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path:
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video
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opengl
/
ra_gl.c
Commit message (
Expand
)
Author
Age
Files
Lines
*
vo_opengl: refactor into vo_gpu
Niklas Haas
2017-09-21
1
-7
/
+0
*
vo_opengl: make the ra_renderpass names consistent
Niklas Haas
2017-09-13
1
-1
/
+1
*
vo_opengl: generalize UBO packing/handling
Niklas Haas
2017-09-12
1
-0
/
+1
*
vo_opengl: fix the renderpass target format at creation time
Niklas Haas
2017-08-27
1
-0
/
+1
*
vo_opengl: use UBOs where supported/required
Niklas Haas
2017-08-27
1
-0
/
+1
*
vo_opengl: add support for UBOs
Niklas Haas
2017-08-27
1
-2
/
+8
*
vo_opengl: refactor shader_cache binding
Niklas Haas
2017-08-27
1
-13
/
+18
*
vo_opengl: be explicit about IMG_RW
Niklas Haas
2017-08-27
1
-8
/
+10
*
vo_opengl: refactor tex_upload to ra_buf_pool
Niklas Haas
2017-08-22
1
-0
/
+6
*
vo_opengl: allow texture uploads to fail
Niklas Haas
2017-08-18
1
-1
/
+3
*
vo_opengl: refactor RA texture and buffer updates
Niklas Haas
2017-08-18
1
-42
/
+58
*
vo_opengl: make blitting an explicit capability
Niklas Haas
2017-08-18
1
-3
/
+6
*
vo_opengl: fix incorrect glBindFramebuffer() call
wm4
2017-08-15
1
-1
/
+1
*
vo_opengl: fix dangling pointers when VAOs are not available
wm4
2017-08-15
1
-2
/
+2
*
vo_opengl: handle probing GL texture formats better
wm4
2017-08-11
1
-6
/
+43
*
vo_opengl: move strictly private ra_gl structs to .c file
wm4
2017-08-11
1
-0
/
+35
*
vo_opengl: separate hwdec context and mapping, port it to use ra
wm4
2017-08-10
1
-76
/
+71
*
vo_opengl: go back to using GL_TIME_ELAPSED
Niklas Haas
2017-08-08
1
-16
/
+25
*
vo_opengl: don't call glGetProgramBinary if GL_PROGRAM_BINARY_LENGTH==0
wm4
2017-08-08
1
-2
/
+4
*
client API: more opengl_cb clarifications
wm4
2017-08-07
1
-1
/
+1
*
vo_opengl: add another ra_format field to exclude insane formats
wm4
2017-08-07
1
-0
/
+1
*
vo_opengl: further GL API use separation
wm4
2017-08-07
1
-4
/
+48
*
vo_opengl: fix minor memory leak
wm4
2017-08-07
1
-1
/
+4
*
vo_opengl: nuke ra_gl->first_run
Niklas Haas
2017-08-07
1
-6
/
+12
*
vo_opengl: simplify mirroring and fix it if glBlitFramebuffer is used
wm4
2017-08-07
1
-5
/
+2
*
vo_opengl: generalize ra_buf to support other buffer objects
Niklas Haas
2017-08-07
1
-37
/
+70
*
vo_opengl: drop ra_gl.h from shader_cache.c
Niklas Haas
2017-08-06
1
-0
/
+1
*
vo_opengl: move timers to struct ra
Niklas Haas
2017-08-06
1
-0
/
+73
*
vo_opengl: ra_gl: make getting GL ptr slightly less tedious
wm4
2017-08-05
1
-35
/
+20
*
vo_opengl: move shader handling to ra
wm4
2017-08-05
1
-1
/
+381
*
vo_opengl: organize ra PBO flag slightly differently
wm4
2017-08-05
1
-1
/
+1
*
vo_opengl: make OSD code use ra for textures
wm4
2017-08-05
1
-3
/
+13
*
vo_opengl: restore OSX "old" hwdec
wm4
2017-08-05
1
-1
/
+1
*
vo_opengl: pass ra objects during rendering instead of GL objects
wm4
2017-08-05
1
-3
/
+154
*
vo_opengl: make fbotex helper use ra
wm4
2017-08-05
1
-2
/
+35
*
vo_opengl: use GL_CLIENT_STORAGE_BIT for DR
Niklas Haas
2017-08-03
1
-1
/
+1
*
vo_opengl: remove unused ra_mapped_buffer.preferred_align field
wm4
2017-08-03
1
-1
/
+0
*
vo_opengl: manage dither texture via ra
wm4
2017-07-29
1
-3
/
+8
*
vo_opengl: use ra_* for format negotiation too
wm4
2017-07-29
1
-0
/
+3
*
vo_opengl: start work on rendering API abstraction
wm4
2017-07-26
1
-0
/
+290