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* vo_opengl: vaapi: redo how EGL extensions are loadedwm42015-09-271-19/+0
| | | | | | | It looks like my hope that we can unconditionally include EGL headers in the OpenGL code is not coming true, because OSX does not support EGL at all. So I prefer loading the VAAPI EGL/GL specific extensions manually, because it's less of a mess. Partially reverts commit d47dff3f.
* vo_opengl: load certain EGL extensions needed for VAAPI EGL interopwm42015-09-251-0/+19
| | | | | | | | | These extensions use a bunch of EGL types, so we need to include the EGL headers in common.h to use our GL function loader with this. In the future, we should probably require presence of the EGL headers to reduce the hacks. This might be not so simple at least with OSX, so for now this has to do.
* vo_opengl: remove gl_ prefixes from files in video/out/openglNiklas Haas2015-09-091-0/+97
This is a bit redundant with the name of the directory itself, and not in line with existing naming conventions.