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We want to avoid causing problems if libmpv is used in an application
that links cuda, or if the libav* libraries are linked with cuda,
as might happen if the scale_npp filter is used.
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The test ended up failing if cuda.h wasn't present, even if cuda.h
isn't used during the actual build.
This test is attempting to establish if the ffmpeg being built
against has dynlink_cuda support. While it might theoretically be
possible to build against the older normally-linked-cuda version
of ffmpeg, it seems more trouble than it's worth.
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This change applies the pattern used in ffmpeg to dynamically load
cuda, to avoid requiring the CUDA SDK at build time.
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