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path: root/video/out/opengl/context_dxinterop.c
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* vo: make swapchain-depth option generic for all VOsAnton Kindestam2019-09-281-2/+2
* client API: add a new way to pass X11 Display etc. to render APIwm42018-03-261-15/+3
* vo_gpu: convert windows/osx hwdecs/contexts to new APIJames Ross-Gowan2017-09-211-87/+100
* context_dxinterop: lock rendertarget after present when swapping buffersquilloss2017-06-181-7/+6
* vo_opengl: read framebuffer depth from actual FBO used for renderingwm42017-03-201-2/+2
* vo_opengl: dxinterop: use the new SAFE_RELEASE macroJames Ross-Gowan2017-01-301-15/+8
* win32: build with -DINITGUIDJames Ross-Gowan2016-09-281-1/+0
* vo_opengl: dxinterop: render to gl->main_fbJames Ross-Gowan2016-06-181-54/+5
* vo_opengl: use standard functions to retrieve display depthwm42016-06-141-19/+0
* win32: use HINST_THISCOMPONENTJames Ross-Gowan2016-06-111-2/+5
* vo_opengl: only open one OpenGL/DX interop handle when using dxva2Kevin Mitchell2016-03-151-3/+16
* vo_opengl: dxinterop: fix compatibility issue with Vistaigv2016-02-261-1/+2
* vo_opengl: dxinterop: add dxva2 passthroughKevin Mitchell2016-02-171-0/+3
* vo_opengl: dxinterop: improve error messagesKevin Mitchell2016-02-171-21/+37
* Change GPL/LGPL dual-licensed files to LGPLwm42016-01-191-12/+7
* vo_opengl: prefix per-backend source files with context_wm42015-12-191-0/+650