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path: root/video/out/opengl/context_angle.c
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* options: change option macros and all option declarationswm42020-03-181-20/+20
* vo: make swapchain-depth option generic for all VOsAnton Kindestam2019-09-281-2/+2
* vo_gpu: d3d11: implement tex_download()James Ross-Gowan2018-02-131-12/+0
* vo_gpu: move d3d11_screenshot to shared codeJames Ross-Gowan2017-11-071-80/+6
* vo_gpu: d3d11: initial implementationJames Ross-Gowan2017-11-071-1/+1
* vo_gpu: angle: fix misleading struct nameJames Ross-Gowan2017-09-231-2/+2
* vo_gpu: override ra_swapchain_fns for the d3d11 surfaceJames Ross-Gowan2017-09-221-89/+112
* vo_gpu: convert windows/osx hwdecs/contexts to new APIJames Ross-Gowan2017-09-211-101/+119
* context_angle: remove unused variableJames Ross-Gowan2017-08-201-2/+0
* context_angle: replace hard-coded array sizeJames Ross-Gowan2017-08-191-1/+1
* vo_opengl: extract non-ANGLE specific D3D11 codeJames Ross-Gowan2017-08-171-232/+33
* context_angle: fix fallback to D3D9 deviceJames Ross-Gowan2017-05-161-30/+56
* vo_opengl: add a generic EGL function loader functionwm42017-04-061-6/+1
* vo_opengl: angle: add --angle-flip to set the present modelJames Ross-Gowan2017-03-261-2/+28
* vo_opengl: angle: log the device/surface implementationJames Ross-Gowan2017-02-121-13/+27
* vo_opengl: angle: rewrite with custom swap chainJames Ross-Gowan2017-02-071-230/+641
* options: refactor how --opengl-dcomposition is declaredwm42017-01-201-1/+21
* win32: build with -DINITGUIDJames Ross-Gowan2016-09-281-1/+0
* vo_opengl: angle: new opengl flag to control DirectCompositionAvi Halachmi (:avih)2016-08-251-2/+7
* vo_opengl: angle: use WARP if there are no hw adaptersJames Ross-Gowan2016-07-121-2/+45
* vo_opengl: angle: try D3D9 when D3D11 fails eglInitializeJames Ross-Gowan2016-07-111-7/+8
* vo_opengl: angle: update the swapchain on resizeJames Ross-Gowan2016-07-041-1/+16
* vo_opengl: angle: prevent DXGI hooking Alt+EnterJames Ross-Gowan2016-06-071-0/+73
* vo_opengl: angle: enable DirectCompositionJames Ross-Gowan2016-05-291-10/+22
* vo_opengl: angle: log extension stringwm42016-05-131-0/+4
* vo_opengl: angle: dynamically load ANGLEwm42016-05-111-0/+7
* vo_opengl: add an angle-es2 backendwm42016-05-101-1/+23
* vo_opengl: angle: avoid fullscreen FBO copy for flippingwm42016-05-051-1/+23
* vo_opengl: angle: call eglTerminate()wm42016-05-051-0/+2
* Change GPL/LGPL dual-licensed files to LGPLwm42016-01-191-12/+7
* vo_opengl: prefix per-backend source files with context_wm42015-12-191-0/+208