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path:
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opengl
/
context_angle.c
Commit message (
Expand
)
Author
Age
Files
Lines
*
options: remove ancient option fallbacks/deprecation
Dudemanguy
2023-09-21
1
-2
/
+0
*
opengl: move `ra_gl_ctx_params.flipped` to `struct GL`
Niklas Haas
2023-05-27
1
-1
/
+1
*
context_angle: include eglext_angle.h explicitly
Kacper Michajłow
2023-03-30
1
-0
/
+1
*
options: transition options from OPT_FLAG to OPT_BOOL
Christoph Heinrich
2023-02-21
1
-3
/
+3
*
options: change option macros and all option declarations
wm4
2020-03-18
1
-20
/
+20
*
vo: make swapchain-depth option generic for all VOs
Anton Kindestam
2019-09-28
1
-2
/
+2
*
vo_gpu: d3d11: implement tex_download()
James Ross-Gowan
2018-02-13
1
-12
/
+0
*
vo_gpu: move d3d11_screenshot to shared code
James Ross-Gowan
2017-11-07
1
-80
/
+6
*
vo_gpu: d3d11: initial implementation
James Ross-Gowan
2017-11-07
1
-1
/
+1
*
vo_gpu: angle: fix misleading struct name
James Ross-Gowan
2017-09-23
1
-2
/
+2
*
vo_gpu: override ra_swapchain_fns for the d3d11 surface
James Ross-Gowan
2017-09-22
1
-89
/
+112
*
vo_gpu: convert windows/osx hwdecs/contexts to new API
James Ross-Gowan
2017-09-21
1
-101
/
+119
*
context_angle: remove unused variable
James Ross-Gowan
2017-08-20
1
-2
/
+0
*
context_angle: replace hard-coded array size
James Ross-Gowan
2017-08-19
1
-1
/
+1
*
vo_opengl: extract non-ANGLE specific D3D11 code
James Ross-Gowan
2017-08-17
1
-232
/
+33
*
context_angle: fix fallback to D3D9 device
James Ross-Gowan
2017-05-16
1
-30
/
+56
*
vo_opengl: add a generic EGL function loader function
wm4
2017-04-06
1
-6
/
+1
*
vo_opengl: angle: add --angle-flip to set the present model
James Ross-Gowan
2017-03-26
1
-2
/
+28
*
vo_opengl: angle: log the device/surface implementation
James Ross-Gowan
2017-02-12
1
-13
/
+27
*
vo_opengl: angle: rewrite with custom swap chain
James Ross-Gowan
2017-02-07
1
-230
/
+641
*
options: refactor how --opengl-dcomposition is declared
wm4
2017-01-20
1
-1
/
+21
*
win32: build with -DINITGUID
James Ross-Gowan
2016-09-28
1
-1
/
+0
*
vo_opengl: angle: new opengl flag to control DirectComposition
Avi Halachmi (:avih)
2016-08-25
1
-2
/
+7
*
vo_opengl: angle: use WARP if there are no hw adapters
James Ross-Gowan
2016-07-12
1
-2
/
+45
*
vo_opengl: angle: try D3D9 when D3D11 fails eglInitialize
James Ross-Gowan
2016-07-11
1
-7
/
+8
*
vo_opengl: angle: update the swapchain on resize
James Ross-Gowan
2016-07-04
1
-1
/
+16
*
vo_opengl: angle: prevent DXGI hooking Alt+Enter
James Ross-Gowan
2016-06-07
1
-0
/
+73
*
vo_opengl: angle: enable DirectComposition
James Ross-Gowan
2016-05-29
1
-10
/
+22
*
vo_opengl: angle: log extension string
wm4
2016-05-13
1
-0
/
+4
*
vo_opengl: angle: dynamically load ANGLE
wm4
2016-05-11
1
-0
/
+7
*
vo_opengl: add an angle-es2 backend
wm4
2016-05-10
1
-1
/
+23
*
vo_opengl: angle: avoid fullscreen FBO copy for flipping
wm4
2016-05-05
1
-1
/
+23
*
vo_opengl: angle: call eglTerminate()
wm4
2016-05-05
1
-0
/
+2
*
Change GPL/LGPL dual-licensed files to LGPL
wm4
2016-01-19
1
-12
/
+7
*
vo_opengl: prefix per-backend source files with context_
wm4
2015-12-19
1
-0
/
+208