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path: root/video/out/opengl/common.c
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* OpenGL: Also detect softpipe as a software driverlinkmauve2020-02-251-0/+1
* vo_gpu: opengl: do not free "GL" sub-allocationswm42019-11-291-1/+1
* opengl: Support GL_ARB_sync style fences on OpenGL ES 3.0Anton Kindestam2019-02-251-0/+1
* cocoa-cb: add Apple Software Renderer supportAkemi2018-09-301-1/+2
* client API: add a new way to pass X11 Display etc. to render APIwm42018-03-261-10/+1
* vo_gpu: ra_gl: fix minimum GLSL version to 120wm42017-11-031-1/+1
* vo_gpu: gl: implement proper extension string searchwm42017-10-021-10/+3
* vo_opengl: use GLX_MESA_swap_control where availableNiklas Haas2017-09-131-0/+9
* vo_opengl: use UBOs where supported/requiredNiklas Haas2017-08-271-1/+1
* vo_opengl: add support for UBOsNiklas Haas2017-08-271-0/+5
* vo_opengl: refactor RA texture and buffer updatesNiklas Haas2017-08-181-0/+7
* vo_opengl: further GL API use separationwm42017-08-071-3/+1
* vo_opengl: check against shmem limitsNiklas Haas2017-07-261-1/+3
* vo_opengl: enable compute shader for mesaBin Jin2017-07-251-0/+9
* vo_opengl: support HDR peak detectionNiklas Haas2017-07-241-0/+5
* vo_opengl: support compute shadersNiklas Haas2017-07-241-1/+18
* vo_opengl: add direct rendering supportwm42017-07-241-0/+8
* vo_opengl: use glBufferSubData instead of glMapBufferRangeNiklas Haas2017-07-161-0/+1
* vo_opengl: use textureGatherOffset for polar filtersNiklas Haas2017-07-051-2/+2
* vo_opengl: drop TLS usagewm42017-05-111-0/+10
* vo_opengl: add option for caching shaders on diskwm42017-04-081-0/+10
* vo_opengl: add hw overlay support and use it for RPIwm42016-09-121-0/+1
* vo_opengl: improve missing function warningwm42016-06-221-6/+8
* vo_opengl: vdpau interop without RGB conversionwm42016-06-191-0/+1
* vo_opengl: remove uniform buffer object routinesBin Jin2016-06-181-11/+0
* vo_opengl: use EXT_disjoint_timer_query for timersJames Ross-Gowan2016-06-151-0/+16
* vo_opengl: use standard functions to retrieve display depthwm42016-06-141-0/+1
* vo_opengl: add time queriesNiklas Haas2016-06-071-0/+17
* vo_opengl: make ES float texture format checks stricterwm42016-05-231-6/+1
* vo_opengl: make PBOs work on GLES 3.xwm42016-05-231-1/+11
* vo_opengl: remove unused glDrawBufferwm42016-05-231-1/+0
* vo_opengl: support framebuffer invalidationwm42016-05-231-0/+8
* vo_opengl: slightly improve logging of loaded extensionswm42016-05-231-2/+2
* vo_opengl: add detection for the ES texture_rg extensionwm42016-05-121-0/+6
* vo_opengl: reorganize texture format handlingwm42016-05-121-9/+29
* vo_opengl: angle: dump translated shaderswm42016-05-121-0/+7
* vo_opengl: support GL_EXT_texture_norm16 on GLESwm42016-04-271-0/+6
* vo_opengl: fix an outdated commentwm42016-04-161-3/+1
* vo_opengl: log if glGetString(GL_VERSION) returns NULLwm42016-04-081-1/+3
* Change GPL/LGPL dual-licensed files to LGPLwm42016-01-191-12/+7
* vo_opengl: split backend code from common.c to context.cwm42015-12-191-195/+1
* vo_opengl: add dxinterop backendJames Ross-Gowan2015-12-111-0/+20
* vo_opengl: enable NNEDI3 prescaler on OpenGL ES 3.0Bin Jin2015-12-021-0/+1
* vo_opengl: use ANGLE by default if available (except for "hq" preset)wm42015-11-211-5/+5
* vo_opengl: support 3D textures on ANGLEwm42015-11-191-2/+10
* vo_opengl: better check for float texture supportwm42015-11-191-7/+8
* vo_opengl: check shader string before sscanfing itKevin Mitchell2015-11-191-1/+1
* vo_opengl: fix ANGLE GLES3 modeJames Ross-Gowan2015-11-191-1/+8
* vo_opengl: add initial ANGLE supportJames Ross-Gowan2015-11-181-0/+4
* vo_opengl: attempt to improve GLX vs. EGL backend detectionwm42015-11-161-3/+7
* vo_opengl: fix backend autoprobingwm42015-11-161-0/+9
* vo_opengl: use glBlitFramebuffer to draw repeated frameswm42015-11-151-0/+1
* vo_opengl: limit GLSL to version 3.3wm42015-11-101-0/+2
* vo_opengl: fix extension namewm42015-11-091-1/+1
* vo_opengl: simplify GLSL version detectionwm42015-11-091-10/+4
* vo_opengl: add DRM EGL backendrr-2015-11-081-0/+4
* vo_opengl: simplify function loader slightlywm42015-11-061-6/+0
* vo_opengl: glBindBufferBase is not part of GL 2.1/GLES 2.0wm42015-11-061-1/+1
* vo_opengl: implement NNEDI3 prescalerBin Jin2015-11-051-2/+13
* vo_opengl: add vsync-fences optionwm42015-10-301-0/+10
* video/out: remove an unused parameterwm42015-10-031-3/+2
* vo_opengl: drop old backend APIwm42015-10-021-70/+25
* vo_opengl: rpi: switch to new internal APIwm42015-10-021-1/+2
* vo_opengl: w32: switch to new internal APIwm42015-10-021-1/+2
* vo_opengl: wayland: switch to new internal APIwm42015-10-011-1/+2
* vo_opengl: cocoa: switch to new internal APIwm42015-10-011-1/+2
* vo_opengl: make sw suboption work without explicit backend selectionwm42015-10-011-1/+1
* vo_opengl: refactor EGL context information callbackwm42015-09-271-0/+26
* vo_opengl: vaapi: redo how EGL extensions are loadedwm42015-09-271-17/+0
* vo_opengl: probe for EGL by defaultwm42015-09-261-3/+3
* vo_opengl: load certain EGL extensions needed for VAAPI EGL interopwm42015-09-251-0/+17
* client API: rename GL_MP_D3D_interfaceswm42015-09-241-1/+9
* vo_opengl: remove gl_ prefixes from files in video/out/openglNiklas Haas2015-09-091-0/+661