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* various: fix typosCœur2022-04-251-1/+1
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* mac: fix traditional fullscreen on macOS 11der richter2021-02-271-2/+18
| | | | | | | | | | | the fullscreen style mask is not supported on macOS 11 anymore outside of the native fullscreen animation. this can lead to a none working fs or in the worst case a crash. to fix this we will simulate a fullscreen window with a borderless window with the size of the whole screen, though only on macOS 11. Fixes #8490
* mac: remove an unused variableder richter2021-02-271-1/+0
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* mac: support --on-all-workspaces optionEvgeny Zinoviev2021-02-211-0/+8
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* mac: fix a window positioning bug when exiting fullscreender richter2020-12-191-8/+12
| | | | | | | | | | | | | | | | when exiting fullscreen we set the window frame to a aspect fit frame of the fullscreen frame to prevent aspect ration problems when animating. though that intermediate frame was set too early and before the system knew we already exited the fullscreen. because of that the frame we set could not be properly set and its origin was defaulted to the bottom left corner for exactly one display refresh and only after that the wanted frame was set. this led to a (dark) grey area on the right or top depending on the aspect ratio difference of the screen and video. to prevent this set the intermediate frame in the animation group to make it sync with the system's fullscreen behaviour. Fixes #8371
* mac: add ontop window level for desktopder richter2020-09-201-1/+5
| | | | | | this puts the window ontop of the desktop but behind the desktop icons. Fixes #7791
* mac: use config cache und wakeup for mac option runtime changesder richter2020-08-221-8/+8
| | | | | | | | remove the libmpv observer for the macOS specific options and use a config cache + change callback for runtime changes. this is also a preparation for new backends and generalises even more, since libmpv functions can't and shouldn't be used in usual vo backends. for feature parity the config cache is used.
* cocoa-cb: generalisation of backend independent partsder richter2020-08-221-0/+547
move all backend independent code parts in their own folder and files, to simplify adding new backends. the goal is to only extend one class and add the backend dependent parts there. usually only the (un)init, config and related parts need to be implemented per backend. furthermore all needed windowing and related events are propagated and can be overwritten. the other backend dependent part is usually the surface for rendering, for example the opengl oder metal layer. in the best case a new backend can be added with only a few hundred lines.