| Commit message (Collapse) | Author | Age | Files | Lines |
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Use the pl_log APIs introduced in libplacebo v4, replacing the
deprecated pl_context concept.
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This prepares us to not duplicate all of this code for d3d11.
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Wrapping the context is pretty straightforward. This is only complicated
by needing to account for the upside-down framebuffer in a few places.
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This is done to avoid cluttering vo_gpu_next.c with more ifdeffery and context-specific code
when additional backends are added in the near future.
Eventually gpu_ctx is intended to take the place of ra_ctx to further separate gpu and gpu_next.
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