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* vo_gpu: port HDR tone mapping algorithm from libplaceboNiklas Haas2018-02-053-70/+107
* vo_gpu: add RA_CAP for gl_NumWorkGroupsNiklas Haas2018-02-051-0/+1
* vo_gpu: check for RA_CAP_FRAGCOORD in dumb mode tooJames Ross-Gowan2018-01-301-13/+14
* video: fix crash with vdpau when reinitializing renderingwm42018-01-271-3/+3
* hwdec: detach d3d and d3d9 hwaccel from anglemyfreeer2018-01-251-1/+3
* video: change some remaining vo_opengl mentions to vo_gpuAkemi2018-01-201-1/+1
* vo_gpu: skip DR for unsupported image formatswm42018-01-181-0/+3
* vo_gpu: fix broken 10 bit via integer textures playbackwm42018-01-171-3/+3
* vo_gpu: hwdec_dxva2dxgi: initial implementationJames Ross-Gowan2018-01-061-0/+4
* vo_gpu: d3d11: don't use a bgra8 swapchainJames Ross-Gowan2018-01-041-19/+8
* vo_gpu: vulkan: omit needless #defineNiklas Haas2017-12-251-5/+0
* vo_gpu: attempt re-using the FBO format for p->output_texNiklas Haas2017-12-252-1/+9
* vo_gpu: aggressively prefer async computeNiklas Haas2017-12-252-0/+6
* vo_gpu: invalidate fbotex before drawingNiklas Haas2017-12-254-10/+11
* vo_gpu: allow invalidating FBO in renderpass_runNiklas Haas2017-12-251-0/+3
* msg: reinterpret a bunch of message levelsNiklas Haas2017-12-153-34/+17
* hwdec: document a forgotten parameterwm42017-12-111-0/+1
* video: remove code duplication by calling a hwdec loader helperwm42017-12-111-2/+1
* video: properly initialize and set hwdec_interopwm42017-12-111-0/+2
* vo_gpu: d3d11_helpers: use better formatting for PCI IDsJames Ross-Gowan2017-12-041-4/+6
* Fix various typos in log messagesNicolas F2017-12-031-1/+1
* vo_gpu: hwdec: remove redundant fieldswm42017-12-011-5/+2
* vo_gpu: make it possible to load multiple hwdec interop driverswm42017-12-014-98/+109
* vd_lavc: prefer nvdec over vdpau with --hwdec=autowm42017-11-301-3/+3
* vo_gpu: remove hwdec_vaglx interopwm42017-11-301-3/+0
* vo_gpu: d3d11_helpers: don't try BGRA_SUPPORTJames Ross-Gowan2017-11-191-20/+4
* vo_gpu: never pass flipped images to ra or ra backendswm42017-11-101-2/+7
* vo_gpu: move d3d11_screenshot to shared codeJames Ross-Gowan2017-11-072-0/+85
* vo_gpu: d3d11: add RA caps for ra_d3d11James Ross-Gowan2017-11-074-5/+20
* vo_gpu: d3d11: initial implementationJames Ross-Gowan2017-11-074-0/+491
* vo_gpu: export the GLSL format qualifier for ra_formatJames Ross-Gowan2017-11-073-14/+73
* vo_gpu: add namespace query mechanismJames Ross-Gowan2017-11-072-9/+9
* vo_gpu: don't re-render hwdec frames when repeating frameswm42017-11-031-19/+11
* vo_gpu: fix mobius tone mapping compatibility to GLSL 120wm42017-11-031-1/+1
* vo_gpu: remove a redundant ifdefwm42017-10-301-2/+0
* vd_lavc: remove need for duplicated cuda GL interop backendwm42017-10-301-1/+0
* vd_lavc: add support for nvdec hwaccelwm42017-10-281-0/+2
* vo_gpu: fix ra_tex_upload_pbo for 2D texturesNiklas Haas2017-10-271-1/+5
* vo_gpu: osd: simplify some codewm42017-10-271-5/+5
* vo_gpu: change --tone-mapping-desaturate algorithmNiklas Haas2017-10-252-9/+11
* Add DRM_PRIME Format Handling and Display for RockChip MPP decodersLionel CHAZALLON2017-10-231-0/+7
* video: fix alpha handlingwm42017-10-191-2/+4
* vo_gpu: add rgba16hf to the list of FBO formatsJames Ross-Gowan2017-10-181-1/+2
* vo_gpu: fix video sometimes not being rerendered on equalizer changewm42017-10-172-2/+9
* vo_gpu: semi-fix --gpu-context/--gpu-api options and help outputwm42017-10-161-14/+11
* vo_gpu: mali-fbdev: fix build errorTobias Jakobi2017-10-131-2/+2
* vo_gpu: shaderc: include debug info when --gpu-debug is setJames Ross-Gowan2017-10-111-0/+2
* vo_gpu: android: fix gpu contextAman Gupta2017-10-091-0/+4
* vo_gpu: enable 3DLUTs in dumb modeNiklas Haas2017-09-301-1/+3
* vo_gpu: force layout std430 for PCsNiklas Haas2017-09-291-1/+1
* vo_gpu: fix --opengl-gamma redirectNiklas Haas2017-09-281-1/+1
* vo_gpu: set the correct number of vertex attribsNiklas Haas2017-09-281-2/+2
* vo_gpu: vulkan: add support for WindowsJames Ross-Gowan2017-09-281-0/+4
* vo_gpu: make the vertex attribs dynamicNiklas Haas2017-09-286-100/+102
* vo_gpu: kill some static arraysNiklas Haas2017-09-282-83/+69
* vo_gpu: fix memleak in spirv.cNiklas Haas2017-09-261-1/+1
* vo_gpu: explicitly label storage image formatsNiklas Haas2017-09-261-1/+22
* vo_gpu: attempt to avoid UBOs for dynamic variablesNiklas Haas2017-09-264-2/+32
* vo_gpu: vulkan: add support for push constantsNiklas Haas2017-09-262-25/+97
* vo_gpu: vulkan: add support for waylandRostislav Pehlivanov2017-09-261-0/+9
* vo_gpu: vulkan: generalize SPIR-V compilerNiklas Haas2017-09-265-5/+256
* vo_gpu: vulkan: initial implementationNiklas Haas2017-09-262-4/+13
* vo_gpu: fix possible segfault on shader miscompileNiklas Haas2017-09-231-5/+6
* vo_gpu: handle texture initialization errors gracefullyNiklas Haas2017-09-233-19/+27
* vo_gpu: reduce the --alpha=blend-tiles checkerboard intensityNiklas Haas2017-09-221-1/+1
* vo_gpu: simplify compute shader coordinate calculationNiklas Haas2017-09-221-5/+2
* vo_gpu: simplify structs / namesNiklas Haas2017-09-227-355/+317
* vo_gpu: kill off FBOTEX_FUZZYNiklas Haas2017-09-223-35/+18
* options: properly handle deprecated options with CLI actionswm42017-09-221-1/+1
* vo_gpu: fix autoprobing messagewm42017-09-221-2/+4
* vo_gpu: drop the RA_CAP_NESTED_ARRAY req from EWA computeNiklas Haas2017-09-212-26/+24
* vo_gpu: fix possible segfault in shader_cache.cNiklas Haas2017-09-211-1/+3
* vo_gpu: fix gamma scaleNiklas Haas2017-09-211-3/+3
* vo_gpu: fix comment on ra_buf_typeNiklas Haas2017-09-211-2/+2
* vo_gpu: describe the plane merging passNiklas Haas2017-09-211-1/+1
* vo_gpu: convert windows/osx hwdecs/contexts to new APIJames Ross-Gowan2017-09-211-4/+2
* vo_opengl: refactor into vo_gpuNiklas Haas2017-09-2120-0/+9414