Commit message (Expand) | Author | Age | Files | Lines | |
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* | vo_gpu: export the GLSL format qualifier for ra_format | James Ross-Gowan | 2017-11-07 | 1 | -14/+8 |
* | vo_gpu: add namespace query mechanism | James Ross-Gowan | 2017-11-07 | 1 | -5/+1 |
* | vo_gpu: force layout std430 for PCs | Niklas Haas | 2017-09-29 | 1 | -1/+1 |
* | vo_gpu: make the vertex attribs dynamic | Niklas Haas | 2017-09-28 | 1 | -35/+26 |
* | vo_gpu: explicitly label storage image formats | Niklas Haas | 2017-09-26 | 1 | -1/+22 |
* | vo_gpu: attempt to avoid UBOs for dynamic variables | Niklas Haas | 2017-09-26 | 1 | -2/+22 |
* | vo_gpu: vulkan: add support for push constants | Niklas Haas | 2017-09-26 | 1 | -25/+88 |
* | vo_gpu: fix possible segfault on shader miscompile | Niklas Haas | 2017-09-23 | 1 | -5/+6 |
* | vo_gpu: handle texture initialization errors gracefully | Niklas Haas | 2017-09-23 | 1 | -4/+2 |
* | vo_gpu: fix possible segfault in shader_cache.c | Niklas Haas | 2017-09-21 | 1 | -1/+3 |
* | vo_opengl: refactor into vo_gpu | Niklas Haas | 2017-09-21 | 1 | -0/+954 |