Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | vo_opengl: fix a small memory leak when loading user shaders | wm4 | 2015-06-09 | 1 | -1/+1 |
* | vo_opengl: add support for custom shaders | Niklas Haas | 2015-05-27 | 1 | -1/+71 |
* | vo_opengl: increase shader cache size | Niklas Haas | 2015-03-26 | 1 | -1/+1 |
* | vo_opengl: replace float array with a struct | wm4 | 2015-03-13 | 1 | -10/+11 |
* | vo_opengl: restore GL(ES) 2 compatibility | wm4 | 2015-03-13 | 1 | -0/+2 |
* | vo_opengl: refactor shader generation (part 2) | Niklas Haas | 2015-03-12 | 1 | -3/+3 |
* | vo_opengl: refactor shader generation (part 1) | wm4 | 2015-03-12 | 1 | -22/+474 |
* | vo_opengl: fix a cast | wm4 | 2015-01-29 | 1 | -1/+1 |
* | vo_opengl: split out a helper for drawing primitives | wm4 | 2015-01-29 | 1 | -0/+21 |
* | vo_opengl: some minor cleanups | wm4 | 2015-01-29 | 1 | -0/+27 |
* | vo_opengl: move FBO helper to gl_utils | wm4 | 2015-01-29 | 1 | -0/+77 |
* | vo_opengl: create abstraction for VAOs | wm4 | 2015-01-28 | 1 | -0/+86 |
* | vo_opengl: move utility functions from loader to a separate file | wm4 | 2015-01-28 | 1 | -0/+213 |