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* mp_image: change how palette is handledwm42013-01-131-0/+1
| | | | | | | | | | | | | | | | | | | | | | | | | According to DOCS/OUTDATED-tech/colorspaces.txt, the following formats are supposed to be palettized: IMGFMT_BGR8 IMGFMT_RGB8, IMGFMT_BGR4_CHAR IMGFMT_RGB4_CHAR IMGFMT_BGR4 IMGFMT_RGB4 Of these, only BGR8 and RGB8 are actually treated as palettized in some way. ffmpeg has only one palettized format (AV_PIX_FMT_PAL8), and IMGFMT_BGR8 was inconsistently mapped to packed non-palettized RGB formats too (AV_PIX_FMT_BGR8). Moreover, vf_scale.c contained messy hacks to generate a palette when AV_PIX_FMT_BGR8 is output. (libswscale does not support AV_PIX_FMT_PAL8 output in the first place.) Get rid of all of this, and introduce IMGFMT_PAL8, which directly maps to AV_PIX_FMT_PAL8. Remove the palette creation code from vf_scale.c. IMGFMT_BGR8 maps to AV_PIX_FMT_RGB8 (don't ask me why it's swapped), without any palette use. Enabling it in vo_x11 or using it as vf_scale input seems to give correct results.
* video: use libavutil pixel format descriptorswm42013-01-131-111/+201
| | | | | | | Replace the internal pixel format stuff with code that queries the libavutil list of pixel format descriptors. Trying to map IMGFMT_IS_RGB() etc. turned out extremely hacky.
* video: add support for 12 and 14 bit YUV pixel formatsStephen Hutchinson2012-12-031-0/+24
| | | | | | | | | | | | Based on a patch by qyot27. Add the missing parts in mp_get_chroma_shift(), which allow allocation of such images, and which make vo_opengl automatically accept the new formats. Change the IMGFMT_IS_YUVP16_LE/BE macros to properly report IMGFMT_444P14 as supported: this pixel format has the highest numerical bit width identifier (0x55), which is not covered by the mask ~0xfc. Remove 1 bit from the mask (makes it 0xf8) so that IMGFMT_IS_YUVP16(IMGFMT_444P14) is 1. This is slightly risky, as the organization of the image format IDs (actually FourCCs + mplayer internal IDs) is messy at best, but it should be ok.
* video: add IMGFMT_Y16/PIX_FMT_GRAY16wm42012-11-141-0/+9
| | | | | | | | | This pixel format is sometimes used with yuv4mpeg. vo_direct3d used its own IMGFMT_Y16 internally for some reason. vo_opengl, vo_opengl_old, and vo_direct3d should be able to display this pixel format natively.
* Rename directories, move files (step 2 of 2)wm42012-11-121-2/+2
| | | | | | | | | | | | Finish renaming directories and moving files. Adjust all include statements to make the previous commit compile. The two commits are separate, because git is bad at tracking renames and content changes at the same time. Also take this as an opportunity to remove the separation between "common" and "mplayer" sources in the Makefile. ("common" used to be shared between mplayer and mencoder.)
* Rename directories, move files (step 1 of 2) (does not compile)wm42012-11-121-0/+233
Tis drops the silly lib prefixes, and attempts to organize the tree in a more logical way. Make the top-level directory less cluttered as well. Renames the following directories: libaf -> audio/filter libao2 -> audio/out libvo -> video/out libmpdemux -> demux Split libmpcodecs: vf* -> video/filter vd*, dec_video.* -> video/decode mp_image*, img_format*, ... -> video/ ad*, dec_audio.* -> audio/decode libaf/format.* is moved to audio/ - this is similar to how mp_image.* is located in video/. Move most top-level .c/.h files to core. (talloc.c/.h is left on top- level, because it's external.) Park some of the more annoying files in compat/. Some of these are relicts from the time mplayer used ffmpeg internals. sub/ is not split, because it's too much of a mess (subtitle code is mixed with OSD display and rendering). Maybe the organization of core is not ideal: it mixes playback core (like mplayer.c) and utility helpers (like bstr.c/h). Should the need arise, the playback core will be moved somewhere else, while core contains all helper and common code.