| Commit message (Collapse) | Author | Age | Files | Lines |
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Since m_option.h and options.h are extremely often included, a lot of
files have to be changed.
Moving path.c/h to options/ is a bit questionable, but since this is
mainly about access to config files (which are also handled in
options/), it's probably ok.
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All filters now either use the generic option parser, or don't have
options. This finally finishes a transition started in 2003 (see git
commit 33b62af94760186c).
Why are MPlayer devs so monumentally lazy? Sorry, but this takes the
cake. You had 10 years.
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This time I didn't bother to move the contents of the author field to
the file headers. "git log" is your friend.
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Followup commit. Fixes all the files references.
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For some reason, both m_config and m_struct are somewhat similar, except
that m_config is much more powerful. m_config is used for VOs and some
other things, so to unify them. We plan to kick out m_struct and use
m_config for everything. (Unfortunately, m_config is also a bit more
bloated, so this commit isn't all that great, but it will allow to
reduce the option parser mess somewhat.)
This commit also switches all video filters to use the option macros.
One reason is that m_struct and m_config, even though they both use
m_option, store the offsets of the option fields differently (sigh...),
meaning the options defined for either are incompatible. It's easier to
switch everything in one go.
This commit will allow using the -vf option parser for other things,
like VOs and AOs.
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This happens only if an option actually allocates memory (like strings).
Change filter API such that vf->priv is free'd by vf.c instead by the
filters. vf.c will free the option values as well.
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The code becomes amazingly simpler.
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Add more vf_stereo3d output formats.
Adds high quality green-magenta and yellow-blue dubois
anaglyph 3D output support.
Patch by thomas schorpp, thomas.schorpp gmail
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@35906 b3059339-0415-0410-9bf9-f77b7e298cf2
Conflicts:
video/filter/vf_stereo3d.c
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Now the calculations of the final display size are done after the filter
chain. This makes the difference between display aspect ratio and window
size a bit more clear, especially in the -xy case.
With an empty filter chain, the behavior of the options should be the
same, except that they don't affect vo_image and vo_lavc anymore.
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Change the entire filter API to use reference counted images instead
of vf_get_image().
Remove filter "direct rendering". This was useful for vf_expand and (in
rare cases) vf_sub: DR allowed these filters to pass a cropped image to
the filters before them. Then, on filtering, the image was "uncropped",
so that black bars could be added around the image without copying. This
means that in some cases, vf_expand will be slower (-vf gradfun,expand
for example).
Note that another form of DR used for in-place filters has been replaced
by simpler logic. Instead of trying to do DR, filters can check if the
image is writeable (with mp_image_is_writeable()), and do true in-place
if that's the case. This affects filters like vf_gradfun and vf_sub.
Everything has to support strides now. If something doesn't, making a
copy of the image data is required.
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Finish renaming directories and moving files. Adjust all include
statements to make the previous commit compile.
The two commits are separate, because git is bad at tracking renames
and content changes at the same time.
Also take this as an opportunity to remove the separation between
"common" and "mplayer" sources in the Makefile. ("common" used to be
shared between mplayer and mencoder.)
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Tis drops the silly lib prefixes, and attempts to organize the tree in
a more logical way. Make the top-level directory less cluttered as
well.
Renames the following directories:
libaf -> audio/filter
libao2 -> audio/out
libvo -> video/out
libmpdemux -> demux
Split libmpcodecs:
vf* -> video/filter
vd*, dec_video.* -> video/decode
mp_image*, img_format*, ... -> video/
ad*, dec_audio.* -> audio/decode
libaf/format.* is moved to audio/ - this is similar to how mp_image.*
is located in video/.
Move most top-level .c/.h files to core. (talloc.c/.h is left on top-
level, because it's external.) Park some of the more annoying files
in compat/. Some of these are relicts from the time mplayer used
ffmpeg internals.
sub/ is not split, because it's too much of a mess (subtitle code is
mixed with OSD display and rendering).
Maybe the organization of core is not ideal: it mixes playback core
(like mplayer.c) and utility helpers (like bstr.c/h). Should the need
arise, the playback core will be moved somewhere else, while core
contains all helper and common code.
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