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* options: implement --pphelp differentlywm42013-11-231-0/+1
| | | | Make it work via --vf=pp:help instead.
* video: remove vf_pp auto-insertionwm42013-11-231-2/+0
| | | | | | | | | | This drops the --pp option, which was probably broken for a while. The option automatically inserted the "pp" filter. The value passed to it was ignored (which is probably broken, it always selected maximal quality). Inserting this filter can be done simply with --vf=pp, so this is not needed anymore.
* video/filter: remove useless vf_info fieldswm42013-10-231-4/+2
| | | | | This time I didn't bother to move the contents of the author field to the file headers. "git log" is your friend.
* cosmetics: replace "CTRL" defines by enumswm42013-10-021-13/+15
| | | | Because why not.
* vd: move aspect calculation to a functionwm42013-09-261-0/+1
| | | | | | | | This function would probably be useful in other places too. I'm not sure why vd.c doesn't apply the aspect if it changes size by less than 4 pixels. Maybe it's supposed to avoid ugly results with bad scalers if the difference is too small to be noticed normally.
* vaapi: add vf_vavpp and use it for deinterlacingxylosper2013-09-251-0/+1
| | | | | | | | Merged from pull request #246 by xylosper. Minor cosmetic changes, some adjustments (compatibility with older libva versions), and manpage additions by wm4. Signed-off-by: wm4 <wm4@nowhere>
* video: handle video output levels with mp_image_paramswm42013-08-241-2/+0
| | | | | | | | | | | | Until now, video output levels (obscure feature, like using TV screens that require RGB output in limited range, similar to YUY) still required handling of VOCTRL_SET_YUV_COLORSPACE. Simplify this, and use the new mp_image_params code. This gets rid of some code. VOCTRL_SET_YUV_COLORSPACE is not needed at all anymore in VOs that use the reconfig callback. The result of VOCTRL_GET_YUV_COLORSPACE is now used only used for the colormatrix related properties (basically, for display on OSD). For other VOs, VOCTRL_SET_YUV_COLORSPACE will be sent only once after config instead of twice.
* core: move contents to mpvcore (2/2)Stefano Pigozzi2013-08-061-1/+1
| | | | Followup commit. Fixes all the files references.
* vdpau: split off decoder parts, use "new" libavcodec vdpau hwaccel APIwm42013-07-281-2/+0
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Move the decoder parts from vo_vdpau.c to a new file vdpau_old.c. This file is named so because because it's written against the "old" libavcodec vdpau pseudo-decoder (e.g. "h264_vdpau"). Add support for the "new" libavcodec vdpau support. This was recently added and replaces the "old" vdpau parts. (In fact, Libav is about to deprecate and remove the "old" API without deprecation grace period, so we have to support it now. Moreover, there will probably be no Libav release which supports both, so the transition is even less smooth than we could hope, and we have to support both the old and new API.) Whether the old or new API is used is checked by a configure test: if the new API is found, it is used, otherwise the old API is assumed. Some details might be handled differently. Especially display preemption is a bit problematic with the "new" libavcodec vdpau support: it wants to keep a pointer to a specific vdpau API function (which can be driver specific, because preemption might switch drivers). Also, surface IDs are now directly stored in AVFrames (and mp_images), so they can't be forced to VDP_INVALID_HANDLE on preemption. (This changes even with older libavcodec versions, because mp_image always uses the newer representation to make vo_vdpau.c simpler.) Decoder initialization in the new code tries to deal with codec profiles, while the old code always uses the highest profile per codec. Surface allocation changes. Since the decoder won't call config() in vo_vdpau.c on video size change anymore, we allow allocating surfaces of arbitrary size instead of locking it to what the VO was configured. The non-hwdec code also has slightly different allocation behavior now. Enabling the old vdpau special decoders via e.g. --vd=lavc:h264_vdpau doesn't work anymore (a warning suggesting the --hwdec option is printed instead).
* vf: fix unintended overwriting of image infowm42013-07-281-2/+2
| | | | | | The symptom was that "-vf scale,format=rgba" broke the vsfilter colorspace hack in sd_ass. vf->reconfig is allowed to overwrite its input parameter for convenience (maybe that was a bad idea).
* options: use m_config for options instead of m_structwm42013-07-211-2/+4
| | | | | | | | | | | | | | | | | | For some reason, both m_config and m_struct are somewhat similar, except that m_config is much more powerful. m_config is used for VOs and some other things, so to unify them. We plan to kick out m_struct and use m_config for everything. (Unfortunately, m_config is also a bit more bloated, so this commit isn't all that great, but it will allow to reduce the option parser mess somewhat.) This commit also switches all video filters to use the option macros. One reason is that m_struct and m_config, even though they both use m_option, store the offsets of the option fields differently (sigh...), meaning the options defined for either are incompatible. It's easier to switch everything in one go. This commit will allow using the -vf option parser for other things, like VOs and AOs.
* vf: remove unnecessary indirectionwm42013-07-211-6/+0
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* vf: add vf_control wrapperwm42013-07-151-0/+1
| | | | | Slightly cleaner, although rather redundant. But still, why wasn't this added 10 years ago?
* video: add a new method to configure filters and VOswm42013-06-281-6/+15
| | | | | | | | | | | | | | | | | | The filter chain and the video ouputs have config() functions. They are strictly limited to transfering the video size and format. Other parameters (like color levels) have to be transferred separately. Improve upon this by introducing a separate set of reconfig() functions, which use mp_image_params to carry format parameters. This struct contains all image format related parameters from config(), plus additional parameters such as colorspace. Change vf_rotate to use it, as well as vo_opengl. vf_rotate is just an example/test case, but vo_opengl will need it later. The intention is also to get rid of VOCTRL_SET_YUV_COLORSPACE. This information is now handed to the VOs via reconfig(). The getter, VOCTRL_GET_YUV_COLORSPACE, will still be needed though.
* m_option, vf: add label supportwm42013-05-231-0/+4
| | | | | | | | | | | | | | | | | Can be used to refer to filters by name. Intended to be used when the filter chain is changed at runtime. A label can be assigned to a filter by prefixing it with '@name:', where 'name' is an user-chosen identifier. For example, a filter added with '-vf-add @label1:gradfun=123' can be removed with '-vf-del @label1'. If a filter with an already existing label is added, the existing filter is replaced with the new filter (this happens for both -vf-add and -vf-pre). If a filter is replaced, the new filter takes the position of the old filter, instead of being appended/prepended to the filter chain as usual. For -vf-toggle, labels are compared if at least one of the filters has a label; otherwise they are compared by filter name and arguments (like before). This means two filters are never considered equal if one has a label and the other one does not.
* core: simplify OSD capability handling, remove VFCAP_OSDwm42013-03-011-2/+0
| | | | | | | | | | | | | | | | | | | VFCAP_OSD was used to determine at runtime whether the VO supports OSD rendering. This was mostly unused. vo_direct3d had an option to disable OSD (was supposed to allow to force auto-insertion of vf_ass, but we removed that anyway). vo_opengl_old could disable OSD rendering when a very old OpenGL version was detected, and had an option to explicitly disable it as well. Remove VFCAP_OSD from everything (and some associated logic). Now the vo_driver.draw_osd callback can be set to NULL to indicate missing OSD support (important so that vo_null etc. don't single-step on OSD redraw), and if OSD support depends on runtime support, the VO's draw_osd should just do nothing if OSD is not available. Also, do not access vo->want_redraw directly. Change the want_redraw reset logic for this purpose, too. (Probably unneeded, vo_flip_page resets it already.)
* core: redo how codecs are mapped, remove codecs.confwm42013-02-101-1/+0
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Use codec names instead of FourCCs to identify codecs. Rewrite how codecs are selected and initialized. Now each decoder exports a list of decoders (and the codec it supports) via add_decoders(). The order matters, and the first decoder for a given decoder is preferred over the other decoders. E.g. all ad_mpg123 decoders are preferred over ad_lavc, because it comes first in the mpcodecs_ad_drivers array. Likewise, decoders within ad_lavc that are enumerated first by libavcodec (using av_codec_next()) are preferred. (This is actually critical to select h264 software decoding by default instead of vdpau. libavcodec and ffmpeg/avconv use the same method to select decoders by default, so we hope this is sane.) The codec names follow libavcodec's codec names as defined by AVCodecDescriptor.name (see libavcodec/codec_desc.c). Some decoders have names different from the canonical codec name. The AVCodecDescriptor API is relatively new, so we need a compatibility layer for older libavcodec versions for codec names that are referenced internally, and which are different from the decoder name. (Add a configure check for that, because checking versions is getting way too messy.) demux/codec_tags.c is generated from the former codecs.conf (minus "special" decoders like vdpau, and excluding the mappings that are the same as the mappings libavformat's exported RIFF tables). It contains all the mappings from FourCCs to codec name. This is needed for demux_mkv, demux_mpg, demux_avi and demux_asf. demux_lavf will set the codec as determined by libavformat, while the other demuxers have to do this on their own, using the mp_set_audio/video_codec_from_tag() functions. Note that the sh_audio/video->format members don't uniquely identify the codec anymore, and sh->codec takes over this role. Replace the --ac/--vc/--afm/--vfm with new --vd/--ad options, which provide cover the functionality of the removed switched. Note: there's no CODECS_FLAG_FLIP flag anymore. This means some obscure container/video combinations (e.g. the sample Film_200_zygo_pro.mov) are played flipped. ffplay/avplay doesn't handle this properly either, so we don't care and blame ffmeg/libav instead.
* video: move handling of -x/-y/-xy options to VOwm42013-01-231-2/+2
| | | | | | | | | Now the calculations of the final display size are done after the filter chain. This makes the difference between display aspect ratio and window size a bit more clear, especially in the -xy case. With an empty filter chain, the behavior of the options should be the same, except that they don't affect vo_image and vo_lavc anymore.
* video: reset filters on seekwm42013-01-201-0/+2
| | | | | | | | | | | | | | | | Drop queued frames on seek. Reset the internal state of some filters that seem to need it as well: at least vf_divtc still produced some frames using the previous PTS. This fixes weird behavior with some filters on seeking. In particular, this could lead to A/V desync or apparent lockups due to the PTS of filtered frames being too far away from audio PTS. This commit does only the minimally required work to fix these PTS related issues. Some filters have state dependent on previously filtered frames, and these are not automatically reset with this commit (even vf_divtc and vf_softpulldown reset the PTS info only). Filters that actually require a full reset can implement VFCTRL_SEEK_RESET.
* video: print filter chain in verbose modewm42013-01-141-1/+2
| | | | | Somewhat useful to see where filters are auto-inserted and which formats they take.
* vf: add vf_rescale_dsize()wm42013-01-131-0/+3
| | | | | | | | Needed because mplayer* basically tracks DAR, which makes it harder for filters which want to keep the SAR. The contents of this function are duplicated in a few filters, and will be used instead of custom code as the filters are updated later.
* video: cleanup: move and rename vf_mpi_clear and vf_clone_attributeswm42013-01-131-3/+0
| | | | | | | | These functions weren't specific to video filters and were misplaced in vf.c. Move them to mp_image.c. Fix the big endian test in vf_mpi_clear/mp_image_clear, which has been messed up in 74df1d.
* vf_screenshot: simplifywm42013-01-131-7/+1
| | | | | | | | | | Instead of using a callback to "capture" the image next time the filter function is called, do it the other way around: on every filter invocation, create a reference to the image, and return it if a screenshot is requested. This also fixes the 1-frame delay when taking screenshots with the filter. This also allows simplifying screenshot.c.
* video/filter: change filter API, use refcounting, remove filter DRwm42013-01-131-29/+28
| | | | | | | | | | | | | | | | | | | | Change the entire filter API to use reference counted images instead of vf_get_image(). Remove filter "direct rendering". This was useful for vf_expand and (in rare cases) vf_sub: DR allowed these filters to pass a cropped image to the filters before them. Then, on filtering, the image was "uncropped", so that black bars could be added around the image without copying. This means that in some cases, vf_expand will be slower (-vf gradfun,expand for example). Note that another form of DR used for in-place filters has been replaced by simpler logic. Instead of trying to do DR, filters can check if the image is writeable (with mp_image_is_writeable()), and do true in-place if that's the case. This affects filters like vf_gradfun and vf_sub. Everything has to support strides now. If something doesn't, making a copy of the image data is required.
* video: make vdpau hardware decoding not use DR code pathwm42013-01-131-0/+1
| | | | | | vdpau hardware decoding used the DR (direct rendering) path to let the decoder query a surface from the VO. Special-case the HW decoding path instead, to make it separate from DR.
* video: remove slice based filtering and video outputwm42013-01-131-5/+0
| | | | | | | | | | | | | | | | | | | | | | | | | | Slices allowed filtering or drawing video in horizontal bands or blocks. This allowed working on the video in smaller units. In theory, this could bring a performance win by lowering cache pressure, as you didn't have to keep the whole video frame in cache while filtering, only the slice. In practice, the slice code path was barely used for the following reasons: - Multithreaded decoding with ffmpeg didn't use slices. The ffmpeg slice callback was disabled, because it can be called from another thread, and the mplayer video chain is not thread-safe. - There was nothing that would turn "full" images into appropriate slices, so slices were rarely used. - Most filters didn't actually support slices. On the other hand, supporting slices lead to code duplication and more complex code in general. I made some experiments and didn't find any actual measurable performance improvements when using slices. Even ffmpeg removed slices based filtering from libavfilter in favor of simpler code. The most broken thing about the slices code path is that slices can't be queued, like it is done for images in vo.c.
* video: make vdpau hardware decoding not use slices code pathwm42013-01-131-3/+1
| | | | | | | | | | | | | | For some reason, libavcodec abuses the slices rendering code path for hardware decoding: in that case, the only purpose of the draw callback is to pass a vdpau video surface object to video output. (It is unclear to me why this had to use the slices code, instead of just returning an AVFrame with the required vdpau state.) Make this code separate within mpv, so that the internal slices code path is not used for hardware decoding. Pass the vdpau state with VOCTRL_HWDEC_DECODER_RENDER instead. Remove the mencoder specific VOCTRLs.
* Rename directories, move files (step 2 of 2)wm42012-11-121-5/+6
| | | | | | | | | | | | Finish renaming directories and moving files. Adjust all include statements to make the previous commit compile. The two commits are separate, because git is bad at tracking renames and content changes at the same time. Also take this as an opportunity to remove the separation between "common" and "mplayer" sources in the Makefile. ("common" used to be shared between mplayer and mencoder.)
* Rename directories, move files (step 1 of 2) (does not compile)wm42012-11-121-0/+189
Tis drops the silly lib prefixes, and attempts to organize the tree in a more logical way. Make the top-level directory less cluttered as well. Renames the following directories: libaf -> audio/filter libao2 -> audio/out libvo -> video/out libmpdemux -> demux Split libmpcodecs: vf* -> video/filter vd*, dec_video.* -> video/decode mp_image*, img_format*, ... -> video/ ad*, dec_audio.* -> audio/decode libaf/format.* is moved to audio/ - this is similar to how mp_image.* is located in video/. Move most top-level .c/.h files to core. (talloc.c/.h is left on top- level, because it's external.) Park some of the more annoying files in compat/. Some of these are relicts from the time mplayer used ffmpeg internals. sub/ is not split, because it's too much of a mess (subtitle code is mixed with OSD display and rendering). Maybe the organization of core is not ideal: it mixes playback core (like mplayer.c) and utility helpers (like bstr.c/h). Should the need arise, the playback core will be moved somewhere else, while core contains all helper and common code.