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* video: add a "hwdec" property to enable or disable hw decoding at runtimewm42014-04-231-0/+1
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* video: move video filter chain initialization from decoder to playerwm42013-12-101-5/+2
| | | | | | | | | | | | | This should help fixing some issues (like not draining video frames correctly on reinit), as well as decoupling the decoder, filter chain, and VO code. I also wanted to make the hardware video decoding fallback work properly if software-only video filters are inserted. This currently has the issue that the fallback is too violent, and throws away a bunch of demuxer packets needed to restart software decoding properly. But keeping "backup" packets turned out as too hacky, so I'm not doing this, at least not yet.
* cosmetics: rename video/audio reset functionswm42013-11-271-1/+1
| | | | | | | | | | These used the suffix _resync_stream, which is a bit misleading. Nothing gets "resynchronized", they really just reset state. (Some audio decoders actually used to "resync" by reading packets for resuming playback, but that's not the case anymore.) Also move the function in dec_video.c to the top of the file.
* video: pass PTS as part of demux_packet/AVPacket and mp_image/AVFramewm42013-11-251-1/+1
| | | | | | | | | | | | | | | Instead of passing the PTS as separate field, pass it as part of the usual data structures. Basically, this removes strange artifacts from the API. (It's not finished, though: the final decoded PTS goes through strange paths, and filter_video() finally overwrites the decoded mp_image's pts field with it.) We also stop using libavcodec's reordered_opaque fields, and use AVPacket.pts and AVFrame.pkt_pts. This is slightly unorthodox, because these pts fields are not "really" opaque anymore, yet we treat them as such. But the end result should be the same, and reordered_opaque is marked as partially deprecated (it's not clear whether it's really deprecated).
* video: move decoder context from sh_video into new structwm42013-11-231-5/+6
| | | | | | | | | | This is similar to the sh_audio commit. This is mostly cosmetic in nature, except that it also adds automatical freeing of the decoder driver's state struct (which was in sh_video->context, now in dec_video->priv). Also remove all the stheader.h fields that are not needed anymore.
* cosmetics: replace "CTRL" defines by enumswm42013-10-021-4/+6
| | | | Because why not.
* vd: add VDCTRL_GET_PARAMSwm42013-07-151-0/+1
| | | | | | This is probably going to be unused, but might help with debugging and such. It returns the image parameters as determined by the video decoder.
* video: add a new method to configure filters and VOswm42013-06-281-1/+1
| | | | | | | | | | | | | | | | | | The filter chain and the video ouputs have config() functions. They are strictly limited to transfering the video size and format. Other parameters (like color levels) have to be transferred separately. Improve upon this by introducing a separate set of reconfig() functions, which use mp_image_params to carry format parameters. This struct contains all image format related parameters from config(), plus additional parameters such as colorspace. Change vf_rotate to use it, as well as vo_opengl. vf_rotate is just an example/test case, but vo_opengl will need it later. The intention is also to get rid of VOCTRL_SET_YUV_COLORSPACE. This information is now handed to the VOs via reconfig(). The getter, VOCTRL_GET_YUV_COLORSPACE, will still be needed though.
* video: rename VDCTRL_RESET_ASPECT to VDCTRL_REINIT_VOwm42013-05-181-1/+1
| | | | Same thing, and VDCTRL_REINIT_VO implies more generic use.
* core: always pass data via packet fields to video decoderswm42013-03-281-2/+1
| | | | | | | Makes the code a bit simpler to follow, at least in the "modern" decoding path (update_video_nocorrect_pts() is used with old demuxers, which don't return proper packets and need further parsing, so this code looks less simple now).
* core: redo how codecs are mapped, remove codecs.confwm42013-02-101-5/+4
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Use codec names instead of FourCCs to identify codecs. Rewrite how codecs are selected and initialized. Now each decoder exports a list of decoders (and the codec it supports) via add_decoders(). The order matters, and the first decoder for a given decoder is preferred over the other decoders. E.g. all ad_mpg123 decoders are preferred over ad_lavc, because it comes first in the mpcodecs_ad_drivers array. Likewise, decoders within ad_lavc that are enumerated first by libavcodec (using av_codec_next()) are preferred. (This is actually critical to select h264 software decoding by default instead of vdpau. libavcodec and ffmpeg/avconv use the same method to select decoders by default, so we hope this is sane.) The codec names follow libavcodec's codec names as defined by AVCodecDescriptor.name (see libavcodec/codec_desc.c). Some decoders have names different from the canonical codec name. The AVCodecDescriptor API is relatively new, so we need a compatibility layer for older libavcodec versions for codec names that are referenced internally, and which are different from the decoder name. (Add a configure check for that, because checking versions is getting way too messy.) demux/codec_tags.c is generated from the former codecs.conf (minus "special" decoders like vdpau, and excluding the mappings that are the same as the mappings libavformat's exported RIFF tables). It contains all the mappings from FourCCs to codec name. This is needed for demux_mkv, demux_mpg, demux_avi and demux_asf. demux_lavf will set the codec as determined by libavformat, while the other demuxers have to do this on their own, using the mp_set_audio/video_codec_from_tag() functions. Note that the sh_audio/video->format members don't uniquely identify the codec anymore, and sh->codec takes over this role. Replace the --ac/--vc/--afm/--vfm with new --vd/--ad options, which provide cover the functionality of the removed switched. Note: there's no CODECS_FLAG_FLIP flag anymore. This means some obscure container/video combinations (e.g. the sample Film_200_zygo_pro.mov) are played flipped. ffplay/avplay doesn't handle this properly either, so we don't care and blame ffmeg/libav instead.
* vd_lavc: remove codec DRwm42013-01-131-4/+0
| | | | | | | | | | This was buggy and didn't even work in the simplest cases. It was disabled when multithreading was used, and always disabled for h264. A better alternative (reference counting) will be added later. Hardware decoding still uses the ffmpeg DR mechanism, but has been decoupled from mpv's DR in the previous commit.
* video: simplify decoder pixel format handlingwm42013-01-131-4/+1
| | | | | | | | | | | | | | | | | | | | Simplify the decoder pixel format handling by making it handle only the case vd_lavc needs: a video stream always decodes to a single pixel format. Remove the handling for multiple pixel formats, and remove the codecs.conf pixel format declarations that are left. Remove the handling of "ambiguous" pixel formats like YV12 vs. I420 (via VDCTRL_QUERY_FORMAT etc.). This is only a problem if the video chain supports I420, but not YV12, which doesn't seem to be the case anywhere, and in fact would not have any advantage. Make the "flip" flag a global per-codec flag, rather than a pixel format specific flag. (Some ffmpeg decoders still return a flipped image, so this has to be done manually.) Also fix handling of the flip operation: do not overwrite the global flip option, and make the --flip option invert the codec flip option rather than overriding it.
* video: remove slice based filtering and video outputwm42013-01-131-2/+0
| | | | | | | | | | | | | | | | | | | | | | | | | | Slices allowed filtering or drawing video in horizontal bands or blocks. This allowed working on the video in smaller units. In theory, this could bring a performance win by lowering cache pressure, as you didn't have to keep the whole video frame in cache while filtering, only the slice. In practice, the slice code path was barely used for the following reasons: - Multithreaded decoding with ffmpeg didn't use slices. The ffmpeg slice callback was disabled, because it can be called from another thread, and the mplayer video chain is not thread-safe. - There was nothing that would turn "full" images into appropriate slices, so slices were rarely used. - Most filters didn't actually support slices. On the other hand, supporting slices lead to code duplication and more complex code in general. I made some experiments and didn't find any actual measurable performance improvements when using slices. Even ffmpeg removed slices based filtering from libavfilter in favor of simpler code. The most broken thing about the slices code path is that slices can't be queued, like it is done for images in vo.c.
* Rename directories, move files (step 2 of 2)wm42012-11-121-3/+3
| | | | | | | | | | | | Finish renaming directories and moving files. Adjust all include statements to make the previous commit compile. The two commits are separate, because git is bad at tracking renames and content changes at the same time. Also take this as an opportunity to remove the separation between "common" and "mplayer" sources in the Makefile. ("common" used to be shared between mplayer and mencoder.)
* Rename directories, move files (step 1 of 2) (does not compile)wm42012-11-121-0/+60
Tis drops the silly lib prefixes, and attempts to organize the tree in a more logical way. Make the top-level directory less cluttered as well. Renames the following directories: libaf -> audio/filter libao2 -> audio/out libvo -> video/out libmpdemux -> demux Split libmpcodecs: vf* -> video/filter vd*, dec_video.* -> video/decode mp_image*, img_format*, ... -> video/ ad*, dec_audio.* -> audio/decode libaf/format.* is moved to audio/ - this is similar to how mp_image.* is located in video/. Move most top-level .c/.h files to core. (talloc.c/.h is left on top- level, because it's external.) Park some of the more annoying files in compat/. Some of these are relicts from the time mplayer used ffmpeg internals. sub/ is not split, because it's too much of a mess (subtitle code is mixed with OSD display and rendering). Maybe the organization of core is not ideal: it mixes playback core (like mplayer.c) and utility helpers (like bstr.c/h). Should the need arise, the playback core will be moved somewhere else, while core contains all helper and common code.