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* build: make pthreads mandatorywm42013-11-281-7/+1
| | | | | | | | | | | pthreads should be available anywhere. Even if not, for environment without threads a pthread wrapper could be provided that can't actually start threads, thus disabling features that require threads. Make pthreads mandatory in order to simplify build dependencies and to reduce ifdeffery. (Admittedly, there wasn't much complexity, but maybe we will use pthreads more in the future, and then it'd become a real bother.)
* Attempt to fix build on older libavcodec versionswm42013-11-231-0/+1
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* video: move decoder context from sh_video into new structwm42013-11-231-2/+2
| | | | | | | | | | This is similar to the sh_audio commit. This is mostly cosmetic in nature, except that it also adds automatical freeing of the decoder driver's state struct (which was in sh_video->context, now in dec_video->priv). Also remove all the stheader.h fields that are not needed anymore.
* vdpau: split off decoder parts, use "new" libavcodec vdpau hwaccel APIwm42013-07-281-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Move the decoder parts from vo_vdpau.c to a new file vdpau_old.c. This file is named so because because it's written against the "old" libavcodec vdpau pseudo-decoder (e.g. "h264_vdpau"). Add support for the "new" libavcodec vdpau support. This was recently added and replaces the "old" vdpau parts. (In fact, Libav is about to deprecate and remove the "old" API without deprecation grace period, so we have to support it now. Moreover, there will probably be no Libav release which supports both, so the transition is even less smooth than we could hope, and we have to support both the old and new API.) Whether the old or new API is used is checked by a configure test: if the new API is found, it is used, otherwise the old API is assumed. Some details might be handled differently. Especially display preemption is a bit problematic with the "new" libavcodec vdpau support: it wants to keep a pointer to a specific vdpau API function (which can be driver specific, because preemption might switch drivers). Also, surface IDs are now directly stored in AVFrames (and mp_images), so they can't be forced to VDP_INVALID_HANDLE on preemption. (This changes even with older libavcodec versions, because mp_image always uses the newer representation to make vo_vdpau.c simpler.) Decoder initialization in the new code tries to deal with codec profiles, while the old code always uses the highest profile per codec. Surface allocation changes. Since the decoder won't call config() in vo_vdpau.c on video size change anymore, we allow allocating surfaces of arbitrary size instead of locking it to what the VO was configured. The non-hwdec code also has slightly different allocation behavior now. Enabling the old vdpau special decoders via e.g. --vd=lavc:h264_vdpau doesn't work anymore (a warning suggesting the --hwdec option is printed instead).
* lavc_dr1: make reference counting thread-safewm42013-07-281-4/+39
| | | | | | | | See previous commits. This time, the lock is kept for rather long times (e.g. for the duration of a big image memory allocation), but this (probably) still doesn't matter at all. This also affects legacy code only (pre-refcounting libavcodec).
* Fix build on Libav stable (dammit)wm42013-07-151-0/+8
| | | | | | | The previous commit fixed Libav git, but it was still broken on Libav 9.8. Also, while we're at it, add a note to lavc_dr1.c and its status.
* vd_lavc: make non-reference frames writeablewm42013-01-131-1/+18
| | | | | | | | | | | | | This allows avoiding a copy. The logic about using the AVFrame.reference field if buffer hints are not available is similar to mplayer-svn's direct rendering code. This is needed because h264 decoding doesn't set buffer hints. <wm4> michaelni: couldn't it set buffer hints from AVFrame.reference then? <michaelni> i see no reason ATM why that wouldnt be possible OK...
* vd_lavc: use refcountingwm42013-01-131-0/+5
| | | | | | | | | | | | | Note that if the codec doesn't support DR1, the image has to be copied. There is no other way to guarantee that the image will be valid after decoding the next image. The only important codec that doesn't support DR1 yet is rawvideo. It's likely that ffmpeg/Libav will fix this at some time. For now, this decoder uses an evil hack and puts pointers to the packet data into the returned frame. This means the image will actually get invalid as soon as the corresponding video packet is free'd, so copying the image is the only reasonable thing anyway.
* vd_lavc: add DR1 supportwm42013-01-131-0/+227
Replace libavcodec's native buffer allocation with code taken from ffplay/ffmpeg's libavfilter support. The code in lavc_dr1.c is directly copied from cmdutils.c. Note that this is quite arcane code, which contains some workarounds for decoder bugs and the like. This is not really a maintainance burden, since fixes from ffmpeg can be directly applied to the code in lavc_dr1.c. It's unknown why libavcodec doesn't provide such a function directly. avcodec_default_get_buffer() can't be reused for various reasons. There's some hope that the work known as The Evil Plan [1] will make custom get_buffer implementations unneeded. The DR1 support as of this commit does nothing. A future commit will use it to implement ref-counting for mp_image (similar to how AVFrame will be ref-counted with The Evil Plan.) [1] http://lists.libav.org/pipermail/libav-devel/2012-December/039781.html