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* subs, vo_vdpau: support RGBA color for PGS subtitlesUoti Urpala2012-09-181-0/+1
| | | | | | | | | | | | | | | | | | | | | | Support passing bitmap subtitles to VOs in full RGBA color, and implement this for libavcodec-decoded subtitle formats on decoding side and vo_vdpau on display side. Currently this is enabled for PGS (blu-ray) and DVB subtitles. VDPAU seems to have sampling issues similar to known GL ones when drawing a sub-rectangle from a larger texture with scaling, where adjacent pixels outside the specified source rectangle affect the result. As the bitmap subtitles may be scaled, add padding support to the bitmap packer code. In principle, this could be used for colored DVD subtitles too. However, the libavcodec DVD decoder lacks parts of the resolution and palette handling that are present in spudec.c. Conflicts: libvo/vo_gl.c sub/dec_sub.h sub/sd_lavc.c
* options: remove -subalignwm42012-09-181-1/+0
| | | | | | It can't be re-implemented, because this isn't supported by libass. The -subalign option and the associated sub-align slave property did nothing. Remove them.
* subs, vo: do sub bitmap change detection by comparing IDsUoti Urpala2012-09-181-1/+2
| | | | | | | | | | | | | | | | | vo_vdpau and vo_gl cache the last subtitle bitmaps uploaded to video card in case they stay the same over multiple frames. Detecting whether the bitmaps have changed and should be re-uploaded was somewhat fragile. Change the VO API to provide a bitmap ID which can be compared with what the VO has to determine whether a new upload of the bitmaps is needed. Conflicts: libvo/vo_gl.c Note: the changes for vo_gl.c were not merged. Instead, eosd_packer is modified to use the new way of detecting EOSD changes. This takes care of vo_gl, vo_gl3 and vo_direct3d, which all render EOSD. They don't need to be updated in turn.
* subs: always use sub decoder framework for libass renderingUoti Urpala2012-09-181-6/+9
| | | | | | | | | | | | | | | | | | | | | Remove subtitle selection code setting osd->ass_track directly and vf_ass/vf_vo code rendering the track directly with libass. Instead, do track selection and rendering with dec_sub.c functions. Before, mpctx->set_of_ass_tracks[] contained bare libass tracks generated from external subtitle files. For use with dec_sub.c, it now contains struct sh_sub instances with decoder already initialized. This commit breaks the sub_step command ('g' and 'y' keys) for libass-rendered subtitles. It could be fixed, but it's so useless - especially as with the existing implementation there's no practical way to get subtitle delay back to normal after using it - that I didn't bother. Conflicts: command.c mp_core.h mplayer.c
* subs: libass: use a single persistent renderer for subtitlesUoti Urpala2012-09-181-5/+4
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | To draw libass subtitles, the code used ASS_Renderer objects created in vf_vo (VO rendering) or vf_ass. They were destroyed and recreated together with the video filter chain. Change the code to use a single persistent renderer instance stored in the main osd_state struct. Because libass seems to misbehave if fonts are changed while a renderer exists (even if ass_set_fonts() is called on the renderer afterwards), the renderer is recreated after adding embedded fonts. The known benefits are simpler code and avoiding delays when switching between timeline parts from different files (libass fontconfig initialization, needed when creating a new renderer, can take a long time in some cases; switching between files rebuilds the video filter chain, and this required recreating the renderers). On the other hand, I'm not sure whether this could cause inefficient bitmap caching in libass; explicitly resetting the renderer in some cases could be beneficial. The new code does not keep the distinction of separate renderers for vsfilter munged aspect vs normal; this means that changing subtitle tracks can lose cache for the previous track. The new code always sets some libass parameters on each rendering call, which were previously only set if they had potentially changed. This should be harmless as libass itself has checks to see if the values differ from previous ones. Conflicts: command.c libmpcodecs/vf_ass.c libmpcodecs/vf_vo.c mplayer.c sub/ass_mp.c
* sub: remove unused definitionswm42012-08-201-12/+0
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* Remove dvdnav support (DVD menus)wm42012-08-161-6/+0
| | | | | | | | | | | | | | | | When the internal mplayer MPEG demuxer was removed (commit 1fde09db), the default demuxer when using dvdnav was set to libavformat. Now it turns out that this doesn't work with libavformat. It will terminate playback right after the audio runs out (instead of looping it like the video, or whatever it's supposed to do). I'm not sure what exactly the problem is, but since 1. even mplayer-svn can't handle DVD menus directly (missing highlights), 2. DVD menus are essentially worthless, and 3. I don't directly watch DVDs, don't bother with it and remove it. For basic playback, there's still libdvdread support. Also, use pkg-config for libdvdread, and drop support for in-tree libdvdread. Remove support for in-tree libdvdcss as well.
* sub: fix confusion of ass_library handleswm42012-08-071-3/+5
| | | | | | | | | | | | Commit 7484ae8e2ee5327 attempted to introduce two ass_library handles (as it was needed to deal with how ass_library manages fonts), but the commit was completely bogus: it assumed osd_state->ass_library would be used by osd_libass.c only, which is not the case. As result, some of the subtitle code used the wrong ass_library handle. We need two ass_library handles in osd_state. The one from the mplayer core for subtitles (osd_state->ass_library), and one for OSD rendering (osd_state->osd_ass_library).
* osd_libass: allocate separate ASS_Library for OSDwm42012-08-071-1/+1
| | | | | | | | | | osd_libass.c used the same ASS_Library object as the player core. This caused a problem: when playing a new file, all fonts loaded by the ASS_Library object were unloaded, including the OSD font. Parts of the OSD would stop being rendered correctly. Solve this by creating a separate ASS_Library, with its own set of fonts.
* osd: reset OSD change state even if VO doesn't draw OSDwm42012-08-071-0/+1
| | | | | | | | | | | | Commit 168293e0ae6f08 assumed the OSD drawing routines (which have the functions osd_draw_text/_ext as entrypoint) would always be called, and relied on that to reset the change flag. Some VOs, such as vo_null, didn't do this. Pausing could turn into endless framestepping in some cases. Restore the part of the OSD drawing logic that dealt with this. (Alternatively, the VOs could be obliged to always call the OSD drawing routines, even if the VO doesn't actually draw the OSD. But it seems even more messy to rely on that.)
* VO: remove old VO gluewm42012-08-071-5/+0
| | | | | | | This transition to a new VO API started over 4 years ago. It's time to finally end it, and get rid of the horrible hacks. Also removes some previously undetected dead code from spudec.c.
* Remove teletext supportwm42012-08-031-7/+0
| | | | | | | | Teletext requires special OSD support. Because I can't even test teletext, I can't restore support for it. Since teletext can be considered ancient and obscure, and since it doesn't make sense to keep the remaining teletext code without being able to use it, I'm removing it.
* osd: minor simplification of vo_osd_changed()wm42012-08-011-1/+2
| | | | | | | | | | | | | | | | | | vo_osd_changed() was a weird function: it was used both to query and mutate state, which is a bad combination. The VOs used it to query and reset the state, and the mplayer frontend mostly used it to set the state. In some cases, the frontend did both (that code used a variable "int hack" to backup the state and set it again). Simplify it and make the VOs use a vo_osd_has_changed() function to query whether the OSD bitmaps have to be recreated. vo_osd_changed() on the other hand is now used to update state only. The OSD change state is reset when osd_draw_text() is called. Update vo_corevideo.m to use vo_osd_resized() as well (forgotten change from libass-OSD merge). Simplify osd_set_text() and its usages.
* Remove dead codewm42012-08-011-7/+0
| | | | | | | | | | | | | This was done with the help of callcatcher [1]. Only functions which are statically known to be unused are removed. Some unused functions are not removed yet, because they might be needed in the near future (such as open_output_stream for the encode branch). There is one user visible change: the --subcc option did nothing, and is removed with this commit. [1] http://www.skynet.ie/~caolan/Packages/callcatcher.html
* osd: remove freetype font rendering codewm42012-07-281-1/+0
| | | | | | | | | | | | The previous commit made libass the default OSD renderer. This commit removes the disabled freetype renderer completely. The commits were done separately to make rolling back easier, because using libass for OSD rendering is a risky choice. Also remove freetype/fontconfig/fribidi code. This is all done by libass now. If mplayer is compiled without libass, no OSD is displayed.
* osd: use libass for OSD renderingwm42012-07-281-1/+39
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | The OSD will now be rendered with libass. The old rendering code, which used freetype/fontconfig and did text layout manually, is disabled. To re-enable the old code, use the --disable-libass-osd configure switch. Some switches do nothing with the new code enabled, such as -subalign, -sub-bg-alpha, -sub-bg-color, and many more. (The reason is mostly that the code for rendering unstyled subtitles with libass doesn't make any attempts to support them. Some of them could be supported in theory.) Teletext rendering is not implemented in the new OSD rendering code. I don't have any teletext sources for testing, and since teletext is being phased out world-wide, the need for this is questionable. Note that rendering is extremely inefficient, mostly because the libass output is blended with the extremely strange mplayer OSD format. This could be improved at a later point. Remove most OSD rendering from vo_aa.c, because that was extremely hacky, can't be made work with osd_libass, and didn't work anyway in my tests. Internally, some cleanup is done. Subtitle and OSD related variable declarations were literally all over the place. Move them to sub.h and sub.c, which were hoarding most of these declarations already. Make the player core in mplayer.c free of concerns like bitmap font loading. The old OSD rendering code has been moved to osd_ft.c. The font_load.c and font_load_ft.c are only needed and compiled if the old OSD rendering code is configured.
* timeline: subs: keep subtitle tracks in source timeUoti Urpala2012-03-251-0/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Timeline handling converted the pts values from demuxed subtitles to timeline scale. Change the code to do most subtitle handling in original subtitle source pts, and instead convert current playback timeline pts to those units when deciding which subtitle to show. The main functionality changes are that now demuxed subtitles which overlap chapter boundaries are handled correctly (at least for libass subtitles), and external subtitles are assumed to use same pts scale as current source (this needs improvements later). Before, a video subtitle that had a duration continuing past the end of the chapter would continue to be shown for the original duration, even if the chapter ended and playback switched to a position in the source where the subtitle shouldn't exist. Now, the subtitle will correctly end. Before, external subtitle files were interpreted as specifying pts values in timeline scale. Now, they're interpreted as specifying pts values in source file time scale, for _every_ source file. This is probably more likely to be what the user wants for the "main" source file in case there is one, but almost certainly not quite right for multiple source files where the same subs could be shown over different scenes. If the user wants them to match some main source file, it's probably still better to have incorrect extra subs for video from some files than to have every subtitle appearing at the wrong time. The new code makes it easier to change the interpretation of the subtitle times, and some configurability should be added in the future.
* core, vo: modify OSD redraw architecture, support EOSDUoti Urpala2011-12-061-0/+1
| | | | | | | | | | | | | | | | Previously the core sent VFCTRL_REDRAW_OSD to change OSD contents over the current frame. Change this to VFCTRL_REDRAW_FRAME followed by normal EOSD and OSD drawing calls, then vo_flip_page(). The new version supports changing EOSD contents for libass-rendered subtitles and simplifies the redraw support code needed per VO. vo_xv doesn't support EOSD changes because it relies on vf_ass to render EOSD contents earlier in the filter chain. vo_xv logic is additionally simplified because the previous commit removed the need to track the status of current and next images separately (now each frame is guaranteed to become "visible" soon after we receive it as "next", with no VO code running in the interval between).
* core: allocate OSD text buffers dynamicallyharklu2011-08-091-1/+2
| | | | | | | The OSD text buffers (mp_osd_msg_t.text and osd_state.text) used to be static arrays, with the buffer sizes spread all over the code as magic constants. Make the buffers dynamically allocated and remove the arbitrary length limits.
* cleanup: move global ass_force_reload to struct osd_stateUoti Urpala2011-08-081-0/+2
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* cleanup: subs: remove global ass_library variableUoti Urpala2011-07-231-0/+1
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* sub/OSD: move some related files to sub/Uoti Urpala2011-01-261-0/+167