| Commit message (Collapse) | Author | Age | Files | Lines |
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Parsing the texture data as raw strings makes the textures the most
portable and self-contained. In order to facilitate different types of
shaders, the parse_user_shader interaction has been changed to instead
have it loop through blocks and call the passed functions for each valid
block parsed. This is more modular and also cleaner, with better code
separation.
Closes #4586.
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Obviously makes no sense and just wastes resources.
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Completely useless, expect for some special purposes.
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This covers source files which were added in mplayer2 and mpv times
only, and where all code is covered by LGPL relicensing agreements.
There are probably more files to which this applies, but I'm being
conservative here.
A file named ao_sdl.c exists in MPlayer too, but the mpv one is a
complete rewrite, and was added some time after the original ao_sdl.c
was removed. The same applies to vo_sdl.c, for which the SDL2 API is
radically different in addition (MPlayer supports SDL 1.2 only).
common.c contains only code written by me. But common.h is a strange
case: although it originally was named mp_common.h and exists in MPlayer
too, by now it contains only definitions written by uau and me. The
exceptions are the CONTROL_ defines - thus not changing the license of
common.h yet.
codec_tags.c contained once large tables generated from MPlayer's
codecs.conf, but all of these tables were removed.
From demux_playlist.c I'm removing a code fragment from someone who was
not asked; this probably could be done later (see commit 15dccc37).
misc.c is a bit complicated to reason about (it was split off mplayer.c
and thus contains random functions out of this file), but actually all
functions have been added post-MPlayer. Except get_relative_time(),
which was written by uau, but looks similar to 3 different versions of
something similar in each of the Unix/win32/OSX timer source files. I'm
not sure what that means in regards to copyright, so I've just moved it
into another still-GPL source file for now.
screenshot.c once had some minor parts of MPlayer's vf_screenshot.c, but
they're all gone.
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While I'm not very fond of "const", it's important for declarations
(it decides whether a symbol is emitted in a read-only or read/write
section). Fix all these cases, so we have writeable global data only
when we really need.
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For some reason, we support writeable streams. (Only encoding uses that,
and the use of it looks messy enough that I want to replace it with FILE
or avio today.)
It's a chaos: most streams do not actually check the mode parameter like
they should. Simplify it, and let streams signal availability of write
mode by setting a flag in the stream info struct.
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Stop using it in most places, and prefer STREAM_CTRL_GET_SIZE. The
advantage is that always the correct size will be used. There can be no
doubt anymore whether the end_pos value is outdated (as it happens often
with files that are being downloaded).
Some streams still use end_pos. They don't change size, and it's easier
to emulate STREAM_CTRL_GET_SIZE using end_pos, instead of adding a
STREAM_CTRL_GET_SIZE implementation to these streams.
Make sure int64_t is always used for STREAM_CTRL_GET_SIZE (it was
uint64_t before).
Remove the seek flags mess, and replace them with a seekable flag. Every
stream must set it consistently now, and an assertion in stream.c checks
this. Don't distinguish between streams that can only be forward or
backwards seeked, since we have no such stream types.
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The way the url_options field was handled was not entirely sane: it's
actually a flexible array member, so it points to garbage for streams
which do not initialize this member (it just points to the data right
after the struct, which is garbage in theory and practice). This was
not actually a problem, since the field is only used if priv_size is
set (due to how this stuff is used). But it doesn't allow setting
priv_size only, which might be useful in some cases.
Also, make the protocols array not a fixed size array. Most stream
implementations have only 1 protocol prefix, but stream_lavf.c has
over 10 (whitelists ffmpeg protocols). The high size of the fixed
size protocol array wastes space, and it is _still_ annoying to
add new prefixes to stream_lavf (have to bump the maximum length),
so make it arbitrary length.
The two changes (plus some more cosmetic changes) arte conflated into
one, because it was annoying going over all the stream implementations.
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Instead, set s->pos depending on the success of the seek callback.
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Move the URL parsing code from m_option.c to stream.c, and simplify it
dramatically. This code originates from times when http code used this,
but now it's just relict from other stream implementations reusing this
code. Remove the unused bits and simplify the rest.
stream_vcd is insane, and the priv struct is different on every
platform, so drop the URL parsing. This means you can't specify a track
anymore, only the device. (Does anyone use stream_vcd? Not like this
couldn't be fixed, but it doesn't seem worth the effort, especially
because it'd require potentially touching platform specific code.)
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These were printed only with -v. Most streams had them set to useless
or redundant values, so it's just badly maintained bloat.
Since we remove the "author" field too, and since this may have
copyright implications, we add the contents of the author fields to
the file headers, except if the name is already part of the file header.
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Set the type only for streams that have special treatment in other parts
of the code.
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This removes the dependency on DEMUXER_TYPE_* and the file_format
parameter from the stream open functions.
Remove some of the playlist handling code. It looks like this was
needed only for loading linked mov files with demux_mov (which was
removed long ago).
Delete a minor bit of dead network-related code from stream.c as well.
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Make memory streams actual streams. This causes fewer weird corner cases
and actually allows using demuxers with them.
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