| Commit message (Collapse) | Author | Age | Files | Lines |
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Do two things:
1. add locking to struct osd_state
2. make struct osd_state opaque
While 1. is somewhat simple, 2. is quite horrible. Lots of code accesses
lots of osd_state (and osd_object) members. To make sure everything is
accessed synchronously, I prefer making osd_state opaque, even if it
means adding pretty dumb accessors.
All of this is meant to allow running VO in their own threads.
Eventually, VOs will request OSD on their own, which means osd_state
will be accessed from foreign threads.
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They were set before the VO was intitialized, which silently failed.
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This is relatively hacky, but it's Christmas, so it's ok. This does two
things: 1. allow selecting two subtitle tracks, and 2. include a hack
that renders the second subtitle always as toptitle. See manpage
additions how to use this.
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Of course this does not allow decoding multiple tracks at once; it just
adds some minor infrastructure, which could be used to achieve this.
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Use struct track to decide what stream to select.
Add a "selected" field and use that in some places instead of
checking mpctx->current_track.
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Doesn't cover vdpau/vaapi parts yet, because these are a bit messier.
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There are still some using IDENTIFY, and some without context in
configfiles.c.
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Since m_option.h and options.h are extremely often included, a lot of
files have to be changed.
Moving path.c/h to options/ is a bit questionable, but since this is
mainly about access to config files (which are also handled in
options/), it's probably ok.
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Get rid of the mp_ prefix.
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