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path: root/player/scripting.c
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* path: make mp_path_join accept normal C stringswm42015-05-091-1/+1
* lua: remove deprecated "lua" sub directorieswm42015-05-091-19/+5
* player: properly destroy client context if thread can't be createdwm42015-04-301-1/+4
* scripting: fix/improve deprecation messagewm42014-12-151-3/+6
* options: deprecate 'lua' based options/dirs for 'script'Avi Halachmi (:avih)2014-12-151-7/+18
* player: integrate ytdl_hook.luawm42014-11-191-0/+2
* osdep: limit thread names to 16 characterswm42014-10-201-1/+1
* Set thread name for debuggingwm42014-10-191-0/+5
* win32: get rid of mp_stat in the normal source codewm42014-10-171-1/+1
* player: open stream and demuxer asynchronouslywm42014-10-061-4/+2
* lua: synchronously wait until scripts are loadedwm42014-09-061-5/+17
* Move compat/ and bstr/ directory contents somewhere elsewm42014-08-291-1/+1
* player: don't sort a NULL listBen Boeckel2014-08-281-1/+2
* build: include <strings.h> for strcasecmp()wm42014-07-101-0/+1
* scripting: shorten a linewm42014-06-261-2/+3
* Basic xdg directory implementationKenneth Zhou2014-06-261-4/+4
* Add more constwm42014-06-111-1/+1
* client API: rename mpv_destroy() to mpv_detach_destroy()wm42014-06-071-1/+1
* lua: make warning about unknown scripts -v onlywm42014-06-041-1/+1
* player: reorganize how lua scripts are loadedwm42014-05-131-0/+179