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* player: better cache status on status linewm42014-08-271-3/+18
| | | | | | | | | | | | | | The cache percentage was useless. It showed how much of the total stream cache was in use, but since the cache size is something huge and unrelated to the bitrate or network speed, the information content of the percentage was rather low. Replace this with printing the duration of the demuxer-cached data, and the size of the stream cache in KB. I'm not completely sure about the formatting; suggestions are welcome. Note that it's not easy to know how much playback time the stream cache covers, so it's always in bytes.
* terminal: some cleanupswm42014-08-211-2/+3
| | | | In particular, remove all the stupid debug printfs from the win code.
* player: never print status messages before playback beginswm42014-08-181-1/+3
| | | | | | | | | | | | | | | | | | After a new file is loaded, playback never starts instantly. Rather, it takes some playloop iterations until initial audio and video have been decoded, and the outputs have been (lazily) initialized. This means you will get status line updates between the messages that inform of the initialized outputs. This is a bit annoying and clutters the terminal output needlessly. Fix this by never printing the status line before playback isn't fully initialized. Do this by reusing the --term-playing-msg code (which prints a message once playback is initialized). This also makes sure the status line _is_ shown during playback restart when doing seeks. It's possible that the change will make the output more confusing if for some reason is stuck forever initializing playback, but that seems like an obscure corner case that never happens, so forget about it.
* player: remove unneeded callwm42014-08-181-1/+1
| | | | | | | | print_status() is called at a later point anyway (and before sleeping), so this code has little effect. This code was added in commit a4f7a3df5, and I can't observe any problems with idle mode anymore. Now print_status() is called from a single place only, within osd.c.
* video: add VO framedropping modewm42014-08-151-2/+9
| | | | | | | | | | | | | | | | | | | | | | | | This mostly uses the same idea as with vo_vdpau.c, but much simplified. On X11, it tries to get the display framerate with XF86VM, and limits the frequency of new video frames against it. Note that this is an old extension, and is confirmed not to work correctly with multi-monitor setups. But we're using it because it was already around (it is also used by vo_vdpau). This attempts to predict the next vsync event by using the time of the last frame and the display FPS. Even if that goes completely wrong, the results are still relatively good. On other systems, or if the X11 code doesn't return a display FPS, a framerate of 1000 is assumed. This is infinite for all practical purposes, and means that only frames which are definitely too late are dropped. This probably has worse results, but is still useful. "--framedrop=yes" is basically replaced with "--framedrop=decoder". The old framedropping mode is kept around, and should perhaps be improved. Dropping on the decoder level is still useful if decoding itself is too slow.
* player: remove cache status from video OSDwm42014-08-111-3/+0
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* player: indicate on the status line whether a seek is activewm42014-08-081-1/+3
| | | | | | This is delayed by 300ms - before that, the status doesn't change. I feel like it would too annoying if the status line would "flicker" on normal seek by quickly showing and hiding the indicator.
* osd: properly handle OSD bar timeoutwm42014-07-211-4/+10
| | | | | This could just remain stuck on the screen, until the playloop happened to be run again.
* player: remove the last instances of pollingwm42014-07-181-7/+9
| | | | | | | | | | | | | | | | | Mouse cursor handling, --heartbeat-cmd, and OSD messages basically relied on polling. For this reason, the playloop always used a small timeout (not more than 500ms). Fix these cases, and raise the timeout to 100 seconds. There is no reason behind this number; for this specific purpose it's as close to infinity as any other number. On MS Windows, or if vo_sdl is used, the timeout remains very small. In these cases the GUI code doesn't do proper event handling in the first place, and fixing it requires much more effort. getch2_poll() still does polling, because as far as I'm aware no event- based way to detect this state change exists.
* command: change cache perentage to float, add cache-free and cache-usedAndrey Morozov2014-07-021-4/+4
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* player: make the time display relative to start PTSTsukasa OMOTO2014-06-291-3/+2
| | | | | | This commit makes the playback start time always at time 0. Signed-off-by: wm4 <wm4@nowhere>
* player: show "neutral" position markers for OSD barswm42014-06-081-3/+8
| | | | This commit implements them for volume and some video properties.
* player: hack to fix --msgmodule --term-osd-barwm42014-04-131-1/+1
| | | | | | | | | Basically a cheap hack to fix that the --msgmodule prefix will cause an unwanted linebreak by making the line too long. Suggested by Hamuko in github issue #710. Fixes #710.
* options: handle escape sequences in e.g. --playing-msg differentlywm42014-02-201-2/+2
| | | | | | | | | | M_OPT_PARSE_ESCAPES was pretty stupid, and broke the (useful) assumption that string variables contain exactly the same value as set by the option. Simplify it, and move escape handling to the place where it's used. Escape handling itself is not terribly useful, but still allows useful things like multiline custom OSD with "\n".
* options: add --no-terminal switchwm42014-02-101-0/+6
| | | | | Mostly useful for internal reasons. This code will be enabled by default if mpv is started via the client API.
* sub: uglify OSD code path with lockingwm42014-01-181-18/+18
| | | | | | | | | | | | | | | Do two things: 1. add locking to struct osd_state 2. make struct osd_state opaque While 1. is somewhat simple, 2. is quite horrible. Lots of code accesses lots of osd_state (and osd_object) members. To make sure everything is accessed synchronously, I prefer making osd_state opaque, even if it means adding pretty dumb accessors. All of this is meant to allow running VO in their own threads. Eventually, VOs will request OSD on their own, which means osd_state will be accessed from foreign threads.
* player: remove OSD message IDswm42014-01-171-14/+10
| | | | | | These were needed before the last commit, but now they don't do anything anymore. (They were used to decide whether to replace or stack the previous OSD message when a new one was displayed.)
* player: remove OSD stackwm42014-01-171-55/+15
| | | | | | | | | | | If certain OSD messages were displayed at the same time, the hidden messages were put on the stack, and displayed again once the higher priority messages disappeared. The idea was probably that lower priority messages could not hide higher priority ones, and also that the lower messages did not get lost. But in practice, this gives confusing results with OSD messages randomly reappearing for a brief time. Remove it.
* player: don't use OSD message stack for term OSD subswm42014-01-171-13/+16
| | | | | | | | Showing subtitles on terminal used the OSD message stack (which uses a stack to "pile up" messages that were displayed at the same time). This had a bunch of weird and annoying consequences. This accessed a certain osd_state field, which is a minor annoyance since I want to make that struct opaque. Implement this differently.
* msg: move special declarations to msg_control.hwm42014-01-161-0/+1
| | | | | While almost everything uses msg.h, the moved definitions are rarely needed by anything.
* player: handle the corner cases in --term-osd-bar correctlyJohannes Nixdorf2014-01-151-3/+3
| | | | With the old code and pos == width - 2 one character too many is drawn.
* player: use more than 1/100 resolution for --term-osd-barJohannes Nixdorf2014-01-151-1/+2
| | | | | If the terminal width is large enough the position marker jumps over several characters because currently pos only increases in 1/100th steps.
* player: add --term-osd-bar, which shows a status bar on the terminalwm42014-01-151-0/+29
| | | | | Feature request from github issue #451. Disabled by default, will probably stay this way.
* player: don't print status in --idle modewm42014-01-141-1/+1
| | | | Apparently this annoys certain users. Restores old behavior.
* player: redo terminal OSD and status line handlingwm42014-01-131-48/+56
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | The terminal OSD code includes the handling of the terminal status line, showing player OSD messages on the terminal, and showing subtitles on terminal (the latter two only if there is no video window, or if terminal OSD is forced). This didn't handle some corner cases correctly. For example, showing an OSD message on the terminal always cleared the previous line, even if the line was an important message (or even just the command prompt, if most other messages were silenced). Attempt to handle this correctly by keeping track of how many lines the terminal OSD currently consists of. Since there could be race conditions with other messages being printed, implement this in msg.c. Now msg.c expects that MSGL_STATUS messages rewrite the status line, so the caller is forced to use a single mp_msg() call to set the status line. Instead of littering print_status() all over the place, update the status only once per playloop iteration in update_osd_msg(). In audio- only mode, the status line might now be a little bit off, but it's perhaps ok. Print the status line only if it has changed, or if another message was printed. This might help with extremely slow terminals, although in audio+video mode, it'll still be updated very often (A-V sync display changes on every frame). Instead of hardcoding the terminal sequences, use terminfo/termcap to get the sequences. Remove the --term-osd-esc option, which allowed to override the hardcoded escapes - it's useless now. The fallback for terminals with no escape sequences for moving the cursor and clearing a line is removed. This somewhat breaks status line display on these terminals, including the MS Windows console: instead of querying the terminal size and clearing the line manually by padding the output with spaces, the line is simply not cleared. I don't expect this to be a problem on UNIX, and on MS Windows we could emulate escape sequences. Note that terminal OSD (other than the status line) was broken anyway on these terminals. In osd.c, the function get_term_width() is not used anymore, so remove it. To remind us that the MS Windows console apparently adds a line break when writint the last column, adjust screen_width in terminal- win.c accordingly.
* player: don't block terminal OSD while seekingwm42014-01-131-3/+6
| | | | | | | | Seeking usually show the status on OSD. In terminal OSD mode, no status is shown, because there is already a separate status line. Unfortunately, the mechanism for showing the status was still active, which forced showing no message while the code for showing seek status was active.
* player: always ise [statusline] for terminal OSDwm42014-01-051-3/+3
| | | | | | This was inconsistent: the actual statusline used [statusline] as message prefix, while other parts of the terminal OSD used [cplayer] (and MSGL_STATUS). This commit makes it consistent.
* player: add --secondary-sid for displaying a second subtitle streamwm42013-12-241-2/+2
| | | | | | | This is relatively hacky, but it's Christmas, so it's ok. This does two things: 1. allow selecting two subtitle tracks, and 2. include a hack that renders the second subtitle always as toptitle. See manpage additions how to use this.
* player: use separate msg prefix for statuslinewm42013-12-211-3/+3
| | | | | So the user can specifically mute or unmute the status line with --msglevel. Accidentally removed with commit 5e0c4ec3.
* Rename getch2....c/h to terminal....c/hwm42013-12-191-1/+1
| | | | | "getch2" really tells nothing about what the heck this code does. It'd be even worse when moving the rest of terminal handling code there.
* player: replace some overlooked mp_msgswm42013-12-191-6/+5
| | | | | There are still some using IDENTIFY, and some without context in configfiles.c.
* Split mpvcore/ into common/, misc/, bstr/wm42013-12-171-3/+3
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* Move options/config related files from mpvcore/ to options/wm42013-12-171-2/+2
| | | | | | | | | Since m_option.h and options.h are extremely often included, a lot of files have to be changed. Moving path.c/h to options/ is a bit questionable, but since this is mainly about access to config files (which are also handled in options/), it's probably ok.
* Rename mp_core.h to core.hwm42013-12-171-1/+1
| | | | Get rid of the mp_ prefix.
* Move mpvcore/player/ to player/wm42013-12-171-0/+518