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* audio: minor improvements to timeline switchingwm42014-08-231-1/+1
| | | | | | | | In theory, timestamps can be negative, so we shouldn't just return -1 as special value. Remove the separate code for clearing decode buffers; use the same code that is used for normal seek reset.
* sub: call sub_reset() on seeks onlywm42014-08-141-2/+0
| | | | | | | | | | | | | | | | | sub_reset() was called on cycling subtitle tracks and on seeking. Since we don't want that subtitles disppear on cycling, sd_lavc.c didn't clear its internal subtitle queue on reset, which meant that seeking with PGS subtitles could leave the subtitle on screen (PGS subtitles usually don't have a duration set). Call it only on seeking, so we can also strictly clear the subtitle queue in sd_lavc. (This still can go very wrong if you disable a subtitle, seek, and enable it again - for example, if used with libavformat that uses "SSA" style demuxed ASS subtitle packets. That shouldn't happen with newer libavformat versions, and the user can "correct" it anyway by executing a seek while the subtitle is selected.)
* video: fix and simplify video format changes and last frame displaywm42014-08-121-0/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | The previous commit broke these things, and fixing them is separate in this commit in order to reduce the volume of changes. Move the image queue from the VO to the playback core. The image queue is a remnant of the old way how vdpau was implemented, and increasingly became more and more an artifact. In the end, it did only one thing: computing the duration of the current frame. This was done by taking the PTS difference between the current and the future frame. We keep this, but by moving it out of the VO, we don't have to special-case format changes anymore. This simplifies the code a lot. Since we need the queue to compute the duration only, a queue size larger than 2 makes no sense, and we can hardcode that. Also change how the last frame is handled. The last frame is a bit of a problem, because video timing works by showing one frame after another, which makes it a special case. Make the VO provide a function to notify us when the frame is done, instead. The frame duration is used for that. This is not perfect. For example, changing playback speed during the last frame doesn't update the end time. Pausing will not stop the clock that times the last frame. But I don't think this matters for such a corner case.
* player: don't show the path part for external subtitle fileswm42014-08-021-1/+1
| | | | Show the filename only. Feature request on IRC.
* player: split seek_reset()wm42014-07-301-18/+7
| | | | | | | | This also reduces some code duplication with other parts of the code. The changfe is mostly cosmetic, although there are also some subtle changes in behavior. At least one change is that the big desync message is now printed after every seek.
* player: fix time display wheen seeking past EOF with --keep-openwm42014-07-301-1/+0
| | | | | | | | | | | | | | Regression since commit 261506e3. Internally speaking, playback was often not properly terminated, and the main part of handle_keep_open() was just executed once, instead of any time the user tries to seek. This means playback_pts was not set, and the "current time" was determined by the seek target PTS. So fix this aspect of video EOF handling, and also remove the now unnecessary eof_reached field. The pause check before calling pause_player() is a lazy workaround for a strange event feedback loop that happens on EOF with --keep-open.
* player: fix desync when seeking and switching external trackswm42014-07-291-22/+24
| | | | | | | | | | | | If you for example use --audio-file, disable the external track, seek, and enable the external track again, the playback position of the external file was off, and you would get major A/V desync. This was actually supposed to work, but broke at some time ago (probably commit 2b87415f). It didn't work, because it attempted to seek the stream if it was already selected, which was always true due to reselect_demux_streams() being called before that. Fix by putting the initial selection and the seek together.
* audio: change playback restart and resyncingwm42014-07-281-1/+5
| | | | | | | | | | | | | | | | | | | | | This commit makes audio decoding non-blocking. If e.g. the network is too slow the playloop will just go to sleep, instead of blocking until enough data is available. For video, this was already done with commit 7083f88c. For audio, it's unfortunately much more complicated, because the audio decoder was used in a blocking manner. Large changes are required to get around this. The whole playback restart mechanism must be turned into a statemachine, especially since it has close interactions with video restart. Lots of video code is thus also changed. (For the record, I don't think switching this code to threads would make this conceptually easier: the code would still have to deal with external input while blocked, so these in-between states do get visible [and thus need to be handled] anyway. On the other hand, it certainly should be possible to modularize this code a bit better.) This will probably cause a bunch of regressions.
* player: readd code accidentally removed with commit 61efe87ewm42014-07-201-0/+5
| | | | Oops.
* player: fix regression with ordered chapterswm42014-07-201-14/+14
| | | | | | | | | | | | | | | | | | | Broken by commit 1301a907. This commit added demuxer threading, and changed some other things to make them simpler and more orthogonal. One of these things was ntofications about streams that appear during playback. That's an obscure corner case, but the change made handling of it as natural as normal initialization. This didn't work for two reasons: 1. When playing an ordered chapters file where the initial segment was not from the main file, its streams were added to the track list. So they were printed twice, and switching to the next segment didn't work, because the right streams were not selected. 2. EDL, CUE, as well as possibly certain Matroska files don't have any data or tracks in the "main" demuxer, so normally the first segment is picked for the track list. This was simply broken. Fix by sprinkling the code with various hacks.
* video: don't block when reading video packetswm42014-07-181-4/+17
| | | | | | | | | | | | Instead of blocking on the demuxer when reading a packet, let packets be read asynchronously. Basically, it polls whether a packet is available, and if not, the playloop goes to sleep until the demuxer thread wakes it up. Note that the player will still block for I/O, because audio is still read synchronously. It's much harder to do the same change for audio (because of the design of the audio decoding path and especially initialization), so audio will have to be done later.
* demux: add a demuxer threadwm42014-07-161-18/+46
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This adds a thread to the demuxer which reads packets asynchronously. It will do so until a configurable minimum packet queue size is reached. (See options.rst additions.) For now, the thread is disabled by default. There are some corner cases that have to be fixed, such as fixing cache behavior with webradios. Note that most interaction with the demuxer is still blocking, so if e.g. network dies, the player will still freeze. But this change will make it possible to remove most causes for freezing. Most of the new code in demux.c actually consists of weird caches to compensate for thread-safety issues (with the previously single-threaded design), or to avoid blocking by having to wait on the demuxer thread. Most of the changes in the player are due to the fact that we must not access the source stream directly. the demuxer thread already accesses it, and the stream stuff is not thread-safe. For timeline stuff (like ordered chapters), we enable the thread for the current segment only. We also clear its packet queue on seek, so that the remaining (unconsumed) readahead buffer doesn't waste memory. Keep in mind that insane subtitles (such as ASS typesetting muxed into mkv files) will practically disable the readahead, because the total queue size is considered when checking whether the minimum queue size was reached.
* Revert "Remove DVD and Bluray support"wm42014-07-151-0/+7
| | | | | | This reverts commit 4b93210e0c244a65ef10a566abed2ad25ecaf9a1. *shrug*
* Remove DVD and Bluray supportwm42014-07-141-7/+0
| | | | It never worked well. Just remux your DVD and BD images to mkv.
* Remove some mp_msg calls with no trailing \nwm42014-07-131-21/+21
| | | | | | | The final goal is all mp_msg calls produce complete lines. We want this because otherwise, race conditions could corrupt the terminal output, and it's inconvenient for the client API too. This commit works towards this goal. There's still code that has this not fixed yet, though.
* audio: drop buffered audio when switching tracks or filterswm42014-07-131-0/+1
| | | | | | | | No reason to wait until the audio has been played. This isn't a problem with gapless audio disabled, and since gapless is now default, this behavior might be perceived as regression. CC: @mpv-player/stable
* build: include <strings.h> for strcasecmp()wm42014-07-101-0/+1
| | | | | | | It happens to work without strings.h on glibc or with _GNU_SOURCE, but the POSIX standard requires including <strings.h>. Hopefully fixes OSX build.
* demux: minor simplificationwm42014-07-061-1/+1
| | | | Oops, should have been part of commit 37085788.
* dvd, bluray, cdda: add demux_disc containing all related hackswm42014-07-051-68/+0
| | | | | | | | | | | | DVD and Bluray (and to some extent cdda) require awful hacks all over the codebase to make them work. The main reason is that they act like container, but are entirely implemented on the stream layer. The raw mpeg data resulting from these streams must be "extended" with the container-like metadata transported via STREAM_CTRLs. The result were hacks all over demux.c and some higher-level parts. Add a "disc" pseudo-demuxer, and move all these hacks and special-cases to it.
* options: allow adding multiple files with --audio-filewm42014-06-181-2/+4
| | | | At least 1 person expected that this works this way.
* Add more constwm42014-06-111-2/+2
| | | | | | | While I'm not very fond of "const", it's important for declarations (it decides whether a symbol is emitted in a read-only or read/write section). Fix all these cases, so we have writeable global data only when we really need.
* stream_dvb: remove global option variableswm42014-06-111-4/+0
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* command: redo ancient TV/DVB/PVR commandswm42014-06-111-11/+4
| | | | | | | | | | | | | | | | | | Convert all these commands to properties. (Except tv_last_channel, not sure what to do with this.) Also, internally, don't access stream details directly, but dispatch commands with stream ctrls. Many of the new properties are a bit strange, because they're write- only. Also remove some OSD output these commands produced, because I couldn't be bothered to port these. In general, this makes everything much cleaner, and will also make it easier to e.g. move the demuxer to its own thread. Don't bother updating input.conf, but changes.rst documents how old commands map to the new ones. Mostly untested, due to lack of hardware.
* audio: add a "weak" gapless mode, and make it defaultwm42014-06-091-0/+2
| | | | | | | | | | | | | | Basically, this allows gapless playback with similar files (including the ordered chapter case), while still being robust in general. The implementation is quite simplistic on purpose, in order to avoid all the weird corner cases that can occur when creating the filter chain. The consequence is that it might do not-gapless playback in more cases when needed, but if that bothers you, you still can use the normal gapless mode. Just using "--gapless-audio" or "--gapless-audio=yes" selects the old mode.
* stream: kill start_pos, remove --sb optionwm42014-05-241-5/+1
| | | | | | | | | | | | | | | | | | | | stream.start_pos was needed for optical media only, and (apparently) not for very good reasons. Just get rid of it. For stream_dvd, we don't need to do anything. Byte seeking was already removed from it earlier. For stream_cdda and stream_vcd, emulate the start_pos by offsetting the stream pos as seen by the rest of mpv. The bits in discnav.c and loadfile.c were for dealing with the code seeking back to the start in demux.c. Handle this differently by assuming the demuxer is always initialized with the stream at start position, and instead seek back if initializing the demuxer fails. Remove the --sb option, which worked by modifying stream.start_pos. If someone really wants this option, it could be added back by creating a "slice" stream (actually ffmpeg already has such a thing).
* player: don't init/uninit terminal at runtimewm42014-05-241-7/+1
| | | | This seems like an unnecessary complication.
* player: suggest --no-audio-display on cover artwm42014-05-221-0/+7
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* cache: redo options and default settingswm42014-05-201-14/+7
| | | | | | | | | | | | Some options change from percentages to number of kilobytes; there are no cache options using percentages anymore. Raise the default values. The cache is now 25000 kilobytes, although if your connection is slow enough, the maximum is probably never reached. (Although all the memory will still be used as seekback-cache.) Remove the separate --audio-file-cache option, and use the cache default settings for it.
* player: reset last_frame_duration on initwm42014-05-071-0/+1
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* options: merge ---sub-auto-match with --sub-autowm42014-05-041-1/+1
| | | | There's no reason why these should be separate.
* options: remove deprecated --identifyMartin Herkt2014-05-041-26/+0
| | | | | | | Also remove MSGL_SMODE and friends. Note: The indent in options.rst was added to work around a bug in ReportLab that causes the PDF manual build to fail.
* client API: add chapter change eventwm42014-04-271-0/+1
| | | | Also works for mpv_observe_property() on the "chapter" property.
* stream: make mp_input_check_interrupt thread-safewm42014-04-251-0/+1
| | | | | | | | | | | | | | | | The interrupt callback will can be called from another thread if the cache is enabled, and the stream disconnects. Then stream_reconnect() will call this function from within the cache thread. mp_input_check_interrupt() is not thread-safe due to read_events() not being thread-safe. It will call input callbacks added with mp_input_add_fd() - these callbacks lead to code not protected by locks, such as reading X11 events. Solve this by adding a stupid hack, which checks whether the calling thread is the main playback thread (i.e. calling the input callbacks will be safe). We can remove this hack later, but it requires at least moving the VO to its own thread first.
* client API: remove mpv_event_pause_reasonwm42014-04-141-1/+1
| | | | | | | | | And slightly adjust the semantics of MPV_EVENT_PAUSE/MPV_EVENT_UNPAUSE. The real pause state can now be queried with the "core-idle" property, the user pause state with the "pause" property, whether the player is paused due to cache with "paused-for-cache", and the keep open event can be guessed with the "eof-reached" property.
* command: add property to indicate when pausing due to --keep-openwm42014-04-141-0/+1
| | | | | | | This property is set to "yes" if playback was paused due to --keep-open. The change notification might not always be perfect; maybe that should be improved.
* client API: include the reason in MPV_EVENT_END_FILEwm42014-04-111-1/+12
| | | | | | | | | Otherwise, the client API user could not know why playback was stopped. Regarding the fact that 0 is used both for normal EOF and EOF on error: this is because mplayer traditionally did not distinguish these, and in general it's hard to tell the real reason. (There are various weird corner cases which make it hard.)
* encode_lavc: copy metadata to output fileAlessandro Ghedini2014-03-301-0/+4
| | | | | | | | Closes #684 Signed-off-by: wm4 <wm4@nowhere> Includes some minor cosmetic changes additional to the original PR.
* player: use MP_NOPTS_VALUE as rel_time_to_abs() error valuewm42014-03-251-5/+5
| | | | | | And consistently use MP_NOPTS_VALUE as error value for the users of this function. This is better than using -1, especially because negative values can be valid timestamps.
* player: handle chapter range like --start/--endwm42014-03-251-5/+5
| | | | | | | | | | | Instead of comparing the current chapter every time, set the playback end timestamp to the chapter end. Likewise, don't execute an extra seek for the start chapter. Maybe we could also use the timeline facility to restrict playback to the given chapter range, but this would be strange when using --chapter=N to start playback at a given chapter. Then you couldn't seek back, which is possibly not what the user wants.
* player: remove demuxer chapoter API wrapperswm42014-03-251-0/+19
| | | | | | Instead, always use the mpctx->chapters array. Before this commit, this array was used only for ordered chapters and such, but now it's always populated if there are chapters.
* demux_libass: change how external ASS subtitles are loadedwm42014-03-151-4/+0
| | | | | | | | | | Instead of parsing the ASS file in demux_libass.c and trying to pass the ASS_Track to the subtitle renderer, just read all file data in demux_libass.c, and let the subtitle renderer pass the file contents to ass_process_codec_private(). (This happens to parse full files too.) Makes the code simpler, though it also relies harder on the (messy) probe logic in demux_libass.c.
* audio: remove handling of partially written datawm42014-03-091-12/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Remove the ao_buffer_playable_samples field. This contained the number of samples that fill_audio_out_buffers() wanted to write to the AO (i.e. this data was supposed to be played at some point), but ao_play() rejected it due to partial fill. This could happen with many AOs, notably those which align all written data to an internal period size (often called "outburst" in the AO code), and the accepted number of samples is rounded down to period boundaries. The left-over samples at the end were still kept in mpctx->ao_buffer, and had to be played later. The reason ao_buffer_playable_samples had to exist was to make sure that at EOF, the correct number of left-over samples was played (and not possibly other data in the buffer that had to be sliced off due to endpts in fill_audio_out_buffers()). (You'd think you could just slice the entire buffer, but I suspect this wasn't done because the end time could actually change due to A/V sync changes. Maybe that was the reason it's so complicated.) Some commits ago, ao.c gained internal buffering, and ao_play() will never return partial writes - as long as you don't try to write more samples than ao_get_space() reports. This is always the case. The only exception is filling the audio buffers while paused. In this case, we decode and play only 1 sample in order to initialize decoding (e.g. on seeking). Actually playing this 1 sample is in fact a bug, but even of the AO doesn't have period size alignment, you won't notice it. In summary, this means we can safely remove the code.
* audio/out: make draining a separate operationwm42014-03-091-3/+2
| | | | | | | | | | | | Until now, this was always conflated with uninit. This was ugly, and also many AOs emulated this manually (or just ignored it). Make draining an explicit operation, so AOs which support it can provide it, and for all others generic code will emulate it. For ao_wasapi, we keep it simple and basically disable the internal draining implementation (maybe it should be restored later). Tested on Linux only.
* audio/out: make ao struct opaquewm42014-03-091-3/+3
| | | | | | We want to move the AO to its own thread. There's no technical reason for making the ao struct opaque to do this. But it helps us sleep at night, because we can control access to shared state better.
* player: reformat some codewm42014-03-031-22/+14
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* player: make separation between user/automatic track selection strongerwm42014-03-031-7/+22
| | | | | | | | | | For example, consider the case when audio initialization fails. Then the audio track is deselected. Before this commit, this would have been equivalent to the user disabling audio. This is bad when multiple files are played at once (the next file would have audio disabled, even if it works), or if playback resume is used (if e.g. audio output failed to initialize, then audio would be disabled when resuming, even if the system's audio driver was fixed).
* client API: rename MPV_EVENT_PLAYBACK_START, add MPV_EVENT_SEEKwm42014-02-281-1/+1
| | | | | | Rename MPV_EVENT_PLAYBACK_START to MPV_EVENT_FILE_LOADED. Add MPV_EVENT_SEEK and MPV_EVENT_PLAYBACK_RESTART.
* client API: report pause/unpause reasonwm42014-02-241-1/+1
| | | | | | | | | Not sure about this... might redo. At least this provides a case of a broadcasted event, which requires per-event data allocation. See github issue #576.
* input: check for abort cmd in multi-commandswm42014-02-201-1/+1
| | | | | | | | | MP_CMD_COMMAND_LIST commands (used to implement key bindings with multiple commands) were not checked for abort commands. Implement it. Remove the remarks about multi-commands being special from the manpage. Seek coalescing is handled differently now, and the issue with abort commands is fixed with this commit.
* player: fix start time if timeline is used (ordered chapters, EDL)wm42014-02-191-7/+5
| | | | | | When timeline was used, and the --start option was not used, the initial seek (needed to switch to the first timeline segment) seeked to -1 due to an oversight.
* lua: port to client APIwm42014-02-101-2/+0
| | | | | | | | | | | | | | | | This is partial only, and it still accesses some MPContext internals. Specifically, chapter and track lists are still read directly, and OSD access is special-cased too. The OSC seems to work fine, except using the fast-forward/backward buttons. These buttons behave differently, because the OSC code had certain assumptions how often its update code is called. The Lua interface changes slightly. Note that this has the odd property that Lua script and video start at the same time, asynchronously. If this becomes an issue, explicit synchronization could be added.
* Add a client APIwm42014-02-101-10/+9
| | | | | | | Add a client API, which is intended to be a stable API to get some rough control over the player. Basically, it reflects what can be done with input.conf commands or the old slavemode. It will replace the old slavemode (and enable the implementation of a new slave protocol).
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