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path: root/player/javascript/defaults.js
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* js: implement mp.register_idleAvi Halachmi (:avih)2018-04-071-2/+37
| | | | | | | | | | Due to earlier misinterpretation of the Lua docs as if mp.register_idle registers a one-shot callback, the JS docs suggested to use setTimeout. But the behavior and Lua docs are such that it's a repeating callback which fires just before the script thread goes to sleep. Implement it for JS too.
* js: implement mp.options.read_optionsAvi Halachmi (:avih)2018-04-071-0/+52
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* js: implement mp.msg.trace()TheAMM2017-12-161-1/+1
| | | | | | | To match the new Lua helper introduced in 1afdeee1ad8bca1c703e741002fa3b882d162968 Add documentation for both.
* js: add javascript scripting support using MuJSAvi Halachmi (:avih)2017-06-141-0/+495
Implements JS with almost identical API to the Lua support. Key differences from Lua: - The global mp, mp.msg and mp.utils are always available. - Instead of returning x, error, return x and expose mp.last_error(). - Timers are JS standard set/clear Timeout/Interval. - Supports CommonJS modules/require. - Added at mp.utils: getenv, read_file, write_file and few more. - Global print and dump (expand objects) functions. - mp.options currently not supported. See DOCS/man/javascript.rst for more details.