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* options: add --input-commands optionDudemanguy2024-03-211-0/+1
| | | | | | | Basically a simple way to perform any command/property action from the command line. This takes the exact same syntax as input.conf but not including the key naturally. Potentially useful for weird properties that don't map well to options (like ao-volume). Fixes #12353.
* various: add missing include in header fllesllyyr2023-09-211-0/+1
| | | | Mostly cosmetic
* player: make deprecated track/chapter/metadata events internalsfan52021-12-151-0/+4
| | | | | We still need these to track or notify of modifications to certain properties, but they're now gone from the libmpv ABI.
* command: add internal INPUT_PROCESSED eventAvi Halachmi (:avih)2020-11-161-0/+1
| | | | | | Fires after a non-empty input queue was processed. Currently yet unused, but the next commit will use it.
* command: add read-only focused propertyGuido Cella2020-09-081-0/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | Add a property that returns whether the window is focused, currently only for X11 and Wayland. My use cause for this is having an equivalent of pause-when-minimize.lua for tiling window managers: make mpv play only while it's in the current workspace or is focused (I'm fine with either one but prefer focus). On X I do this by observing display-names, which is empty when the rectangles of the display and mpv don't intersect, but on Wayland its value doesn't change when mpv leaves the current workspace (and the same check doesn't work since the geometries still intersect). This could later be made writable as requested in #6252. Note that on Wayland se shouldn't consider an unactivated window with keyboard input focused. The wlroots compositors I tested set activated after changing the keyboard focus, so if you set wl->focused only in keyboard_handle_enter() and keyboard_handle_leave() to avoid adding the "has_keyboard_input" member, focused isn't set to true when first opening mpv until you focus another window and focus mpv again. Conversely, if that order can't be assumed for all compositors, we should toggle wl->focused when necessary in keyboard_handle_enter() and keyboard_handle_leave() as well as in handle_toplevel_config().
* command: use client IDs for hookswm42020-03-261-3/+3
| | | | | Removes weird potential race conditions when a client is removed and a new one with the same name is created.
* command: remove legacy hook APIwm42020-03-061-1/+1
| | | | | Hopefully nothing uses this. (I know one exception, but, well, what can I do.)
* command, vo: add a mechanism for runtime DPI scale changeswm42020-01-091-0/+1
| | | | | Follow up to commit a58585d5e063. It turned out that the OSX backend needs this.
* player: change m_config to use new option handling mechanismswm42019-11-291-1/+2
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Instead of making m_config a special-case, it more or less uses the underlying m_config_cache/m_config_shadow APIs properly. This makes the player core a (relatively) equivalent user of the core option API. In particular, this means that other threads can change core options with m_config_cache_write_opt() calls (before this commit, this merely led to diverging option values). An important change is that before this commit, mpctx->opts contained the "master copy" of all option data. Now it's just another copy of the option data, and the shadow copy is considered the master. This is why whenever mpctx->opts is written, the change needs to be copied to the master (thus why this commits add a bunch of m_config_notify... calls). If another thread (e.g. a VO) changes an option, async_change_cb is now invoked, which funnels the change notification through the player's layers. The new self_notification parameter on mp_option_change_callback is so that m_config_notify... doesn't trigger recursion, and it's used in cases where the change was already "processed". It's still needed to trigger libmpv property updates. (I considered using an extra m_config_cache for that, but it'd only cause problems with no advantages.) I think the recent changes actually forgot to send libmpv property updates in some cases. This should fix this anyway. In some cases, property updates are reworked, and the potential for bugs should be lower (probably). The primary point of this change is to allow external updates, for example by a VO writing the fullscreen option if the window state is changed by the window manager (rather than mpv changing it). This is not used yet, but the following commits will.
* options: remove options-to-property bridgewm42019-11-251-1/+0
| | | | | | | | The previous bunch of commits made this unnecessary, so this should be a purely internal change with no user impact. This may or may not open the way to future improvements. Even if not, at least the property/option interaction should now be much less buggy.
* demux, command: add a third stream recording mechanismwm42019-09-191-0/+2
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | That's right, and it's probably not the end of it. I'll just claim that I have no idea how to create a proper user interface for this, so I'm creating multiple partially-orthogonal, of which some may work better in each of its special use cases. Until now, there was --record-file. You get relatively good control about what is muxed, and it can use the cache. But it sucks that it's bound to playback. If you pause while it's set, muxing stops. If you seek while it's set, the output will be sort-of trashed, and that's by design. Then --stream-record was added. This is a bit better (especially for live streams), but you can't really control well when muxing stops or ends. In particular, it can't use the cache (it just dumps whatever the underlying demuxer returns). Today, the idea is that the user should just be able to select a time range to dump to a file, and it should not affected by the user seeking around in the cache. In addition, the stream may still be running, so there's some need to continue dumping, even if it's redundant to --stream-record. One notable thing is that it uses the async command shit. Not sure whether this is a good idea. Maybe not, but whatever. Also, a user can always use the "async" prefix to pretend it doesn't. Much of this was barely tested (especially the reinterleaving crap), let's just hope it mostly works. I'm sure you can tolerate the one or other crash?
* screenshot: move message showing to common codewm42019-09-191-0/+2
| | | | | | | | | | | | | | The screenshot command has this weird behavior that it shows messages both on terminal and OSD by default, but that a command prefix can be used to disable the OSD message. Move this mechanism to common code, and make this available to other commands too (although as of this commit only the screenshot commands use it). This gets rid of the weird screenshot_ctx.osd field too, which was sort of set on a command, and sometimes inconsistently restored after the command.
* command: add a way to abort asynchronous commandswm42018-05-241-0/+3
| | | | | | | | | | | | Many asynchronous commands are potentially long running operations, such as loading something from network or running a foreign process. Obviously it shouldn't just be possible for them to freeze the player if they don't terminate as expected. Also, there will be situations where you want to explicitly stop some of those operations explicitly. So add an infrastructure for this. Commands have to support this explicitly. The next commit uses this to actually add support to a command.
* command: add infrastructure for async commandswm42018-05-241-3/+21
| | | | | | | | | | | | | | | | | | | | | | | | | | | This enables two types of command behavior: 1. Plain async behavior, like "loadfile" not completing until the file is fully loaded. 2. Running parts of the command on worker threads, e.g. for I/O, such as "sub-add" doing network accesses on a thread while the core continues. Both have no implementation yet, and most new code is actually inactive. The plan is to implement a number of useful cases in the following commits. The most tricky part is handling internal keybindings (input.conf) and the multi-command feature (concatenating commands with ";"). It requires a bunch of roundabout code to make it do the expected thing in combination with async commands. There is the question how commands should be handled that come in at a higher rate than what can be handled by the core. Currently, it will simply queue up input.conf commands as long as memory lasts. The client API is limited by the size of the reply queue per client. For commands which require a worker thread, the thread pool is limited to 30 threads, and then will queue up work in memory. The number is completely arbitrary.
* command: split big command handler switch into separate functionswm42018-05-031-0/+19
| | | | | | | | | | | | | | | | | | | This gets rid of run_command() and its big switch statement, which was an idiotically big function of almost 1000 lines. The switch is replaced with a callback per command, and each command is now implemented in its own function. Command IDs are not needed anymore, so the mp_command_type enum disappears. There should be no functional changes, but since this refactors 64 commands, regressions are possible. The handler() parameter is void*, because in theory the input code is supposed to be independent of the player core code. For example, you should be able to reuse the command parser code for some other part of mpv. In practice, the variable containing command list is defined in the player core anyway, so you could say this doesn't work. But I'm still trying to hold onto this idea, so I went with void*.
* player: fix hook processing consistency and code duplication issueswm42018-03-261-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | There was a "generic" function to run a hook and to wait for its completion, yet there were two duplicated functions doing the same anyway. Replace them with a single function. They differed in how stop_play was handled, but it was broken anyway. stop_play is set when playback is stopped due to quitting or changing the playlist entry - but we still can't stop hook processing, because that would mean asynchronously doing something else while the user hook code is still busy and might still have the expectation that running the hook stops everything else. So not waiting until the hook ends properly is against the whole hook idea. That this was done inconsistently is even worse. (Though it could be argued that when quitting the player, everything should just be stopped violently. But I still think that's up to the hook handler.) process_hooks() does not return anything, since hook processing doesn't really have a result (it's all about blocking and letting some other code synchronously do something). Just let the caller check whether loading was aborted in the meantime. Also change the potentially misleading name of mp_hook_run().
* client API: add a first class hook API, and deprecate old APIwm42018-03-261-2/+5
| | | | | | | | | | | | | | | As it turns out, there are multiple libmpv users who saw a need to use the hook API. The API is kind of shitty and was never meant to be actually public (it was mostly a hack for the ytdl script). Introduce a proper API and deprecate the old one. The old one will probably continue to work for a few releases, but will be removed eventually. There are some slight changes to the old API, but if a user followed the manual properly, it won't break. Mostly untested. Appears to work with ytdl_hook.
* player: update duration based on highest timestamp demuxedwm42017-12-241-0/+1
| | | | | | | | This will help with things like livestreams. As a minor detail, subtitles are excluded, because they sometimes have "unused" events after video and audio ends. To avoid this annoying corner case, just ignore them.
* build: add preliminary LGPL modewm42017-09-211-2/+0
| | | | | | | See "Copyright" file for caveats. This changes the remaining "almost LGPL" files to LGPL, because we think that the conditions the author set for these was finally fulfilled.
* player: change license of most core files to LGPLwm42017-06-231-7/+9
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | These files have all in common that they were fully or mostly taken from mplayer.c. (mplayer.c was a huge file that contains almost all of the playback core, until it was split into multiple parts.) This was probably the hardest part to relicense, because so much code was moved around all the time. player/audio.c still does not compile. We'll have to redo audio filtering. Once that is done, we can probably actually provide an actual LGPL configure switch. Here is a relatively detailed list of potential issues: 8d190244: author did not reply, parts were made GPL-only in a previous commit. 7882ea9b: author could not be reached, but the code is gone. wscript still has --datadir switch, but I don't think this is relevant to copyright. f197efd5: unclear origin, but I consider the code gone anyway (replaced with generic OSD mechanisms). 8337d9c2: author did not reply, but only the option still exists (under a different name), other code was removed. d8fd7131: did not reply. Disabled in a previous commit. 05258251: same author as above. Both fields actually seem to have vanished (even when tracking renames), so no action taken. d459e644, 268b2c1a: author did not reply, but we reuse only the options (with different names and slightly or fully different semantics, and completely different implementations), so I don't think this is relevant for copyright. 09e742fe, 17c39c4e: same as above. e8a173de, bff4b3ee: author could not be reached. The commands were reworked to properties, and the code outside of the TV code were moved back to the TV code. So I don't think copyright applies to the current command.c parts (mp_property_tv_color, mp_property_tv_freq, mp_property_tv_scan). The TV parts remain GPL. 0810e427: could not be reached. Disabled in a previous commit. 43744a2d: unknown author, but this was replaced by dynamic alloc (if the change is even copyrightable). 116ca0c7: unknown author; reasoning see input.c relicensing commit. e7e4d1d8: these semantics still exist, but as generic code, and this code was fully removed. f1175cd9: the author of the cited patch is unknown, and upon inspection it turns out that I was only using the idea to pause the player on EOF, so I claim it's not copyright relevant. 25affdcc: author could not be reached (yet) - but it's only a function rename, not copyrightable. 5728504c was committed by Arpi (who agreed), but hints that it might be by a different author. In fact it seems to be mostly this patch: http://lists.mplayerhq.hu/pipermail/mplayer-dev-eng/2001-November/002041.html The author did not respond, but it all seems to have been removed later. It's a terrible mess though. Arpi reverted the A-V sync code at first, but left the RTC code for a while. The following commits remove these changes 100%: 14b35442, 7181a091, 31482783, 614f8475, df58e822. cehoyos did explicitly not agree to LGPL, but was involved in the following changes: c99d8fc8: applied a patch and didn't modify it, the original author agreed. 40ac0d31: author could not be reached, but all code is gone anyway. The "af" command has a similar function, but works completely different and actually reuses a mechanism older than this patch. 54350436: applied a patch, but didn't modify it, except for adding a German translation, which was removed later. a2dda036: same situation as above 240b743e: this was made GPL-only in a previous commit 7b25afd7: same as above (for now) kirijua could not be reached, but was a regular patch contributor: c2c997fd: video equalizer code move; probably not copyrightable. Is GPL due to Nick anyway. be54f481: technically, this became the audio track property later. But all what is left is the fact that you pass a track ID to it, so consider the original coypright non-relevant. 2f376d1b: this was rewritten in b7052b43, but for now we can afford to be careful, so this was marked as GPL only in a previous commit. 43844d09: remaining parts in main.c were reverted in a previous commit. anders has mostly disagreed with the LGPL relicensing. Does not want libaf to become LGPL, but made some concessions. In particular, he granted us permission to relicense 4943e9c52c and 242aa6ebd4. We also consider some of his changes remaining in mpv not relevant for copyright (such as 735de602 - we won't remove the this option completely). We will completely remove his other contributions, including the entire audio filter chain. For now, this stuff is marked as GPL only. The remaining question is how much code in player/audio.c (based on the former mplayer.c and dec_audio.c) is under his copyright. I made claims about this in a previous commit. Nick(ols) Kurshev, svn username "nick" and "nickols_k", could not be reached. He had a lot of changes in early MPlayer. It seems all of that was removed, at least in mpv. His main work, like VIDIX or libswscale work, does not exist in mpv anymore, but the changes to mplayer.c and other core parts still deserve attention: a4119f6b, fb927549, ad3529b8, e11b23dc, 5f2178be, 93c371d5: removed in b43d67e0, d1628d12, 24ed01fe, df58e822. 0a83c6ec, 104c125e, 4e067f62, aec5dcc8, b587a3d6, f3de6e6b: DR, VAA, and "tune" stuff was fully removed later on or replaced with other mechanisms. 340183b0: screenshots were redone later (the VOCTRL was even removed, with an independent implementation using the same VOCTRL a few years later), so not relevant anymore. Basically only the 's' shortcut remains (but not its implementation). 92c5c274, bffd4007, 555c6766: for now marked as GPL only in a previous commit. Might contain some trace amounts of "michael"'s copyright, who agreed to LGPL only once the core is relicensed. This will still be respected, but I don't think it matters at this in this case. (Some code touched by him was merged into mplayer.c, and then disappeared after heavy refactoring.) I tried to be as careful and as complete as possible. It can't be excluded that amends to this will be made later. This does not make the player LGPL yet.
* player: fix core-idle and eof-reached update notifcationswm42017-04-141-0/+1
| | | | | | | | Make mpv_observe_property() work correctly on them even with --keep-open-pause=no. This also changes the situations in which the screensaver is enabled/disabled subtly.
* options: slightly better option update mechanismwm42016-09-191-0/+1
| | | | | | | | | | | | | | Extend the flag-based notification mechanism that was used via M_OPT_TERM. Make the vo_opengl update mechanism use this (which, btw., also fixes compilation with OpenGL renderers forcibly disabled). While this adds a 3rd mechanism and just seems to further the chaos, I'd rather have a very simple mechanism now, than actually furthering the mess by mixing old and new update mechanisms. In particular, we'll be able to remove quite some property implementations, and replace them with much simpler update handling. The new update mechanism can also more easily refactored once we have a final mechanism that handles everything in an uniform way.
* options: take care of propertly updating options on runtime changeswm42016-09-171-0/+3
| | | | | | | | | | | | | | | | | | | | | | All option write accesses are now put through the property interface, which means runtime option value verification and runtime updates are applied. This is done even for command line arguments and config files. This has many subtle and not-so-subtle consequences. The potential for unintended and intended subtle or not-subtle behavior changes is very large. Architecturally, this is us literally jumping through hoops. It really should work the other way around, with options being able to have callbacks for value verification and applying runtime updates. But this would require rewriting the entirety of command.c. This change is more practical, and if anything will at least allow incremental changes. Some options are too incompatible for this to work - these are excluded with an explicit blacklist. This change fixes many issues caused by the mismatch between properties and options. For example, this fixes #3281.
* command: add options to property listwm42016-09-011-2/+2
| | | | | | | | | | | Now options are accessible through the property list as well, which unifies them to a degree. Not all options support runtime changes (meaning affected components need to be restarted for the options to take effects). Remove from the manpage those properties which are cleanly mapped to options anyway. From the user-perspective they're just options available through the property interface.
* player: make looping slightly more seamlesswm42016-08-181-1/+1
| | | | | | This affects A-B loops and --loop-file, and audio. Instead of dropping audio by resetting the AO, try to make it seamless by not sending data after the loop point, and after the seek send new data without a reset.
* player: rewrite deinterlace filter auto-insertionwm42016-07-051-3/+0
| | | | | | | | | | | | | | Instead of using the "vf" command code (which changes filters at runtime on user input), use the general filter-insertion code. The latter was added later, and is more suitable for automatically inserted filters. The old code failed in particular when using watch-later saving, which stored the filter list in the resume config file. If a user changed the hardware decoding mode via command line, the stored filter chain was out of date and could cause failure due to not working with hardware or software decoding mode. Storing the deinterlace filter in the filter list was unavoidable, because it was part of the user state. (The new code only edits the actually instantiated filters.)
* command: improve playlist* properties change notificationswm42016-06-201-0/+1
| | | | | | | Until now, only the "playlist" property itself had proper change notification. Extend it to all other properties as well. Fixes #3267 (hopefully).
* video: always re-probe auto deint filter on filter reconfigwm42015-07-211-0/+5
| | | | | | | | | If filters are disabled or reconfigured, attempt to remove and probe the deinterlace filter again. This fixes behavior if e.g. a software deint filter was automatically inserted, and then hardware decoding is enabled during playback. Without this commit, initializing hw decoding would fail because of the software filter; with this commit, it'll replace it with the hw deinterlacer instead.
* command: do not exit playback if the B point of A-B loop is past EOFwm42015-06-161-0/+2
| | | | | | | | | | | | | | The previous behavior is confusing if the B point is near EOF (consider B being the duration of the file, which is strictly speaking past the last video timestamp). The new behavior is fine as well for B being far past EOF. Achieve this by checking the EOF state in addition to whether playback has reached the B point. Also, move the A-B loop code out of command_event(). It just isn't useful anymore, and obfuscates the code more than it makes it loop simple. Fixes #2046.
* command: remove unnecessary event IDswm42015-06-091-2/+0
| | | | | These were actually not needed for correct function, since individual property change notifications via mp_notify_property() are used.
* client API: add glue for making full use of mpv_command_node()wm42015-04-201-1/+2
| | | | | Until now, the return value was always MPV_FORMAT_NONE. Now a command can actually set it. This will be used in one of the following commits.
* Update license headersMarcin Kurczewski2015-04-131-5/+4
| | | | Signed-off-by: wm4 <wm4@nowhere>
* player: fix audio-device-list updateswm42015-02-141-0/+2
| | | | | | | The way the AO wakes up the playloop has nothing to do with events; instead we must query the events on the AO once the playloop was woken up. Querying the events in every playloop iteration is thus the correct way to do this.
* ao_coreaudio: add support for hotplug notificationsStefano Pigozzi2015-02-141-0/+1
| | | | | | | | | | This commit adds notifications for hot plugging of devices. It also extends the old behaviour of the `audio-out-detected-device` property which is now backed by the hotplugging code. This allows clients to be notified when the actual audio output device changes. Maybe hotplugging should be supported for ao_coreaudio_exclusive too, but it's device selection code is a bit fragile.
* audio: add device change notification for hotpluggingwm42015-02-121-0/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | Not very important for the command line player; but GUI applications will want to know about this. This only adds the internal API; support for specific audio outputs comes later. This reuses the ao struct as context for the hotplug event listener, similar to how the "old" device listing API did. This is probably a bit unclean and confusing. One argument got reusing it is that otherwise rewriting parts of ao_pulse would be required (because the PulseAudio API requires so damn much boilerplate). Another is that --ao-defaults is applied to the hotplug dummy ao struct, which automatically applies such defaults even to the hotplug context. Notification works through the property observation mechanism in the client API. The notification chain is a bit complicated: the AO notifies the player, which in turn notifies the clients, which in turn will actually retrieve the device list. (It still has the advantage that it's slightly cleaner, since the AO stuff doesn't need to know about client API issues.) The weird handling of atomic flags in ao.c is because we still don't require real atomics from the compiler. Otherwise we'd just use atomic bitwise operations.
* command: send additional property change events in-between loadingwm42015-02-011-0/+1
| | | | | | | | Opening the stream and opening the demuxer are both done asynchronously, meaning the player reacts to client API requests. They also can potentially take a while. Thus it's better to process outstanding property changes, so that change events are sent for properties that were changed during opening.
* client API: notify API user on event queue overflowwm42015-01-191-1/+1
| | | | | | | | | | | | | | | Before this, we merely printed a message to the terminal. Now the API user can determine this properly. This might be important for API users which somehow maintain complex state, which all has to be invalidated if (state-changing) events are missing due to an overflow. This also forces the client API user to empty the event queue, which is good, because otherwise the event queue would reach the "filled up" state immediately again due to further asynchronous events being added to the queue. Also add some minor improvements to mpv_wait_event() documentation, and some other minor cosmetic changes.
* command: add window-minimized property (X11 only)wm42014-11-021-0/+1
| | | | | | More or less requested by #1237. Should be simple to extend this to other backends.
* command: make window-scale property ob