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* command: fix dump-cache parameter parsingwm42020-05-231-2/+4
| | | | | | Commit 9d32d62b615 broke this when it changed OPT_TIME. I simply forgot to adjust the command definition. The effect was that "no" was not accepted as value.
* command: save state on stop when user requested save-position-on-quitMikhail Rudenko2020-05-201-0/+7
| | | | | | | | Execution of "stop" command in the case when idle mode was not enabled resulted in player termination scenario not honoring user setting "save-position-on-quit" from config file. This patch addresses the issue by checking for "save-position-on-quit" in cmd_stop and saving state when idle mode is not enabled.
* video: clean up some imgfmt related stuffwm42020-05-181-2/+0
| | | | | | | | | | | | | | | | Remove the vaguely defined plane_bits and component_bits fields from struct mp_imgfmt_desc. Add weird replacements for existing uses. Remove the bytes[] field, replace uses with bpp[]. Fix some potential alignment issues in existing code. As a compromise, split mp_image_pixel_ptr() into 2 functions, because I think it's a bad idea to implicitly round, but for some callers being slightly less strict is convenient. This shouldn't really change anything. In fact, it's a 100% useless change. I'm just cleaning up what I started almost 8 years ago (see commit 00653a3eb052). With this I've decided to keep mp_imgfmt_desc, just removing the weird parts, and keeping the saner parts.
* command: add input-key-list propertywm42020-05-141-0/+15
| | | | Fixes: #7698
* command: add property to return text subtitles in ASSwm42020-05-141-6/+18
| | | | | | | | | See manpage additions. This was requested, sort of. Although what has been requested might be something completely different. So this is speculative. This also changes sub_get_text() to return an allocated copy, because the buffer shit was too damn messy.
* video: make OSD/subtitle bitmaps refcounted (sort of)wm42020-04-261-0/+3
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Making OSD/subtitle bitmaps refcounted was planend a longer time ago, e.g. the sub_bitmaps.packed field (which refcounts the subtitle bitmap data) was added in 2016. But nothing benefited much from it, because struct sub_bitmaps was usually stack allocated, and there was this weird callback stuff through osd_draw(). Make it possible to get actually refcounted subtitle bitmaps on the OSD API level. For this, we just copy all subtitle data other than the bitmaps with sub_bitmaps_copy(). At first, I had planned some fancy refcount shit, but when that was a big mess and hard to debug and just boiled to emulating malloc(), I made it a full allocation+copy. This affects mostly the parts array. With crazy ASS subtitles, this parts array can get pretty big (thousands of elements or more), in which case the extra alloc/copy could become performance relevant. But then again this is just pure bullshit, and I see no need to care. In practice, this extra work most likely gets drowned out by libass murdering a single core (while mpv is waiting for it) anyway. So fuck it. I just wanted this so draw_bmp.c requires only a single call to render everything. VOs also can benefit from this, because the weird callback shit isn't necessary anymore (simpler code), but I haven't done anything about it yet. In general I'd hope this will work towards simplifying the OSD layer, which is prerequisite for making actual further improvements. I haven't tested some cases such as the "overlay-add" command. Maybe it crashes now? Who knows, who cares. In addition, it might be worthwhile to reduce the code duplication between all the things that output subtitle bitmaps (with repacking, image allocation, etc.), but that's orthogonal.
* player: remove duplicated track option setter codewm42020-04-151-10/+4
| | | | Well whatever.
* player: slightly improve use of secondary track selection limitswm42020-04-151-3/+3
| | | | | | Apparently, this was a bit of a mess, which caused the bug fixed by commit ec7f2388af2df. Try to improve this, and only use track selection entries that exist.
* command: print edition title to OSD when cyclingLaserEyess2020-04-131-5/+26
| | | | | | Edition title is already exposed in demux_edition, it was just never added to the display. If no edition title exists it will fall back to the edition number.
* ipc: add --input-ipc-client optionwm42020-04-091-1/+1
| | | | | | | | | While --input-file was removed for justified reasons, wanting to pass down socket FDs this way is legitimate, useful, and easy to implement. One odd thing is that Fixes: #7592
* stats: some more performance graphswm42020-04-091-0/+19
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | Add an infrastructure for collecting performance-related data, use it in some places. Add rendering of them to stats.lua. There were two main goals: minimal impact on the normal code and normal playback. So all these stats_* function calls either happen only during initialization, or return immediately if no stats collection is going on. That's why it does this lazily adding of stats entries etc. (a first iteration made each stats entry an API thing, instead of just a single stats_ctx, but I thought that was getting too intrusive in the "normal" code, even if everything gets worse inside of stats.c). You could get most of this information from various profilers (including the extremely primitive --dump-stats thing in mpv), but this makes it easier to see the most important information at once (at least in theory), partially because we know best about the context of various things. Not very happy with this. It's all pretty primitive and dumb. At this point I just wanted to get over with it, without necessarily having to revisit it later, but with having my stupid statistics. Somehow the code feels terrible. There are a lot of meh decisions in there that could be better or worse (but mostly could be better), and it just sucks but it's also trivial and uninteresting and does the job. I guess I hate programming. It's so tedious and the result is always shit. Anyway, enjoy.
* command: make input speed available as part of cache statge propertywm42020-04-031-0/+2
| | | | | | That's where it comes from after all. The other property does not have much of a reason to exist anymore, but there's no real reason to remove it either.
* input: remove deprecated --input-file optionwm42020-03-281-1/+1
| | | | | This was deprecated 2 releases ago. The deprecation changelog entry says that there are no plans to remove it short-term, but I guess I lied.
* scripting: remove race condition when toggling internal scriptswm42020-03-261-1/+7
| | | | | | | | | | Scripts such as the OSC can be loaded and unloaded at runtime by toggling the option that enables them. (It even works, although normally it's only used to control initial loading.) Unloading was racy because it used the client name; fix this. The load-script change is an accidental feature. And probably useless.
* command: use client IDs for hookswm42020-03-261-7/+10
| | | | | Removes weird potential race conditions when a client is removed and a new one with the same name is created.
* command: make revert seek command use time from end of seekwm42020-03-261-0/+3
| | | | | | | | | This time is set on every seek (but when initiating it). A new seek longer than 2 seconds after this is counted as separate seek for the sake of the revert seek command. If a seek takes a bit longer, this removes time from these 2 seconds. This commits resets it on the end of the seek. (Doing anything special for seeks that take longer than 2 seconds is out of scope of this commit.)
* command: fix accidental stack dumpingwm42020-03-211-1/+1
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* client API: add a playlist entry unique IDwm42020-03-211-0/+14
| | | | | | This should make dealing with some async. things easier. It's intentionally not a globally unique ID.
* player: add a number of new playlist contol commands/propertieswm42020-03-211-3/+69
| | | | | | | | | | | | | | | | | | | | | | | Should give a good deal more explicit control and insight over the player state. Some feel a bit pointless, and/or expose internal weirdness. However, it's not like the existing weirdness didn't exist before, or can be made go away. (In part, the weirdness is because certain in-between states are visible. Hiding them would make things simpler, but less flexible.) Maybe this actually gives users a better idea how the API _should_ look like, too. On a side note, this tries to really guarantee that mpctx->playing is set between playback start/end. For that, the loadfile.c changes assume that mpctx->playing is set (guaranteed by code above the change), and that playing->filename is set (probably could never be false; was broken before and actually would have crashed if that could ever happen; in any case, also add an assert to playlist.c for this). playlist_entry_to_index() now tolerates playlist_entrys that are not part of the playlist. This is also needed for mpctx->playing.
* player: playlist-pos now use -1 for "no entry selected"wm42020-03-211-10/+6
| | | | | | | | | | | | | | | | | | | | | It's odd that this state is observable, but is made implicit by making the property unavailable. It's also odd that an API user cannot directly put the player into such a state. Just allow reading/writing -1 (or in fact, any out of bounds index) for this case. I'm also refraining from using OPT_CHOICE for the "no selection" case, because although that would be cleaner in theory, it would cause only problems to API users due to the more complex property type (worse is better). One reason for not restricting the integer range on the input property anymore is that if there are no playlist elements, the range would contain only 1 integer, which cannot be represented anymore since the recent m_option change. This was actually broken with 1 element playlists before (and still is, with the constricted type for OSD and the add/cycle commands). Doesn't matter too much.
* player: fix subtle idle mode differences on early program startwm42020-03-211-8/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | If the user manages to run a "loadfile x append" command before the loop in mp_play_files() is entered, then the player could start playing these. This isn't expected, because appending files to the playlist in idle mode does not normally start playback. It could happen because there is a short time window where commands are processed before the loop is entered (such as running the command when a script is loaded). The idle mode semantics are pretty weird: if files were provided in advance (on the command line), then these should be played immediately. But if idle mode was already entered, and something is appended to the playlist using "append", i.e. without explicitly triggering playback, then it should remain in idle mode. Try to follow this by redefining PT_STOP to strictly mean idle mode. Remove the playlist->current check from idle_loop(), since only the stop_play field counts now (cf. what mp_set_playlist_entry() does). This actually introduces the possibility that playlist->current, and with it playlist-pos, are set to something, even though playback is not active or being started. Previously, this was only possible during state transitions, such as when changing playlist entries. Very annoyingly, this means the current way MPV_EVENT_IDLE was sent doesn't work anymore. Logically, idle mode can be "active" even if idle_loop() was not entered yet (between the time after mp_initialize() and before the loop in mp_play_files()). Instead of worrying about this, redo the "idle-active" property, and deprecate the event. See: #7543
* build: make libass non-optionalwm42020-03-181-8/+1
| | | | | | | | | | | | | | Using mpv without libass isn't really supported, since it's not only used to display ASS subtitles, but all text subtitles, and even OSD. At least 1 user complained that the player printed a warning if built without libass. Avoid trying to create the impression that using this software without libass is in any way supported or desirable, and make it fully mandatory. (As far as making dependencies optional goes, I'd rather make ffmpeg optional, which is an oversized and bloated library, rather than something tiny like libass.)
* options: change option macros and all option declarationswm42020-03-181-170/+185
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Change all OPT_* macros such that they don't define the entire m_option initializer, and instead expand only to a part of it, which sets certain fields. This requires changing almost every option declaration, because they all use these macros. A declaration now always starts with {"name", ... followed by designated initializers only (possibly wrapped in macros). The OPT_* macros now initialize the .offset and .type fields only, sometimes also .priv and others. I think this change makes the option macros less tricky. The old code had to stuff everything into macro arguments (and attempted to allow setting arbitrary fields by letting the user pass designated initializers in the vararg parts). Some of this was made messy due to C99 and C11 not allowing 0-sized varargs with ',' removal. It's also possible that this change is pointless, other than cosmetic preferences. Not too happy about some things. For example, the OPT_CHOICE() indentation I applied looks a bit ugly. Much of this change was done with regex search&replace, but some places required manual editing. In particular, code in "obscure" areas (which I didn't include in compilation) might be broken now. In wayland_common.c the author of some option declarations confused the flags parameter with the default value (though the default value was also properly set below). I fixed this with this change.
* options: introduce bool option type, use it for --fullscreenwm42020-03-141-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | The option code is very old and was added to MPlayer in the early 2000s, when C99 was still new. MPlayer did not use the "bool" type anywhere,l and the logical option equivalent to bool, the "flag" option type, used int, with the convention that only the values 0 and 1 are allowed. mpv may have hammered many, many additional tentacles to the option code, but some of the basics never changed, and m_option_type_flag still uses int. This seems a bit weird, since mpv uses bool for booleans. So finally introduce an m_option_type_bool. To avoid duplicating too much code, change the flag code to bool, and "reimplement" m_option_type_flag on top of m_option_type_bool. As a "demonstration", change the --fullscreen option to this new type. Ideally, all options would be changed too bool, and m_option_type_flag would be removed. But that is a lot of monotonous thankless work, so I'm not doing it, and making it a painful years long transition. At the same time, I'm introducing a new concept for option declarations. Instead of OPT_BOOL(), which define the full m_option struct contents, there's OPTF_BOOL(), which only takes the option field name itself. The name is provided via a normal struct field initializer. Other fields (such as flags) can be provided via designated initializers. The advantage of this is that we don't need tons of nested vararg macros. We also don't need to deal with 0-sized varargs being a pain (and in fact they are not a thing in standard C99 and probably C11). There is no need to provide a mandatory flags argument either, which is the reason why so many OPT_ macros are used with a "0" argument. (The flag argument seems to confuse other developers; they either don't immediately recognize what it is, and sometimes it's supposed to be the option's default value.) Not having to mess with the flag argument in such option macros is also a reason for the removal of M_OPT_RANGE etc., for the better or worse. The only place that special-cased the _flag option type was in command.c; change it to use something effectively very similar that automatically includes the new _bool option type. Everything else should be transparent to the change. The fullscreen option change should be transparent too, as C99 bool is basically an integer type that is clamped to 0/1 (except in Swift, Swift sucks).
* command: disable edition switching if there are no editionswm42020-03-141-0/+2
| | | | | | | | | | | | | | | | | | | | | | Commit 8d965a1bfb3 changed option/property min/max handling. As a consequence, ranges that contain only 1 or 0 elements are not possible anymore. Normally that's fine, because it makes no sense to have an option that has only one or none allowed value (statically). But edition switching used some sort of mechanism where the property can return a different, dynamically decided range at runtime. That meant that if there were <2 editions, edition switching with the "cycle" command would always pick the same value. But with the recent commit, this changed to having "no range set" and would cycle through all integer values. Work this around with a simple change. Now, edition switching on a file without editions shows "edition: auto" instead of "edition: 0", which may appear odd. But the former is the --edition default value, and previous mpv versions rendered the edition property like this when not using switching. (Who the fuck uses editions?)
* options: change how option range min/max is handledwm42020-03-131-17/+8
| | | | | | | | | | | | | | | | | Before this commit, option declarations used M_OPT_MIN/M_OPT_MAX (and some other identifiers based on these) to signal whether an option had min/max values. Remove these flags, and make it use a range implicitly on the condition if min<max is true. This requires care in all cases when only M_OPT_MIN or M_OPT_MAX were set (instead of both). Generally, the commit replaces all these instances with using DBL_MAX/DBL_MIN for the "unset" part of the range. This also happens to fix some cases where you could pass over-large values to integer options, which were silently truncated, but now cause an error. This commit has some higher potential for regressions.
* options: split m_config.c/hwm42020-03-131-1/+1
| | | | | | | | | | | | | | | | | Move the "old" mostly command line parsing and option management related code to m_config_frontend.c/h. Move the the code that enables other part of the player to access options to m_config_core.c/h. "frontend" is out of lack of creativity for a better name. Unfortunately, the separation isn't quite clean yet. m_config_frontend.c still references some m_config_core.c implementation details, and m_config_new() is even left in m_config_core.c for now. There some odd functions that should be removed as well (marked as "Bad functions"). Fixing these things requires more changes and will be done separately. struct m_config is left with the current name to reduce diff noise. Also, since there are a _lot_ source files that include m_config.h, add a replacement m_config.h that "redirects" to m_config_core.h.
* command: add libass-version propertywm42020-03-081-0/+15
| | | | A bit of a mess with that ifdeffery, but fuck it.
* command: remove legacy hook APIwm42020-03-061-61/+8
| | | | | Hopefully nothing uses this. (I know one exception, but, well, what can I do.)
* command: extend osd-overlay command with bounds reportingwm42020-03-061-0/+17
| | | | | | | | | | | | | | | | | | | | This is more or less a minimal hack to make _some_ text measurement functionality available to scripts. Since libass does not support such a thing, this simply uses the bounding box of the rendered text. This is far from ideal. Problems include: - using a bitmap bounding box - additional memory waste and/or flushing caches - dependency on window size - odd small deviations with different window sizes (run osd-test.lua and resize the window after each timer update; the bounding boxes aren't adjusted in an overly useful way) - inability to query the size _after_ actual rendering But I guess it's a start. Since I'm aware that it's crap, add a threat to the manpage that this may be changed/removed again. For now, I'm interested whether anyone will have use for it in its current form, as it's an often requested feature.
* options: make decoder options local to decoder wrapperwm42020-03-011-2/+2
| | | | | | | | | | | | | | | Instead of having f_decoder_wrapper create its own copy of the entire mpv option tree, create a struct local to that file and move all used options to there. movie_aspect is used by the "video-aspect" deprecated property code. I think it's probably better not to remove the property yet, but fortunately it's easy to work around without needing special handling for this option or so. correct_pts is used to prevent use of hr-seek in playloop.c. Ignore that, if you use --no-correct-pts you're asking for trouble anyway. This is the only behavior change.
* f_decoder_wrapper: replace most public fields with setters/getterswm42020-02-291-8/+13
| | | | | | | | | | | | | | | | | | | I may (optionally) move decoding to a separate thread in a future change. It's a bit attractive to move the entire decoder wrapper to there, so if the demuxer has a new packet, it doesn't have to wake up the main thread, and can directly wake up the decoder. (Although that's bullshit, since there's a queue in between, and libavcodec's multi-threaded decoding plays cross-threads ping pong with packets anyway. On the other hand, the main thread would still have to shuffle the packets around, so whatever, just seems like better design.) As preparation, there shouldn't be any mutable state exposed by the wrapper. But there's still a large number of corner-caseish crap, so just use setters/getters for them. This recorder thing will inherently not work, so it'll have to be disabled if threads are used. This is a bit painful, but probably still the right thing. Like speculatively pulling teeth.
* player: set playback_pts in hr-seek past EOF casewm42020-02-281-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | Hr-seek past the last frame instantly enters EOF, which means handle_playback_time() will not set playback_pts to the video PTS (as all video frames are skipped), which leads to the playback time being taken from the last seek target. This results in confusing behavior, especially since the seek time will be clipped to the file duration for display, but not for further relative seeks. Obviously, the time should be set to the last video frame, so use the last video frame as fallback if both audio and video have ended. Also, since the same problem exists with audio-only playback, add a fallback for audio PTS too. We don't know which was the "last" fragment of media played (to decide whether to use the audio or video PTS as the fallback), but it doesn't matter since the maximum works. This could lead to some undesired effects. In particular the audio PTS is basically a bad guess, and is for example not clipped against --end. (But the ridiculous way audio syncing and clamping currently works, I'm not going to touch that shit unless I rewrite it completely.) The cover art case is slightly broken: using --keep-open with keyframe seeks will result in 0 as playback PTS (the video PTS). OK, who cares, it got late. Also casually get rid of last_vo_pts, since that barely made any sense at all. Fixes: #7487
* command: remove unintended newlinewm42020-02-271-1/+1
| | | | This just made it print a blank line.
* ta: remove two pointless wrapperswm42020-02-231-1/+1
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* sub: make filter_sdh a "proper" filter, allow runtime changeswm42020-02-161-3/+5
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Until now, filter_sdh was simply a function that was called by sd_ass directly (if enabled). I want to add another filter, so it's time to turn this into a somewhat more general subtitle filtering infrastructure. I pondered whether to reuse the audio/video filtering stuff - but better not. Also, since subtitles are horrible and tend to refuse proper abstraction, it's still messed into sd_ass, instead of working on the dec_sub.c level. Actually mpv used to have subtitle "filters" and even made subtitle converters part of it, but it was fairly horrible, so don't do that again. In addition, make runtime changes possible. Since this was supposed to be a quick hack, I just decided to put all subtitle filter options into a separate option group (=> simpler change notification), to manually push the change through the playloop (like it was sort of before for OSD options), and to recreate the sub filter chain completely in every change. Should be good enough. One strangeness is that due to prefetching and such, most subtitle packets (or those some time ahead) are actually done filtering when we change, so the user still needs to manually seek to actually refresh everything. And since subtitle data is usually cached in ASS_Track (for other terrible but user-friendly reasons), we also must clear the subtitle data, but of course only on seek, since otherwise all subtitles would just disappear. What a fucking mess, but such is life. We could trigger a "refresh seek" to make this more automatic, but I don't feel like it currently. This is slightly inefficient (lots of allocations and copying), but I decided that it doesn't matter. Could matter slightly for crazy ASS subtitles that render with thousands of events. Not very well tested. Still seems to work, but I didn't have many test cases.
* player: add ab-loop-count option/propertywm42020-02-081-1/+2
| | | | | | | | | | | | As requested I guess. It behaves quite similar to the --loop* options. Not quite happy with the idea that 1) the option is mutated on each operation (but at least it's consistent with --loop* and doesn't require more properties), and 2) the ab-loop command will do nothing once all loop iterations are done. As a concession, the OSD shows something about "disabled". Fixes: #7360
* command: add cache-duration to cache state propertywm42020-02-071-0/+3
| | | | Convenience; see following commit.
* Revert "options: move cursor autohiding opts to mp_vo_opts"dudemanguy2020-01-121-1/+1
| | | | This reverts commit 65a317436df05000366af2738bdbb834e95e33db.
* command, vo: add a mechanism for runtime DPI scale changeswm42020-01-091-1/+4
| | | | | Follow up to commit a58585d5e063. It turned out that the OSX backend needs this.
* command: cache display-hidpi-scale propertywm42020-01-081-4/+14