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path: root/player/client.h
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* client API: turn mpv_suspend() and mpv_resume() into stubswm42016-11-221-2/+0
* client API: fix init/destruction race conditionswm42016-09-211-0/+1
* client API: add stream_cb API for user-defined stream implementationsAman Gupta2016-08-071-0/+4
* global: add client API pointer to library handlewm42016-01-151-0/+1
* vo_opengl_cb: don't render OSD while VO is not createdwm42015-03-231-1/+0
* vo_opengl_cb: simplify API uninitializationwm42014-12-311-1/+3
* client API: be more lenient about mpv_suspend/resume mismatcheswm42014-12-151-0/+2
* client API: expose OpenGL rendererwm42014-12-091-0/+7
* input, lua: redo input handlingwm42014-11-231-0/+2
* client API: restrict client nameswm42014-11-231-0/+3
* command: finish hook execution if client failswm42014-10-241-0/+1
* lua: strictly free memory on errorswm42014-10-191-0/+4
* lua: synchronously wait until scripts are loadedwm42014-09-061-0/+1
* player: update cache state only if requestedwm42014-08-281-0/+1
* client API: minor optimizations for property notificationwm42014-08-021-1/+1
* Add more constwm42014-06-111-1/+1
* player: reorganize how lua scripts are loadedwm42014-05-131-0/+1
* client API: add a way to notify clients of property changeswm42014-04-061-0/+1
* Add a client APIwm42014-02-101-0/+24