| Commit message (Collapse) | Author | Age | Files | Lines |
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also remove remaining old event handling.
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add new app_bridge objc file for bridging between mpv core and app
functionality. replace old EventsResponder singleton with AppHub.
another step to clean up all App functionality and have one central
place for it.
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preparation to remove duplicate code from all classes that implement
their own observer loops.
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also optimise option cache setup.
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since the option handler is not optional anymore and available on init
in cocoa-cb we don't need to duplicate this functionality in libmpv
anymore.
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gets rid of some unwrapping boilerplate and nil coalescing operators.
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delete now empty mpv helper
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timeBeginPeriod() only allows setting minimum timer resolution
to 1 ms. However, modern x86 platforms support a minimum timer
resolution of 0.5 ms. Use NtSetTimerResolution() instead for
the increased resolution, which can be set with MPV_HRT_RES.
Additionally, change the units of mp_start_hires_timers(),
mp_end_hires_timer(), MPV_HRT_RES, and MPV_HRT_MAX to nanoseconds,
in accordance with other functions used in timer.h.
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- remove redundant strlen/wcslen
- reuse allocated temporary buffers
The difference is not big, but it satisfies me to remove those
redundancies.
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GetConsoleMode() can be quite slow and in mpv the mode never changes, so
we can just check it once.
Fixes performance when writing lots of logs to terminal.
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%s is evaluated as wchar_t only in "Windows classic" semantic. It is not
C standard compliant.
%ls is compatible with both and means the same wchar_t format.
This commit fixes error output from mpv.com.
See: https://devblogs.microsoft.com/oldnewthing/?p=102823
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This is default behavior to attach to existing console, passing custom
handles is useful if we want to replace them, but in case they are
already attached to console we want to attach to console directly.
In theory, it should work out of the box because "console-like" handles
should be managed by Windows internally, which works for INPUT and
OUTPUT, but in certain cases, not for ERROR. This allows using VT
features in those cases for stderr too.
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This flag is a GNU extension in C99, but was standardrized in C11,
so mpv should be able to use it. fopen is wrapped on win32 so
non-compliant MSVCRT.dll isn't a concern.
Since the upcoming commit uses this feature it can be brought back.
This reverts commit c36e051470dceb24c75d36316490e063a77dacba.
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Adds a function to resolve the target of a shell link (Windows shortcut)
for use by other parts of mpv.
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this makes it possible to properly test for those modifiers in a proper
swift like way.
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some redundant functions that jump through hoops.
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also make functions thread safe.
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preparation for mac/events cleanup and single responsibility principle.
all functions are thread safe.
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with the use of an explicit type we can removed inferred type checks
like separators/services menu by name or menus by sub configs.
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also makes menu creation cleaner and more obvious.
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only add the "Show log File…" menu item config when invoked from the
bundle, instead of testing on menu item creation. this is similar to the
touch bar menu items now.
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keeping track of the dynamic menu items lets us directly access them by
key. we don't need to search in the config array for the right config
and menu item.
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a file path is basically an URL. both are also handled as URL objects
in our code.
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add a config property to the menu items, so we don't need to search in
the config array for the right config.
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the check broke when the runtime check was removed, eg the menu item was
never added to the menu. since we only add the menu item to the config
when touch bar support is available the check is completely unnecessary.
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this key is already assigned to Undo.
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don't save files in a temporary array and use an in place mapping.
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the config folder is created by mpv if it does not exist, so the last
alert is unnecessary.
also change config path priority.
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rename all macOS namings (osx, macosx, macOS, macos, apple) to mac, to
make naming consistent.
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the swift obj-c bridging header is only included when cocoa-cb is
enabled. cocoa-cb is not the only swift feature anymore and disabling
cocoa-cb leads to a runtime error that specific swift classes could not
be found.
include the swift obj-c bridging header in the case swift features are
enabled.
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cocoa-cb was always pre-allocated in the Application itself because
libmpv needs to be set up before usage, an opengl context has to be set
and because it was decided mac specific code should be kept out of
libmpv.
this means that a completely working libmpv and opengl renderer was set
up even if it wasn't used. leading to unnecessary log message, resources
being used or reserved on the system that might not be used, triggering
of dedicated GPU unnecessarily and many other things.
even if not optimal, this wasn't the biggest problem since we only had
that one working vo on macOS. though now that we have a vulkan
gpu(-next) backend on macOS that was made the default, we always have
that dangling cocoa-cb instance, which is completely unnecessary.
move the cocoa-cb initialisation into libmpv preinit function and only
init cocoa-cb when we are a standalone App and cocoa-cb support is build
into.
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unlink() was never wrapped in win32, so all usages of it were referring
the ANSI version of the function. This doesn't work properly for Windows
versions before 1903 (where the UTF-8 codepage is requested).
Fix this by adding mp_unlink() which wraps over _wunlink().
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The purpose of osdep/io is to provide a wrapper for POSIX I/O functions
on Windows. The last 2 functions are utility functions which don't serve
this purpose.
Move them to a separate file.
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fopen() with 'x' mode is a non-portable glibc extension, is currently
unused, and should not be used in order to maintain POSIX compatibility.
Thus there is no need for the Windows wrapper mp_fopen() to support it.
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change all mentions and variations of OSX, OS X, MacOSX, MacOS X, etc
consistent. use the official naming macOS.
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In OpenBSD the compilation fail because osdep/threads-posix.h
need include pthread_np.h
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no need to keep track of the nowPlayingInfo, MPNowPlayingInfoCenter
already provides the current info.
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Fixes #11233
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Fixes #11233
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also rate limit the position to update at max once per second.
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Fixes #11233
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the observer is registered on every call of the start function. this
could lead to several registered observers for the same event and
several calls to the make current function, even though we only need it
once per event.
properly remove the observer on stop, so we only ever have one observer
registered.
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preparation for the upcoming changes for new functionality not related
to key handling.
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the class local struct and enum are moved to an extension to separate
their definition and usage.
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making the config explicit gets rid of some optional unwrapping. also
rename some variables to better represent their values.
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Due to the state of the other fds/pipes it cannot safely be assumed
that the loop breaks on its own.
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Replace various dead links with live replacements or archives.
Less friction for anyone who wants to look up these references.
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Move from vo_gpu_next.c to io.c and return result.
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No longer true after 8bbcc87feea7abf256a6c7f511244d09f5520c17.
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Fixes compatibility with loading scripts from relative config paths.
Fixes #13212
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commit fa9e1f06f tried to move signal unsafe operations out of
signal handlers but mistakenly introduced a race. before,
sigtstop would process the following in order:
0. do_deactivate_getch2();
1. raise(SIGTSTP)
that commit moved 0 out of the signal handler (due to it being
unsafe) but kept 1 in there. this may mess up the ordering of
these operations. this commit moves everything out of the
handler so that things happen in proper order.
since things are now moved out of the handler, SA_RESETHAND is
no longer being applied to SIGTSTP. since that can result in
races if multiple signals are delivered faster than we can
respond to them.
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This can cause mpv to abruptly quit without following the proper uninit
process when a second `SIGTERM` or `SIGQUIT` is sent and mpv
didn't quit on the first one already. This is because the default action
for these signals is to terminate the program immediately, similar to
`SIGKILL`, and `SA_RESETHAND` resets the `quit_request_sighandler` to
`SIG_DFL` for the default action.
Also keep the `SA_RESETHAND` flag for SIGINT because the current
behavior is to quit after receiving two Ctrl+C no matter what, this is
probably convenient and worth keeping.
This change is because some tools (e.g. GNU timeout) send SIGTERM twice
after the timeout period.
An easy way to reproduce is with `timeout 1 mpv [...]` where mpv would
quit abruptly anywhere from half the time to once every 50 attempts
depending on your luck.
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In commit c09245cdf2491211f3e0bfe47f28cc0e0a2e05c8
long-path support was enabled for mpv without actually
making sure that there was no code left that used the
old limit (260 Unicode chars) for buffer sizes.
This commit fixes all but one case.
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This is about the maximum filename not path length.
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ref: https://learn.microsoft.com/en-us/windows/win32/sbscs/application-manifests#heaptype
Improves demuxer cache recycling speed at the cost of a slight CPU usage increase.
SegmentHeap is supported in Windows 10, version 2004 (build 19041) and later.
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24270b8587 disabled the cursor while mpv is running, but if you send mpv
to the background, it is not re-enabled until you run bg, and not even
after that if mpv is paused. Fix this by enabling the cursor from the
SIGTSTP handler.
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According to MS documentation, an application should return TRUE from
WM_XBUTTONUP and WM_XBUTTONDOWN if it processes these messages.
DefWindowProc generates the WM_APPCOMMAND message when it processes the
WM_XBUTTONUP message, so if an application properly handles WM_XBUTTONUP
messages, extra WM_APPCOMMAND messages won't be generated.
Because mpv doesn't properly handle these messages,
WM_XBUTTONUP causes APPCOMMAND_BROWSER_BACKWARD to be generated, resulting
in duplicated keys and improper fix 438ead7a, which prevents the processing
of the appcommand from sources other than mouse clicks.
Fix this by following the documentation, and the back and forward
appcommands can be added.
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modifier keys weren't reported when using the trackpad to scroll.
Fixes #11195
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It's not actually related to libplacebo wrap stuff and the swift compile
command needs this to get the right libplacebo include path.
This reverts commit b9d392ecd9543aecdfd6e6a06aa2f9585950ac27.
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This is not needed since we removed the libplacebo wrap not too long
after this commit.
This reverts commit 4de76ce87a545cd86ef493129b4cfeafe10e8e98.
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NSApp is only an Application when initialised from mpv itself. when used
via libmpv an Application is never initialised and mpv would always
immediately exit.
make the retrieval of the vo and mac options static so they can be
retrieved in all cases.
Fixes #12518
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- Don't define _GNU_SOURCE on Windows, no need
- Define WIN32_LEAN_AND_MEAN to strip some unneded headers from
windows.h
- Define NOMINMAX and _USE_MATH_DEFINES as they are common for Windows
headers
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Those variables are accessed after jump.
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Apps on Apple silicon have to be codesigned to run, but you can't
codesign bundles that have a symlink for the main executable.
The "mpv-bundle" symlink was used as the bundle's main executable
because it makes the execution name of the binary different.
Launch Services runs the CFBundleExecutable key from Info.plist when
launching a bundle, so by comparing the execution name to the name of
the symlink, you can check if that's how the binary was launched.
This replaces that detection method by moving the MPVBUNDLE
environmental variable into Info.plist. Launch Services will set
anything in LSEnvironment as environmental variables before launching
the bundle, so we're able to check for it instead of needing to
differentiate the execution name of the binary.
Fixes #12116
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MP_MBTN_BACK is already mapped, the appcmd duplicates this.
Fixes: #12768
Fixes: 8301906
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the old displayName property via the IODisplay API is not working
anymore on ARM based macs and was broken in at least one other case.
instead we use the new localizedName property introduced in 10.15 of the
NSScreen. we don't need any backwards compatibility since 10.15 is the
oldest version we support now.
configs and scripts that use the options and properties fs-screen-name,
screen-name or display-names need to be adjusted since the names could
differ from the previous implementation via the IODisplay API.
Fixes #9697
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This is needed to provide the POSIX behaviour of transparently
overwriting existing paths.
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Fixes a899e14b which changed clamp from 0 to 1 ms which effectivelly
introduced 1ms sleep always, even if requested until_time_ns is in the
past and should request 0 timeout.
While at it also fix mp_poll wrapper to respect negative timeout which
should mean infinite wait.
Also keep the 37d6604 behaviour for very short timeouts, but round only
the ones > 100us, anything else is 0.
Fixes: a899e14b
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we stopped supporting macOS older than 10.15 and hence can remove all
the unnecessary runtime checks and compatibility layers.
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These have been build options since the waf build, but that doesn't
really make sense. The build can detect whatever macOS sdk version is
available and then use that information to determine whether to enable
the features or not. Potentially disabling multiple sdk versions doesn't
really make any sense. Because f5ca11e12bc55d14bd6895b619c4abfd470c6452
effectively made macOS 10.15 the minimum supported version, we can drop
all of these checks and bump the required sdk version to 10.15. The rest
of the build simplifies from there.
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This behaves similar to ao_read_data() but does not block and may return
partial data.
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Also remove duplicated macro.
Fixes: #12818 #12820
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And remove redundant define while at it.
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This change essentially removes mp_thread_self() and instead add
mp_thread_id to track threads and have ability to query current thread
id during runtime.
This will be useful for upcoming win32 implementation, where accessing
thread handle is different than on pthreads. Greatly reduces complexity.
Otherweis locked map of tid <-> handle is required which is completely
unnecessary for all mpv use-cases.
Note that this is the mp_thread_id, not to confuse with system tid. For
example on threads-posix implementation it is simply pthread_t.
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This will allow to avoid hacky pthreads symbols/header override.
Inspired by pl_thread from libplacebo.
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CLOCK_MONOTONIC_RAW is linux-specific (macOS later supported it but it
has its own timer code) and not neccessarily available everywhere like
on BSDs. It makes sense to prefer it because mpv does a lot of
measurements at small intervals (e.g. every frame) so theoretically it
should be more accurate. However if the OS doesn't have it, fallback to
CLOCK_MONOTONIC instead which is almost exactly the same and very widely
supported across unix-like systems. This clock is technically optional
according to POSIX, but any half-decent OS supports it anyway (sorry
Solaris users). As a benefit, we now know that the clock from mp_time is
always monotonic.
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I'd like some names to be more descriptive, but to work with 15 chars
limit we have to make some sacrifice.
Also because of the limit, remove the `mpv/` prefix and prioritize
actuall thread name.
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instead require mp_raw_time_ns() to not return 0, which all current
implementation already should follow.
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This fixes warnings generated for `-Wunused-result` when mpv is built
with `-O1 -D_FORTIFY_SOURCE=1` or higher on clang since read/write
functions are declared with the `warn_unused_result` attribute.
Cast to void to avoid these warnings.
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it's unused. and since C11 is pretty freely used now, new code can just
use _Alignof or include <stdalign.h> directly.
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macOS didn't support clock_gettime until 10.12 which was released
roughly 7 years ago. Since we're breaking support for ancient OSes
anyway, we might as well break some old macOS versions for fun. This
makes 10.12 the minimum supported macOS version.
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closes #12699
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since i was going to fix the include order of stdatomic, might as well
sort the surrouding includes in accordance with the project's coding
style.
some headers can sometime require specific include order. standard
library headers usually don't. but mpv might "hack into" the standard
headers (e.g pthreads) so that complicates things a bit more.
hopefully nothing breaks. if it does, the style guide is to blame.
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the fallback needed it due to the struct wrapper. but the fallback is
now removed so it's no longer needed.
as for standard atomics, it was never really needed either, was useless
and then made obsolete in C17 and removed in C23.
ref: https://gustedt.wordpress.com/2018/08/06/c17-obsoletes-atomic_var_init/
ref: https://en.cppreference.com/w/c/atomic/ATOMIC_VAR_INIT
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replace it with <stdatomic.h> and replace the mp_atomic_* typedefs with
explicit _Atomic qualified types.
also add missing config.h includes on some files.
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even msvc (which mpv apparently doesn't support) supports C11 atomics
now. no need to carry around fallback with subtle semantic differences.
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Also apply some fixes to pthread_cond_timedwait while we're at it.
Note that by using GetSystemTimePreciseAsFileTime here we lose support
for Windows 7. This is considered acceptable.
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This reverts commit 318b5471a18e464cfcd1f7222da7853b7056f9fc.
While it may work, changing these two functions in violation of their documented
behaviour for the sake of a shortcut is a hack that will spell disaster sooner or later.
This is a partial revert since the commit in question also contained a hidden
bugfix where it swapped the calculation order for time_rel.
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It's not absolute time. Fixes #12660.
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With the previous series of commits, all internal usage has been
replaced by the nanosecond functions. There's not really any point in
keeping these around anymore plus there are macros for unit conversions
now so we can just axe them. It's worth noting that mpv_get_time_us()
obviously still needs to work for API reasons, but we can just divide
mp_time_ns() by 1000 to get the same thing.
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As a bonus, we can remove the awkward and horribly named MP_SECOND_US.
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There's a lot of wild 1e6, 1000, etc. lying around in the code. A macro
is much easier to read and understand at a glance. Add some helpers for
this. We don't need to convert everything now but there's some simple
things that can be done so they are included in this commit.
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add support for vulkan through metal and a translation layer like
MoltenVK. also add the possibility to use different render timing modes
for testing.
i still consider this experimental atm.
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there are currently some silly data-races in the stop/cont sighandler
due to the fact that the signal handler might get invoked in a different
thread.
this changes those sighandlers to a pipe-based approach similar to the
existing "quit" sighandler.
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tio_orig and tio_orig_set are being touched inside of signal handler
which might be invoked from another thread - which makes this a data
race.
there's no real reason to set tio_orig inside of do_activate_getch2()
which is registered as a signal handler. just set it once, in
terminal_init(), before any signal handlers come in play.
this also allows removing the tio_orig_set variable completely.
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do_deactivate_getch2() touches some global variables which *might have*
been fine if the terminal thread was the one that received the signal
but AFAIK which thread will handle the signal is not well defined.
in my case, when quitting mpv with CTRL+C the main thread receives the
signal rather than the terminal thread and touches those globals without
synchronization. caught by ThreadSanitizer.
the solution is to move the do_deactivate_getch2() call outside of the
signal handler.
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otherwise the resuming code might end up seeing a spoiled errno and end
up taking unintended branches based on it.
caught via ThreadSanitizer
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Allows higher resolution sleeps than Sleep which has milliseconds
resolution. In practice Windows kernel does not really go below 0.5ms,
but we don't have to limit ourselves on API side of things and do the
best we can.
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Linux and macOS already use nanosecond resolution for their sleep
functions. It was just being converted from microseconds before. Since
we have mp_time_ns now, go ahead and bump the precision here. The timer
for windows uses some timeBeginPeriod thing which I'm not sure what it
does really but whatever just convert the units to ms like they were
doing before. There's really no reason to keep the mp_sleep_us helper
around. A multiplication by 1000 is trivial and underlying OS clocks
have nanosecond precision.
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On linux, several platforms poll for events over a fd. This has ms
accuracy, but mpv's timer is in ns now so lots of precision is lost. We
can use an mp_poll wrapper to use ppoll instead which takes a timespec
directly with nanosecond precision. On systems without ppoll this falls
back to old poll behavior. On wayland, we don't actually use this
because ppoll completely messes up the event loop for some unknown
reason.
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Originally, this was added as purely a shim for macOS. However since we
want to do high resolution polling which is not neccesarily available on
all platforms, making this a generic wrapper for poll functions is
useful so rename it.
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The timestamps when making a log file is actually dependent on
MP_START_TIME. This is a 10 microsecond offset that was added to the
timer as an offset. With the nanosecond change, this unit needs to be
converted as well so the offset is the same as before. After doing that,
we need to change the various mp_time_us calls in msg to mp_time_ns and
do the right conversion. This fixes the logs timestamps (i.e. so they
aren't negative anymore).
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Just keep it directly as mp_time for internal implementation.
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Those changes will alow to change vsync base to more precise time base.
In general there is no reason to truncate values returned by system.
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This is not a proper way to do unit tests or whatever that was.
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We've got an ungodly amount of OPT_REPLACED and OPT_REMOVED sitting
around in the code. This is harmless, but the vast majority of these are
ancient. 26f4f18c0629998a9b91e94722d166866d8b80a3 is the last commit
that touched the majority of these and of course that only changed how
options were declared so all of this stuff was deprecated even before
that. No use in keeping these, so just delete them all. As an aside,
there was actually a cocoa_opts but it had only a single option which
was replaced by something else and empty otherwise. So that entire thing
was just simply removed. OPT_REPLACED/OPT_REMOVED declarations that were
added in 0.35 or later were kept as is.
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mpv saves cache by default nowadays, but vo_gpu is pretty spammy and
saves a bunch of files per shader. If someone is using the non-XDG
config directory, this all gets dumped directly into ~/.mpv which isn't
so nice. Save it to a sub directory called "cache" instead (or
alternatively submit to your XDG overlords). For unfortunate reasons,
macOS uses XDG_CONFIG_HOME and has the same legacy fallback mechanism,
so this applies to it too.
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They are all available on Windows 7 and newer.
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4 years is enough of deprecation period.
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x11 and wayland had a lot of multimedia keys mapped that were missing
on windows.
Now the only ones they map that windows doesn't are `MP_KEY_WWW`,
`MP_KEY_ZOOMIN` and `MP_KEY_ZOOMOUT`, which apparently don't have any
equivalent ones on windows.
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So far all the keypad keys except for `0` and `,` mapped to the same
MP_KEY_* independent of numlock state, even though different key codes
are received.
Now all the alternative functions map to appropriate MP_KEY_* defines,
with missing ones added.
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instead of silently proceeding with a truncated path.
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This only existed as essentially a workaround for meson's behavior and
to maintain compatibility with the waf build. Since waf put everything
in a generated subdirectory, we had to put make a subdirectory called
"generated" in the source for meson so stuff could go to the right
place. Well now we don't need to do that anymore. Move the meson.build
files around so they go in the appropriate place in the subdirectory of
the source tree and change the paths of the headers accordingly. A
couple of important things to note.
1. mpv.com now gets made in build/player/mpv.com (necessary because of
a meson limitation)
2. The macos icon generation path is shortened to
TOOLS/osxbundle/icon.icns.inc.
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%LOCALAPPDATA% is where the local application state belongs.
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To not polute %LOCALAPPDATA%/mpv as it may be used for other things too.
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If we see "C" in one of the language vars we check, don't treat it as a language tag.
Once we've checked everything, if we don't have any languages, but saw "C" anywhere, fall back on "en".
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fixes regression caused by 2e7fcc5a2 where it wouldn't receive terminal
input if the process was foregrounded later on like this:
$ mpv something.mp4 &
$ fg
ref: https://github.com/mpv-player/mpv/issues/11795
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Use ~/Library/Caches/io.mpv for caches instead of ~~home.
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4502522a7aee093c923e79a65e4684ea2634af30 implemented cache directories
but only on linux which meant other OSes continued to save this stuff in
their config directory. Since we turned on cache by default, people are
getting cache files in there which is understandably causing some
confusion. Let's go ahead and implement a separate cache directory for
windows since there seems to be some established conventions for this
already. For people using the portable_path, the cache is saved in a
subdirectory within the portable_path since the idea is for that to be
completely self contained.
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the reason for checking `EBADF|EINVAL` specifically is unknown. but it's
clearly not working as intended since it can cause issues like #11795.
instead of checking for "bad errors" check for known "good errors" where
we might not want to break out. this includes:
* EINTR: which can happen if read() is interrupted by some signal.
* EAGAIN: which happens if a non-blocking fd would block. `tty_in` is
_not_ non-blocking, so EAGAIN should never occur here. but it's added
just in case that changes in the future.
Fixes: https://github.com/mpv-player/mpv/issues/11795
Closes: https://github.com/mpv-player/mpv/pull/11805
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first of all, POLLERR is supposed to be ignored in `.events` and only
returned in `.revents`.
secondly select()'s exceptfds does not have a 1:1 correspondence with
POLLERR. thankfully, the only caller of this function (in terminal-unix)
never set the POLLERR flag so the errorfds were unused anyways.
so go ahead and remove it entirely instead of pretending we can emulate
something that's not possible.
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This adds cache as a possible path for mpv to internally pick
(~/.cache/mpv for non-darwin unix-like systems, the usual config
directory for everyone else). For gpu shader cache and icc cache,
controlling whether or not to write such files is done with the new
--gpu-shader-cache and --icc-cache options respectively. Additionally,
--cache-on-disk no longer requires explicitly setting the --cache-dir
option. The old options, --cache-dir, --gpu-shader-cache-dir, and
--icc-cache-dir simply set an override for the directory to save cache
files. If unset, then the cache is saved in XDG_CACHE_HOME.
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A pain point for some users is the fact that watch_later is stored in
the ~/.config directory when it's really not configuration data. Roughly
2 years ago, XDG_STATE_DIR was added to the XDG Base Directory
Specification[0] and its description, user-specific state data, actually
perfectly matches what watch_later data is for. Let's go ahead and use
this directory as the default for watch_later. This change only affects
non-darwin unix-like systems (i.e. Linux, BSDs, etc.). The directory
doesn't move for anyone else.
Internally, quite a few things change with regards to the path
selection. If the platform in question does not have a statedir concept,
then the path selection will simply return "home" instead (old
behavior). Fixes #9147.
[0]: https://gitlab.freedesktop.org/xdg/xdg-specs/-/commit/4f2884e16db35f2962d9b64312917c81be5cb54b
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macOS really has completely different path conventions that mpv doesn't
take into account and it treats it just like any other old unix-like
system. This means mpv enforces certain conventions on it (like all the
XDG stuff) that doesn't really apply. Since we'd like to use more of
this but at the same time not distrupt mac users even more, let's just
copy and paste the current code to a new file, update the build and call
it a day. This way, the paths of these two platforms can more freely
diverge.
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c78482045444c488bb7948305d583a55d17cd236 introduced a bool option type
as a replacement for the flag type, but didn't actually transition and
remove the flag type because it would have been too much mundane work.
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Most sources don't need config.h.
The inclusion only leads to lots of unneeded recompilation if the
configuration is changed.
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SAVE/RESTORE were a bit misleading.
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Fixes #10595
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Add xoshiro as a PRNG implementation instead of relying
on srand() and rand() from the C standard library. This,
in particular, lets us avoid platform-defined behavior with
respect to threading.
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Signed-off-by: Aman Karmani <aman@tmm1.net>
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During execve() ignored and blocked signals carry over to the child
process, though apparently for SIGCHLD (which the bug report was about)
this is implementation-defined.
fixes #9613
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Not all deprecated symbols were removed. Only three events were removed for now
since these are not used internally.
This bumps the library version to 2.0.
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Adds support for the meson build system as well as a bit of
documentation. Compatibility with the existing waf build is
maintained.
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It was pointed out on IRC that the name is misleading, since the actual
semantics of the macro is to assert first.
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This seems to work on gcc, clang and mingw as-is, but I made it
conditional on __GNUC__ just in case, even though I can't figure out
which compilers we care about that don't export this define.
Also replace all instances of assert(0) in the code by MP_UNREACHABLE(),
which is a strict improvement.
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Before this commit, timeBeginPeriod(1) was set once when mpv starts,
and the timers remained hi-res till mpv exits.
Now we do the same as before on Windows version < 10.
On Windows 10+ we now use timeBeginPeriod if needed, per timeout.
To force a mode regardless of Windows version, set env MPV_HRT:
- "always": the old behavior - hires timers as long as mpv runs.
- "perwait": sets 1ms timer resolution if timeout <= 50ms.
- "never": don't use timeBeginPeriod at all.
It was observed that on Windows 10 we lose about 0.5ms accuracy of
timeouts with "perwait" mode (acceptable), but otherwise it works
well for continuous timeouts (one after the other) and random ones.
On Windows 7 with "perwait": continous timeouts are accurate, but
random timeouts (after some time without timeouts) have bad
accuracy - roughly 16ms resolution instead of the requested 1ms.
Windows 8 was not tested, so to err on the side of caution, we keep
the legacy behavior "always" by default.
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If an unknown ESC sequence is detected where an ASCII char <X> follows
the ESC, mpv interprets it as ALT+<X>, which is the traditional
terminal encoding of ALT+letter.
However, if <X> is '[' then it's a CSI sequence which continues after
the '[', and has its own termination rules (can be many chars).
Previously, mpv interpreted unknown CSI sequences as (incorrect) ALT+[
followed by (incorrect) "keys" from the rest of the sequence.
In this commit, if a unknown CSI sequence is detected, mpv ignores
exactly the complete sequence.
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When using "stty susp ''" to disable sending the TSTP signal with ^Z,
mpv didn't recognize ^Z correctly in the terminal:
[input] No key binding found for key 'Ctrl+2'.
Because ASCII 26 (^Z) and above were incorrectly considered ^<NUMBER>.
This commit moves the cutoff between letters/numbers from 25 to 26 so
that ^Z is now detected correctly as ^<LETTER>.
Additionally, it rephrases the ^<NUMBER> formula for clarity.
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the slider on the touch bar was always updated when any of the related
properties changed their value. this is partially dependent on the
refresh rate of the video, in the case of time-pos. too many updates to
touch bar impact the render performance.
to prevent this we only update the slider when necessary, when the touch
bar or the touch bar item is visible. the touch bar items only need a
granularity of seconds without any decimals, but the time-pos property
provides a granularity with decimals. we floor those values and only
update the touch bar items when we have at least a 1 second difference.
we also check for the visibility of the touch bar and its items.
Fixes #8477
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the NSSliderTouchBarItem seem to be broken in a way it can't be fixed.
it has constraints set by default that can't be removed and lead to
warnings and render performance regressions.
instead of using the preconfigured NSSliderTouchBarItem we use a custom
touch bar item (NSCustomTouchBarItem) with a slider, which essential are
the same. this way we can configure our constraints ourselves, which
aren't needed in the first place.
Fixes: #7047
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initialising UnsafeMutableRawPointer the way we did won't free those
pointers and we get dangling pointers. explicitly define a scope those
pointers are alive and auto freed.
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this drops support for swift <4.1 and with this support for xcode <=9.2.
this was the last setup that is officially working on macOS 10.12.
our old legacy build macOS 10.12 + xcode 9.2 is replaced by macOS 10.13
+ xcode 9.4.1 with swift 4.1. the macOS 10.13 + xcode 10.1 VM is
replaced by the latest macOS 10.14 + xcode 11.3.1 VM. this is the oldest
version officially supported by Apple.
this is in preparations for the following commit.
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the pointer used to initialise the respective structs is only guaranteed
to be alive within this constructor. the struct itself is used later and
the data it points to, is not guaranteed to be the same.
to fix this we define a scope that pointer is definitely valid and use
it within this scope. a helper function was added to get the pointers
for several data at once. otherwise we would need to nest
withUnsafeMutableBytes several times, which would make it hard to read.
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currently we use the whole screen rectangle to calculate the window
geometry. this doesn't take the menu bar or the Dock into account.
by default use the visible screen rectangle instead. this is also a
change in behaviour, since the window can't be placed outside of this
rectangle anymore. also add an option to change to the old behaviour,
because it can still be useful in certain cases, like placing the window
directly underneath the menu bar when used a desktop background.
Fixes #8272
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When mpv is in the background because it was started with
`mpv foo.mp3 &`, or the user did ctrl+z bg, and is then brought to the
foreground with fg, it buffers input until you press enter. This makes
it accept input almost immediately. Having a short interval isn't
important, since input is buffered until the next loop iteration.
Closes #8120.
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Apparently mpv supports loading config files from the same directory as
the mpv.exe. This is a fallback of some sort. It used the old_home
mechanism.
I want to add a warning if old_home exists, but that would always show
the warning on win32. Obviously we don't want that.
Add a separate exe_dir entry to deal with that.
Untested, but probably works.
Mistakenly reverted as part of the default configuration directory
location switch-back in aa18a8e1cde663caeabd93af7d57a745c1a76af6.
Separation of the mpv executable directory from old_path is a
good change now that we warn about the old_config directory also
existing.
Fixes #8232
Fixes #8244
Fixes #8262
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This reverts commit 269f0e743e5634691f0c9d5b1b8a4bb68eedbbd0.
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This reverts commit c3694f0acb7f71daac7606fafbadcb7b500ca35e.
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In the recent terminal commit, I "compressed" the read() error handling,
and messed it up. The return value could be -1 for other non-fatal
errors (such as EIO when trying to read while backgrounded), which
resulted in buf.len getting messed up.
Fixes: 602384348e718c77
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useful to hide the app icon in the Dock if necessary.
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Due to Unix being legacy garbage, it's not possible to safely detect the
ESC key on terminal. The key sequences are ambiguous. The code for the
ESC key also starts the sequences for other special keys.
Until now, you needed to hit ESC twice for it to be recognized.
Attempt to handle this better by using a timeout to detect the key. If
ESC is in the input buffer, but nothing else arrived after a timeout,
assume it's the ESC key. I think this is the method vim uses. Currently,
the timeout is set at 100ms. This is hardcoded and cannot be changed.
It's possible that this causes problems on slow ssh connections or so.
I'm not sure what exactly happens if you manage to get ESC + another
normal key into the input buffer. If it's a known sequence, it will be
matched and interpreted as such. If not, it'll probably be discarded.
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Hysterically stupid inconsistent legacy garbage from the 70ies or maybe
even 60ies. What the fuck. I fucking hate computers so much.
Fixes: #8072
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remove the libmpv observer for the macOS specific options and use a
config cache + change callback for runtime changes. this is also a
preparation for new backends and generalises even more, since libmpv
functions can't and shouldn't be used in usual vo backends. for feature
parity the config cache is used.
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move all backend independent code parts in their own folder and files,
to simplify adding new backends. the goal is to only extend one class
and add the backend dependent parts there. usually only the (un)init,
config and related parts need to be implemented per backend. furthermore
all needed windowing and related events are propagated and can be
overwritten. the other backend dependent part is usually the surface for
rendering, for example the opengl oder metal layer.
in the best case a new backend can be added with only a few hundred
lines.
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lua/js utils.get_env_list() uses `environ' which was ANSI, thus
it broke any unicode names/values.
mpv already has an internal utf8_environ for win32, but it's used
only at the getenv(..) wrapper and not exposed in itself, and also it
has lazy initialization - on first getenv() call.
Now `environ' maps to a function which ensures initialization while
keeping it an l-value (like posix expects).
The cost of this fuglyness is that files should include osdep/io.h
(which now declares environ as extern) rather than declaring it
themselves, or else the build will break on mingw.
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Make it possible to feed a string to stdin of a subprocess. Out of
laziness, it can't be an arbitrary byte string. (Would require adding an
option type that takes in a Lua byte string.)
Do not set stdin of a subprocess to fd 0 (i.e. mpv's stdin) anymore,
because it makes things more consistent. Enabling stdin didn't make too
much sense in the first place, so this behavior change seems
justifiable.
win32 support missing.
Fixes: #8003
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This sets the activeCodePage property in the manifest, which forces the
ANSI code page to be UTF-8 in Windows 10 1903 and up. It shouldn't make
a difference for mpv itself, since mpv already uses the wide-char APIs
for most functions, however some of mpv's dependencies, such as Lua,
rely on the ANSI codepage. Hence this change enables support for Unicode
file names in Lua's I/O library.
Thanks @avih for finding this property.
See:
https://docs.microsoft.com/en-us/windows/uwp/design/globalizing/use-utf8-code-page
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This fixes the "run" and "subprocess" commands on Windows, including
youtube-dl support.
Unix-like FD inheritance is emulated on Windows by using an undocumented
data structure[1] that gets passed to the newly created process in
STARTUPINFO.lpReserved2. It consists of two sparse arrays listing the
HANDLE and internal CRT flags corresponding to each FD. This structure
is used and understood primarily by MSVCRT, but there are other runtimes
and frameworks that can write it, like libuv.
The code for creating asynchronous "anonymous" pipes in Windows has been
enhanced and moved into windows_utils.c. This is mainly an artifact of
an unfinished future change to support anonymous IPC clients in Windows.
Right now, it's still only used in subprocess-win.c
[1]: https://www.catch22.net/tuts/undocumented-createprocess
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Add env and detach arguments. This means the command.c code must use the
"new" mp_subprocess2(). So also take this as an opportunity to clean up.
win32 support gets broken by it, because it never made the switch to the
newer function.
The new detach parameter makes the "run" command fully redundant, but I
guess we'll keep it for simplicity. But change its implementation to use
mp_subprocess2() (couldn't do this earlier, because win32).
Privately, I'm going to use the "env" argument to add a key binding that
starts a shell with a FILE environment variable set to the currently
playing file, so this is very useful to me.
Note: breaks windows, so for example youtube-dl on windows will not work
anymore. mp_subprocess2() has to be implemented. The old functions are
gone, and subprocess-win.c is not built anymore. It will probably work
on Cygwin.
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Apparently mpv supports loading config files from the same directory as
the mpv.exe. This is a fallback of some sort. It used the old_home
mechanism.
I want to add a warning if old_home exists, but that would always show
the warning on win32. Obviously we don't want that.
Add a separate exe_dir entry to deal with that.
Untested, but probably works.
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XDG is stupid, so change back to the standard behavior. Unfortunately,
most users will now have the XDG one, so we will still need to load
this. (This is exactly the same problem as when XDG support was
introduced, just the other way around).
This should not affect any normal users. Hopefully I tested this well
enough; my intention is not to torment miserable XDG fans; they can keep
using their config dir if they want it.
This changes behavior in two cases:
- new users (now creates ~/.mpv/ instead of ~/.config/mpv/)
- users which have both directories
The latter case will behave subtly or obviously different, not sure.
Just fix your shit.
Extend the manpage with all the messy details, as far as I could reverse
engineer them from the code.
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Force them into a more consistent naming schema.
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This should make --term-title work in Windows 8.1 and below.
OSC sequences are defined in ECMA-48. The 'Change Window Title' command,
as far as I can tell, is a de-facto standard defined by xterm[1]. In
either case, this code is probably still not standards-compliant.
This also changes mp_write_console_ansi to convert to UTF-16 before
parsing control sequences, because that made it easier to pass the OSC
param to SetConsoleTitleW. I think it's also more correct to do it this
way, even though it doesn't really matter much for our limited terminal
parsing. As a side-effect of this, mp_write_console_ansi no longer
mutates its argument.
[1]: https://invisible-island.net/xterm/ctlseqs/ctlseqs.html#h3-Operating-System-Commands
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It doesn't exist on bionic (Android) and accurately emulating
execvpe's behaviour isn't all that important.
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See previous commit. Farewell, useless shitty POSIX function.
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This code runs posix_spawnp() within a fork() in some cases, in order to
"disown" processes which are meant as being started detached. But
posix_spawnp() is not marked as async-signal-safe, so what we do is not
allowed. It could for example cause deadlocks, depending on
implementation and luck at runtime. Turns out posix_spawnp() is useless
crap.
Replace it with "classic" fork() to ensure correctness.
We could probably use another mechanism to start a process "disowned"
than doing a double-fork(). The only problem with "disowning" a process
is calling setsid() (which posix_spawnp() didn't support, but maybe will
in newer revisions), and removing as as parent from the child process
(the double-fork() will make PID 1 the parent). But there is no good way
to either remove us as parent, or to "reap" the PID in a way that is
safe and less of a mess than the current code. This is because
POSIX/UNIX is a miserable heap of shit. (Less shit than "alternatives"
like win32, no doubt.)
Because POSIX/UNIX is a miserable heap of shit, execvp() is also not
specified as async-signal-safe. It's funny how you can run a full
fledged HTTP server in an async-signal-safe context, but not start a
shitty damn process. Unix is really, really, really extremely bad at
this process management stuff. So we reimplement execvp() in an
async-signal-safe way.
The new code assumes that CLOEXEC is a thing. Since POSIX/UNIX is such a
heap of shit, O_CLOEXEC and FD_CLOEXEC were (probably) added at
different times, but both must be present. io.h defines them to 0 if
they don't exist, and in this case the code will error out at runtime.
Surely we could do without CLOEXEC via fallback, but I'll do that only
if at least 1 bug is reported wrt. this issue.
The idea how to report exec() failure or success is from musl. The way
as_execvpe() is also inspired by musl (for example, the list of error
codes that should make it fail is the same as in musl's code).
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This fixes two issues with invalid value after 38/48:
- It was not detected correctly and ended up skipping 4 instead of 0.
- The intent was to skip 0, but it's better to skip the rest.
Behavior with valid 2/5 after 38/48 was correct and is unaffected.
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The narrower-by-1 width is not required with a native VT console
because the wrapping behavior is the same as on *nix on such case.
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We want basemode unmodified so that we can use it if setting VT mode
fails.
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This enables native and more complete escape-sequence handling instead
of our emulation. E.g. it supports 256/true colors, and more.
This should get enabled automatically on Windows 10 build 16257
(August 2017) or later.
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Previously an SGR sequence was emulated correctly only if:
- It had exactly 1 or 2 numeric values (not 0).
- Only reset, bold, and foreground colors were supported.
- 256/true colors were not skipped correctly with their sub-values.
Now it supports the same as before, plus:
- 0-16 (inclusive) numeric values, e.g. \e[m now resets correctly.
- Supports also codes for background color, reverse, underline* .
- Supports also codes for default intensity/fg/bg/reverse/underline.
- 256/true colors are recognized and skipped gracefully.
* Reverse/underline seem to work only on windows 10.
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On FreeBSD non-POSIX threading functions are in a separate header.
DragonFly and OpenBSD adopted FreeBSD header and extensions.
../test.c:3:3: error: implicit declaration of function 'pthread_set_name_np' is invalid in C99 [-Werror,-Wimplicit-function-declaration]
{ pthread_set_name_np(pthread_self(), "ducks"); return 0; }
^
../osdep/threads.c:47:5: error: implicit declaration of function 'pthread_set_name_np' is invalid in C99 [-Werror,-Wimplicit-function-declaration]
pthread_set_name_np(pthread_self(), tname);
^
Signed-off-by: Jan Beich <jbeich@FreeBSD.org>
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zsh often sets DECCKM (i.e. Cursor Key Mode) meaning the arrow keys
send `SS3 A/B/C/D` instead of `CSI A/B/C/D`.
Add `key_entry` definitions for this alongside the existing DECCKM Reset
definitions.
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mpv uses it now. Doesn't need to do anything.
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Because pthread failures are virtually undebuggable (which sure is
pretty strange, given all these heavy instrumentation tools these days).
Of course it affects only files which include osdep/threads.h.
I'm departing from the usual way to add symbols with config.h and using
"#if", and defining it on the compiler command line + "#ifdef" because I
don't want to include config.h from a header (which would be necessary
in this case) to keep things slightly cleaner. Maybe this is misguided,
but still.
This would have been easier if mpv defined its own wrappers for all
thread functions. But we don't (which to be honest is probably better
than e.g. going crazy like VLC and essentially reimplementing
everything). This seems to be a good compromise. Since it's off by
default and basically a developer tool, the minor undefined behavior
(redefining reserved symbols) isn't much of an issue.
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Change all OPT_* macros such that they don't define the entire m_option
initializer, and instead expand only to a part of it, which sets certain
fields. This requires changing almost every option declaration, because
they all use these macros. A declaration now always starts with
{"name", ...
followed by designated initializers only (possibly wrapped in macros).
The OPT_* macros now initialize the .offset and .type fields only,
sometimes also .priv and others.
I think this change makes the option macros less tricky. The old code
had to stuff everything into macro arguments (and attempted to allow
setting arbitrary fields by letting the user pass designated
initializers in the vararg parts). Some of this was made messy due to
C99 and C11 not allowing 0-sized varargs with ',' removal. It's also
possible that this change is pointless, other than cosmetic preferences.
Not too happy about some things. For example, the OPT_CHOICE()
indentation I applied looks a bit ugly.
Much of this change was done with regex search&replace, but some places
required manual editing. In particular, code in "obscure" areas (which I
didn't include in compilation) might be broken now.
In wayland_common.c the author of some option declarations confused the
flags parameter with the default value (though the default value was
also properly set below). I fixed this with this change.
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The option code is very old and was added to MPlayer in the early 2000s,
when C99 was still new. MPlayer did not use the "bool" type anywhere,l
and the logical option equivalent to bool, the "flag" option type, used
int, with the convention that only the values 0 and 1 are allowed.
mpv may have hammered many, many additional tentacles to the option
code, but some of the basics never changed, and m_option_type_flag still
uses int. This seems a bit weird, since mpv uses bool for booleans. So
finally introduce an m_option_type_bool. To avoid duplicating too much
code, change the flag code to bool, and "reimplement" m_option_type_flag
on top of m_option_type_bool.
As a "demonstration", change the --fullscreen option to this new type.
Ideally, all options would be changed too bool, and m_option_type_flag
would be removed. But that is a lot of monotonous thankless work, so I'm
not doing it, and making it a painful years long transition.
At the same time, I'm introducing a new concept for option declarations.
Instead of OPT_BOOL(), which define the full m_option struct contents,
there's OPTF_BOOL(), which only takes the option field name itself. The
name is provided via a normal struct field initializer. Other fields
(such as flags) can be provided via designated initializers.
The advantage of this is that we don't need tons of nested vararg
macros. We also don't need to deal with 0-sized varargs being a pain
(and in fact they are not a thing in standard C99 and probably C11).
There is no need to provide a mandatory flags argument either, which is
the reason why so many OPT_ macros are used with a "0" argument. (The
flag argument seems to confuse other developers; they either don't
immediately recognize what it is, and sometimes it's supposed to be the
option's default value.)
Not having to mess with the flag argument in such option macros is also
a reason for the removal of M_OPT_RANGE etc., for the better or worse.
The only place that special-cased the _flag option type was in
command.c; change it to use something effectively very similar that
automatically includes the new _bool option type. Everything else should
be transparent to the change. The fullscreen option change should be
transparent too, as C99 bool is basically an integer type that is
clamped to 0/1 (except in Swift, Swift sucks).
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Apparently I want to use this in a later commit. Untested, because this
is a pre-C11 fallback, and I only test with real <stdatomic.h>.
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injecting the Apple Main Thread Checker via
DYLD_INSERT_LIBRARIES=libMainThreadChecker.dylib identified several
problems that needed fixing.
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this basically moves the remote command center to our mac events instead
of keeping it our Application, which is only available when started from
mpv itself. also make it independent of the NSApplication.
this also prevents a runtime crash
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This is just a more convenient way to start IPC client scripts per mpv
instance.
Does not work on Windows, although it could if the subprocess and IPC
parts are implemented (and I guess .exe/.bat suffixes are required).
Also untested whether it builds on Windows. A lot of other things are
untested too, so don't complain.
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The previous method for this sucked: for every launched detached
process, it started a thread, which then would leak if the launched
process didn't end before the player uninitialized. This was very racy
(although I bet the race condition wouldn't trigger in a 100 years), and
wasteful (threads aren't a cheap resource).
Implement it for POSIX directly. posix_spawn() has no direct support for
this, so we need to do it ourselves with fork(). We could probably do it
without fork(), and attempt to collect the PID in another thread. But
then we'd either have a waiting thread again, or we'd need to do an
unsafe waitpid(-1, ...) call. (POSIX process management sucks so badly,
how did they even manage this. Hopefully I'm just missing something, but
I'm not.) So now we depend on both posix_spawn() _and_ fork(), isn't it
fun?
Also call setsid(), to essentially detach the child process from the
terminal. (Otherwise it can receive various signals from the terminal,
which is probably not what you want.) posix_spawn() adds
POSIX_SPAWN_SETSID in newer POSIX releases, but we don't want to rely on
this yet.
The posix_spawnp() call is duplicated, but this is better than somehow
trying to unify the code paths.
Only somewhat tested, so enjoy the bugs.
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Introduce mp_subprocess() and related definitions. This is a bit more
flexible than the old stuff. This may or may not be used for a more
complicated feature that involves starting processes, and which would
require more control.
Only port subprocess-posix.c to this API. The player still uses the
"old" API, so for win32 and dummy implementations, the new API is simply
not available, while for POSIX, the old APIs are emulated on top of the
new one. I'm hoping the win32 code can be ported as well, so the ifdefs
in subprocess.c can be dropped, and the player can (if convenient or
needed) use the new API.
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this creates a default log for the last mpv run when started from the
bundle. that way one can get a log of what happened even after an issue
occurred. also add a menu entry under Help to show the current log, but
only when the bundle is used.
Fixes #7396
Fixes #2547
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this was kinda useless anyway since the bundle was started with
terminal=no and no logging was done anyway.
Fixes #1590
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this deprecates the old cocoa backend only option and moves it to the
general macos ones. add support for the new option in the cocoa-cb
layer creation and use the new option in the olde cocoa backend.
Fixes #7272
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some system logic for the global media key events depends on the right
playback state. set the state properly to prevent more breakages in the
future.
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Fixes #7365
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when swift is disabled some headers are not included. one of them is the
options/options.h header that is needed for the vo_sub_opts struct. we
include it to fix the build without swift.
the second problem is the build time check for the macOS 10.12.2
features or more specific the Media Player support. since it is a swift
feature we can not use it when swift is disabled. add a separate
Media Player check that also depends on swift and use that new
preprocessor variable as a build time check instead.
Fixes #7282
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the old event tap has several problems, like no proper priority support
or having to set accessibility permissions for mpv or the terminal.
it is now replaced by the new MediaPlayer which has proper priority
support and isn't as greedy as previously. this only includes Media Key
support and not any of the other features included in the MediaPlayer
framework, like proper Now Playing data (only set dummy data for now).
this is only available on macOS 10.12.2 and higher.
also removes some unnecessary redefines.
Fixes #6389
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the Apple Remote has long been deprecated and abandoned by Apple.
current macs don't come with support for it anymore. support might be
re-added with the next commit.
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using the MPContext as ta parent was a bad idea and shouldn't be done in
any circumstances there because it only supposed to be for internal
usage. this had the undesired effect that the options group was freed
but still used since the MPContext is freed afterwards.
instead manually free options group.
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this updates and add the maximized, minimized, keepaspect and ontop
options to use the new options handling
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this removes the direct access of the mp_vo_opts stuct via the vo struct
and replaces it with the m_config_cache usage. this updates the
fullscreen and window-minimized property via m_config_cache_write_opt
instead of the old mechanism via VOCTRL and event flagging. also use the
new VOCTRL_VO_OPTS_CHANGED event for fullscreen and border changes.
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I often watch sporting events. On many occasions I get files with the
same filename for each session. For example, for F1 I might have the
following directory structure:
F1/
FP1.mkv
FP2.mkv
FP3.mkv
Qualification.mkv
Race.mkv
Since usually one simply watches one race after the other, I usually
just rsync the new event's files over the old ones, so, for example,
Race.mkv will be replaced from the file for the last event with the file
from the new event.
One problem with this is that I like to use --resume-playback for other
kinds of media, so I have it on by default. That works great for, say, a
movie, but doesn't work so well with this scheme, because you can
trivially forget to pass --no-resume-playback on the command line and
end up 2 hours in, watching spoilers as the race results scroll down the
screen :-)
This patch adds a new option, --resume-playback-check-mtime, which
validates that the file's mtime hasn't changed since the watch_later
configuration was saved. It does this by setting the watch_later
configuration to have the same mtime as the file after it is saved.
Switching back and forth between checking mtime and not checking mtime
works fine, as we only choose whether to compare based on it, but we
update the watch_later configuration mtime regardless of its value.
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all the get_property_* usages were removed because in some circumstances
they can lead to deadlocks. they were replaced by accessing the vo and
mp_vo_opts structs directly, like on other vos.
additionally the mpv helper was split into a mpv and libmpv helper, to
differentiate between private and public APIs and for future changes
like a macOS vulkan context for vo=gpu.
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this will request a 16bit half-float framebuffer instead if a 8bit
integer framebuffer.
Fixes #3613
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Using LC_ALL_MASK is unnecessary and unreliable on some systems.
Signed-off-by: James Hilliard <james.hilliard1@gmail.com>
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Unused now. The old stream cache used it, but it was removed.
On a side note, the demuxer cache uses mp_mkostemps(). It looks like our
Windows open() emulation handles this correctly by using CREATE_NEW, so
no functionality gets lost by the "new" approach. On the other hand, the
demuxer cache does not set FILE_FLAG_DELETE_ON_CLOSE, but instead tries
to delete the file after opening (POSIX style), which probably won't
work on Windows. But I'm not sure how to make it use the DELETE_ON_CLOSE
flag, so whatever.
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If this is used, the runtime expects that wmain() instead of main() is
defined. This caused me severe problems in a certain now irrelevant
case. I think it's a good idea to avoid this special case.
We can just use main() and call GetCommandLineW() instead. This function
returns a single string, so use CommandLineToArgvW() to split it, and
hope it has the same semantics. Should this ever return NULL, hope that
it leaves argc at 0.
Untested, I think.
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Supposed to follow the standard function.
The standard function is not standard, but a GNU extension. Adding some
ifdef mess is pointless too - it has no advantages other than having a
mess, and not spotting implementation bugs in the emulation due to
running it only on "obscure" platforms (like Windows, so most computers
actually, except the developer's platform).
There is mkstemp(), which at least is in POSIX 2008. But it's 100%
useless, except in some obscure cases: it doesn't set O_CLOEXEC, nor can
you pass it to it. Without O_CLOEXEC, we'd leak the temporary file to
all child processes. (The fact that the file, which is expected to reach
double or tripple digit GB sizes, will be deleted only once all
processes unreference the FD, makes this sort of a big deal. You could
ftruncate() it, but that doesn't fix all the other problems.)
Why did POSIX standardize mkstemp() and O_CLOEXEC apparently at the same
time, but provided no way to pass O_CLOEXEC to mkstemp()? With the
introduction of O_CLOEXEC, they acknowledged that there's a need to
atomically set the FD_CLOEXEC flag when creating file descriptors.
(FD_CLOEXEC was standard before that, but setting it with fcntl() is
racy.) You're much more likely to need a temp file that is CLOEXEC
rather than the opposite, and even if they were somehow opposed to
CLOEXEC by default (such as for compat. reasons), surely POSIX could
have standardized mkostemp() too or instead.
And then there's the fact that this whole O_CLOEXEC mess is stupid.
Surely there would have been a better way to handle this, instead of
requiring adding O_CLOEXEC to almost ALL instances of open() in all code
that has been written ever. The justification for this is that the
historic default was wrong, and you can't change it (e.g. this won't
work: changing the behavior of exec() and not inherit the FD to the
child process, unless a hypothetical O_KEEP_EXEC flag is set).
But on the other hand, surely you could have introduced an exec()
variant which does close all FDs, except a whitelist of FDs passed to
it. Let's call it execve2(). In fact, I'm going to argue that exec()
call sites are the most aware of whether (and which) FDs to inherit.
Some programs even tried to explicitly iterate over all opened FDs and
explicitly close "unwanted" FDs (which of course was problematic for
other reasons), and such an execve2() call would have been the ideal
solution.
Maybe this proposed solution would have had problems too. But surely
revisiting and reviewing every exec*() call would have been simpler than
reviewing every open() call. And more importantly, having to extend
every damn library function that either calls open() or creates FDs in
some other way, like mkstemp().
What argument are there going to be against this? That there will be
library code that can't keep working correctly with processes that use
the "old" exec? Well, what about all my legacy library code that uses
open() incorrectly, and that will break no matter what?
Well, I'm not going to claim that I can come up with better solutions
than POSIX (generally or in this case), but this situation is ABSOLUTELY
ATROCIOUS. It makes win32 programming look attractive compared to POSIX,
that standard pandering to dead people from the past. (Note: not trying
to insult dead people.)
I'm not sure what POSIX is even doing. Anything useful? Doesn't look
like it to me. Are they paid? Why? They didn't even fix the locale mess,
nor do they intend to. I bet they're proud of discussing compatibility
to 70ies code day in and day out iwtohut ever producing anything useful.
What a load of crap. They seriously got to do better than this.
Oh, and my wrapper is probably buggy. Fortunately that doesn't matter.
Also I'm dumping this into io.h. Originally, io.h was just supposed to
replace broken implementation of standard functions by MinGW (and then
by Android), but whatever, just give a dumping ground for shit code.
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this migrates our current swift code to version 5 and 4. building is
support from 10.12.6 and xcode 9.1 onwards.
dynamic linking is the new default, since Apple removed static libs
from their new toolchains and it's the recommended way.
additionally the found macOS SDK version is printed since it's an
important information for finding possible errors now.
Fixes #6470
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Fixes #6621
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the force unwrapping of optionals caused many unpredictable segfaults
instead of gracefully exiting or falling back. besides that, it is bad
practice and the code is a lot more stable now.
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half of the materials we used were deprecated with macOS 10.14, broken
and not supported by run time changes of the macOS theme. furthermore
our styling names were completely inconsistent with the actually look
since macOS 10.14, eg ultradark got a lot brighter and couldn't be
considered ultradark anymore.
i decided to drop the old option --macos-title-bar-style and rework
the whole mechanism to allow more freedom. now materials and appearance
can be set separately. even if apple changes the look or semantics in
the future the new options can be easily adapted.
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this could lead to a crash on deinit when flush
was called while the opengl state was cleaned up.
Fixes #6323
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new events were added but not fetched by the vo, because we didn't
signal the vo that new events were available.
actually wakeup the vo when new events are available.
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Manual changes done:
* Merged the interface-changes under the already master'd changes.
* Moved the hwdec-related option changes to video/decode/vd_lavc.c.
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preparations for the following commit.
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fixes build on older systems
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it's more like an input speed rather than a cache speed, but who cares.
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wm4-commits--merge-edition
This bumps libmpv version to 1.103
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Avoids 100% CPU usage due to terminal code retrying read(). Seems like
this was "forgotten" (or there was somehow the assumption poll() would
not signal POLLIN anymore).
Fixes #5842.
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It's also dumb.
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It seems a bit inappropriate to have dumped this into stream.c, even if
it's roughly speaking its main user. At least it made its way somewhat
unfortunately to other components not related to the stream or demuxer
layer at all.
I'm too greedy to give this weird helper its own file, so dump it into
thread_tools.c.
Probably a somewhat pointless change.
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this adds support for GPU rendered screenshots, DR (theoretically) and
possible other advanced functions in the future that need to be executed
from the rendering thread.
additionally frames that would be off screen or not be displayed when on
screen are being dropped now.
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This prevents crashes when loading the application icon image.
Suggested-by: Akemi <der.richter@gmx.de>
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without assistive-device permissions the event tap can't be create on
10.14 any more which lead to an assertion.
System Preferences > Security & Privacy > Privacy > Accessibility and
add mpv or your terminal App to the list.
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by default the pixel format creation falls back to software renderer
when everything fails. this is mostly needed for VMs. additionally one
can directly request an sw renderer or exclude it entirely.
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moved the retrieval of the macOS specific options from the backend
initialisation to the initialisation of the CocoaCB class, the earliest
point possible. this way macOS specific options can be used for the
opengl context creation for example.
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Replace dot syntax with accessor syntax so that clang no longer errors
out due to not finding the property servicesMenu on NSApp.
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the pre-allocation was needed because the layer allocated a opengl
context async itself and we couldn't influence that. so we had to start
the core after the context was actually allocated. furthermore a window,
view and layer hierarchy had to be created so the layer would create
a context.
now, instead of relying on the layer to create a context we do this
manually and re-use that context later when the layer wants to create
one async itself.
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Avoids 100% CPU usage due to terminal code retrying read(). Seems like
this was "forgotten" (or there was somehow the assumption poll() would
not signal POLLIN anymore).
Fixes #5842.
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This makes ICY title changes show up at approximately the correct time,
even if the demuxer buffer is huge. (It'll still be wrong if the stream
byte cache contains a meaningful amount of data.)
It should have the same effect for mid-stream metadata changes in e.g.
OGG (untested).
This is still somewhat fishy, but in parts due to ICY being fishy, and
FFmpeg's metadata change API being somewhat fishy. For example, what
happens if you seek? With FFmpeg AVFMT_EVENT_FLAG_METADATA_UPDATED and
AVSTREAM_EVENT_FLAG_METADATA_UPDATED we hope that FFmpeg will correctly
restore the correct metadata when the first packet is returned.
If you seke with ICY, we're out of luck, and some audio will be
associated with the wrong tag until we get a new title through ICY
metadata update at an essentially random point (it's mostly inherent to
ICY). Then the tags will switch back and forth, and this behavior will
stick with the data stored in the demuxer cache. Fortunately, this can
happen only if the HTTP stream is actually seekable, which it usually is
not for ICY things. Seeking doesn't even make sense with ICY, since you
can't know the exact metadata location. Basically ICY metsdata sucks.
Some complexity is due to a microoptimization: I didn't want additional
atomic accesses for each packet if no timed metadata is used. (It
probably doesn't matter at all.)
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the icc profile data is mutated to an UnsafeMutablePointer and could
possibly changed. therefore the size of it should be accessed before a
possible change.
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this is a backport of line 1039 to 1046 from
https://github.com/iospirit/HIDRemote/commit/33a32ab6136feb8b8220e99ec52c7504c3a82242#diff-8a4d13f0849b3beffa4267954ca28517R1039
Fixes #5721
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commit 2edf00f changed the MPV_EVENT_SHUTDOWN behaviour slightly, such
that it will only be sent once. cocoa-cb relied on it being sent
continuously till all mpv_handles are destroyed. now it manually shuts
down and destroys the mpv_handle after the animation instead of relying
on this removed behaviour.
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when we transitioned to the new libmpv API with commit ae29725 i
reintroduced an old bug that was fixed with 7f714c6 because of a dumb
rebasing error on my part. the branch i based the libmpv changed on was
originally without the fbo fix and on rebasing i forgot to change the
variable to the proper one, basically deactivating the fix.
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a new replacement API was introduced with b037121 and the old one was
deprecated. porting cocoa-cb to the new API.
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it's possible to get a function pointer through a closure after all in
swift. remove the GL dummy function from the c header and do it in the
swift code instead.
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The stdatomic emulation adds "_" to each variable used inside the
macros, to avoid that compilers print -Wshadow warnings for identifiers
that are also used in surrounding code. Do this more consistently,
because new warnings have been showing up.
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the title bar is now within the window bounds instead of outside. same
as QuickTime Player. it supports several standard styles, two dark and
two light ones. additionally we have properly rounded corners now and
the borderless window also has the proper window shadow.
Also make the earliest supported macOS version 10.10.
Fixes #4789, #3944
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in certain circumstances the returned fbo for drawing is 0, but that
fbo is solely used internally by the CAOpenGLLayer for its drawing and
should never be used. in that case we fallback to 1 or the last used fbo
instead if it was not 0.
Fixes #5546
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Usable for uniquely identifying mpv instances from
subprocesses, controlling mpv with AppleScript, ...
Adds a new mp_getpid() wrapper for cross-platform reasons.
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this is meant to replace the old and not properly working vo_gpu/opengl
cocoa backend in the future. the problems are various shortcomings of
Apple's opengl implementation and buggy behaviour in certain
circumstances that couldn't be properly worked around. there are also
certain regressions on newer macOS versions from 10.11 onwards.
- awful opengl performance with a none layer backed context
- huge amount of dropped frames with an early context flush
- flickering of system elements like the dock or volume indicator
- double buffering not properly working with a none layer backed context
- bad performance in fullscreen because of system optimisations
all the problems were caused by using a normal opengl context, that
seems somewhat abandoned by apple, and are fixed by using a layer backed
opengl context instead. problems that couldn't be fixed could be
properly worked around.
this has all features our old backend has sans the wid embedding,
the possibility to disable the automatic GPU switching and taking
screenshots of the window content. the first was deemed unnecessary by
me for now, since i just use the libmpv API that others can use anyway.
second is technically not possible atm because we have to pre-allocate
our opengl context at a time the config isn't read yet, so we can't get
the needed property. third one is a bit tricky because of deadlocking
and it needed to be in sync, hopefully i can work around that in the
future.
this also has at least one additional feature or eye-candy. a properly
working fullscreen animation with the native fs. also since this is a
direct port of the old backend of the parts that could be used, though
with adaptions and improvements, this looks a lot cleaner and easier to
understand.
some credit goes to @pigoz for the initial swift build support which
i could improve upon.
Fixes: #5478, #5393, #5152, #5151, #4615, #4476, #3978, #3746, #3739,
#2392, #2217
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this adds the standard menu bar items Services, Hide Others, Show All
and Close, as suggested by Apple's HIG.
https://developer.apple.com/macos/human-interface-guidelines/menus/menu-bar-menus/#app-menu
- Services are useful to add custom actions and shortcuts via the
System Preferences to mpv
- Close is important since the menu bar can open secondary windows, like
About or the Open dialogue. those couldn't be closed with the standard
system shortcut before. this is now possible.
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NSFileHandlingPanelOKButton is deprecated with macOS 10.13, but the
replacement NSModalResponseOK is not available on 10.8 and earlier.
added a declaration for 10.8 and earlier since i only officially
dropped support for 10.7 and earlier. this is untested.
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Now macosx_menubar.m and mpv.rc (win32) use the same copyright string.
(This is a bit roundabout, because mpv.rc can't use C constants. Also
the C code wants to avoid rebuilding real source files if only version.h
changed, so only version.c includes version.h.)
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By default the CreateProcess changes the mouse cursor to
IDC_APPSTARTING. The new flag added to STARTUPINFOEXW prevents
changing the cursor from default arrow on creating a new process.
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Calling do_deactivate_getch2 before joining the terminal thread could
lead to breakage if the terminal thread got another interation in before
it was signaled to stop.
This also addresses a minor error with the order in which things are
initialized - getch2_poll would previously call tcgetpgrp(tty_in) before
tty_in was initialized, which did not lead to broken behavior, but was
not correct either.
Fixes #5195
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This leverages the new polldev shim which lets us "poll" device files on
macOS with select and use the genuine article on other platforms.
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This implements a poll-compatible interface, backed by select on macOS,
suitable for polling on device files - which are not supported by
macOS's implementation of poll. This is a (long-standing) bug in macOS,
so hopefully we can eventually remove this shim.
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POSIX permits select() to modify the timeout, which can happen on the
Linux implementation. This can reset the timeout, which spins this into
a tight loop. A timeout isn't necessary in the first place, so just use
NULL instead.
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Fixes #4190
This allows you to use terminal input even if you've piped something
into mpv.
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Also guaranteed by POSIX.
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Also should be fully covered by POSIX.
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stdatomic.h defines no atomic_float typedef. We can't just use _Atomic
unconditionally, because we support compilers without C11 atomics. So
just create a custom atomic_float typedef in the wrapper, which uses
_Atomic in the C11 code path.
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This sliences some warnings about unused values and statements with no
effect, but it also fixes a logic error with freelocale(), since
previously it would not work as expected when used in the body of an if
statement without braces.
Uses real functions, because with macros, I don't think there is a way
to silence the "statement with no effect" warnings in the case where the
return value of uselocale() is ignored.
As for replacing the these functions with working implementations, I
don't think this is possible for mpv's use-case, since MSVCRT does not
support UTF-8 locales, or any locale with multibyte characters that are
three or more bytes long. See:
https://docs.microsoft.com/en-us/cpp/c-runtime-library/reference/setlocale-wsetlocale
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we have 5 parameters for the string but only 4 were being used.
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Directory-opening never worked on Windows because MSVCRT's open()
doesn't open directories and its fstat() doesn't recognise directory
handles. These are just MSVCRT restrictions, and the Windows API itself
has no problem with opening directories as file objects, so reimplement
mpv's mp_open and mp_stat to use the Windows API directly. This should
fix directory playback.
This also populates the st_dev and st_ino fields of struct stat, so
filesystem loop checking in demux_playlist.c should now work on Windows.
Fixes #4711
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also add another path for homebrew.
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with the previous commit we removed the ability of loading the standard
shell environment. this exact behaviour can only be re-added by either
invoking the standard shell in a background process and reading it's
environment vars or by manually reading all the various shell configs.
both ways are kinda dirty and the former was already rejected before.
for now we will just add some commonly used paths, when started from the
bundle, so it can find the binaries used by mpv again. for example the
youtube-dl one for our youtube-dl hook.
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Apple slightly changed the App bundle mechanism which broke wrapper
scripts that invoke the actual binary. it caused the bundle to always
open a new instance of mpv instead of reusing the currently running one.
just removing the wrapper script would lead to several regressions, so
it was replaced with a symlink to the bundle binary. detection if mpv
was started from the bundle was replaced by comparing the execution name
of the binary, eg the name of the symlink "mpv-bundle". additionally,
because we load a standard config from the Resources folder of the
bundle again, we prevent that config from being loaded if mpv wasn't
started via the bundle. the psn argument has to be removed manually
again.
the ability of loading your standard shell environment has been removed
with the wrapper. a substitution will be added with another commit. as a
side effect this fixes an issues when zsh was used with common NodeJS
configuration scripts.
Fixes #4926 #4866
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Signed-off-by: wm4 <wm4@nowhere>
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This fixes >2GiB files with at least API level 21.
See: https://android.googlesource.com/platform/bionic/+/master/docs/32-bit-abi.md
for the gritty details.
* Based on libavformat's things, except we do not care about API
versions or NDKs without unistd.h, which contains all sorts of
things that we utilize.
* Redefines lseek to always point to the 64bit version.
* Redefines fseeko to always point towards an inlined static
implementation that utilizes the 64bit version of lseek underneath.
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other Apps do the same as mpv and tap into the global event chain.
events that are handled are not being propagated down the event chain.
that can lead to mpv not getting any media key events anymore when they
are held back by other Apps. we will just move mpv back to the top of
the event list when mpv is refocused and is not at the top of the list
any more.
Fixes #4834
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98f5579 added a safeguard for the deactivation of the automatic tab bar
but it still needs a compile time guard. add a forward declaration for
the setAllowsAutomaticWindowTabbing method of NSWindow.
Fixes #4783
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As pointed out by uau on IRC, the pointer to info is still used outside
of the lock. An extremely small race condition window, but still a race
condition.
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The struct m_thread_info pointer is part of an array, that will be
reallocated if another thread is created while the run_thread is just
being called. In previous versions of this code, the pointer was stable
(as long as the thread existed), so this was overlooked.
Fixes #4770. I'm not sure why this triggers it so reliably, while it
remained undetected otherwise.
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it's unused and added automatically. we need to guard the deactivation
since it's a 10.12+ feature.
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silence build warnings, clean up code style and remove unused code.
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make the menu bar look more like a standard macOS menu bar, with all the
standard menu items like About, Help, Open, etc.
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This currently is only limited to Android. Its stdlib contains the
things that mpv's POSIX check checks for, but unfortunately not
glob().
This fixes Android compilation broken in 70a70b9da .
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This was attempted before in fc9695e63b5b, but it was reverted in
1b7ce759b1f4 because it caused conflicts with other software watching
the same keys (See #2041.) It seems like some PCs ship with OEM software
that watches the volume keys without consuming key events and this
causes them to be handled twice, once by mpv and once by the other
software.
In order to prevent conflicts like this, use the WM_APPCOMMAND message
to handle media keys. Returning TRUE from the WM_APPCOMMAND handler
should indicate to the operating system that we consumed the key event
and it should not be propogated to the shell. Also, we now only listen
for keys that are directly related to multimedia playback (eg. the
APPCOMMAND_MEDIA_* keys.) Keys like APPCOMMAND_VOLUME_* are ignored, so
they can be handled by the shell, or by other mixer software.
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The count parameter refers to the number of wide-characters to write to
the buffer (including the terminating NUL character, which is always
added,) not the number of bytes. See C99 7.24.2.3 or
https://msdn.microsoft.com/en-us/library/ybk95axf.aspx
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This only ever waits on four handles at most anyway.
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libmpv only. Some things are still missing.
Heavily reworked.
Signed-off-by: wm4 <wm4@nowhere>
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While this is perfectly OK on Unix, it causes annoying valgrind
warnings, and might be otherwise confusing to others.
On Windows, the runtime can actually abort the process if this is
called.
push.c part taken from a patch by Pedro Pombeiro.
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In a bunch of cases, we emulate highly platform specific APIs on a
higher level across all OSes, such as IPC, terminal, subprocess
handling, and more. We have source files for each OS, and they implement
all the same mpv internal API.
Selecting which source file to use on an OS can be tricky, because there
is partially overlapping and emulated APIs (consider Cygwin on Windows).
Add a pick_first_matching_dep() function to make this slightly easier
and more structured.
Also add dummy backends in some cases, to deal with APIs not being
available.
Clarify the Windows dependency identifiers, as these are the most
confusing.
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POSIX requires glob(), so no need to check for it. Together with the
fact that we can emulate glob() on Windows, glob() is always available.
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All authors of the current code have agreed.
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All authors agreed.
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This reverts commit 2e81698d2809836d4cd7f754a78598e7bdf96c0b.
Seems like this was a patch applied from someone who can't agree to LGPL
relicensing (see previous commit), with the author field not properly
set.
This is not so important anyway, so just revert it.
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Don't use __thread, which requires heavy runtime in some cases (such as
MinGW-w64, at least under some configurations, forcing you to link to
its pthread runtime DLL).
The pthread_t struct was needed over a simple thread ID, because
pthread_join() needed to access some sort of context from pthread_t.
Further, pthread_exit() and pthread_detach() need the context of the
current thread, for which we relied on TLS.
Replace these uses by a global thread array. This includes all threads
created by the thread wrapper. Hopefully the number of threads created
by mpv is low (say, below 20), and threads are not that often created or
destroyed. So just keeping them in an array with linear search lookup
should be reasonable.
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All authors of the current code have agreed.
The code probably originates from a software named GySmail (as the
copyright header indicates). As far as I can tell, it was written by
Arpi (who has agreed), possibly with unknown co-authors. This is most
likely OK, as none of the original code is around anymore anyway. I
could not find a working download of GySmail, that actually contained
the original getch2.c code.
This also has a wild history of random people adding ifdef guards to
control ioctl() vs. tcgetattr() calls. (See for example 2b1310abba4c1.)
Later, the ioctl() was removed in favor of the POSIX tcgetattr(), and
the ifdeffery was removed. So these people were not contacted.
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All authors have agreed.
mpv.exe.manifest probably can't have a copyright header, so it doesn't.
These files don't add license info to the executables. And of course the
executable license is still GPL.
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Windows, as of the Creators Update, finally has a sane API for giving a
name to a thread that can be used by debuggers. This is similar to
pthread_setname_np on Linux and some Unixes. Expose it in the pthread
wrapper and use it for mpthread_set_name().
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This didn't have a header and this was implied LGPL, but this was not
entirely correct. It turns out the printf attribute code was leaked in
from talloc, which is "LGPL v3 or later". talloc was added to the
mplayer2 code base in 27a30e310e1. This remaining code was an oversight.
Since we want to reduce LGPL v3 code, replace this code with the one
from ta/ta.h. This code was explicitly written newly to get rid of
talloc and its license in 0933f12d28e.
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All authors have agreed, with the following exceptions:
e68d7f6858: wight wasn't asked (I think...), but even if he modified the
patch he applied, all code added by it was removed again later.
cb7768f9bb: nick could not be reached, but the declarations he added as
well as the full timer.c file were deleted again in cff81fe498 and
f800a42e45 (did it really take 6 years to remove unused declarations?).
ffaf4af230: it looks like this person wasn't contacted, but the code
added was removed again in f544bcf105.
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There is explicit code to handle the libmpv case, but it expects that
a dispatch queue is running. This is not necessarily the case. E.g.
edit the simple.c mpv example not to do any playback and to destroy
the mpv handle immediately. It will freeze on exit, because nothing
will release the mpv_handle.
I'm not sure how this should be fixed, so disable it for now in
library mode.
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The license text refers a "above copyright notice", so I guess it'd be
good to actually provide such a notice.
Add the license to some files that were missing it (since in theory, our
Copyright file says that such files are LGPL by default).
Remove the questionable remarks about the license in the client API.
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Might fix #4315.
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_wgetcwd is apparently not available in all runtimes. Well, whatever.
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when building with a deployment target older than an SDK with Touch Bar
support we still tried to access the TouchBar, since the compile time
checks are positive. to prevent this we add two runtime checks.
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a small logic error in 063ca8f broke the filtering of the menu bar item
key shortcuts. they where called several times per event because the
propagation wasn't stopped properly.
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for a reason i can just assume some key events can vanish from the
event chain and mpv seems unresponsive.
after quite some testing i could confirm that the events are present at
the first entry point of the event chain, the sendEvent method of the
Application, and that they vanish at a point afterwards. now we use
that entry point to grab keyDown and keyUp events. we also stop
propagating those key events to prevent the no key input' error sound.
if we ever need the key events somewhere down the event chain we need
to start propagating them again. though this is not necessary currently.
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Fixes #4204
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fffab30 introduced a small regression where the cursor couldn't be
unhidden after refocusing. the problem is that no mouseUp event was
reported in our events_view. work around this with a separate event
monitor. this also fixes another regression when the window is being
dragged from the title bar.
#4174
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we have two problems here. first when mpv is started from the bundle it
uses its own environment variables and possibly can't find for example
the youtube-dl binary for our youtube-dl hook. second we couldn't
reliable determine when mpv was started from the bundle, which led to
the pseudo-gui usage even when the binary was invoked from a shell.
to prevent this we will wrap the bundle binary with a shell script,
which will only be called when we start mpv from the bundle. this way
we can get the same environment variables, like $PATH, for our bundle
and additional we can set the pseudo-gui only when started through this
script. it is also possible to detect the bundle usage properly and
accurately through the usage of another environment var.
Fixes #2061
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quitting mpv from the Dock's context menu leaves the shell in a bad
state where you can't see your input any more and other weirdnesses.
in a big refactor (afdc9c4) the method to handle this case was actually
copied over but the the code to register the event itself was removed or
forgotten by accident, leaving some lines of dead code. i re-added the
event and slightly adjusted the function. the function was slightly
changed so the head of it is consistent with our other events and it is
associated with this commit and functionality in the future.
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Using these was a temporary solution while some compilers implemented
the underlying atomic mechanisms, but not the C11 language parts (or
that's what I guess). Not really useful for us anymore. Also, there is
the slight risk of having subtly incorrect semantics by using
potentially changing compiler internals and such.
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This replaces the old backend that exclusively used EGL windowing with
one that can also use ANGLE's ability to render to directly to a
texture. The advantage of this is that it allows mpv to create the swap
chain itself and this allows mpv to use a flip-mode swap chain on a HWND
(which avoids problems with DirectComposition) and to use a longer swap
chain that has six backbuffers by default (which reportedly fixes
problems with rendering 24fps video on 24Hz monitors.)
Also, "screenshot window" should now work on DXGI 1.2 and up (Windows 8
and up.)
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See: https://msdn.microsoft.com/en-us/library/windows/desktop/dd743946.aspx
Microsoft example code often uses a SAFE_RELEASE macro like the one in
the above link. This makes it easier to avoid errors when releasing COM
interfaces. It also reduces noise in COM-heavy code.
ao_wasapi.h also had a macro called SAFE_RELEASE, though unlike the
version above, its SAFE_RELEASE macro accepted a second parameter which
allowed it to destroy arbitrary objects other than just COM interfaces.
This renames ao_wasapi's SAFE_RELEASE to SAFE_DESTROY, which should more
accurately reflect what it does and prevent confusion with the Microsoft
version.
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The correctness of the stdatomic.h emulation via the __sync builtins is
questionable, and we've been relying on exact stdatomic semantics for a
while, so just get rid of it. Compilers which support __sync but not
stdatomic.h will use to the slow mutex fallback.
Not sure about the __atomic builtins. It doesn't seem to harm either, so
leave it for now.
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What kind of bullshit forces you to do this every year anyway.
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this replaces the old fullscreen with the native
macOS fullscreen. additional the
--fs-black-out-screens was removed since the new
API doesn't support it in a way the old one did.
it can possibly be re-added if done manually.
Fixes #2857 #3272 #1352 #2062 #3864
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When dropping a file on mpv, either on the window
or the App bundle icon, while holding the shift
key the dropped files will be appended to the
playlist.
Fixes #2166
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Remove 'Quit mpv & remember playback position'
from the menu because it conflicts with the global
logout shortcut. add separator between 'Hide' and
'Quit' for consistency with other Apps.
also rename the 'Movie' menu to 'Video'. it's a
bit more generic.
Fixes #3865
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- win32-console-wrapper.c was inconsistently using the explicit Unicode
versions of some Windows API functions and structures.
- vo.c should use llabs for int64_t, since long is 32-bit on Windows.
- vo_direct3d.c had a potential use of an uninitialized variable if it
took the first goto error_exit.
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This fixes the build in mingw-w64/Clang on MSYS2. It also disables the
use of gnu_printf in Clang, which was what was causing most of the
warnings. The Clang-compiled mpv binary appears to work, but there are
no guarantees yet, since until now mpv has only been tested with
mingw-w64/GCC on Windows.
Fixes #3800
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Keyboard input in the console still isn't quite as flexible as it is in
the video window. Ctrl+<letter> and Ctrl+LEFT/RIGHT work, but
Ctrl+Alt+<letter> and Ctrl+<number> do not. Also, in the new Windows 10
console, a bunch of Ctrl keystrokes including Ctrl+UP/DOWN are handled
by the console window and not passed to the application.
Unlike in w32_common.c, we can't really translate keyboaard input
ourselves because the keyboard layout of the console window (in
conhost.exe) doesn't necessarily match the keyboard layout of mpv's
console input thread, however, using ToUnicode as a fallback when the
console doesn't return a unicode value could be a possible future
improvement.
Fixes #3625
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The original version of this code in getch2-win.c fetched 128 console
events at once. This was probably to maximize the chance of getting a
key event if there were other events in the buffer, because it returned
the value of the first key event it found and ignored all others. Since
that code was written, it has been modified to receive console input in
an event-based way using an input thread, so it is probably not
necessary to fetch so many events at once any more. Also, I'm not sure
what it would have done if there were more than 128 events in the
console input buffer. It's possible that fetching multiple events at a
time also had performance advantages, but I can't find any other
programs that do this. Even libuv just fetches one console event at a
time.
Change read_input() to fetch only one event at a time and to consume all
available events before returning to WaitForMultipleObjects. Also remove
some outdated comments and pass the console handle through to the input
thread instead of calling GetStdHandle multiple times (I think this is
theoretically more correct because it is possible for the handles
returned by GetStdHandle to be changed by other threads.)
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We always want to use __declspec(selectany) to declare GUIDs, but
manually including <initguid.h> in every file that used GUIDs was
error-prone. Since all <initguid.h> does is define INITGUID and include
<guiddef.h>, we can remove all references to <initguid.h> and just
compile with -DINITGUID to get the same effect.
Also, this partially reverts 622bcb0 by re-adding libuuid.a to the
build, since apparently some GUIDs (such as GUID_NULL) are not declared
in the source file, even when INITGUID is set.
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Seems like this confused users quite often.
Instead of --profile=pseudo-gui, --player-operation-mode=pseudo-gui now
has to be used to invoke pseudo GUI mode. The old way still works, and
still behaves in the old way.
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So client API users don't have to care about whether to set this before
or after mpv_initialize().
We still don't enable terminal at any point before mpv_initialize(),
because reasons.
This also subtly changes some behavior how terminal options are applied
while parsing. This essentially reverts the behavior as it was reported
in issue #2588. Originally, I was hoping to get rid of the pre-parse
option pass, but it seems this is absolutely not possible due to the way
config and command line parsing are entangled. Command line options take
priority over configfile options, so they have to be applied later - but
we also want to apply logging and terminal options as specified on the
command-line, but _before_ parsing the config files. It has to be this
way to see config file error messages on the terminal, or to hide them
if --no-terminal is used. libmpv considerations also factor into this.
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Until now, the terminal thread always sent a quit command if the
terminal thread was torn down (whether it happened via terminal_uninit()
or a quit signal). This is not so good if we want to enable toggling
terminal use at runtime, since disabling the terminal would always make
the player quit. So we want terminal_uninit() not to send quit.
This can be easily fixed by using the "death byte" sent to the pipe used
for thread tear-down to indicate whether it was caused by a signal or
terminal_uninit().
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The standard header is stdatomic.h, so the extra "s" freaks me out every
time I look at it.
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This time it's emulation that's supposed to work (not just dummied out).
Unlike the previous emulation, no mpv code has to be disabled, and
everything should work (albeit possibly a bit slowly). On the other
hand, it's not possible to implement this kind of emulation without
compiler support. We use GNU statement expressions and __typeof__ in
this case.
This code is inactive if stdatomic.h is available.
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Always require them, instead of just for some components which have hard
requirements on correct atomic semantics. They should be widely
available, and are supported by all recent gcc and clang compiler
versions. We even have the fallbacks builtins, which should keep this
working on very old gcc releases.
In particular, w32_common.c recently added a hard requirement on
atomics, but checking this properly in the build system would have been
messy. This commit makes sure it always works.
The fallback where weak atomic semantics are always fine is in theory
rather questionable as well.
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Makes a fairly common occurence with wakeup_pipes easier to handle.
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Old-style commands using _ as separator (e.g. show_progress) were still
used in some places, including documentation and configuration files.
This commit updates all such instances to the new style (show-progress)
so that commands are easier to find in the manual.
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For some reason, the lack of version info was preventing mpv from
appearing in the Default Programs dialog. Re-add it, but don't set the
string version numbers from version.h, because that's what was causing
trouble when the version info was removed. Like the binary version
numbers, these are now hardcoded to 2.0.0.0, which probably doesn't
matter.
The new version info block is also slightly different to the old one. It
fills out all the binary VERSIONINFO fields and makes better use of
macros. It also removes the \000 line terminators from the string
version info, since as far as I can tell, this was just cargo-culting
for an old broken version of the Microsoft resource compiler, and
binutils' windres terminates the strings properly without them.
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This callback is equivalent to shoving data into /dev/null.
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For clang, it's enough to just put (void) around usages we are
intentionally ignoring the result of.
Since GCC does not seem to want to respect this decision, we are forced
to disable the warning globally.
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SRW locks are available since Windows Vista. They work essentially like
Linux futexes. In particular, they can be statically initialized, and do
not require deinitialization. This makes them ideal for implementing
PTHREAD_MUTEX_INITIALIZER.
We still need CRITICAL_SECTION for recursive mutexes.
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In particular remove version.h to deal with my temporary build problem.
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This file was rewritten from scratch in 0cef033, so it should be okay.
As mentioned in #730, it's a complete rewrite referencing only MSDN and
POSIX, rather than the original code.
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This is useful in particular for GetLastError, unfortunately, it's stil pretty
dumb with regards to WASAPI or D3D specific errors, so keep the
hresult_to_string switch.
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The handler was retrieving an invalid charcode for
accented characters, thus ignoring them.
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* Adds an 'android' feature, which is automatically detected.
* Android has a broken strnlen, so a wrapper is added from FreeBSD.
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OK, Android doesn't support it.
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This covers source files which were added in mplayer2 and mpv times
only, and where all code is covered by LGPL relicensing agreements.
There are probably more files to which this applies, but I'm being
conservative here.
A file named ao_sdl.c exists in MPlayer too, but the mpv one is a
complete rewrite, and was added some time after the original ao_sdl.c
was removed. The same applies to vo_sdl.c, for which the SDL2 API is
radically different in addition (MPlayer supports SDL 1.2 only).
common.c contains only code written by me. But common.h is a strange
case: although it originally was named mp_common.h and exists in MPlayer
too, by now it contains only definitions written by uau and me. The
exceptions are the CONTROL_ defines - thus not changing the license of
common.h yet.
codec_tags.c contained once large tables generated from MPlayer's
codecs.conf, but all of these tables were removed.
From demux_playlist.c I'm removing a code fragment from someone who was
not asked; this probably could be done later (see commit 15dccc37).
misc.c is a bit complicated to reason about (it was split off mplayer.c
and thus contains random functions out of this file), but actually all
functions have been added post-MPlayer. Except get_relative_time(),
which was written by uau, but looks similar to 3 different versions of
something similar in each of the Unix/win32/OSX timer source files. I'm
not sure what that means in regards to copyright, so I've just moved it
into another still-GPL source file for now.
screenshot.c once had some minor parts of MPlayer's vf_screenshot.c, but
they're all gone.
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This change helps avoiding conflict with talloc.h from libtalloc.
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Note that hresult_to_str() (coming from wasapi_explain_err()) is mostly
wasapi-specific, but since HRESULT error codes are unique, it can be
extended for any other use.
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Windows definitely supports Unix-style fd inheritance. This mostly
worked when launched from mpv.exe, though mpv should change the file
mode to O_BINARY. When launched from mpv.com, the wrapper must pass the
list of handles (stored in the undocumented lpReserved2 and cbReserved2
fields) to the mpv process.
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Merry christmas, or whatever the fuck is going on right now.
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cygwin was giving undefined reference to `FOLDERID_Desktop' at link time
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This suppresses the Program Compatibility Assistant on Windows 10. mpv
is regularly tested on Windows 10, so this should be okay.
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CSIDLs have been deprecated in Windows Vista and are not recommended for
use in new code. They have been replaced with Known Folder IDs, which
are pretty much the same thing, except they use GUIDs.
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This partially reverts c670488. mpv only supports Vista and up, so this
flag is fine.
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These are always available in supported Windows versions, as is the
EXTENDED_STARTUPINFO_PRESENT flag.
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All Windows versions we support have this API.
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reopen_console_handle() was never properly tested because mpv overrides
printf in most source files. Turns out that when there's no console on
startup, the CRT sets the fds of stdout and stderr to -2, so the old
method of using dup2 to manipulate these fds didn't work. As far as I
can tell, the only way to give stdout and stderr valid fds is to use
freopen, so this uses freopen to set them both to the console output.
This also uses dup2 to change STDOUT_FILENO and STDERR_FILENO, so low-
level functions like isatty still work.
Note that this means fileno(stdout) != STDOUT_FILENO. I don't think this
will cause any problems.
This should fix MPV_LEAK_REPORT on the Windows console.
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This puts in place the machinery to merely append dropped file to the playlist
instead of replacing the existing playlist. In this commit, all front-ends
set this to false preserving the existing behaviour.
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The waf build system generates this already. No point in redoing it in
the header file.
The legacy build system (which we really should drop) didn't; fix it.
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This was originally done for zsh; but zsh can manage the terminal state
correctly when foregrounding/backgrounding applications if you enable it
with "ttyctl -f". So I see no reason to wake up the mpv process once
every second anymore.
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Revert "win32: more wchar_t -> WCHAR replacements"
Revert "win32: replace wchar_t with WCHAR"
Doing a "partial" port of this makes no sense anymore from my
perspective. Revert the changes, as they're confusing without
context, maintenance, and progress. These changes were a bit
premature anyway, and might actually cause other issues
(locale neutrality etc. as it was pointed out).
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This was essentially missing from commit 0b52ac8a.
Since L"..." string literals have the type wchar_t[], we can't use them
for UTF-16 strings. Use C11 u"..." string literals instead. These have
the type char16_t[], but we simply assume char16_t is the same
underlying type as WCHAR. In practice, they're both unsigned short.
For this reason use -std=c11 on Windows. Since Windows is a "special"
environment (we require either MinGW or Cygwin), we don't need to worry
too much about compiler compatibility.
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WCHAR is more portable. While at least MinGW, Cygwin, and MSVC actually
use 16 bit wchar_t, Midipix will have 32 bit wchar_t. In that context,
using WCHAR instead is more portable.
This affects only non-MinGW parts, so not all uses of wchar_t need to
be changed. For example, terminal-win.c won't be used on Midipix at
all. (Most of io.c won't either, so the search & replace here is more
than necessary, but also not harmful.)
(Midipix is not useable yet, so this is just preparation.)
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We used double-checked locking on pthread_mutex_t.requires_init in order
to lazily initialize static mutexes (since CRITICAL_SECTION has no
native way to do this). This was kind of unclean: we relied on MSVC
semantics for volatile (which apparently means all accesses are weakly
atomic), which is not such a good idea since mpv can't even be compiled
with MSVC.
Since it's too much of a pain to get weak atomics, just use INIT_ONCE
for initializing the CRITICAL_SECTION. Microsoft most likely implemented
this in an extremely efficient way. Essentially, it provides a mechanism
for correct double-checked locking without having to deal with the
tricky details. We still use an extra flag to avoid calling it at all
for normal locks.
(To get weak atomics, we could have used stdatomic.h, which modern MinGW
provides just fine. But I don't want this wrapper depend on MinGW
specifics if possible.)
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See manpage additions.
The main reason for adding this is that we can't guess whether the user
wants his config in his Windows profile or not. The user basically has
to tell mpv what should be done, and the "portable_config" directory
does this implicitly.
Fixes #2042 (approximately).
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Default key bindings in encoding mode also use code 4, because scripts
will probably want to fail if encoding is aborted (leaving an
incomplete file).
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It's conceivable that the OS time source is subject to clock changes.
The time could jump back to before when mpv was started, which would
cause mp_time_us() to return values smaller than 1. This is unexpected
by the code and could trigger assertions. If there's no monotonic time
source there's not much we can do anyway, so just sanitize the return
value. It will cause strange behavior until the "lost" time offset has
passed, but if you make such huge changes to the system clock while
everything is running, you're asking for trouble anyway.
(Normally we try to get a monotonic time source, though. This problem
sometimes happened on Windows when compiled without winpthreads, when
the code was falling back to gettimeofday(). This was already fixed by
always using another method.)
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clock_gettime is implemented in winpthreads, so it's unavailable when
mpv is compiled with its internal pthreads implementation. This makes
mp_raw_time_us fall back to gettimeofday(), which can cause an assert
failure in mp_add_timeout() when the system clock is changed. Use
QueryPerformanceCounter instead.
The clock_gettime(CLOCK_MONOTONIC) implementation in winpthreads uses
QueryPerformanceCounter anyway, so there shouldn't be any change in
behaviour.
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We want to distinguish actual errors, and just aborting the program
intentionally.
Also be a bit more careful with handling the wait() exit status: do not
called WEXITSTATUS() without checking WIFEXITED() first.
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mpv usually sets the terminal to non-canonical mode (which in particular
disables line buffering). But the old mode is restored if the process is
not foregrounded. This is supposed to make mpv behave nicer when it is
backgrounded.
getch2_poll() enables canonical mode. Unfortunately, this was only
called after the poll timeout elapsed, so non-canonical mode is first
enabled after about a second after program start. Fix this by moving the
poll call before the timeout.
(As far as we're aware, there's no event-based way to determine when the
FD's process group changes, thus we're polling.)
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This reverts commit fc9695e63b5baa1a478acb8e79c038571ee0e9b3.
Users were complaining that both mpv and something else (what? I don't
know) respond to some multimedia keys, such as volume change.
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Signed-off-by: wm4 <wm4@nowhere>
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Fixes a crash on exit under certain circumstances.
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While all functions of input_ctx are inherently thread-safe, access to
the _inputContext field itself is not. It could be unset any time by
cocoa_set_input_context(). So even trivial input_ctx calls must be under
a lock, so that the input_ctx can not be destroyed while the function
call is "starting". (Even a function call in progress wouldn't be fine,
because mp_input_uninit() requires the caller to "own" the object, i.e.
no other threads can access it at this point.)
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Keep it internal, so we can synchronize access to it properly.
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This was called for formal reasons at best. The way it does this is
somewhat dangerous, because if libmpv is unloaded as DLL, this would
attempt to call a dangling function pointer.
(No, we don't want an extra DllMain entrypoint just for win32.)
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Untested.
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There is not much of a reason to have these wrappers around. Use POSIX
standard functions directly, and use a separate utility function to take
care of the timespec calculations. (Course POSIX for using this weird
format for time values.)
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The main reason for this was compatibility; but some associated problems
have been solved in the previous commit.
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As usual, we prefer plain C11 names and semantics, and have to emulate
them if C11 atomics are not available.
For the non-atomic fallback (which is just there to make code compile in
situations the atomic property is not overly important), we require a
gross hack to make the generic macros work without using compiler-
specific extensions.
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OpenSSL and GnuTLS are still causing this problem (although FFmpeg could
be blamed as well - but not really). In particular, it was happening to
libmpv users and in cases the pseudo-gui profile is used. This was
because all signal handling is in the terminal code, so if terminal is
disabled, it won't be set. This was obviously a questionable shortcut.
Avoid further problems by always blocking the signal. This is done even
for libmpv, despite our policy of not messing with global state.
Explicitly document this in the libmpv docs. It turns out that a version
bump to 1.17 was forgotten for the addition of MPV_FORMAT_BYTE_ARRAY, so
document that change as part of 1.16.
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It's useless, and creates a bogus warning in subprocess-posix.c.
Since I don't know which compilers might have it by default, just change
it to -Wno-redundant-decls.
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Instead of bstr. Most callers of this function do not need bstr. The
bstr version of this function is now mp_path_join_bstr().
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This was a mistake, it should definitely be using the device namespace
rather than the file namespace. As it says in the docs, all pipe names
must start with \\.\pipe\
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The folder argument wasn't used, so it always returned the APPDATA dir.
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This will probably disable this code for Cygwin. I don't know if this
matters, since Cygwin should strictly behave like a Unix anyway.
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And split the Cocoa and Unix cases. Simplify the Cocoa case slightly by
calling mpv_main directly, instead of passing a function pointer. Also
add a comment explaining why Cocoa needs a special case at all.
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This unbreaks compiling command line player and libmpv at the same
time. The problem was that doing so silently disabled the OSX
application thing - but the command line player can not use the
vo_opengl Cocoa backend without it.
The OSX application code is basically dead in libmpv, but it's not
that much code anyway.
If you want a mpv binary that does not create an OSX application
singleton (and creates a menu etc.), you must disable cocoa
completely, as cocoa can't be used anyway in this case.
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win32 has a special function for this.
I'm not sure about OSX - it seems ~/Desktop can be hardcoded, and the
OSX GUI actually localizes the _displayed_ path in its UI.
For Unix, there is not much to be done, or is there.
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Somewhat less ifdeffery, higher flexibility. Now there are 3 separate
config file resolvers for 3 platforms (unix, win, osx), and they can
still interact with each other somewhat. For example, OSX for now uses
most of Unix, but adds the OSX bundle path.
This can be extended to resolve very specific platform paths, such as
location of the desktop.
Most of the Unix specific code moves to path-unix.c.
The behavior should be the same - if not, it is likely a bug.
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We shouldn't call it from a signal handler.
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It appears youtube-dl sometimes asks for a password on stdin. This won't
work, because mpv already uses the terminal.
(I wonder if this could be simpler, like simply closing FD 0, but let's
not. The FD would be reused by something random.)
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Signed-off-by: wm4 <wm4@nowhere>
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Previously, mpv.exe used the --terminal option to decide whether to
attach to the parent process's console, which made it impossible to tell
whether mpv would attach to the console before the config files were
parsed. Instead, make mpv always attach to the console when launched
from the console wrapper (mpv.com) and never attach otherwise. This will
be useful for the next commit, which will use the presence of the
console to decide whether to use the pseudo-gui profile.
This change should also be an improvement in behavior. The old code
would attach to the parent process's console, regardless of whether it
was mpv.com or some other program like cmd.exe. This could be confusing,
since mpv.exe is marked as a Windows GUI program and shouldn't write
text to its parent process's console when launched directly. (See #768.)
Visual Studio does something similar with its devenv.com wrapper.
devenv.exe only attaches to the console when launched from devenv.com.
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Add a platform-specific entry-point for Windows. This will allow some
platform-specific initialization to be added without the need for ugly
ifdeffery in main.c.
As an immediate advantage, mpv can now use a unicode entry-point and
convert the command line arguments to UTF-8 before passing them to
mpv_main, so osdep_preinit can be simplified a little bit.
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This bit always seemed confusing to me.
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The player now relies on the (slightly obscure) requirement that argv is
NULL-terminated.
Might fix #1652.
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This should be sufficient.
If stdatomic.h is not available, we make no difference.
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Commit e920a00eb assumed that terminate_cocoa_application() actually
would exit. But apparently that is not always the case; e.g. mpv --help
will just hang. The old code had a dummy exit(0), which was apparently
actually called. Fix by explicitly exiting if mpv_main() returns and
terminate_cocoa_application() does nothing.
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This is almost equivalent, and gets rid of the ifdef.
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Pointed out in #935 (again).
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It's the wrong thing to check. For example it doesn't work on cygwin.
Just live with the warning.
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This allows getting the log at all with --no-terminal and without having
to retrieve log messages manually with the client API. The log level is
hardcoded to -v. A higher log level would lead to too much log output
(huge file sizes and latency issues due to waiting on the disk), and
isn't too useful in general anyway. For debugging, the terminal can be
used instead.
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If the program name isn't quoted and the .exe it refers to isn't found,
CreateProcess will add the program arguments to the program name and
continue searching, so for "program arg1 arg2", CreateProcess would try
"program.exe", "program arg1.exe", then "program arg1 arg2.exe". This
behaviour is weird and not really desirable, so prevent it by always
quoting the program name.
When quoting argv[0], escape sequences shouldn't be used. msvcrt, .NET
and CommandLineToArgvW all treat argv[0] literally and end it on the
trailing quote, without processing escape sequences.
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Put the Vista+ (_WIN32_WINNT) and the COM C (COBJMACROS) defines into
the build system, instead of defining them over and over in the code.
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The function terminal_in_background() reports whether the player was
backgrounded. In this case, we don't want to annoy the user by still
printing the status to stderr. If no terminal interaction is assumed,
this mechanism is disabled, and stderr is always used. The read_terminal
variable signals this case.
Oddly, just redirecting stderr will disable output to stderr, because
the background check with tcgetpgrp() is done on stderr, but
read_terminal is still true (because that one depends on stdin and
stdout).
Explicitly disable this mechanism if --no-input-terminal is used by
setting read_terminal to true only if terminal input is actually
initialized.
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Our own code was introduced when FFmpeg didn't provide this API (or
maybe didn't even have a way to determine the CPU count). But now,
av_cpu_count() is available for all FFmpeg/Libav versions we support,
and there's no reason to have our own code.
libavutil's code seems to be slightly more sophisticated than our's, and
it's possible that the detected CPU count is different on some platforms
after this change.
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If the stdout or stderr write callback is NULL, then don't redirect this
stream. Preparation for the next commit.
Not sure what to do on Windows; it seems STARTUPINFO doesn't allow
redirection only one of them. So just let them write nothing. For our
intended use-case (next commit), this is probably sensible.
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Off by default, use --enable-win32-internal-pthreads .
This probably still needs a lot more testing. It also won't work on
Windows XP.
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Makes all of overlay_add work on windows/mingw.
Since we now don't explicitly check for mmap() anymore (it's always
present), this also requires us to make af_export.c compile, but I
haven't tested it.
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I noticed that the IPC code does not use MSG_NOSIGNAL or SO_NOSIGPIPE.
The former is "only" POSIX 2008 and also requires switching to sendto(),
while the latter is even less portable.
Not going to bother with this obsolete 80ies crap, just block SIGPIPE,
and instruct client API users to do the same.
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similar to some of the code deleted in 685b8b7a but simpler
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Previously when using the bundle we used a custom bizarro thing to wait for
events. Just use `--idle` and greatly simplify the code.
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fixes #635
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This fixes using the mpv:// custom protocol on Yosemite were apparently
we receive an url which is automatically urlencoded by the system.
/cc mpv-player/stable
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Fixes #1202
/cc @mpv-player/stable
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PIPE_REJECT_REMOTE_CLIENTS isn't supported on XP. It's not really
needed, so remove it. Also fix error checking for CreateNamedPipe.
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Don't recursively include the whole stream.h header; only include what's
minimally needed, and handle the rest with forward declarations.
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The subprocess code was already split into fairly general functions,
separate from the Lua code. It's getting pretty big though, especially
the Windows-specific parts, so move it into its own files.
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Avoids a crash if OpenSSL tries to write to a broken connection with
write().
Obviously OpenSSL really should use send() with MSG_NOSIGNAL, but for
some reason it doesn't. This should probably be considered an OpenSSL
bug, but since in this case we "own" the process, there is no harm in
ignoring the signal.
This is not done with libmpv, because as a library we don't want to mess
with global state. It's also not done if terminal handling is disabled -
this is a bit arbitrary, but I don't care much.
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When mpv is backgrounded initially (via & in the shell), do no longer
change terminal settings on startup. This fixes broken local echo after
launching a backgrounded mpv.
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As usual, we use C11 semantics, and emulate it if <stdatomic.h> is not
available.
It's a bit messy with __sync_val_compare_and_swap(). We assume it has
"strong" semantics (it can't fail sporadically), but I'm not sure if
this is really the case. On the other hand, weak semantics don't seem to
be possible, since the builtin can't distinguish between the two failure
cases that could occur. Also, to match the C11 interface, use of gcc
builtins is unavoidable. Add a check to the build system to make sure
the compiler supports them (although I don't think there's any compiler
which supports __sync_*, but not these extensions).
Needed for the following commit.
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Signed-off-by: wm4 <wm4@nowhere>
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The <pthread_np.h> header expects that <pthread.h> was already included.
We were including <pthread.h> only later via our threads.h.
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Or in other words, a pipe that has the CLOEXEC flag set. Needed since
Linux' pipe2() is not in POSIX yet.
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It was disabled since the last release, and nobody complained loudly.
Further details see commit 4b5c3ea7.
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Doing that doesn't make sense anyway: it's meant for interactive input,
and if the output of the player is not on the terminal, how will you
interact with it?
It was also quite in the way when trying to read verbose output with
e.g. less while the player was running, because the player would grab
half of all input meant for less (simply because stdin is still
connected to the terminal).
Remove the now redundant special-casing of pipe input.
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Assume mpv.exe is located in $mpv_exe_dir, then config files were
preferably loaded from "$mpv_exe_dir/mpv". This was mostly traditional,
and inherited from MPlayer times.
Reverse the config path priority order, and prefer $CSIDL_APPDATA/mpv as
main config path. This also fixes behavior when writing watch_later
configs, and mpv is installed in a not-writable path.
It's possible that this will cause regressions for some users, if the
change in preference suddenly prefers stale config files (which may
happen to longer around in the appdata config dir) over the user's
proper config.
Also explicitly document the behavior.
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From: bugmen0t on github
Fixes #1207.
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Instead of affecting every platform, do this for glibc only (where it's
known to be a problem), and only if the right error is returned.
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It turns out the glibc people are very clever and return an error if the
thread name exceeds the maximum supported kernel length, instead of
truncating the name. So everyone has to hardcode the currently allowed
Linux kernel name length limit, even if it gets extended later.
Also the Lua script filenames could get too long; use the client name
instead.
Another strange thing is that on Linux, unrelated threads "inherit" the
name by the thread they were created. This leads to random thread names,
because there's not necessarily a strong relation between these threads
(e.g. script command leads to filter recreation -> the filter's threads
are tagged with the script's thread name). Unfortunate.
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Especially with other components (libavcodec, OSX stuff), the thread
list can get quite populated. Setting the thread name helps when
debugging.
Since this is not portable, we check the OS variants in waf configure.
old-configure just gets a special-case for glibc, since doing a full
check here would probably be a waste of effort.
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Instead of relying on the macro-defined lseek(), just use _lseeki64
directly, and avoid a minor mess.
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mp_stat() instead of stat() was used in the normal code (i.e. even
on Unix), because MinGW-w64 has an unbelievable macro-mess in place,
which prevents solving this elegantly.
Add some dirty workarounds to hide mp_stat() from the normal code
properly. This now requires replacing all functions that use the
struct stat type. This includes fstat, lstat, fstatat, and possibly
others. (mpv currently uses stat and fstat only.)
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On MingGW seeking on pipes succeeds.
This fix is quite similar to Gnulib's (lib/lseek.c).
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Actually doesn't remove the related flags so that one can still pass the
option with the option doing nothing.
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Fixes #1185.
CC: @mpv-player/stable
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Our code worked under the assumption that the event monitor is always active
and we did remove the keydown and keyup overrides from our cocoa view.
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The event monitor is used to get keyboard events when there is no window, but
since it is a global monitor to the current process, we don't want it in a
library setting.
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This was once central, but now it's almost unused. Only vf_divtc still
uses it for extremely weird and incomprehensible reasons. The use in
stream.c is trivial. Replace these, and remove mpbswap.h.
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Until now, the audio chain could handle both little endian and big
endian formats. This actually doesn't make much sense, since the audio
API and the HW will most likely prefer native formats. Or at the very
least, it should be trivial for audio drivers to do the byte swapping
themselves.
From now on, the audio chain contains native-endian formats only. All
AOs and some filters are adjusted. af_convertsignendian.c is now wrongly
named, but the filter name is adjusted. In some cases, the audio
infrastructure was reused on the demuxer side, but that is relatively
easy to rectify.
This is a quite intrusive and radical change. It's possible that it will
break some things (especially if they're obscure or not Linux), so watch
out for regressions. It's probably still better to do it the bulldozer
way, since slow transition and researching foreign platforms would take
a lot of time and effort.
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When compiling semaphore_osx.c on win32, the following error happened:
/usr/i686-w64-mingw32/include/semaphore.h:160:6: error: unknown type name 'mode_t'
This is because this system header references symbols that are not
not defined anywhere. This is clearly a bug in pthreads-w32, but has
been known and unfixed since 2012, so add a hack to fix it.
We build semaphore_osx.c this way because it saves us an extra configure
check. On win32, Linux, etc. it's empty and contains
"#include <semaphore.h>" only.
Should fix #1108.
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osdep/semaphore.h is the file that defines the very #define that is
tested in the #ifdef that wraps its inclusion, so it was never compiled.
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Oops.
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OSX is POSIX conformant, but it's a sad joke: it provides the
<semaphore.h> prototype as the standard demands, but they're empty
wrappers, and all functions just return ENOSYS.
Emulate them similar to how osdep/io.h emulate filesystem functions on
Windows. By including the header, working sem_* functions become
available.
To make it async-signal safe, use a pipe for wakeup (write() is AS-safe,
but mutexes can't be). Actually I'm not sure anymore if we really need
AS-safety, but for now the emulation can do it.
On Linux, the system provides a far more efficient and robust
implementation. We definitely want to avoid using the emulation if
possible, so this code is active on OSX only. For convenience we always
build the source file though, even if the implementation is disabled and
no actual code is generated.
(Linux provides working semaphores, but is formally not POSIX
conformant. On OSX it's the opposite. Is POSIX a complete joke?)
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I'm not quite sure what we should actually do (maybe read input
commands?), but interpreting input as terminal key sequences is
definitely weird. So just do nothing.
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Do terminal input with a thread, instead of using the central select()
loop. This also changes some details how SIGTERM is handled.
Part of my crusade against mp_input_add_fd().
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Code should be equivalent.
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The Windows version of tmpfile is actually pretty broken. It tries to
create the file in the root directory of the current drive, which means
on Vista and up, it normally fails due to insufficient permissions.
Replace it with a version that uses GetTempPath.
Also remove the Windows-specific note about automatic deletion of the
cache file. FILE_FLAG_DELETE_ON_CLOSE is available in NT, and it should
be pretty reliable.
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bstr.c doesn't really deserve its own directory, and compat had just
a few files, most of which may as well be in osdep. There isn't really
any justification for these extra directories, so get rid of them.
The compat/libav.h was empty - just delete it. We changed our approach
to API compatibility, and will likely not need it anymore.
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Just so I can move this file without modifying its contents in the next
commit.
compat/compiler.h is to be moved to osdep/ with the next commit, so add
a dummy header.
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Rather than "magic" numbers, use meaningful constant names provided by
unistd.h.
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This should get colour working again on the Windows console.
Fixes #1032.
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The correct type is HANDLE, not HANDLE*, though this change shouldn't
affect functionality.
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This is independent of terminfo/termcap, and supports more keys.
Originally, the goal was just extending the set of supported key
sequences, but since the terminfo stuff actually makes this much harder,
and since it's a big blob of bloated legacy crap, just drop it. Instead,
use hardcoded tables.
It's pretty easy to get on the same level as the old code (with fewer
LOC), and we avoid additional error situations, such as mallocs which
could fail (the old code just ignores malloc failures). We also try to
support some xterm escape sequences, which are in relatively widespread
use. (I'm not sure about the urxvt ones.)
Trying to deal with xterm shift/ctrl/alt modifiers is probably a bit
overcomplicated, and only deals with prefixes - xterm randomly uses
prefix sequences for some keys, and suffixes for others (what the heck).
Additionally, try to drop unknown escape codes. This basically relies
on a trick: in almost 100% of all situations, a read() call will
actually return complete sequences (possibly because of pipe semantics
and atomic writes from the terminal emulator?), so it's easy to drop
unknown sequences. This prevents that they trigger random key bindings
as the code interprets the part after ESC as normal keys.
This also drops the use of terminfo for sending smkx/rmkx. It seems
even vt100 (to which virtually everything non-legacy is reasonably
compatible with) supports the codes we hardcode, so it should be fine.
This commit actually changes only the code if terminfo/termcap are not
found. The next commit will make this code default.
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Surprisingly, WaitFor* works on console handles. We can simply run the
code for reading the console in a thread, and don't have to worry about
crazy win32 crap in the rest of the player's input code anymore.
This also fixes the issue that you couldn't unpause the player from the
terminal, because the player would stop polling for input.
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In particular, remove all the stupid debug printfs from the win code.
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Something about a non-working MinGW thing? Really, I don't care. It
also prevents using the console API properly.
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We already redirect all terminal output through our own wrappers (for
the sake of UTF-8), so we might as well use it to handle ANSI escape
codes.
This also changes behavior on UNIX: we don't retrieve some escape codes
per terminfo anymore, and just hardcode them. Every terminal should
understand them.
The advantage is that we can pretend to have a real terminal in the
normal player code, and Windows atrocities are locked away in glue
code.
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Almost nothing was left of it.
The only thing this commit actually removes is support for reading
input commands from stdin. But you can emulate this via:
--input-file=/dev/stdin --input-terminal=no
However, this won't work on Windows. Just use a named pipe.
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Prior to this commit we had a list of key modifiers and checked against that.
Actually, the Cocoa framework has a built in way to do it and it involves
calling performKeyEquivalent: on the menu instance.
Fixes #946
cc @mpv-player/stable: this should apply with no conflicts
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Apparently this is not necessarily the case, so just drop the silly idea
that depended on this assumption.
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There is no standard mechanism for detecting endianess. Doing it at
compile time in a portable way is probably hard. Doing it properly
with a configure check is probably hard too. Using the endian
definitions in <sys/types.h> (usually includes <endian.h>, which is
not available everywhere) works under circumstances, but the previous
commit broke it on OSX.
Ideally all code should be endian dependent, but that is not possible
due to the dependencies (such as FFmpeg, some video output APIs, some
audio output APIs).
Create a header osdep/endian.h, which contains various fallbacks.
Note that the last fallback uses libavutil; however, it's not clear
whether AV_HAVE_BIGENDIAN is a public symbol, or whether including
<libavutil/bswap.h> really makes it visible. And in fact we don't want
to pollute the namespace with libavutil definitions either. Thus it's
only the last fallback.
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Seems like a good idea, even if it's basically unused (yet).
Also document requirements on the functions (they're not obvious).
OSX changes untested.
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Until now, the config functions added various allocations to the user-
provided talloc context. Make it so that they're all under the returned
allocation instead. This allows avoiding having to create an extra
temporary context for some callers, and also avoids adding random memory
leaks by accidentally passing a NULL context.
mp_find_all_config_files() has to be changed not to return a pointer
into the middle array for this to work. Make it add paths in order
(instead of reverse), and then reverse the array entries after that.
Also remove the declarations for the win-specific private functions.
Remove STRNULL(); it's barely needed anymore and the functions are
not called with NULL filenames anymore.
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Search $XDG_CONFIG_HOME and $XDG_CONFIG_DIRS for config files.
This also negates the need to have separate user and global variants of
mp_find_config_file()
Closes #864, #109.
Signed-off-by: wm4 <wm4@nowhere>
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Does anyone actually use this?
For now, update it, because it's the only case left where an option
points to a global variable (and not a struct offset).
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Error handling is slightly reduced: we assume that setting a pipe
to non-blocking can never fail.
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This is mostly covered by the OSX workaround, if the timeout is very
high. It also means that with systems using 32 bit time_t, the time will
overflow 2036 already, instead of 2037, but we don't consider this a
problem.
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Some operating systems apparently can't deal with really long timeouts
in pthread_cond_timedwait(). Passing a time about 300000 in the future
makes the call return immediately. (tv_sec/time_t doesn't overflow in
this situation.) Reduce the wait time to about 100 days, which seems
to work fine.
The list of affected OSes follows: OSX
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Sigh... of course the type of the (?:) exprsssion is double, so
INT64_MAX was converted to double, which is a problem.
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Probably more correct and better readable. Although the special-casing
of 0x1p63 is weird in terms of readability (the value itself is
INT64_MAX+1, so it's already outside of range, but INT64_MAX is not
exactly representable with double precision).
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This usually can't happen, because even if time_us (first input value)
is INT64_MAX, the value added to tv_sec will be about 2^43, and tv_sec
will be <2^31, far below a possible overflow in 64 bits. But should
time_t be 32 bits (32 bit Linux/Windows?), an overflow could happen.
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It can easily happen that mp_time_us_to_timespec() gets a time in the
past, and then the time difference will be negative. Regression
introduced in commit f47a4fc3.
Also fix an underflow check in mp_add_timeout().
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Use the time as returned by mp_time_us() for mpthread_cond_timedwait(),
instead of calculating the struct timespec value based on a timeout.
This (probably) makes it easier to wait for a specific deadline.
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One problem is that for example stdio functions won't restart syscalls
manually, and instead treat EINTR as an error. So passing SA_RESTART is
the only sane thing to do, unless you have special requirements, which
we don't.
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Closer to the corresponding standard function pthread_cond_timedwait.
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This was part of osdep/threads.c out of laziness. But it doesn't contain
anything OS dependent. Note that the rest of threads.c actually isn't
all that OS dependent either (just some minor ifdeffery to work around
the lack of clock_gettime() on OSX).
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glob-win.c wasn't big, so it was easier to rewrite it. The new version
supports Unicode, handles directories properly, sorts the output and
puts all its allocations in the same talloc context to simplify the
implementation of globfree.
Notably, the old glob had error checking code, but didn't do anything
with the errors since the error reporting code was commented out. The
new glob doesn't copy this behaviour. It just treats errors as if there
were no more matching files, which shouldn't matter for mpv, since it
ignores glob errors too.
To match the other Windows I/O helper functions, the definition is moved
to osdep/io.h.
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I hate tabs.
This replaces all tabs in all source files with spaces. The only
exception is old-makefile. The replacement was made by running the
GNU coreutils "expand" command on every file. Since the replacement was
automatic, it's possible that some formatting was destroyed (but perhaps
only if it was assuming that the end of a tab does not correspond to
aligning the end to multiples of 8 spaces).
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Should make integreating with some event loops easier. Untested.
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Our own tables have size for only 8 chars, so these sequences must be
rejected. It seems strings of length 8 are still ok, because the code
uses memcmp and not strcmp, so still allow these.
Based on mplayer-svn commit r37129.
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I'd rather duplicate some trivial code, rather than split functions in
the middle with ifdefs.
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Apparently, this is always _really_ monotonic, despite what the Linux
manpages say. So this should be much better than gettimeofday(). (At
times there were kernel bugs which broke the monotonic property.)
From the perspective of the player, time can still be discontinuous
(you could just stop the process with ^Z), but at least it's guaranteed
to be monotonic without further hacks required.
Also note that clock_gettime() returns the time in nanoseconds. We want
microseconds only, because that's the unit we chose internally. Another
problem is that nanoseconds can wrap pretty quickly (less than 300 years
in 63 bits), so it's just better to use microseconds. The devision won't
make the code that much slower (compilers can avoid a real division).
Note: this expects that the system provides clock_gettime() as well as
CLOCK_MONOTONIC. Both are optional according to POSIX. The only system
I know which doesn't have these, OSX, has seperate timer code anyway,
but I still don't know whether more obscure (yet supported) platforms
have a problem with this, so I'm playing safely. But this still expects
that CLOCK_MONOTONIC always works at runtime if it's defined.
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When passing a very large timeout to mpthread_cond_timed_wait(), the
calculations could overflow, setting tv_sec to a negative value, and
making the pthread_cond_timed_wait() call return immediately. This
accidentally made Lua support poll and burn CPU for no reason.
The existing overflow check was ineffective on 32 bit systems. tv_sec is
usually a long, so adding INT_MAX to it will usually not overflow on 64
bit systems, but on 32 bit systems it's guaranteed to overflow. Simply
fix by clamping against a relatively high value. This will work until 1
week before the UNIX time wraps around in 32 bits.
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Same rationale as b2c2fe7a but updated to work with path-win.c
Signed-off-by: wm4 <wm4@nowhere>
Merges/closes #543.
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Fixup commit for 20fa191ad.
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Thanks to @wm4 for catching the bug.
Fixes #405
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This avoids trouble if another mpv instance is initialized in the same
process.
Since timeBeginPeriod/timeEndPeriod are hereby not easily matched
anymore, use an atexit() handler to call timeEndPeriod, so that we
can be sure these calls are matched, even if we allow multiple
initializations later when introducing the client API.
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Makes working with the (still) single-threaded playback thread easier.
Might be reusable for other stuff.
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It's quite possible to overflow the calculation by setting the timeout
to high values. Limit it to INT_MAX, which should be safe. The issue is
mainly the secs variable.
timespec.tv_sec will normally be 64 bit on sane systems, and we assume
it can't overflow by adding INT_MAX to it.
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The win32 code is the only thing which actually needs this (and it's
used to make emulation of UTF-8 filename APIs easier).
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Usually, you have to call pthread_cond_timedwait() in a loop (because it
can wake up sporadically). If this function is used by another higher
level function, which uses a relative timeout, we actually have to
reduce the timeout on each iteration - or, simpler, compute the
"deadline" at the beginning of the function, and always pass the same
absolute time to the waiting function.
Might be unsafe if the system time is changed. On the other hand, this
is a fundamental race condition with these APIs.
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Damn this overly verbose pthread API.
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Fixes #497
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Why didn't I put it there from the start?
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Application icon was added to the Dock only when run inside of a bundle. That
was handled automatically by OS X using the Info.plist definition.
To add the Application icon when run as a CLI program, I used the samme
approach in the X11 code and loaded the icon as a static binary blob inside
of mpv's binary. This is the simplest approach as it avoid headackes when
relocating the binary and such.
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"ku" is for input, not output. This happened to work on urxvt, but broke
on xterm (and probably a dozen of other terminals).
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This worked just fine if terminfo or termcap was available.
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These two escape sequences were swapped. (They are used only if
terminfo/termcap are not available.)
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Apparently, some people are not clever enough to google this
information.
Proper googling to find these links done by Kovensky.
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The terminal OSD code includes the handling of the terminal status line,
showing player OSD messages on the terminal, and showing subtitles on
terminal (the latter two only if there is no video window, or if
terminal OSD is forced).
This didn't handle some corner cases correctly. For example, showing an
OSD message on the terminal always cleared the previous line, even if
the line was an important message (or even just the command prompt, if
most other messages were silenced).
Attempt to handle this correctly by keeping track of how many lines the
terminal OSD currently consists of. Since there could be race conditions
with other messages being printed, implement this in msg.c. Now msg.c
expects that MSGL_STATUS messages rewrite the status line, so the caller
is forced to use a single mp_msg() call to set the status line.
Instead of littering print_status() all over the place, update the
status only once per playloop iteration in update_osd_msg(). In audio-
only mode, the status line might now be a little bit off, but it's
perhaps ok.
Print the status line only if it has changed, or if another message was
printed. This might help with extremely slow terminals, although in
audio+video mode, it'll still be updated very often (A-V sync display
changes on every frame).
Instead of hardcoding the terminal sequences, use
terminfo/termcap to get the sequences. Remove the --term-osd-esc option,
which allowed to override the hardcoded escapes - it's useless now.
The fallback for terminals with no escape sequences for moving the
cursor and clearing a line is removed. This somewhat breaks status line
display on these terminals, including the MS Windows console: instead of
querying the terminal size and clearing the line manually by padding the
output with spaces, the line is simply not cleared. I don't expect this
to be a problem on UNIX, and on MS Windows we could emulate escape
sequences. Note that terminal OSD (other than the status line) was
broken anyway on these terminals.
In osd.c, the function get_term_width() is not used anymore, so remove
it. To remind us that the MS Windows console apparently adds a line
break when writint the last column, adjust screen_width in terminal-
win.c accordingly.
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Otherwise, it seems one of the term* libraries will write escape
sequences to stdout, for whatever reason.
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Whatever. Fixes #458.
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This wasn't really necessary and caused a lot of problems.
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FUCK the Windows API.
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Use the newly added `mp_event_drop_files` core function instead of having
logic in the platform dependent code.
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This is necessary to start mpv without forcing a console window,
but also breaks console usability. A workaround is to call mpv
from a wrapper process that uses the console subsystem and helps
redirecting the standard streams and WriteConsole output to where
they belong.
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Untested... no OSX here.
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Apparently this should never be run anyway.
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There's a single mp_msg() in path.c, but all path lookup functions seem
to depend on it, so we get a rat-tail of stuff we have to change. This
is probably a good thing though, because we can have the path lookup
functions also access options, so we could allow overriding the default
config path, or ignore the MPV_HOME environment variable, and such
things.
Also take the chance to consistently add talloc_ctx parameters to the
path lookup functions.
Also, this change causes a big mess on configfiles.c. It's the same
issue: everything suddenly needs a (different) context argument. Make it
less wild by providing a mp_load_auto_profiles() function, which
isolates most of it to configfiles.c.
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Until now, there were two functions to add input sources (stuff like
stdin input, slave mode, lirc, joystick). Unify them to a single
function (mp_input_add_fd()), and make sure the associated callbacks
always have a context parameter.
Change the lirc and joystick code such that they take store their state
in a context struct (probably worthless), and use the new mp_msg
replacements (the point of this refactoring).
Additionally, get rid of the ugly USE_FD0_CMD_SELECT etc. ifdeffery in
the terminal handling code.
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Instead of making msg.c an ifdef hell for unix vs. windows code, move
the code to separate functions defined in terminal-unix.c/terminal-
win.c.
Drop the code that selects random colors for --msgmodule prefixes.
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This comes with a real change in behavior: now the signal handler is set
only when the terminal input code is active (e.g. not with
--no-consolecontrols), but this should be ok.
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"getch2" really tells nothing about what the heck this code does. It'd
be even worse when moving the rest of terminal handling code there.
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In my opinion, config.h inclusions should be kept to a minimum. MPlayer
code really liked including config.h everywhere, though, even in often
used header files. Try to reduce this.
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Since m_option.h and options.h are extremely often included, a lot of
files have to be changed.
Moving path.c/h to options/ is a bit questionable, but since this is
mainly about access to config files (which are also handled in
options/), it's probably ok.
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The tmsg stuff was for the internal gettext() based translation system,
which nobody ever attempted to use and thus was removed. mp_gtext() and
set_osd_tmsg() were also for this.
mp_dbg was once enabled in debug mode only, but since we have log level
for enabling debug messages, it seems utterly useless.
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Bug introduced by commit 6fb020f5. It doesn't always happen, since it is
caused by the playloop and cocoa UI code running in separate threads.
Fixes #398.
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mpv was hardcoded to always consider the right Alt key as Alt Gr, but there
are parituclar combinations of platforms and keyboard layouts where it's more
convenient to treat the right Alt as a keyboard modifier just like the left
one.
Fixes #388
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Might be needed by fcntl() usage.
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This is needed so that new processes (created with fork+exec) don't
inherit open files, which can be important for a number of reasons.
Since O_CLOEXEC is relatively new (POSIX.1-2008, before that Linux
specific), we #define it to 0 in io.h to prevent compilation errors on
older/crappy systems. At least this is the plan.
input.c creates a pipe. For that, add a mp_set_cloexec() function (which
is based on Weston's code in vo_wayland.c, but more correct). We could
use pipe2() instead, but that is Linux specific. Technically, we have a
race condition, but it won't matter.
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pthreads should be available anywhere. Even if not, for environment
without threads a pthread wrapper could be provided that can't actually
start threads, thus disabling features that require threads.
Make pthreads mandatory in order to simplify build dependencies and to
reduce ifdeffery. (Admittedly, there wasn't much complexity, but maybe
we will use pthreads more in the future, and then it'd become a real
bother.)
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This commit adds a new build system based on waf. configure and Makefile
are deprecated effective immediately and someday in the future they will be
removed (they are still available by running ./old-configure).
You can find how the choice for waf came to be in `DOCS/waf-buildsystem.rst`.
TL;DR: we couldn't get the same level of abstraction and customization with
other build systems we tried (CMake and autotools).
For guidance on how to build the software now, take a look at README.md
and the cross compilation guide.
CREDITS:
This is a squash of ~250 commits. Some of them are not by me, so here is the
deserved attribution:
- @wm4 contributed some Windows fixes, renamed configure to old-configure
and contributed to the bootstrap script. Also, GNU/Linux testing.
- @lachs0r contributed some Windows fixes and the bootstrap script.
- @Nikoli contributed a lot of testing and discovered many bugs.
- @CrimsonVoid contributed changes to the bootstrap script.
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This possibly enables code that has never been tested before
(accidentally), so let's hope this works out ok.
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Also split the function itself into 3.
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There's no reason why we should e.g. handle SIGQUIT, but not SIGTERM.
Note that sending SIGTERM twice still kills the player.
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The configure followed 5 different convetions of defines because the next guy
always wanted to introduce a new better way to uniform it[1]. For an
hypothetic feature 'hurr' you could have had:
* #define HAVE_HURR 1 / #undef HAVE_DURR
* #define HAVE_HURR / #undef HAVE_DURR
* #define CONFIG_HURR 1 / #undef CONFIG_DURR
* #define HAVE_HURR 1 / #define HAVE_DURR 0
* #define CONFIG_HURR 1 / #define CONFIG_DURR 0
All is now uniform and uses:
* #define HAVE_HURR 1
* #define HAVE_DURR 0
We like definining to 0 as opposed to `undef` bcause it can help spot typos
and is very helpful when doing big reorganizations in the code.
[1]: http://xkcd.com/927/ related
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When starting mpv with nohup, file descriptor 0 seems to be invalid for
some reason. (I'm not quite sure why it should be... /proc/pid/fd/0
seems to indicate it's just /dev/null, and using /dev/null explicitly
shows that it works just fine.)
select() will always immediately return, and this causes mpv to burn CPU
without reason. Fix this by treating it as EOF when read() returns
EBADF.
Also add EINVAL to this condition, because it seems like a good idea.
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Using static variables for mutable state inside functions is a bad idea,
because it's not immediately obvious that it is what it is.
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Fixup commit for bbc146927
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It looks like on Mavericks the Finder is passing different arguments to mpv
depending on whether the opened file is quarantined or not.
Fixes #285
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This seems to be a problem only in OS X 10.9. I guess they improved the
general speed of the Cocoa startup and suddenly mpv core takes more time
than the Cocoa thread to initialize.
Fixes #285
(hopefully!)
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Apparently this was for MorphOS. If you really want to use that, ask
the devs to provide dummy headers and declarations for ioctl() instead.
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Now that talloc has been removed, the license can be switched back to
GPLv2+. Actually, there never was a GPLv2+ licensed MPlayer (fork or
not) until now, but removal of some GPLv2-only code makes this possible
now. Rewrite the Copyright file to explain the reasons for the licenses
MPlayer and forks use. The old Copyright file didn't contain anything
interesting anymore, and all information it contained is available at
other places in the source tree.
The reason for the license change itself is that it should improve
interoperability with differently licensed code in general.
This essentially reverts commit 1752808.
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Or at least I hope it fixes it, since I can't test.
Broken by commit 0d90dd0.
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Setting CompanyName (probably) helps with issue #256.
Update some other fields as well, because why not. (They're full of
MPlayer remnants.)
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95a2151d1 introduced a crash on systems lower than 10.9 when opening files
with a single argument.
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They're not really needed, so kill them.
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This makes the code uniform to how stuff was handled for Windows in 1cb55ceb.
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Remove the ifdef hell from mp_find_user_config_file(). Move the win32
specific code (for MinGW and Cygwin) to path-win.c. The behavior should
be about the same, but I can't be sure due to lack of testing and
because the old path.c code was hard to follow. (I expect those who care
about windows will fix things, should issues pop up - sorry.)
One difference is that the new code will always force MPV_HOME. It looks
like the old code preferred the mpv config dir in the exe dir if it
exists.
Also, make sure MP_PATH_MAX has enough space, even if the equivalent
wchar_t string is not 0-terminated with PATH_MAX (because apparently the
winapi doesn't require this). (Actually, maybe we should just kill all
uses of PATH_MAX/MP_PATH_MAX.)
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This is a bit "hard", because getenv() returns a static string, and we
can't just return an allocated string. We also want getenv() to be
thread-safe if possible. (If the mpv core is going to be more threaded,
we sure do want the lower layers to be thread-safe as well.)
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Turns out that these checks were for versions of OS X that mpv doesn't even
support anymore. So just remove the checks since they cause a deprecation
warning.
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GetCurrentProcess() is deprecated on 10.9. Make a universal solution by
checking OS version number.
get_system_version() function is the recommended Apple way of getting the
OS version, since Gestalt is also deprecated (and does pretty much the same
thing anyway)
Updating HIDRemote.m to use a similar function would allow to get rid of the
2 other warnings.
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I did commit 86c05655d by thinking `mpv` already removed the `mpv` from
argc/argv. It actually is still there, so the argc must be 1 to check for no
arguments.
Thanks to @Nyx0uf for pointing out the bug and for testing on 10.9!
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File opening through Finder, apparently drops `--psn` arguments on Mavericks
and just uses no args. Modify the code to account for that case.
This wasn't tested on 10.9 itself (I don't have a paid dev account), but it
*should* work if I understood the problem correctly.
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Pretty useful for people writing userscripts for web browsers. Links starting
with 'mpv://' are forwarded to the mpv OSX bundle. The leading 'mpv://' is
stripped from the recived url and the rest of the string is inserted as is in
the playlist.
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This allows to open URLs directly with mpv. This is useful for streaming and
libquvi supported sites.
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This was caused by a typo. Regression from add7c2955df.
Fixes #213
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This prevents keys to become stuck due to changing keyboard modifiers during
the key down. Not the prettiest approach but event `x11_common` does it like
this.
Fixes #210
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refactoring: extract method `handleMPKey:withMask:`
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In 213ad5d6c I added `MK_*` key bindings overlooking the fact that mpv already
has `MP_KEY_*` for media keys.
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Report key down and key up modifiers to the core so that it can issue it's
own key repeats (instead of relying on Cocoa's ones).
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Since last commit the input queue in the core is thread safe, so there is no
need for all this platform specific stuff anymore.
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Followup commit. Fixes all the files references.
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Based on the OSX bundle icon.
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Fixes reports of printing of garbage (or anything else) other than clearing
the status line to the end of line: the buffer returned by termcap_get
could get moved, and if that happened then these 3 caps pointed to garbage.
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Avoids quitting mpv if any unknown escape is entered.
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setupterm abort()s if it can't initialize the terminal and the last
parameter is NULL; handle setupterm errors and retry with "ansi" if
the TERM env var was unset.
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Due to the termcap matching and the hardcoded fallbacks, the ESC keypress
has to be followed by another non-matching keypress (such as another ESC)
for it to be accepted. We drop the second ESC in case it was typed twice.
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getch2_pos should be set to 1, not 0, when backtracking. Avoids the
possible infinite loop but correctly.
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This reverts commit ba95aed6f1067dc577d8813625233982157167d9.
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If the first character is not a valid UTF-8 start code nor is in termcap,
getch2 would enter an infinite loop. Always walk 1 byte in the UTF-8 case
unless it's a valid start code.
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getch2 now deals with the cases where we don't have termcap. Add a dummy
load_termcap to getch2-win so we don't get linking errors on mingw.
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If we still haven't read the full key from the input but it's regardless a
unique match in the database, we could receive a NULL keycode from
keys_search (it's not a full match after all) and proceed to use it.
Don't disable the keycode matching code if we don't have termcap as we can
still match against the hardcoded sequences.
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Still uses termcap, but uses terminfo for loading the termcap database if
possible. Adds configure test to find terminfo; skips the termcap test
if terminfo is found since terminfo provides termcap.
Use termcap completely for special keys; if we can't get it from termcap
and it isn't one of the known fallbacks, we ignore its specialness and
treat as a sequence of UTF-8 codes.
Further hardcoded fallbacks can be added by calling keys_push_once in
load_termcap; there is no limit to the amount of keys pushed.
Uses the "ke" and "ks" capabilities to start / exit application mode, which
is necessary on vt100 emulators (including screen, xterm and all terminals
that emulate either of those) to correctly receive arrow keys.
It's now possible to compile getch2 even without termcap, though it won't
be of much use since it'll be unable to detect special keys.
Converted to 4 spaces per tab, prettified some statements.
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Since Windows Vista, when running at 144 DPI or higher with composition
switched on, applications that don't declare themselves to be DPI aware
are stretched by the window manager, kind of like low resolution apps in
OSX.
To avoid this, declare DPI awareness in the manifest. Since mpv is
practically resolution independent this shouldn't cause any trouble. The
'True/PM' value declares per-monitor DPI awareness in Windows 8.1, so
that the mpv isn't shrunk when moved from a high DPI screen to one with
a lower DPI.
Also, avoid compatibility shims by declaring compatibility with all
Windows versions from Vista to 8.1 and add the missing uiAccess
attribute to the requestedExecutionLevel element.
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Not sure how this worked. Only af_export.c and tvi_v4l2.c were
using mmap, but they didn't include osdep/mmap.h or mmap_anon.h. In
any case, we trust that the target system is sufficiently POSIX
compliant if mmap is actually defined (as checked by configure).
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Update Cocoa parts to remove usage of the mp_fifo internal API to send events
to the core and use the input context directly. This is to follow commits the
work in commits 70a8079c and d603e73c.
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Now only the OSX and Wayland parts are using this.
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Recent work in the OS X parts of the code started using clang's support for
Obj-C's support for Literals and Subscripting. These particular language
features remove a lot of boilerplate code and allow to interact with
collections as consicely as one would do in scripting languages like Ruby or
Python.
Even if these are compiler features, Subscripting needs some runtime support.
This is provided with libarclite (coming with the compiler), but we need to
add the proper method definitions since the 10.7 SDK headers do not include
them. That is because 10.7 shipped before this language features.
This will cause some warnings when compiling with the 10.7 SDK because the
commit also redefines BOOL to make autoboxing/unboxing of BOOL literals to
work.
If you need to test this for whatever reason on 10.8, just pass in the correct
SDK to configure's extra cflags:
./configure --extra-cflags='-mmacosx-version-min=10.7 -isysroot /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.7.sdk'
Fixes #117
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This is unused now that the cache is always threaded.
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This was overlooked in the previous inplementation. Adding it required some
refactoring of the `handleKeyDown:` method in order to extract common parts
with `handleMediaKey:`.
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Two methods duplicated very similar behaviour. Extract method with the common
behaviour.
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There was no reason for it to be public.
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This commit addresses some issues with the users had with the previous
implementation in commit c39efb9. Here's the changes:
* Use Quartz Event Taps to remove Media Key events mpv handles from
the global OS X queue. This prevents conflicts with iTunes. I did this on
the main thread since it is mostly idling. It's the playloop thread that
actually does all the work so there is no danger of blocking the event tap
callback.
* Introduce `--no-media-keys` switch so that users can disable all of mpv's
media key handling at runtime (some prefer iTunes for example).
* Use mpv's bindings so that users can customize what the media keys do via
input.conf. Current bindings are:
MK_PLAY cycle pause
MK_PREV playlist_prev
MK_NEXT playlist_next
An additional benefit of this implementation is that it is completly handled
by the `macosx_events` file instead of `macosx_application` making the
project organization more straightforward.
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After killing the non functional AR support in c8fd9e5 I got much complaints so
this adds AR support back in (and it works). I am using the HIDRemote class by
Felix Schwarz and that part of the code is under the BSD license. I slightly
modified it replacing [NSApplication sharedApplication] with NSApp. The code
of the class is quite complex (probably because it had to deal with all the
edge cases with IOKit) but it works nicely as a black box.
In a later commit I'll remove the deprecation warnings caused by HIDRemote's
usage of Gestalt.
Check out `etc/input.conf` for the default bindings.
Apple Remote functionality is automatically compiled in when cocoa is enabled.
It can be disabled at runtime with the `--no-ar` option.
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Media keys are pretty handy if you use mpv as a music player (yes I'm one of
those people that do).
These are the bindings (which lead to the same behaviour as iTunes):
* NX_KEYTYPE_PLAY -> MP_KEY_PLAY
* NX_KEYTYPE_FAST -> MP_KEY_NEXT
* NX_KEYTYPE_REWIND -> MP_KEY_PREV
I just handled these ones as the volume one would be pretty invasive. I could
maybe change it to increase the application's volume instead of system volume
only when mpv is frontmost (iTunes does this), but some users would probably
hate it.
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Seeking feels a little faster or it may be self suggestion. There's really no
reason to just send only one event at a time.
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Now that Cocoa's input handling is done on a separate thread from the playloop
it is ridicolously simple to have longer asynchronous sleeps when paused.
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On OSX with Cocoa enabled keyDown events are now handled with
addLocalMonitorForEventsMatchingMask:handler:. This allows to respond to
events even when there is no VO initialized but the GUI is focused.
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Objective-C is shorter / more readable than snprintf.
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Use Objective-C's new literal syntax to make the code simpler.
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I don't even want to know how this worked. It scares me a lot.
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This allows to move back osx_common to raw C.
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This fixes a bug that caused the application to never leave it's frontmost
position.
The idea is stolen from @donmelton who used it in MPlayerShell. Thanks!
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This is just dumb sed replacement to mp_sleep_us().
Also remove the now unused usec_sleep() wrapper.
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GetTimer() is generally replaced with mp_time_us(). Both calls return
microseconds, but the latter uses int64_t, us defined to never wrap,
and never returns 0 or negative values.
GetTimerMS() has no direct replacement. Instead the other functions are
used.
For some code, switch to mp_time_sec(), which returns the time as double
float value in seconds. The returned time is offset to program start
time, so there is enough precision left to deliver microsecond
resolution for at least 100 years. Unless it's casted to a float
(or the CPU reduces precision), which is why we still use mp_time_us()
out of paranoia in places where precision is clearly needed.
Always switch to the correct time. The whole point of the new timer
calls is that they don't wrap, and storing microseconds in unsigned int
variables would negate this.
In some cases, remove wrap-around handling for time values.
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MinGW-w64 emulates this via GetSystemTimeAsFileTime(), which has
supposedly the best and most stable timer source out of most others.
http://mingw-w64.svn.sourceforge.net/viewvc/mingw-w64/trunk/mingw-w64-crt/misc/gettimeofday.c
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Make OS specific timer code export a mp_raw_time_us() function, and
add generic implementations of GetTimer()/GetTimerMS() using this
function. New mpv code is supposed to call mp_time_us() in situations
where precision is absolutely needed, or mp_time_s() otherwise.
Make it so that mp_time_us() will return a value near program start.
We don't set it to 0 though to avoid confusion with relative vs.
absolute time. Instead, pick an arbitrary offset.
Move the test program in timer-darwin.c to timer.c, and modify it to
work with the generic timer functions.
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Add a menu item to quit and save the current playback position using the code
added with commit ce9a854.
Fixes #85
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Also add a "raw" prefix for commands, which prevents property expansion.
The idea is that if the commands are generated by a program, it doesn't
have to know whether the command expands properties or not.
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mpv crashed on quit when it was run using the bundle functionality and started
without any files thus waiting for file open events. In that case, since there
is no key_fifo initialized yet, short circuit to `terminate_cocoa_application()`
which is generally called from `exit_player()` during normal lifecycle.
Fixes bug report from user `eng` on IRC.
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Fixes #35
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This commit is a followup on the previous one and uses a solution I like more
since it totally decouples the Cocoa code from mpv's core and tries to emulate
a generic Cocoa application's lifecycle as much as possible without fighting
the framework.
mpv's main is executed in a pthread while the main thread runs the native cocoa
event loop.
All of the thread safety is mainly accomplished with additional logic in
cocoa_common as to not increase complexity on the crossplatform parts of the
code.
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Schedule mpv's playloop as a high frequency timer inside the main Cocoa event
loop. This has the benefit to allow accessing menus as well as resizing the
window without the playback being blocked and allows to remove countless hacks
from the code that involved manually pumping the event loop as well simulating
manually some of the Cocoa default behaviours.
A huge improvement consists in removing NSApplicationLoad. This is a C function
defined in the Cocoa header and implements a minimal OSX application under ther
hood so that you can use the Cocoa GUI toolkit from C/C++ without having to
respect the Cocoa standards in terms of application initialization. This was
bad because the behaviour implemented by NSApplicationLoad was hard to customize
and had several gotchas especially in the menu department.
mpv was changed to be just a nib-less application. All the Cocoa part is still
generated in code but the event handling is now not dissimilar to what is
present in a stock Mac application.
As a part of reviewing the initialization process, I also removed all of
`osdep/macosx_finder_args`. The useful parts of the code were moved to
`osdep/macosx_appication` which has the broaded responsibility of managing the
full lifecycle of the Cocoa application. By consequence the
`--enable-macosx-finder` configure switch was killed as well, as this feature
is always enabled.
Another change the users will notice is that when using a bundle the `--quiet`
option will be inserted much earlier in the initializaion process. This results
in mpv not spamming mpv.log anymore with all the initialization outputs.
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Instead, we now check stderr's destination against the foreground tty
for deciding whether we want status output or not.
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Do this to reduce conflicts with <linux/input.h>, which contains some
conflicting defines.
This changes the meaning of MP_KEY_DOWN:
KEY_DOWN is renamed to MP_KEY_DOWN (cursor down key)
MP_KEY_DOWN is renamed to MP_KEY_STATE_DOWN (modifier for key down state)
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This functionality looked smart but created problems with some kinds of
multi touch events. Moreover some events coming from the windows server – like
hovering a corner for window resize – didn't cause the player to wake up
immediately.
The "correct" non hacky way to implement async event polling with cocoa would
be having the vanilla cocoa event loop driving the player and setting up mpv's
terminal FDs as event sources for the cocoa event loop.
Fixes #20
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Now, when backgrounded, mpv plays and outputs messages to stdout, but
statusline is not output.
Background<->foreground transitions are detected by signals and polling
the process groups.
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This function sucks and apparently is not very portable (at least on
mingw, the configure check fails). Also remove the emulation of that
function from osdep/strsep*, and remove the configure check.
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I have no idea when or how this broke, but _wstati64() is the function
we want anyway (64 bit filesize). Possibly this was a mingw-w64 bug.
It's unknown why "wstat()" just doesn't work in this case, as it's not
defined by MSDN and could be defined by mingw as it needs.
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Guaranteed by POSIX, and mingw provides it as well.
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mpv doesn't use setenv() anymore. The configure check was actually
removed earlier; maybe it was forgotten to remove this completely.
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vsscanf() is in POSIX, C99, mingw, etc. Further, the implementation in
osdep/vsscanf.c was completely broken, and if it worked, it worked only
by chance.
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Add `mp_find_config_file` to search different known paths and use that in
ass_mp to look for the fontconfig configuration file.
Some incidental changes spawned by this feature where:
* Buffer allocation for the strings containing the paths is now performed
with talloc. All of the allocations are done on a NULL context, but it still
improves readability of the code.
* Move the OSX function for lookup inside of a bundle: this code path was
currently not used by the bundle generated with `make osxbundle`. The plan
is to use it again in a future commit to get a fontconfig config file.
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Finish renaming directories and moving files. Adjust all include
statements to make the previous commit compile.
The two commits are separate, because git is bad at tracking renames
and content changes at the same time.
Also take this as an opportunity to remove the separation between
"common" and "mplayer" sources in the Makefile. ("common" used to be
shared between mplayer and mencoder.)
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This changes the name of this project to mpv. Most user-visible mentions
of "MPlayer" and "mplayer" are changed to "mpv". The binary name and the
default config file location are changed as well.
The new default config file location is: ~/.mpv/
Remove etc/mplayer.desktop. Apparently this was for the MPlayer GUI,
which has been removed from mplayer2 ages ago.
We don't have a logo, and the MS Windows resource files sort-of require
one, so leave etc/mplayer.ico/.xpm as-is.
Remove the debian and rpm packaging scripts. These contained outdated
dependencies and likely were more harmful than useful. (Patches which
add working and well-tested packaging are welcome.)
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fixes issue with | less, where mplayer broke less's terminal
expectations and made less quit
Note this means that read() will be blocking again. Should be ok, as we
always check via select() before reading.
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This was unreferenced and useless.
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When files are double clicked or drag and dropped to the mplayer2 icon they
can be in random order. This commit forces alphabetical order.
Opening them with command + down arrow already worked correctly.
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Remove variable that is only assigned but never used.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@34791 b3059339-0415-0410-9bf9-f77b7e298cf2
Allow using a cache size of up to 4 TB.
Obviously anything close to 4 GB will always fail
on 32 bit systems.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@34792 b3059339-0415-0410-9bf9-f77b7e298cf2
Replace off_t by int64_t in cache code.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@34793 b3059339-0415-0410-9bf9-f77b7e298cf2
Remove casts that are no longer necessary.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@34794 b3059339-0415-0410-9bf9-f77b7e298cf2
Fix header file after r34793.
Patch by Stephen Sheldon, sfsheldo gmail com.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@34802 b3059339-0415-0410-9bf9-f77b7e298cf2
Put #include <inttypes.h> into the header file where it should be.
Reported by Stephen Sheldon, sfsheldo gmail com.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@34798 b3059339-0415-0410-9bf9-f77b7e298cf2
Correct r34798.
The header only needs stdint.h while the C file needs inttypes.h.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@34799 b3059339-0415-0410-9bf9-f77b7e298cf2
Author: reimar
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Use uncrustify on glob-win.c to fix the indentation mess in it.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@34239 b3059339-0415-0410-9bf9-f77b7e298cf2
Author: reimar
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As by mplayer-svn commit 33972. Their BeOS removal was more thorough.
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Summary:
- There is no playtree anymore. It's reduced to a simple list.
- Options are now always global. You can still have per-file options,
but these are optional and require special syntax.
- The slave command pt_step has been removed, and playlist_next
and playlist_prev added. (See etc/input.conf changes.)
This is a user visible incompatible change, and will break slave-mode
applications.
- The pt_clear slave command is renamed to playlist_clear.
- Playtree entries could have multiple files. This is not the case
anymore, and playlist entries have always exactly one entry. Whenever
something adds more than one file (like ASX playlists or dvd:// or
dvdnav:// on the command line), all files are added as separate
playlist entries.
Note that some of the changes are quite deep and violent. Expect
regressions.
The playlist parsing code in particular is of low quality. I didn't try
to improve it, and merely spent to least effort necessary to keep it
somehow working. (Especially ASX playlist handling.)
The playtree code was complicated and bloated. It was also barely used.
Most users don't even know that mplayer manages the playlist as tree,
or how to use it. The most obscure features was probably specifying a
tree on command line (with '{' and '}' to create/close tree nodes). It
filled the player code with complexity and confused users with weird
slave commands like pt_up.
Replace the playtree with a simple flat playlist. Playlist parsers that
actually return trees are changed to append all files to the playlist
pre-order.
It used to be the responsibility of the playtree code to change per-file
config options. Now this is done by the player core, and the playlist
code is free of such details.
Options are not per-file by default anymore. This was a very obscure and
complicated feature that confused even experienced users. Consider the
following command line:
mplayer file1.mkv file2.mkv --no-audio file3.mkv
This will disable the audio for file2.mkv only, because options are
per-file by default. To make the option affect all files, you're
supposed to put it before the first file.
This is bad, because normally you don't need per-file options. They are
very rarely needed, and the only reasonable use cases I can imagine are
use of the encode backend (mplayer encode branch), or for debugging. The
normal use case is made harder, and the feature is perceived as bug.
Even worse, correct usage is hard to explain for users.
Make all options global by default. The position of an option isn't
significant anymore (except for options that compensate each other,
consider --shuffle --no-shuffle).
One other important change is that no options are reset anymore if a
new file is started. If you change settings with slave mode commands,
they will not be changed by playing a new file. (Exceptions include
settings that are too file specific, like audio/subtitle stream
selection.)
There is still some need for per-file options. Debugging and encoding
are use cases that profit from per-file options. Per-file profiles (as
well as per-protocol and per-VO/AO options) need the implementation
related mechanisms to backup and restore options when the playback file
changes.
Simplify the save-slot stuff, which is possible because there is no
hierarchical play tree anymore. Now there's a simple backup field.
Add a way to specify per-file options on command line. Example:
mplayer f1.mkv -o0 --{ -o1 f2.mkv -o2 f3.mkv --} f4.mkv -o3
will have the following options per file set:
f1.mkv, f4.mkv: -o0 -o3
f2.mkv, f3.mkv: -o0 -o3 -o1 -o2
The options --{ and --} start and end per-file options. All files inside
the { } will be affected by the options equally (similar to how global
options and multiple files are handled). When playback of a file starts,
the per-file options are set according to the command line. When
playback ends, the per-file options are restored to the values when
playback started.
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This was intended for translating filenames from filesystem charset to
the terminal charset. Modern sane platforms use UTF-8 for everything,
and on Windows we use unicode APIs, so this is not needed anymore.
Remove filename_recode, all uses of it, options and configure checks
related to terminal output charset, and code that tries to determine
the same.
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Conflicts:
bstr.c
bstr.h
libvo/cocoa_common.m
libvo/gl_common.c
libvo/video_out.c
mplayer.c
screenshot.c
sub/subassconvert.c
Merge of cocoa_common.m done by pigoz.
Picking my version of screenshot.c. The fix in commit aadf1002f8a will
be redone in a follow-up commit, as the original commit causes too many
conflicts with the work done locally in this branch, and other work in
progress.
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Add code to wake up the select() call in input.c when an OSX event is
available and a Cocoa OpenGL backend is initialized.
Fixes the slow response to input or other events in Cocoa-based VOs
during long select() sleeps (e.g., when mplayer2 is paused) introduced
by commit 7040968.
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I have no idea why the code used this roundabout method.
Also detab mplayer.rc.
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Conflicts:
libvo/vo_kva.c
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Stop trying to read terminal input if a read attempt returns EOF. The
most important case where this matters is when someone runs the player
with stdin redirected from /dev/null and without specifying
--no-consolecontrols. This used to cause 100% CPU load while paused,
as select() would continuously trigger on stdin (the need for
--no-consolecontrols was not apparent to people with older mplayer
versions, as input reading was less efficient and latencies like
hardcoded sleeps kept CPU use well below 100%). Now this will only
cause a "Dead key input" error message.
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Use the *W variants instead of the implicit *A functions. (One could
define the UNICODE macro to switch the functions without suffix from
A to W, but I'm too lazy to figure out how portable that is, etc.)
Also make sure io.h defines a unicode aware printf().
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Conflicts:
bstr.c
bstr.h
etc/input.conf
input/input.c
input/input.h
libao2/ao_pulse.c
libmpcodecs/vf_ass.c
libmpcodecs/vf_vo.c
libvo/gl_common.c
libvo/x11_common.c
mixer.c
mixer.h
mplayer.c
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Change the macosx_finder_args function so that when mplayer2 is
invoked from the Finder in a Mac application bundle, it redirects the
output to ~/Library/Logs/mplayer2.log instead of cluttering the global
system.log.
This doesn't affect terminal use which keeps writing to stdout and
stderr.
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macosx_finder_args was using Carbon and wasn't usable any longer on
modern versions of MacOSX. This is very useful to embed mplayer in a
mac application bundle.
When using application bundles, the operating system will call the
main function with only one argument that identifies the process
serial number (this is some additional process identifier in osx other
than the pid). File open events are then dispatched to the application
through events that must be handled accordingly.
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This assumes the terminal uses UTF-8. If invalid UTF-8 is encountered (for
example because the terminal uses a legacy encoding), the code falls back
to the old method and feeds each byte as key code to the input code.
In theory, UTF-8 input could randomly fail, because the code in getch2.c
doesn't try to fill the input buffer correctly with input sequences
longer than a byte. This is a problem with the design of the existing
code.
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This moves all key codes above the highest valid unicode code point
(which is 0x10FFFF). All key codes below MP_KEY_BASE now directly map
to unicode (KEY_ENTER is 13, carriage return). Configuration files
(input.conf) can contain unicode characters in UTF-8 to map non-ASCII
characters/keys.
This shouldn't change anything user visible, except that "direct key
codes" (as used in input.conf) will change their meaning.
Parts of the bstr functions taken from libavutil's GET_UTF8 and
slightly modified.
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Conflicts:
command.c
mp_core.h
mplayer.c
screenshot.c
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Make mp_msg() support unicode output, --msgcolor and variable screen
sizes.
Patch reintegrated by wm4.
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Windows uses a legacy codepage for char* / runtime functions accepting
char *. Using UTF-8 as the codepage with setlocale() is explicitly
forbidden.
Work this around by overriding the MSVCRT functions with wrapper
macros, that assume UTF-8 and use "proper" API calls like _wopen etc.
to deal with unicode filenames. All code that uses standard functions
that take or return filenames must now include osdep/io.h. stat()
can't be overridden, because MinGW-w64 itself defines "stat" as a
macro. Change code to use use mp_stat() instead.
This is not perfectly clean, but still somewhat sane, and much better
than littering the rest of the mplayer code with MinGW specific hacks.
It's also a bit fragile, but that's actually little different from the
previous situation. Also, MinGW is unlikely to ever include a nice way
of dealing with this.
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Some of the code, especially the dshow and windows codec loader parts,
are extremely hacky and likely full of bugs. The goal is merely getting
rid of warnings that could obscure more important warnings and actual
bugs, instead of fixing actual problems. This reduces the number of
warnings from over 500 to almost the same as when compiling on Linux.
Note that many problems stem from using the ancient wine-derived
windows headers. There are some differences to the "proper" windows
header. Changing the code to compile with the proper headers would be
too much trouble, and it still has to work on Unix.
Some of the changes might actually break compilation on legacy MinGW,
but we don't support that anymore. Always use MinGW-w64, even when
compiling to 32 bit.
Fixes some warnings in the win32 loader code on Linux too.
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Install a signal handler on SIGCONT, and restore the terminal
attributes with tcsetattr() if it happens. This is needed with some
shells (such as tcsh) that don't restore the terminal attributes set
by mplayer. Without this, terminal I/O doesn't work as intended after
resume with these shells.
Fixes #155.
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The commit "input: handle UTF-8 terminal input" accidentally messed up
the handling of certain special keys. Apparently only KEY_ENTER was
affected by this, because the code was valid UTF-8, but didn't directly
map to the keycode.
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This assumes the terminal uses UTF-8. If invalid UTF-8 is encountered (for
example because the terminal uses a legacy encoding), the code falls back
to the old method and feeds each byte as key code to the input code.
In theory, UTF-8 input could randomly fail, because the code in getch2.c
doesn't try to fill the input buffer correctly with input sequences
longer than a byte. This is a problem with the design of the existing
code.
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This moves all key codes above the highest valid unicode code point (which
is 0x10FFFF). All key codes below MP_KEY_BASE now directly map to unicode.
Configuration files (input.conf) can contain unicode characters in UTF-8
to map non-ASCII characters/keys.
This shouldn't change anything user visible, except that "direct key codes"
(as used in input.conf) will change their meaning.
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getch2.c read data into a "char" array, and returned values other than
escape sequences directly from there. This meant that it could return
negative values (except on platforms where "char" is unsigned) if the
input contained bytes >= 128. This would break later parsing in
input.c as the values would be interpreted as having the MP_KEY_DOWN
flag set, which would make the key binding code think a key is held
down (and never released). Fix by changing the buffer type to unsigned
char.
The bug itself was very old, but started triggering visible breakage
more easily after commit 82b8f89baea ("input: rework event reading and
command queuing"). Before that the key values would be passed through
the input.c "key read function" interface, which (mis)interpreted the
negative values as errors from the function, and in most cases
discarded them without much visible effect.
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Recent commit 5d5ca22a6d ("options: commandline: accept --foo=xyz
style options") left some bad code under "#ifdef MP_DEBUG" in
playtree.c, which caused a compilation failure if configured with
"--enable-debug". Fix this. Having the "#ifdef MP_DEBUG" there was
completely unnecessary; it only increased the risk for this kind of
problems for no real benefit - executing the asserts under it would
have no noticeable performance or other penalty in default builds
either. Remove several cases of such harmful "#ifdef MP_DEBUG".
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Using bstr allows simpler parsing code, especially because it avoids
the need to modify or copy strings just to terminate extracted
substrings.
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Command line options like "-foo xyz" are ambiguous: "xyz" may be a
parameter to the option "foo" or an unrelated argument. Instead of
relying on the struct m_config mode field (commandline/file) pass
parameters to specify ambiguous mode explicitly. Meant for "--foo"
options which are never ambiguous on command line either.
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Setting O_NONBLOCK on a file descriptor also affects all other fds
that share the same underlying open file description, and in case of
stdin such sharing is likely. Making stdin nonblocking can also make
stdout nonblocking (they may be the same connection to a terminal),
and it can also affect other processes (in "program1 | program2", the
shell may give the same terminal connection to program1 as stdin and
to program2 as stdout, thus program1 making its stdin nonblocking also
turns program2's stdout nonblocking).
To avoid these problems stop making fd 0 nonblocking. After the
previous commit this should no longer cause problems as long as
select() does not spuriously report the fd as readable.
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Neither fd 0 slave input (-slave) nor additional opened fds (-input
file=X) were set to nonblocking mode as they should have been. Fix.
Also rename the horribly generic USE_SELECT #define used for a
specific slave input detail.
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Move the definitions of all special key codes (those not passed by
ASCII value) to input/keycodes.h. Before they were spread between
osdep/keycodes.h, input/joystick.h, input/mouse.h and input/ar.h, plus
some special values in input.h. This was especially inconvenient as
the codes had to be coordinated to not conflict between the files.
The change requires a bit of ugliness as appleir.c includes
<linux/input.h> which contains various conflicting KEY_* definitions.
Work around this by adding a special preprocessor variable which can
be used to avoid defining these in keycodes.h.
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getch2.c did not make stdin non-blocking, and relied on only being
called after select() had shown readability. Stop relying on that
assumption and set stdin to non-blocking mode. Hopefully no relevant
platform has problems with this...
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Move the find_files() function from findfiles.c to tl_matroska.c.
Delete the findfiles.c file. Add a check against opendir() failure in
find_files().
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Add some new string and path handling functions to be used in
following commits.
Use new path handling functions to simplify find_files().
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Add/remove a few standard header #includes in osdep files.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@32762 b3059339-0415-0410-9bf9-f77b7e298cf2
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configure: Compilation fixes for current Cygwin
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@32724 b3059339-0415-0410-9bf9-f77b7e298cf2
Do not #define _WIN32 on the command line for Cygwin.
Newer Cygwin versions no longer do this and hopefully we should be able
to survive without this hack as well. This change necessitates adapting
two #ifdefs in the MPlayer codebase. It is committed untested as I do
not have access to a Cygwin system.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@32763 b3059339-0415-0410-9bf9-f77b7e298cf2
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* hr-seek:
input: add default keybindings Shift+[arrow] for small exact seeks
input: support bindings with modifier keys for X input
core: audio: make ogg missing audio timing workaround more complex
core: add support for precise non-keyframe-limited seeks
core: add struct for queued seek info
commands: add generic option -> property wrapper
options: add "choice" option type, use for -pts-association-mode
core: remove looping in update_video(), modify command handling a bit
core: seek: use accurate seek mode with audio-only files
core: avoid using sh_video->pts as "current pts"
libvo: register X11 connection fd in input event system
core: timing: add special handling of long frame intervals
core: move central play loop to a separate function
Conflicts:
DOCS/tech/slave.txt
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Add support for binding commands to modifier+key combinations like
"Shift+Left" or "Ctrl+Alt+x", and support reading such combinations
from the output window of X VOs.
The recognized modifier names are Shift, Ctrl, Alt and Meta. Any
combination of those and then a non-modifier key name, separated by
'+', is accepted as a key name in input.conf. For non-special keys
that produce characters shift is ignored as a modifier. For example
"A" is handled as a key without modifiers even if you use shift to
write the capital letter; 'a' vs 'A' already distinguishes the
combinations with a normal keymap, and having separate 'a', 'Shift+A'
and 'A' (written with caps lock for example) would bring more
confusion than benefit.
Currently reading the modifier+key combinations is only supported in
the output window of those VOs that use x11_common.c event
handling. It's not possible to input the key combinations in other VOs
or in a terminal window.
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Make "-lavdopts threads=0" mean an autodetected number of threads, and
make that the default value of the option. Also increase the upper
limit of the option from 8 to 16. Add new file osdep/numcores.c which
tries to determine the number of cores available on the machine.
numcores.c is based (heavily modified) on public domain numcpus.c by
Philip Willoughby <pgw99@doc.ic.ac.uk>, downloaded from
http://csgsoft.doc.ic.ac.uk/numcpus/
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@32624 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@32166 b3059339-0415-0410-9bf9-f77b7e298cf2
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Avoids issues if the system headers have a declaration for
gettimeofday but there's just no implementation there.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@31733 b3059339-0415-0410-9bf9-f77b7e298cf2
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Add a manifest file to disable file and registry "virtualization" on
Windows.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@31630 b3059339-0415-0410-9bf9-f77b7e298cf2
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Remove the help/ subdirectory, configure code to create toplevel
help_mp.h, and all the '#include "help_mp.h"' lines from .c files.
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2. Define SetPriorityClass() and GetCurrentProcess() in osdep.h
3. Include osdep.h in priority.c
This removes OS2-platform check in priority.c
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30828 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30788 b3059339-0415-0410-9bf9-f77b7e298cf2
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Unfortunately keys only arrive after enter was pressed
and SetNamedPipeHandleState does not seem to help.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30784 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30780 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30777 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30776 b3059339-0415-0410-9bf9-f77b7e298cf2
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These functions return void*, which is compatible with any pointer,
so there is no need for casts.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30744 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30717 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30715 b3059339-0415-0410-9bf9-f77b7e298cf2
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It does only get compiled on MinGW and OS/2.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30711 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30710 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30675 b3059339-0415-0410-9bf9-f77b7e298cf2
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This ensures that function declarations in both files always match.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30596 b3059339-0415-0410-9bf9-f77b7e298cf2
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not be used without a declaration, causing issues on 64 bit systems.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30355 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30235 b3059339-0415-0410-9bf9-f77b7e298cf2
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This is necessary at least on POSIX systems since the buffer returned by
nl_langinfo may change its contents with e.g. each setlocale call.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@29332 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@29305 b3059339-0415-0410-9bf9-f77b7e298cf2
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Replace all MSGTR_ macros in the source by the corresponding English
string.
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Replace mp_msg() calls which have a translated string as the format
argument with mp_tmsg and add _() around all other translated strings.
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@29254 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@29198 b3059339-0415-0410-9bf9-f77b7e298cf2
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Add basic support for Matroska ordered chapters. The switching between
segments is implemented as a general edit timeline that could also be
used for other purposes.
Some things still need improvement. In particular the current code
does not try to do any proper mapping between audio/video/subtitle
streams of different files and there should be options for better
control of how MPlayer searches other files for the required content.
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@28959 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@28802 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@28779 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@28529 b3059339-0415-0410-9bf9-f77b7e298cf2
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patch by KO Myung-Hun, komh chollian net
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@28520 b3059339-0415-0410-9bf9-f77b7e298cf2
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Conflicts:
configure
libmpcodecs/native/rtjpegn.c
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@28312 b3059339-0415-0410-9bf9-f77b7e298cf2
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The libdvdread4 and libdvdnav directories, which are externals in the
svn repository, are at least for now not included in any form. I added
configure checks to automatically disable internal libdvdread and
libdvdnav if the corresponding directories are not present; if they're
added manually then things work the same as in svn.
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@28269 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@28267 b3059339-0415-0410-9bf9-f77b7e298cf2
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Conflicts:
command.c
libao2/ao_ivtv.c
libao2/ao_v4l2.c
libmpcodecs/dec_video.h
libvo/aspect.h
libvo/sub.c
libvo/sub.h
libvo/vo_directx.c
libvo/vo_macosx.m
libvo/vo_quartz.c
mp_core.h
mplayer.c
mplayer.h
osdep/getch2.h
osdep/timer.h
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@28085 b3059339-0415-0410-9bf9-f77b7e298cf2
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The "erase_to_end_of_line" string used to clear the terminal status
line was initialized with the termcap id "cd", which means to clear
all lines below the cursor. Change it to the correct "ce" to clear the
current line.
Usually the status line is on the bottommost line of the terminal so
the behaviour wouldn't differ much. However it did make a difference
when I tested starting MPlayer at the top of a huge gnome-terminal
window so the status line was not at the bottom; in that case clearing
just the current line used less CPU than clearing the part of the huge
window below the status line.
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Conflicts:
cfg-common-opts.h
command.c
configure
input/input.c
libmpcodecs/dec_video.c
libmpcodecs/vd.c
libmpdemux/stheader.h
libvo/sub.c
libvo/video_out.c
libvo/vo_xv.c
libvo/vosub_vidix.c
libvo/x11_common.c
libvo/x11_common.h
mp_core.h
mplayer.c
stream/stream.h
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Switch them from a HAVE_ to a CONFIG_ prefix.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@27425 b3059339-0415-0410-9bf9-f77b7e298cf2
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Conflicts:
libmpcodecs/vd.c
libmpcodecs/ve_raw.c
libvo/video_out.c
libvo/x11_common.c
mplayer.c
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CONFIG_ prefix for configurable options, HAVE_ for system-dependent stuff.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@27391 b3059339-0415-0410-9bf9-f77b7e298cf2
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Conflicts:
cfg-common-opts.h
cfg-mplayer.h
command.c
configure
libmpcodecs/dec_video.c
libmpcodecs/vd.c
libmpcodecs/vf_vo.c
libmpdemux/demuxer.h
libmpdemux/stheader.h
mp_core.h
mplayer.c
stream/stream_radio.c
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Replace all USE_ prefixes by CONFIG_ prefixes to indicate
options which are configurable.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@27373 b3059339-0415-0410-9bf9-f77b7e298cf2
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Most of the conflicts are trivial.
Conflicts:
Makefile
cfg-mplayer.h
input/input.c
libmenu/vf_menu.c
libmpcodecs/dec_video.c
libmpcodecs/vf_expand.c
libmpcodecs/vf_vo.c
libmpdemux/demux_mkv.c
libmpdemux/demuxer.c
libmpdemux/demuxer.h
libvo/vo_directfb2.c
libvo/vo_gl.c
libvo/vo_winvidix.c
libvo/vo_xv.c
libvo/vo_xvidix.c
libvo/vo_xvmc.c
libvo/x11_common.c
mplayer.c
osdep/timer-linux.c
stream/cache2.c
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@26791 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@26672 b3059339-0415-0410-9bf9-f77b7e298cf2
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Conflicts:
Makefile
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@26603 b3059339-0415-0410-9bf9-f77b7e298cf2
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Store data in an allocated context and take it as an argument instead
of using static variables.
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Conflicts:
Makefile
configure
osdep/timer-darwin.c
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@26582 b3059339-0415-0410-9bf9-f77b7e298cf2
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Delete some commented out or otherwise unused lines.
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Move the code calculating time delta since last query out of the
platform-specific drivers and into mplayer.c. The platform-specific
drivers now return absolute values only.
The way the code in timer-darwin.c uses doubles in wrapping arithmetic
looks questionable and this change might make problems in it more
visible.
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timer_name was a (non-const) pointer to a const char array. Make the
symbol the array itself.
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of recursive make in the osdep/ subdirectory.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@26352 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@26351 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@26350 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@26196 b3059339-0415-0410-9bf9-f77b7e298cf2
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patch by KO Myung-Hun, komh chollian net
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@26108 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@26061 b3059339-0415-0410-9bf9-f77b7e298cf2
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patch by KO Myung-Hun, komh chollian net
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@26048 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@26047 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@26039 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@25583 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@25581 b3059339-0415-0410-9bf9-f77b7e298cf2
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Leading underscores are reserved for system identifiers.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@25579 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@25538 b3059339-0415-0410-9bf9-f77b7e298cf2
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patch by sheba, sheba469 yahoo com
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@25534 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@25129 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@25128 b3059339-0415-0410-9bf9-f77b7e298cf2
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on darwin. This bug will cause osd stuck on darwin.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@24843 b3059339-0415-0410-9bf9-f77b7e298cf2
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Keycode length wasn't checked in one case because of missing
parentheses. This was accidentally broken in my previous commit to the
file. Most likely the error had no practical effect; the length checks
are unreliable in any case as they can be satisfied by unrelated
data corresponding to other keypresses.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@24535 b3059339-0415-0410-9bf9-f77b7e298cf2
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mmap_anon.c: In function 'mmap_anon':
mmap_anon.c:37: warning: unused variable 'fd'
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@24194 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@24150 b3059339-0415-0410-9bf9-f77b7e298cf2
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The Unix version of getch2() could either return an internally buffered
key or do a second-level select() in addition to the input.c one and
then read more data. Change getch2() to always add all read keys with
mplayer_put_key() (like video output window keyboard input does) and
remove the internal select() from the Unix version. Make input.c call
mplayer_get_key() directly.
The primary motivation for this change is to make combining multiple
event sources under one select() easier. Now getch2() only needs to be
called when the corresponding fd is readable, and it will be possible to
handle events from X-based VOs with the same code.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@24149 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@23954 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@23799 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@23798 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@23797 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@23725 b3059339-0415-0410-9bf9-f77b7e298cf2
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instead of plain strlcat/strlcpy
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@23723 b3059339-0415-0410-9bf9-f77b7e298cf2
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patch from Stefan Huehner, stefan huehner org
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@22904 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@22794 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@22705 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@22549 b3059339-0415-0410-9bf9-f77b7e298cf2
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between common, MPlayer-specific and MEncoder-specific parts.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@22546 b3059339-0415-0410-9bf9-f77b7e298cf2
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Patch by Zuxy Meng [zuxy.meng at gmail com]
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@22460 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@22459 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@22366 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@22365 b3059339-0415-0410-9bf9-f77b7e298cf2
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patch by elupus, elupus ecce se
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@21883 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@21880 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@21875 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@21874 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@21873 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@21872 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@21871 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@21870 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@21605 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@21505 b3059339-0415-0410-9bf9-f77b7e298cf2
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having it as a part of osdep/libosdep.a is not enough.
based on a patch by Zuxy Meng, zuxy.meng gmail com
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@21489 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@21325 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@21313 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@21275 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@21269 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@21268 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@21264 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@21222 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@21210 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@21208 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@21207 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@21206 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@21205 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@21203 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@21096 b3059339-0415-0410-9bf9-f77b7e298cf2
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* create new .h files where necessary
todo:
* go trough other files than mplayer.c
* vf_menu_pause_update()
* mp_input_register_options()
* import_playtree_playlist_into_gui()
* import_initial_playtree_into_gui()
For more infos see http://lists.mplayerhq.hu/pipermail/mplayer-dev-eng/2006-September/045683.html
( 20060902133225.2cc82aec.attila@kinali.ch on -dev-eng )
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@19814 b3059339-0415-0410-9bf9-f77b7e298cf2
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header files that happen to have the same name as internal ones.
based on a patch by Vladislav Naumov, vladislav.naumov **at** gmail **dot** com
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@19426 b3059339-0415-0410-9bf9-f77b7e298cf2
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split them from libmpdemux
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@19277 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@19042 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@18556 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@18468 b3059339-0415-0410-9bf9-f77b7e298cf2
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working
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@18108 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@18071 b3059339-0415-0410-9bf9-f77b7e298cf2
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to ease patching in the future.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@17944 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@17768 b3059339-0415-0410-9bf9-f77b7e298cf2
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patch replaces '()' for the correct '(void)' in function
declarations/prototypes which have no parameters. The '()' syntax tell
thats there is a variable list of arguments, so that the compiler cannot
check this. The extra CFLAG '-Wstrict-declarations' shows those cases.
Comments about a similar patch applied to ffmpeg:
That in C++ these mean the same, but in ANSI C the semantics are
different; function() is an (obsolete) K&R C style forward declaration,
it basically means that the function can have any number and any types
of parameters, effectively completely preventing the compiler from doing
any sort of type checking. -- Erik Slagter
Defining functions with unspecified arguments is allowed but bad.
With arguments unspecified the compiler can't report an error/warning
if the function is called with incorrect arguments. -- Måns Rullgård
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@17567 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@17489 b3059339-0415-0410-9bf9-f77b7e298cf2
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patch by "Derek E. Lewis" < -- dlewis -- @ -- solnetworks -- . -- net -- >
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@17265 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@17259 b3059339-0415-0410-9bf9-f77b7e298cf2
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control codes.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@17252 b3059339-0415-0410-9bf9-f77b7e298cf2
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in both getch2 and getch2-win because only one of them is linked to.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@17248 b3059339-0415-0410-9bf9-f77b7e298cf2
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- assert that the override param is nonzero (zero is not implemented)
- correct return value type to int
based on a patch by Diego
fixes bugzilla bug #342
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@17246 b3059339-0415-0410-9bf9-f77b7e298cf2
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to end of screen.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@17241 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@16986 b3059339-0415-0410-9bf9-f77b7e298cf2
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remove most of the crappy mappings (like O->o or ESC->q).
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@16893 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@16854 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@16257 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@16062 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@15981 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@15578 b3059339-0415-0410-9bf9-f77b7e298cf2
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patch by Joerg Sonnenberger <joerg - at - britannica - dot - bec - dot - de>
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@15567 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@15276 b3059339-0415-0410-9bf9-f77b7e298cf2
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- fix bad sscanf usage in geometry.c
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@15059 b3059339-0415-0410-9bf9-f77b7e298cf2
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a finder compliant .app) patch by Chris Roccati <roccati@pobox.com>
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@13910 b3059339-0415-0410-9bf9-f77b7e298cf2
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option on osx
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@13777 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@13613 b3059339-0415-0410-9bf9-f77b7e298cf2
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a simple 32 bits protected mode interface to some VESA functions. This
protected mode interface is interesting because it's quicker than the
raw int 10h interface.
Unfortunatly, begining with VBE 3.0, the 0x4f0a function is optional,
and some video cards don't implement it (3dfx, intel 845/855/865...).
This protected mode interface is then only used in vbeSetWindow and
vbeSetDisplayStart :
- vbeSetWindow already implement an alternative methode if protected
mode interface is not available.
- vbeSetDisplayStart also contain an alternative implementation, but
this one is disabled with a #if 0. I don't exactly know why because
it works well !
So currently, cards which don't have the 0x4f0a function are not
supported. This patch correct this.
- vbeGetProtModeInfo failure is not fatal.
- vbeSetDisplayStart has it's alternative implementation reenabled.
it's used only with cards which don't have the 0x4f0a function
so this won't make any difference for cards which were already
working.
This patch also make the failure of vbeGetModeInfo not fatal. The
VBE 3.0 standard state that GetModeInfo can fail with some mode
which are listed as supported if the mode can't be used in the
current situation (not enough video memory for example). So a
failure of vbeGetModeInfo don't mean that other modes won't work
and should really not be fatal.
patch by Aurelien Jacobs <aurel@gnuage.org>
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@13569 b3059339-0415-0410-9bf9-f77b7e298cf2
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doesn't make sense anyway, because freopen will always return the same FILE * structure that it got in parameter. patch by Mikulas Patocka <mikulas@artax.karlin.mff.cuni.cz>
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@13353 b3059339-0415-0410-9bf9-f77b7e298cf2
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at student.uu.se> some cleanup by be
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@13016 b3059339-0415-0410-9bf9-f77b7e298cf2
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I should learn to test before apply.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@12956 b3059339-0415-0410-9bf9-f77b7e298cf2
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Patch by Dan Christiansen <danchr@daimi.au.dk>
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@12955 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@12720 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@12707 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@12678 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@12661 b3059339-0415-0410-9bf9-f77b7e298cf2
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patch by Nicholas Kain, Alexander Strasser <eclipse7@gmx.net>
reviewed by Pontscho, Alex, Rich
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@12647 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@12646 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@12633 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@12123 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@12116 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@12072 b3059339-0415-0410-9bf9-f77b7e298cf2
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check for Glibc, not GNU.
patch by Robert Millan <zeratul2@wanadoo.es>
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@12064 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@11868 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@11796 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@11780 b3059339-0415-0410-9bf9-f77b7e298cf2
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no idea whether this really works :)
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@11766 b3059339-0415-0410-9bf9-f77b7e298cf2
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in cooperation of using vesa with win32 dlls. Patch by Peter Kosinar <goober@ksp.sk>
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@11520 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@11481 b3059339-0415-0410-9bf9-f77b7e298cf2
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- VESA detection by sys/io.h header
- workaround a missing define on libc5
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@11456 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@11435 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@10929 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@10858 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@10516 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@10308 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@10281 b3059339-0415-0410-9bf9-f77b7e298cf2
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LIBDIR->MPLAYER_LIBDIR
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@10273 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@10231 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@10198 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@10149 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@10115 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@9984 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@9945 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@9937 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@9915 b3059339-0415-0410-9bf9-f77b7e298cf2
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terminal input code supports it). Patch by Vladimir Mosgalin <mosgalin@VM10124.spb.edu>
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@9892 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@9835 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@9831 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@9830 b3059339-0415-0410-9bf9-f77b7e298cf2
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Patch from Jason Tackaberry <tack at auc dot ca>.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@9823 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@9798 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@9767 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@9766 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@9466 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@9381 b3059339-0415-0410-9bf9-f77b7e298cf2
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