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* terminal-unix: Add some comments about FD use.Rudolf Polzer2014-11-131-0/+8
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* terminal-unix: Fix initial terminal state.Rudolf Polzer2014-11-131-1/+1
| | | | | | When mpv is backgrounded initially (via & in the shell), do no longer change terminal settings on startup. This fixes broken local echo after launching a backgrounded mpv.
* terminal: drop ncurses/terminfo/termcap supportwm42014-10-231-386/+3
| | | | | | It was disabled since the last release, and nobody complained loudly. Further details see commit 4b5c3ea7.
* terminal: strictly don't read terminal input if stdout is not a terminalwm42014-10-231-5/+8
| | | | | | | | | | | | | Doing that doesn't make sense anyway: it's meant for interactive input, and if the output of the player is not on the terminal, how will you interact with it? It was also quite in the way when trying to read verbose output with e.g. less while the player was running, because the player would grab half of all input meant for less (simply because stdin is still connected to the terminal). Remove the now redundant special-casing of pipe input.
* Set thread name for debuggingwm42014-10-191-0/+2
| | | | | | | | | | Especially with other components (libavcodec, OSX stuff), the thread list can get quite populated. Setting the thread name helps when debugging. Since this is not portable, we check the OS variants in waf configure. old-configure just gets a special-case for glibc, since doing a full check here would probably be a waste of effort.
* terminal: recognize ^hwm42014-10-171-0/+1
| | | | | | Fixes #1185. CC: @mpv-player/stable
* terminal-unix: don't read from stdin if it's not a terminalwm42014-09-101-1/+1
| | | | | | I'm not quite sure what we should actually do (maybe read input commands?), but interpreting input as terminal key sequences is definitely weird. So just do nothing.
* terminal-unix: move to threadwm42014-09-101-30/+73
| | | | | | | Do terminal input with a thread, instead of using the central select() loop. This also changes some details how SIGTERM is handled. Part of my crusade against mp_input_add_fd().
* Move compat/ and bstr/ directory contents somewhere elsewm42014-08-291-1/+1
| | | | | | | | | bstr.c doesn't really deserve its own directory, and compat had just a few files, most of which may as well be in osdep. There isn't really any justification for these extra directories, so get rid of them. The compat/libav.h was empty - just delete it. We changed our approach to API compatibility, and will likely not need it anymore.
* posix: use STD*_FILENO constantsBen Boeckel2014-08-281-4/+4
| | | | | Rather than "magic" numbers, use meaningful constant names provided by unistd.h.
* terminal-unix: new input handling codewm42014-08-211-33/+246
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This is independent of terminfo/termcap, and supports more keys. Originally, the goal was just extending the set of supported key sequences, but since the terminfo stuff actually makes this much harder, and since it's a big blob of bloated legacy crap, just drop it. Instead, use hardcoded tables. It's pretty easy to get on the same level as the old code (with fewer LOC), and we avoid additional error situations, such as mallocs which could fail (the old code just ignores malloc failures). We also try to support some xterm escape sequences, which are in relatively widespread use. (I'm not sure about the urxvt ones.) Trying to deal with xterm shift/ctrl/alt modifiers is probably a bit overcomplicated, and only deals with prefixes - xterm randomly uses prefix sequences for some keys, and suffixes for others (what the heck). Additionally, try to drop unknown escape codes. This basically relies on a trick: in almost 100% of all situations, a read() call will actually return complete sequences (possibly because of pipe semantics and atomic writes from the terminal emulator?), so it's easy to drop unknown sequences. This prevents that they trigger random key bindings as the code interprets the part after ESC as normal keys. This also drops the use of terminfo for sending smkx/rmkx. It seems even vt100 (to which virtually everything non-legacy is reasonably compatible with) supports the codes we hardcode, so it should be fine. This commit actually changes only the code if terminfo/termcap are not found. The next commit will make this code default.
* terminal-win: read input from a threadwm42014-08-211-2/+2
| | | | | | | | | Surprisingly, WaitFor* works on console handles. We can simply run the code for reading the console in a thread, and don't have to worry about crazy win32 crap in the rest of the player's input code anymore. This also fixes the issue that you couldn't unpause the player from the terminal, because the player would stop polling for input.
* terminal: some cleanupswm42014-08-211-19/+14
| | | | In particular, remove all the stupid debug printfs from the win code.
* win32: emulate some ANSI terminal escape codeswm42014-08-211-19/+0
| | | | | | | | | | | | | | We already redirect all terminal output through our own wrappers (for the sake of UTF-8), so we might as well use it to handle ANSI escape codes. This also changes behavior on UNIX: we don't retrieve some escape codes per terminfo anymore, and just hardcode them. Every terminal should understand them. The advantage is that we can pretend to have a real terminal in the normal player code, and Windows atrocities are locked away in glue code.
* terminal-unix: eliminate unnecessary variablewm42014-08-201-5/+2
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* Remove the last remains of slave modewm42014-08-011-5/+1
| | | | | | | | | | | Almost nothing was left of it. The only thing this commit actually removes is support for reading input commands from stdin. But you can emulate this via: --input-file=/dev/stdin --input-terminal=no However, this won't work on Windows. Just use a named pipe.
* terminal: always use SA_RESTART with sigaction()wm42014-04-261-1/+1
| | | | | | | One problem is that for example stdio functions won't restart syscalls manually, and instead treat EINTR as an error. So passing SA_RESTART is the only sane thing to do, unless you have special requirements, which we don't.
* terminal-unix: reject overlong termcap stringswm42014-04-101-0/+3
| | | | | | | | Our own tables have size for only 8 chars, so these sequences must be rejected. It seems strings of length 8 are still ok, because the code uses memcmp and not strcmp, so still allow these. Based on mplayer-svn commit r37129.
* terminal-unix: fix terminfo/termcap name for cursor upwm42014-01-141-1/+1
| | | | | "ku" is for input, not output. This happened to work on urxvt, but broke on xterm (and probably a dozen of other terminals).
* terminal-unix: add fallback for enter keywm42014-01-131-0/+3
| | | | This worked just fine if terminfo or termcap was available.
* terminal-unix: fix fallbacks in case terminfo/termcap are disabledwm42014-01-131-2/+2
| | | | | These two escape sequences were swapped. (They are used only if terminfo/termcap are not available.)
* terminal-unix: add termcap/terminfo documentation linkswm42014-01-131-0/+4
| | | | | | | Apparently, some people are not clever enough to google this information. Proper googling to find these links done by Kovensky.
* player: redo terminal OSD and status line handlingwm42014-01-131-4/+11
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | The terminal OSD code includes the handling of the terminal status line, showing player OSD messages on the terminal, and showing subtitles on terminal (the latter two only if there is no video window, or if terminal OSD is forced). This didn't handle some corner cases correctly. For example, showing an OSD message on the terminal always cleared the previous line, even if the line was an important message (or even just the command prompt, if most other messages were silenced). Attempt to handle this correctly by keeping track of how many lines the terminal OSD currently consists of. Since there could be race conditions with other messages being printed, implement this in msg.c. Now msg.c expects that MSGL_STATUS messages rewrite the status line, so the caller is forced to use a single mp_msg() call to set the status line. Instead of littering print_status() all over the place, update the status only once per playloop iteration in update_osd_msg(). In audio- only mode, the status line might now be a little bit off, but it's perhaps ok. Print the status line only if it has changed, or if another message was printed. This might help with extremely slow terminals, although in audio+video mode, it'll still be updated very often (A-V sync display changes on every frame). Instead of hardcoding the terminal sequences, use terminfo/termcap to get the sequences. Remove the --term-osd-esc option, which allowed to override the hardcoded escapes - it's useless now. The fallback for terminals with no escape sequences for moving the cursor and clearing a line is removed. This somewhat breaks status line display on these terminals, including the MS Windows console: instead of querying the terminal size and clearing the line manually by padding the output with spaces, the line is simply not cleared. I don't expect this to be a problem on UNIX, and on MS Windows we could emulate escape sequences. Note that terminal OSD (other than the status line) was broken anyway on these terminals. In osd.c, the function get_term_width() is not used anymore, so remove it. To remind us that the MS Windows console apparently adds a line break when writint the last column, adjust screen_width in terminal- win.c accordingly.
* terminal: don't initialize termcap etc. if stdout is not a terminalwm42014-01-071-2/+6
| | | | | Otherwise, it seems one of the term* libraries will write escape sequences to stdout, for whatever reason.
* input: rework how input sources are addedwm42013-12-211-1/+18
| | | | | | | | | | | | | | Until now, there were two functions to add input sources (stuff like stdin input, slave mode, lirc, joystick). Unify them to a single function (mp_input_add_fd()), and make sure the associated callbacks always have a context parameter. Change the lirc and joystick code such that they take store their state in a context struct (probably worthless), and use the new mp_msg replacements (the point of this refactoring). Additionally, get rid of the ugly USE_FD0_CMD_SELECT etc. ifdeffery in the terminal handling code.
* terminal: abstract terminal color handlingwm42013-12-201-1/+21
| | | | | | | | Instead of making msg.c an ifdef hell for unix vs. windows code, move the code to separate functions defined in terminal-unix.c/terminal- win.c. Drop the code that selects random colors for --msgmodule prefixes.
* terminal: move SIGTTOU signal handler setup codewm42013-12-191-0/+2
| | | | | | This comes with a real change in behavior: now the signal handler is set only when the terminal input code is active (e.g. not with --no-consolecontrols), but this should be ok.
* Rename getch2....c/h to terminal....c/hwm42013-12-191-0/+578
"getch2" really tells nothing about what the heck this code does. It'd be even worse when moving the rest of terminal handling code there.