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* player: do not let pseudo-gui override user config settingswm42016-09-231-2/+4
| | | | | | | | Seems like this confused users quite often. Instead of --profile=pseudo-gui, --player-operation-mode=pseudo-gui now has to be used to invoke pseudo GUI mode. The old way still works, and still behaves in the old way.
* win32: remove SetDllDirectoryW dynamic loadingJames Ross-Gowan2015-12-201-4/+1
| | | | All Windows versions we support have this API.
* win32: move platform specifics to osdepwm42015-05-021-0/+28
| | | | | This will probably disable this code for Cygwin. I don't know if this matters, since Cygwin should strictly behave like a Unix anyway.
* build: move main-fn files to osdepwm42015-05-021-0/+55
And split the Cocoa and Unix cases. Simplify the Cocoa case slightly by calling mpv_main directly, instead of passing a function pointer. Also add a comment explaining why Cocoa needs a special case at all.