summaryrefslogtreecommitdiffstats
path: root/osdep/macOS_mpv_helper.swift
Commit message (Collapse)AuthorAgeFilesLines
* cocoa-cb: fix a warning with swift 4.1 and slight cleanupAkemi2018-04-171-3/+7
| | | | | | the icc profile data is mutated to an UnsafeMutablePointer and could possibly changed. therefore the size of it should be accessed before a possible change.
* cocoa-cb: fix shutdown when fullscreen animation is runningAkemi2018-03-181-1/+4
| | | | | | | | commit 2edf00f changed the MPV_EVENT_SHUTDOWN behaviour slightly, such that it will only be sent once. cocoa-cb relied on it being sent continuously till all mpv_handles are destroyed. now it manually shuts down and destroys the mpv_handle after the animation instead of relying on this removed behaviour.
* cocoa-cb: fix usage of wrong fbo when off-screenAkemi2018-03-111-4/+4
| | | | | | | | when we transitioned to the new libmpv API with commit ae29725 i reintroduced an old bug that was fixed with 7f714c6 because of a dumb rebasing error on my part. the branch i based the libmpv changed on was originally without the fbo fix and on rebasing i forgot to change the variable to the proper one, basically deactivating the fix.
* cocoa-cb: use new libmpv API instead of opengl-cbAkemi2018-03-041-47/+60
| | | | | a new replacement API was introduced with b037121 and the old one was deprecated. porting cocoa-cb to the new API.
* cocoa-cb: move the GL dummy function to swiftAkemi2018-03-041-1/+3
| | | | | | it's possible to get a function pointer through a closure after all in swift. remove the GL dummy function from the c header and do it in the swift code instead.
* cocoa-cb: change border and borderless window stylingAkemi2018-02-281-0/+1
| | | | | | | | | | | the title bar is now within the window bounds instead of outside. same as QuickTime Player. it supports several standard styles, two dark and two light ones. additionally we have properly rounded corners now and the borderless window also has the proper window shadow. Also make the earliest supported macOS version 10.10. Fixes #4789, #3944
* cocoa-cb: fix invalid framebuffer operation errorAkemi2018-02-211-1/+5
| | | | | | | | | in certain circumstances the returned fbo for drawing is 0, but that fbo is solely used internally by the CAOpenGLLayer for its drawing and should never be used. in that case we fallback to 1 or the last used fbo instead if it was not 0. Fixes #5546
* cocoa-cb: initial implementation via opengl-cb APIAkemi2018-02-121-0/+255
this is meant to replace the old and not properly working vo_gpu/opengl cocoa backend in the future. the problems are various shortcomings of Apple's opengl implementation and buggy behaviour in certain circumstances that couldn't be properly worked around. there are also certain regressions on newer macOS versions from 10.11 onwards. - awful opengl performance with a none layer backed context - huge amount of dropped frames with an early context flush - flickering of system elements like the dock or volume indicator - double buffering not properly working with a none layer backed context - bad performance in fullscreen because of system optimisations all the problems were caused by using a normal opengl context, that seems somewhat abandoned by apple, and are fixed by using a layer backed opengl context instead. problems that couldn't be fixed could be properly worked around. this has all features our old backend has sans the wid embedding, the possibility to disable the automatic GPU switching and taking screenshots of the window content. the first was deemed unnecessary by me for now, since i just use the libmpv API that others can use anyway. second is technically not possible atm because we have to pre-allocate our opengl context at a time the config isn't read yet, so we can't get the needed property. third one is a bit tricky because of deadlocking and it needed to be in sync, hopefully i can work around that in the future. this also has at least one additional feature or eye-candy. a properly working fullscreen animation with the native fs. also since this is a direct port of the old backend of the parts that could be used, though with adaptions and improvements, this looks a lot cleaner and easier to understand. some credit goes to @pigoz for the initial swift build support which i could improve upon. Fixes: #5478, #5393, #5152, #5151, #4615, #4476, #3978, #3746, #3739, #2392, #2217