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* audio: drop swapped-endian audio formatswm42014-09-231-0/+6
| | | | | | | | | | | | | | | | | | | | Until now, the audio chain could handle both little endian and big endian formats. This actually doesn't make much sense, since the audio API and the HW will most likely prefer native formats. Or at the very least, it should be trivial for audio drivers to do the byte swapping themselves. From now on, the audio chain contains native-endian formats only. All AOs and some filters are adjusted. af_convertsignendian.c is now wrongly named, but the filter name is adjusted. In some cases, the audio infrastructure was reused on the demuxer side, but that is relatively easy to rectify. This is a quite intrusive and radical change. It's possible that it will break some things (especially if they're obscure or not Linux), so watch out for regressions. It's probably still better to do it the bulldozer way, since slow transition and researching foreign platforms would take a lot of time and effort.
* build: deal with endian messwm42014-07-101-0/+31
There is no standard mechanism for detecting endianess. Doing it at compile time in a portable way is probably hard. Doing it properly with a configure check is probably hard too. Using the endian definitions in <sys/types.h> (usually includes <endian.h>, which is not available everywhere) works under circumstances, but the previous commit broke it on OSX. Ideally all code should be endian dependent, but that is not possible due to the dependencies (such as FFmpeg, some video output APIs, some audio output APIs). Create a header osdep/endian.h, which contains various fallbacks. Note that the last fallback uses libavutil; however, it's not clear whether AV_HAVE_BIGENDIAN is a public symbol, or whether including <libavutil/bswap.h> really makes it visible. And in fact we don't want to pollute the namespace with libavutil definitions either. Thus it's only the last fallback.