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* demux_playlist: add option to control recursive directory loadingChristoph Heinrich2023-07-061-0/+1
| | | | | | | | | | | Directories were always loaded recursively, which can be slow (e.g. one of the subdirectories is a mounting point to a slow device) and can unexpectedly expand into a massive playlist. Due to the problems described in 503dada42f1ea1007768da0dc6a41b67cdf89400, this defaults to recursive loading. ref. https://github.com/mpv-player/mpv/issues/9652
* player: add --input-cursor-passthrough optionDudemanguy2023-07-041-0/+1
| | | | | | | | | | | | | Add an option for allowing pointer events to pass through the mpv window. This could be useful in cases where a user wants to display transparent images/video with mpv and interact with applications beneath the window. This commit implements this functionality for x11 and wayland. Note that whether or not this actually works likely depends on your window manager and/or compositor. E.g. sway ignores pointer events but the entire window becomes draggable when you float it (nothing under the mpv window receives events). Weston behaves as expected however so that is a compositor bug. Excuse the couple of completely unrelated style fixes (both were originally done by me).
* sub: rewrite auto-forced-only supportrcombs2023-06-251-1/+0
| | | | | - No longer has a fake "option" used only internally (which didn't always get propagated properly) - Always overrideable during playback
* player: add more precise sub fallback optionsrcombs2023-06-251-0/+2
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* player: add drag-and-drop optionDudemanguy2023-06-121-0/+1
| | | | | | | | | | | Some platforms (wayland) apparently have a lot of trouble with drag and drop. The default behavior is still the same which is basically obeying what we get from the window manager/compositor, but the --drag-and-drop option allows forcibly overriding the drag and drop behavior. i.e. you can force it to always replace the playlist or append at the end. This only implements this in X11 and Wayland but in theory windows and macos could find this option useful (both hardcode the shift key for appending). Patches welcome.
* player: remove unittest optionDudemanguy2023-03-021-1/+0
| | | | | | | | | Since meson has its own unit testing system, let's rework mpv's tests so they integrate nicely with this. To prepare for this, start off by dropping the unittest option. Of course, this means that tests will no longer be supported in the waf build at all but it will be dropped anyway. Note that the tests option is preserved for the meson build. We will still make use of this in the future commits.
* player: add --auto-window-resize optionDudemanguy2023-03-021-0/+1
| | | | | | | | | | | mpv's window resizing logic always automatically resized the window whenever the video resolution changed (i.e. advancing forward in a playlist). This simply introduces the option to make this behavior configurable. Every windowing backend would need to implement this behavior in their code since a reconfigure event must always be a resize. The params of the frame changed so you either have to resize the window to the new size of the params or make the params the same size as the window. This commit implements it for wayland, win32, and x11.
* options: transition options from OPT_FLAG to OPT_BOOLChristoph Heinrich2023-02-211-91/+91
| | | | | | c78482045444c488bb7948305d583a55d17cd236 introduced a bool option type as a replacement for the flag type, but didn't actually transition and remove the flag type because it would have been too much mundane work.
* drm: rewrite based around vo_drm_stateDudemanguy2023-01-211-3/+1
| | | | | | | | | | | A longstanding pain point of the drm VOs is the relative lack of state sharing. While drm_common does provide some sharing, it's far less than other platforms like x11 or wayland. What we do here is essentially copy them by creating a new vo_drm_state struct and using it in vo_drm and context_drm_egl. Much of the functionality that was essentially duplicated in both VOs/contexts is now reduced simple functions in drm_common. The usage of the term 'kms' was also mostly eliminated since this is libdrm nowadays from a userspace perspective.
* wayland: add support for content-type protocolDudemanguy2022-11-151-0/+1
| | | | | | | | | | | | | | | | | | | | The content-type protocol allows mpv to send compositor a hint about the type of content being displayed on its surface so it could potentially make some sort of optimization. Fundamentally, this is pretty simple but since this requires a very new wayland-protocols version (1.27), we have to mess with the build to add a new define and add a bunch of if's in here. The protocol itself exposes 4 different types of content: none, photo, video, and game. To do that, let's add a new option (wayland-content-type) that lets users control what hint to send to the compossitor. Since the previous commit adds a VOCTRL that notifies us about the content being displayed, we can also add an auto value to this option. As you'd expect, the compositor hint would be set to photo if mpv's core detects an image, video for other things, and it is set to none for the special case of forcing a window when there is not a video track. For completion's sake, game is also allowed as a value for this option, but in practice there shouldn't be a reason to use that.
* player: add --force-render optionDudemanguy2022-11-151-0/+1
| | | | | | | | mpv has an internal optimization on a couple of platforms where it will not render any frames if the window is minimized or hidden. There's at least once possible use case for wanting to force a render anyway (screensharing with pipeware) so let's just add a simple switch for this that always forces mpv to render. Closes #10846.
* x11: add --x11-present optionDudemanguy2022-06-221-0/+1
| | | | | | | | | | | With the recent addition of the libxpresent, it should improve frame timings for most users. However, there were known cases of bad behavior (Nvidia) which lead to a construction of a whitelist instead of just enabling this all the time. Since there's no way to predict whatever combination of hardware/drivers/etc. may work correctly, just give users an option to switch the usage of xorg's presentation statistics on/off. The default value, auto, works like before (basically, Mesa drivers and no Nvidia are allowed), but now one can force it on/off if needed.
* player: add cover-art-whitelist optionGuido Cella2022-04-211-0/+1
| | | | | | | | This allows more fine grained control over which cover art to load. With --cover-art-auto=exact and --cover-art-whitelist=yes, you can now load cover art with the exact media filename and the whitelisted filenames, but not cover art that contains the media filename (--cover-art-auto=fuzzy).
* player: rearrange video sync opts/enums/definesDudemanguy2022-04-111-1/+1
| | | | | | | | | | | | | | | | | The video sync logic for mpv lies completely within its core at essentially the highest layer of abstraction. The problem with this is that it is impossible for VOs to know what video sync mode mpv is currently using since it has no access to the opts. Because different video sync modes completely changes how mpv's render loop operates, it's reasonable that a VO may want to change how it renders based on the current mode (see the next commit for an example). Let's just move the video sync option to mp_vo_opts. MPContext, of course, can still access the value of the option so it only requires minor changes in player/video.c. Additionally, move the VS_IS_DISP define from to player/core.h to common/common.h. All VOs already have access to common/common.h, and there's no need for them to gain access to everything that's in player/core.h.
* options: add osd-playing-msg-durationGuido Cella2022-04-071-0/+1
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* Revert "options: add --sub-visibility=<primary-only|secondary-only>"Avi Halachmi (:avih)2022-01-191-0/+1
| | | | | | | | | | This reverts commit 04f0b0abe48d664aaa1400d1dddb02b434999b85. It's not a good idea to unify the names only for visibility, while keeping secondary-* for everything else. This needs a bit more thought before we allow secondary sub to be visible on its own.
* options: add --sub-visibility=<primary-only|secondary-only>Ripose2022-01-191-1/+0
| | | | | | | | | | | | | Adds --sub-visibility choices 'primary-only' for only displaying the primary subtitle track, and 'secondary-only' for only displaying secondary subtitle track. Removes --secondary-sub-visibility and displays a message telling the user to use --sub-visibility=yes/primary-only instead. These changes make it so that the default 'sub-visibility' bind 'v' cycles through all the 'sub-visibility' choices, 'no', 'yes', 'primary-only', and 'secondary-only'.
* vo_gpu: lift ra_ctx_* opts to a global structNiklas Haas2021-11-031-0/+1
| | | | So I can re-use them for vo_gpu_next.
* sub: sub-filter-regex and jsre: support ass-to-plaintextAvi Halachmi (:avih)2021-08-051-0/+1
| | | | | | | | | | | Using --sub-filter-regex-plain (default:no) The ass-to-plaintext functionality already existed at sd_ass.c, but it's internal and uses a private buffer type, so a trivial utility wrapper was added with standard char*/bstr interface. The plaintext can be multi-line, and the multi-line regexp flag is now always set, but only affects plaintext (the ASS source is one line).
* sub: new: --sub-filter-jsre (js regex)Avi Halachmi (:avih)2021-08-051-0/+1
| | | | | | | | | | | | Pretty much identical to filter-regex but with JS expressions and requires only JS support. Shares the filter-regex-* control options. The target audience is Windows users - where filter-regex doesn't work due to missing APIs, but mujs builds cleanly on Windows, and JS is usually enabled in 3rd party Windows mpv builds. Lua could have been used with similar effort, however, the JS regex syntax is more extensive and also much more similar to POSIX.
* options: add watch-later-optionsGuido Cella2021-07-211-0/+1
| | | | | | | | | | This allows configuring which options are saved by quit-watch-later. Fixes #4126, #4641 and #5567. Toggling a video or audio filter twice would treat the option as changed because the backup value is NULL, and the current value of vf/af is a list with one empty item, so obj_settings_list_equal had to be changed.
* sub: by default, don't render timestamps after video EOFrcombs2021-06-231-0/+1
| | | | | | | | | This fixes a long-standing apparent issue where mpv would display the last frame with no subtitles at EOF. This is caused by sub rendering switching from video timestamps to audio timestamps when the video ends, and audio streams often running past the timestamp of the last video frame. However, authoring tools (most notably Aegisub) don't tend to provide easy ways to add meaningful subtitles after the end of the video, so this is rarely actually useful.
* vo_gpu: vulkan: implement a VkDisplayKHR backed contextPhilip Langdale2021-06-111-0/+1
| | | | | | | | | | | | | | | | | | | | | | | | This is the Vulkan equivalent of the drm context for OpenGL, with the big difference that it's implemented purely in terms of Vulkan calls and doesn't actually require drm or kms. The basic idea is to identify a display, mode, and plane on a device, and then create a display backed surface for the swapchain. In theory, past that point, everything is the same, and this is in fact the case on Intel hardware. I can get a video playing on a vt. On nvidia, naturally, things don't work that way. Instead, nvidia only implemented the extension for scenarios where a VR application is stealing a display from a running window system, and not for standalone scenarios. With additional code, I've got this scenario to work but that's a separate incremental change. Other people have tested on AMD, and report roughly the same behaviour as on Intel. Note, that in this change, the VT will not be correctly restored after qutting. The only way to restore the VT is to introduce some drm specific code which I will illustrate in a separate change.
* sub/osd: hide secondary subtitles if secondary-sub-visibility is falseZsolt Vadasz2021-05-191-0/+1
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* player: add --screen-name and --fs-screen-nameDudemanguy2020-12-061-0/+2
| | | | | | Simple groundwork for adding a couple of user options that allow selecting the screen with a string name. The next two commits implements these options for xorg and wayland.
* screenshot: add --screenshot-sw optionwm42020-10-051-0/+1
| | | | | Probably worthless. As usual, the manpage dumps all the subtle differences due to implementation details on the user.
* player: add automatic loading of external cover art fileswm42020-09-281-0/+2
| | | | | | | | | | | | | | | | | | | | | | | Picks up files like "cover.jpg". It's made part of normal external file loading, so I'm adding 3 new options that are direct equivalents for the options that control loading of external subtitle and audio files. Even though I bet nobody wants them and they just increase confusion... I guess the world is actually hell, so this outcome should be fine. It prefers non-specific external files like "cover.jpg" over embedded cover art. Not sure if that's wanted or unwanted. There's some pain over explicitly marking such files as external pictures. This is basically an optimization: in most cases, a heuristic would treat an image file loaded with --external-file the same (it's a heuristic because ffmpeg can't tell us whether something is an image or a video). However, even with this heuristic, it would decode the cover art picture again on each seek, which would essentially slow down seeking in audio files. This bothered me greatly, which is why I'm adding these additional options at all, and bothered with the previous commit. Fixes: #3056
* mac: add an option to prevent focusing of the window on opender richter2020-09-251-0/+1
| | | | | | | | | on macOS 10.15 setting the activation policy behaves quite weirdly. the call changes the current active App to a nameless process, which probably also the reason that prevents the not focusing to work. a workaround for that, is to refocus the previous active app. Fixes #7725
* options: simplify --android-surface-size handlingsfan52020-09-201-1/+2
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* player: add --subs-with-matching-audio optionrcombs2020-08-191-0/+2
| | | | | | | | | This allows users to control whether full dialogue subtitles are displayed with an audio track already in their preferred subtitle language. Additionally, this improves handling for the forced flag, automatically selecting between forced and unforced subtitle streams based on the user's settings and the selected audio.
* wayland: expose wayland-app-id as a user optionDudemanguy2020-08-141-0/+1
| | | | | This is extremely similar to x11's WM_CLASS. This commit allows users to set mpv's app-id at runtime for any of the wayland backends.
* auto_profiles: add this scriptwm42020-08-051-0/+1
| | | | | | | | | | | | | | | | | | | | | This is taken from a somewhat older proof-of-concept script. The basic idea, and most of the implementation, is still the same. The way the profiles are actually defined changed. I still feel bad about this being a Lua script, and running user expressions as Lua code in a vaguely defined environment, but I guess as far as balance of effort/maintenance/results goes, this is fine. It's a bit bloated (the Lua scripting state is at least 150KB or so in total), so in order to enable this by default, I decided it should unload itself by default if no auto-profiles are used. (And currently, it does not actually rescan the profile list if a new config file is loaded some time later, so the script would do nothing anyway if no auto profiles were defined.) This still requires defining inverse profiles for "unapplying" a profile. Also this is still somewhat racy. Both will probably be alleviated to some degree in the future.
* options: add --video-scale-x/ywm42020-06-031-0/+1
| | | | | | Requested. Fixes: #6303
* player: add --term-title optionwm42020-05-251-0/+1
| | | | | | | | | | | | | | This simply printf()s a concatenation of the provided string and the relevant escape sequences. No idea what exactly defines this escape sequence (is it just a xterm thing that is now supported relatively widely?), and this simply uses information provided on the linked github issue. Not much of an advantage over --term-status-msg, though at least this can have a lower update frequency. Also I may consider setting a default value, and then it shouldn't conflict with the status message. Fixes: #1725
* player: remove some display-adrop leftoverswm42020-05-231-1/+0
| | | | | Forgotten in one of the previous commits. Also undeprecates display-adrop since it's out of sight now.
* options: add option to control display-sync factorwm42020-05-231-0/+1
| | | | | | | | Can be useful to force it to adapt to extreme speed changes, while a higher limit would just use a fraction closer to the original video speed. Probably useful for testing only.
* ipc: add --input-ipc-client optionwm42020-04-091-0/+1
| | | | | | | | | While --input-file was removed for justified reasons, wanting to pass down socket FDs this way is legitimate, useful, and easy to implement. One odd thing is that Fixes: #7592
* input: remove deprecated --input-file optionwm42020-03-281-1/+0
| | | | | This was deprecated 2 releases ago. The deprecation changelog entry says that there are no plans to remove it short-term, but I guess I lied.
* options: introduce bool option type, use it for --fullscreenwm42020-03-141-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | The option code is very old and was added to MPlayer in the early 2000s, when C99 was still new. MPlayer did not use the "bool" type anywhere,l and the logical option equivalent to bool, the "flag" option type, used int, with the convention that only the values 0 and 1 are allowed. mpv may have hammered many, many additional tentacles to the option code, but some of the basics never changed, and m_option_type_flag still uses int. This seems a bit weird, since mpv uses bool for booleans. So finally introduce an m_option_type_bool. To avoid duplicating too much code, change the flag code to bool, and "reimplement" m_option_type_flag on top of m_option_type_bool. As a "demonstration", change the --fullscreen option to this new type. Ideally, all options would be changed too bool, and m_option_type_flag would be removed. But that is a lot of monotonous thankless work, so I'm not doing it, and making it a painful years long transition. At the same time, I'm introducing a new concept for option declarations. Instead of OPT_BOOL(), which define the full m_option struct contents, there's OPTF_BOOL(), which only takes the option field name itself. The name is provided via a normal struct field initializer. Other fields (such as flags) can be provided via designated initializers. The advantage of this is that we don't need tons of nested vararg macros. We also don't need to deal with 0-sized varargs being a pain (and in fact they are not a thing in standard C99 and probably C11). There is no need to provide a mandatory flags argument either, which is the reason why so many OPT_ macros are used with a "0" argument. (The flag argument seems to confuse other developers; they either don't immediately recognize what it is, and sometimes it's supposed to be the option's default value.) Not having to mess with the flag argument in such option macros is also a reason for the removal of M_OPT_RANGE etc., for the better or worse. The only place that special-cased the _flag option type was in command.c; change it to use something effectively very similar that automatically includes the new _bool option type. Everything else should be transparent to the change. The fullscreen option change should be transparent too, as C99 bool is basically an integer type that is clamped to 0/1 (except in Swift, Swift sucks).
* options: make decoder options local to decoder wrapperwm42020-03-011-16/+2
| | | | | | | | | | | | | | | Instead of having f_decoder_wrapper create its own copy of the entire mpv option tree, create a struct local to that file and move all used options to there. movie_aspect is used by the "video-aspect" deprecated property code. I think it's probably better not to remove the property yet, but fortunately it's easy to work around without needing special handling for this option or so. correct_pts is used to prevent use of hr-seek in playloop.c. Ignore that, if you use --no-correct-pts you're asking for trouble anyway. This is the only behavior change.
* player: add optional separate video decoding threadwm42020-02-291-0/+4
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | See manpage additions. This has been a topic in MPlayer/mplayer2/mpv since forever. But since libavcodec multi-threaded decoding was added, I've always considered this pointless. libavcodec requires you to "preload" it with packets, and then you can pretty much avoid blocking on it, if decoding is fast enough. But in some cases, a decoupled decoder thread _might_ help. Users have for example come up with cases where decoding video in a separate process and piping it as raw video to mpv helped. (Or my memory is false, and it was about vapoursynth filtering, who knows.) So let's just see whether this helps with anything. Note that this would have been _much_ easier if libavcodec had an asynchronous (or rather, non-blocking) API. It could probably have easily gained that with a small change to its multi-threading code and a small extension to its API, but I guess not. Unfortunately, this uglifies f_decoder_wrapper quite a lot. Part of this is due to annoying corner cases like legacy frame dropping and hardware decoder state. These could probably be prettified later on. There is also a change in playloop.c: this is because there is a need to coordinate playback resets between demuxer thread, decoder thread, and playback logic. I think this SEEK_BLOCK idea worked out reasonably well. There are still a number of problems. For example, if the demuxer cache is full, the decoder thread will simply block hard until the output queue is full, which interferes with seeking. Could also be improved later. Hardware decoding will probably die in a fire, because it will run out of surfaces quickly. We could reduce the queue to size 1... maybe later. We could update the queue options at runtime easily, but currently I'm not going to bother. I could only have put the lavc wrapper itself on a separate thread. But there is some annoying interaction with EDL and backward playback shit, and also you would have had to loop demuxer packets through the playloop, so this sounded less annoying. The food my mother made for us today was delicious. Because audio uses the same code, also for audio (even if completely pointless). Fixes: #6926
* sub: add an option to filter subtitles by regexwm42020-02-161-0/+3
| | | | | | | | | | | | | | | | | | | | Works as ad-filter. I had some more plans, for example replacing matching text with different text, but for now it's dropping matches only. There's a big warning in the manpage that I might change semantics. For example, I might turn it into a primitive sed. In a sane world, you'd probably write a simple script that processes downloaded subtitles before giving them to mpv, and avoid all this complexity. But we don't live in a sane world, and the sooner you learn this, the happier you will be. (But I also want to run this on muxed subtitles.) This is pretty straightforward. We use POSIX regexes, which are readily available without additional pain or dependencies. This also means it's (apparently) not available on win32 (MinGW). The regex list is because I hate big monolithic regexes, and this makes it slightly better. Very superficially tested.
* sub: make filter_sdh a "proper" filter, allow runtime changeswm42020-02-161-2/+7
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Until now, filter_sdh was simply a function that was called by sd_ass directly (if enabled). I want to add another filter, so it's time to turn this into a somewhat more general subtitle filtering infrastructure. I pondered whether to reuse the audio/video filtering stuff - but better not. Also, since subtitles are horrible and tend to refuse proper abstraction, it's still messed into sd_ass, instead of working on the dec_sub.c level. Actually mpv used to have subtitle "filters" and even made subtitle converters part of it, but it was fairly horrible, so don't do that again. In addition, make runtime changes possible. Since this was supposed to be a quick hack, I just decided to put all subtitle filter options into a separate option group (=> simpler change notification), to manually push the change through the playloop (like it was sort of before for OSD options), and to recreate the sub filter chain completely in every change. Should be good enough. One strangeness is that due to prefetching and such, most subtitle packets (or those some time ahead) are actually done filtering when we change, so the user still needs to manually seek to actually refresh everything. And since subtitle data is usually cached in ASS_Track (for other terrible but user-friendly reasons), we also must clear the subtitle data, but of course only on seek, since otherwise all subtitles would just disappear. What a fucking mess, but such is life. We could trigger a "refresh seek" to make this more automatic, but I don't feel like it currently. This is slightly inefficient (lots of allocations and copying), but I decided that it doesn't matter. Could matter slightly for crazy ASS subtitles that render with thousands of events. Not very well tested. Still seems to work, but I didn't have many test cases.
* player: add ab-loop-count option/propertywm42020-02-081-0/+1