summaryrefslogtreecommitdiffstats
path: root/options/options.c
Commit message (Collapse)AuthorAgeFilesLines
* wayland: handle app id option less stupidlyDudemanguy2021-06-261-0/+1
| | | | | | Not sure what I was on when I wrote this. wayland-app-id is supposed to default to "mpv". Just set that in the vo_sub_opts and don't do this weird m_config_cache_write_opt thing. Also make the doc entry nicer.
* sub: by default, don't render timestamps after video EOFrcombs2021-06-231-0/+1
| | | | | | | | | This fixes a long-standing apparent issue where mpv would display the last frame with no subtitles at EOF. This is caused by sub rendering switching from video timestamps to audio timestamps when the video ends, and audio streams often running past the timestamp of the last video frame. However, authoring tools (most notably Aegisub) don't tend to provide easy ways to add meaningful subtitles after the end of the video, so this is rarely actually useful.
* player: change cover-art-auto behaviorGuido Cella2021-06-231-1/+1
| | | | | | | | | | | | | | This makes cover-art-auto behave more like sub-auto and audio-file-auto: - load cover art with a language, e.g. if playing foo.mp3, foo.en.jpg will be loaded with lang=en - load cover art containing the media filename with fuzzy and all, e.g. 'foo (large).jpg' - make all/2 load all images in the directory, and make fuzzy/1 the default These are all uncommon use cases, but synchronizing the behavior of the external file options simplifies the code.
* vo_gpu: vulkan: implement a VkDisplayKHR backed contextPhilip Langdale2021-06-111-0/+2
| | | | | | | | | | | | | | | | | | | | | | | | This is the Vulkan equivalent of the drm context for OpenGL, with the big difference that it's implemented purely in terms of Vulkan calls and doesn't actually require drm or kms. The basic idea is to identify a display, mode, and plane on a device, and then create a display backed surface for the swapchain. In theory, past that point, everything is the same, and this is in fact the case on Intel hardware. I can get a video playing on a vt. On nvidia, naturally, things don't work that way. Instead, nvidia only implemented the extension for scenarios where a VR application is stealing a display from a running window system, and not for standalone scenarios. With additional code, I've got this scenario to work but that's a separate incremental change. Other people have tested on AMD, and report roughly the same behaviour as on Intel. Note, that in this change, the VT will not be correctly restored after qutting. The only way to restore the VT is to introduce some drm specific code which I will illustrate in a separate change.
* player: load cover art with the media filenameGuido Cella2021-05-271-2/+2
| | | | Closes #8666.
* sub/osd: hide secondary subtitles if secondary-sub-visibility is falseZsolt Vadasz2021-05-191-0/+2
|
* options: add some entries to --display-tags defaultsYour Name2021-05-111-0/+1
| | | | Useful for the previous commit.
* options: extend --replaygain-preamp rangeYour Name2021-05-071-1/+1
| | | | Whether that makes sense or not.
* options: win32: ignore and deprecate --fit-borderAvi Halachmi (:avih)2021-04-231-1/+2
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | The accurate description of this option was: - fit-border is enabled by default. When disabled, it adds a bug where if the window has borders and mpv shrinks it to fit the desktop, then the calculation ignores the borders and adds incorrect video crop. The option was added at commits 70f64f3c and 949247d6, in order to solve an issue (#2935) where if mpv wanted to display a video with size WxH, then w32_common.c incorrectly set the window to WxH, while down-scaling the video slightly to fit (even with small sizes). It was addressed with a new option which is enabled by default, but does the right thing (sets the client area to WxH) only when disabled, so that everyone who prefers their video slightly downscaled could keep their default behavior. (#2935 also addressed an off-by-one issue, fixed before fit-border) While disabling the option did avoid unnecessary downscaling, it also added a bug when disabled: the borders are no longer taken into account when the size is too big for the desktop. Most users don't notice and are unaffected as it's enabled by default. Shortly later (981048e0) the core issue is fixed, and now the client area is correctly set to WxH instead of the window (and together with the three following commits which center the video, adds a new bug where the window title can be outside the display - addressed next). However, fit-border remained, now without any effect, except that it still has the same bug when disabled and the window is too big. Later code changes and refactoring preserved this issue with great attention to details, and it remained in identical form until now. Simply rip out fit-border.
* demux: Move demuxer help to new standard mechanismPhilip Langdale2021-03-281-3/+4
| | | | | Previously, demux help was handled as a special case in main.c and this is no longer necessary.
* player: add --screen-name and --fs-screen-nameDudemanguy2020-12-061-0/+2
| | | | | | Simple groundwork for adding a couple of user options that allow selecting the screen with a string name. The next two commits implements these options for xorg and wayland.
* Revert "options: disable vsfilter blur compat by default"rcombs2020-11-221-1/+1
| | | | | | | | | | | | | | | This reverts commit 3d17e19c2c5ca80f916411e7e61126cac8443baa. The effect of turning off this setting is that mpv doesn't tell libass what the video stream's resolution is. This happens to result in some files having their transforms scaled in ways that give higher performance (as described in #7435) because libass happened to guess a video resolution that resulted in transforms yielding smaller bitmaps, but it's just as easy for the opposite to happen depending on the resolutions and effects involved. The option's name is also somewhat misleading: setting the storage size affects blur, but it also affects stroke (which is far more important for the vast majority of scripts) and 3D transforms (which look very screwy when done wrong).
* screenshot: add --screenshot-sw optionwm42020-10-051-0/+1
| | | | | Probably worthless. As usual, the manpage dumps all the subtle differences due to implementation details on the user.
* options: fix --cover-art-file typoGuido Cella2020-09-301-1/+1
| | | | ...which makes it not work.
* player: add automatic loading of external cover art fileswm42020-09-281-2/+10
| | | | | | | | | | | | | | | | | | | | | | | Picks up files like "cover.jpg". It's made part of normal external file loading, so I'm adding 3 new options that are direct equivalents for the options that control loading of external subtitle and audio files. Even though I bet nobody wants them and they just increase confusion... I guess the world is actually hell, so this outcome should be fine. It prefers non-specific external files like "cover.jpg" over embedded cover art. Not sure if that's wanted or unwanted. There's some pain over explicitly marking such files as external pictures. This is basically an optimization: in most cases, a heuristic would treat an image file loaded with --external-file the same (it's a heuristic because ffmpeg can't tell us whether something is an image or a video). However, even with this heuristic, it would decode the cover art picture again on each seek, which would essentially slow down seeking in audio files. This bothered me greatly, which is why I'm adding these additional options at all, and bothered with the previous commit. Fixes: #3056
* mac: add an option to prevent focusing of the window on opender richter2020-09-251-0/+2
| | | | | | | | | on macOS 10.15 setting the activation policy behaves quite weirdly. the call changes the current active App to a nameless process, which probably also the reason that prevents the not focusing to work. a workaround for that, is to refocus the previous active app. Fixes #7725
* mac: add ontop window level for desktopder richter2020-09-201-2/+2
| | | | | | this puts the window ontop of the desktop but behind the desktop icons. Fixes #7791
* options: simplify --android-surface-size handlingsfan52020-09-201-5/+3
|
* options: fix a flags fieldwm42020-09-041-2/+2
|
* player: add --subs-with-matching-audio optionrcombs2020-08-191-1/+5
| | | | | | | | | This allows users to control whether full dialogue subtitles are displayed with an audio track already in their preferred subtitle language. Additionally, this improves handling for the forced flag, automatically selecting between forced and unforced subtitle streams based on the user's settings and the selected audio.
* wayland: expose wayland-app-id as a user optionDudemanguy2020-08-141-0/+1
| | | | | This is extremely similar to x11's WM_CLASS. This commit allows users to set mpv's app-id at runtime for any of the wayland backends.
* sub: extend range of --sub-pos optionwm42020-08-121-1/+1
| | | | | | | | | | | | Seems like this is requested all the time. It seems libass allows out of range values, but does allows the subtitle to go out of the screen at the bottom (only when moving it to the top it's "clamped"). Too bad, don't do that then. The bitmap sub rendering code on the other hand is under our control, and will not move a subtitle out of the screen. Fixes: #7986
* sd_ass: force full reinit if certain options change at runtimewm42020-08-121-4/+6
| | | | | | | | | | Options like --sub-ass-force-style and others could not be changed at runtime (the changes didn't take any effect). Fix this by using the brutal approach, and completely reinit the subtitle state when this happens. Maybe a bit clunky, but for now I'd rather not put more effort into this. Fixes: #7689
* auto_profiles: add this scriptwm42020-08-051-0/+4
| | | | | | | | | | | | | | | | | | | | | This is taken from a somewhat older proof-of-concept script. The basic idea, and most of the implementation, is still the same. The way the profiles are actually defined changed. I still feel bad about this being a Lua script, and running user expressions as Lua code in a vaguely defined environment, but I guess as far as balance of effort/maintenance/results goes, this is fine. It's a bit bloated (the Lua scripting state is at least 150KB or so in total), so in order to enable this by default, I decided it should unload itself by default if no auto-profiles are used. (And currently, it does not actually rescan the profile list if a new config file is loaded some time later, so the script would do nothing anyway if no auto profiles were defined.) This still requires defining inverse profiles for "unapplying" a profile. Also this is still somewhat racy. Both will probably be alleviated to some degree in the future.
* options: add --video-scale-x/ywm42020-06-031-0/+4
| | | | | | Requested. Fixes: #6303
* player: add --term-title optionwm42020-05-251-0/+1
| | | | | | | | | | | | | | This simply printf()s a concatenation of the provided string and the relevant escape sequences. No idea what exactly defines this escape sequence (is it just a xterm thing that is now supported relatively widely?), and this simply uses information provided on the linked github issue. Not much of an advantage over --term-status-msg, though at least this can have a lower update frequency. Also I may consider setting a default value, and then it shouldn't conflict with the status message. Fixes: #1725
* player: remove some display-adrop leftoverswm42020-05-231-3/+0
| | | | | Forgotten in one of the previous commits. Also undeprecates display-adrop since it's out of sight now.
* options: add option to control display-sync factorwm42020-05-231-0/+2
| | | | | | | | Can be useful to force it to adapt to extreme speed changes, while a higher limit would just use a fraction closer to the original video speed. Probably useful for testing only.
* options: update OSD when writing some OSD-related optionswm42020-05-091-9/+9
| | | | | | Just the usual change notification mess. Fixes: #7697
* options: don't trigger bool "compact" path for --loop-filewm42020-05-061-2/+2
| | | | | | | In theory an incompatible change, but I think it's for the better. Impact should be relatively low. I hope. Fixes: #7676
* player: slightly improve use of secondary track selection limitswm42020-04-151-0/+1
| | | | | | Apparently, this was a bit of a mess, which caused the bug fixed by commit ec7f2388af2df. Try to improve this, and only use track selection entries that exist.
* options: fix ab-loop-* propertieswm42020-04-091-2/+2
| | | | | | | | | | | These used ".min = MP_NOPTS_VALUE" to indicate certain exceptions. This broke with the recent change to how min/max are handled, which made setting min or max mean that a value range is used, thus setting max=0. Fix this by not using magic a value in .min; replace it with a proper flag. Fixes: #7596
* ipc: add --input-ipc-client optionwm42020-04-091-0/+3
| | | | | | | | | While --input-file was removed for justified reasons, wanting to pass down socket FDs this way is legitimate, useful, and easy to implement. One odd thing is that Fixes: #7592
* input: remove deprecated --input-file optionwm42020-03-281-2/+0
| | | | | This was deprecated 2 releases ago. The deprecation changelog entry says that there are no plans to remove it short-term, but I guess I lied.
* options: change option macros and all option declarationswm42020-03-181-539/+552
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Change all OPT_* macros such that they don't define the entire m_option initializer, and instead expand only to a part of it, which sets certain fields. This requires changing almost every option declaration, because they all use these macros. A declaration now always starts with {"name", ... followed by designated initializers only (possibly wrapped in macros). The OPT_* macros now initialize the .offset and .type fields only, sometimes also .priv and others. I think this change makes the option macros less tricky. The old code had to stuff everything into macro arguments (and attempted to allow setting arbitrary fields by letting the user pass designated initializers in the vararg parts). Some of this was made messy due to C99 and C11 not allowing 0-sized varargs with ',' removal. It's also possible that this change is pointless, other than cosmetic preferences. Not too happy about some things. For example, the OPT_CHOICE() indentation I applied looks a bit ugly. Much of this change was done with regex search&replace, but some places required manual editing. In particular, code in "obscure" areas (which I didn't include in compilation) might be broken now. In wayland_common.c the author of some option declarations confused the flags parameter with the default value (though the default value was also properly set below). I fixed this with this change.
* options: introduce bool option type, use it for --fullscreenwm42020-03-141-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | The option code is very old and was added to MPlayer in the early 2000s, when C99 was still new. MPlayer did not use the "bool" type anywhere,l and the logical option equivalent to bool, the "flag" option type, used int, with the convention that only the values 0 and 1 are allowed. mpv may have hammered many, many additional tentacles to the option code, but some of the basics never changed, and m_option_type_flag still uses int. This seems a bit weird, since mpv uses bool for booleans. So finally introduce an m_option_type_bool. To avoid duplicating too much code, change the flag code to bool, and "reimplement" m_option_type_flag on top of m_option_type_bool. As a "demonstration", change the --fullscreen option to this new type. Ideally, all options would be changed too bool, and m_option_type_flag would be removed. But that is a lot of monotonous thankless work, so I'm not doing it, and making it a painful years long transition. At the same time, I'm introducing a new concept for option declarations. Instead of OPT_BOOL(), which define the full m_option struct contents, there's OPTF_BOOL(), which only takes the option field name itself. The name is provided via a normal struct field initializer. Other fields (such as flags) can be provided via designated initializers. The advantage of this is that we don't need tons of nested vararg macros. We also don't need to deal with 0-sized varargs being a pain (and in fact they are not a thing in standard C99 and probably C11). There is no need to provide a mandatory flags argument either, which is the reason why so many OPT_ macros are used with a "0" argument. (The flag argument seems to confuse other developers; they either don't immediately recognize what it is, and sometimes it's supposed to be the option's default value.) Not having to mess with the flag argument in such option macros is also a reason for the removal of M_OPT_RANGE etc., for the better or worse. The only place that special-cased the _flag option type was in command.c; change it to use something effectively very similar that automatically includes the new _bool option type. Everything else should be transparent to the change. The fullscreen option change should be transparent too, as C99 bool is basically an integer type that is clamped to 0/1 (except in Swift, Swift sucks).
* options: change how option range min/max is handledwm42020-03-131-12/+14
| | | | | | | | | | | | | | | | | Before this commit, option declarations used M_OPT_MIN/M_OPT_MAX (and some other identifiers based on these) to signal whether an option had min/max values. Remove these flags, and make it use a range implicitly on the condition if min<max is true. This requires care in all cases when only M_OPT_MIN or M_OPT_MAX were set (instead of both). Generally, the commit replaces all these instances with using DBL_MAX/DBL_MIN for the "unset" part of the range. This also happens to fix some cases where you could pass over-large values to integer options, which were silently truncated, but now cause an error. This commit has some higher potential for regressions.
* options: remove min/max support from strings and string listswm42020-03-131-2/+1
| | | | | We don't really use this anymore. Only --playlist and vf_lavfi filter names did (to error on empty parameters), but it doesn't really matter.
* options: make decoder options local to decoder wrapperwm42020-03-011-27/+1
| | | | | | | | | | | | | | | Instead of having f_decoder_wrapper create its own copy of the entire mpv option tree, create a struct local to that file and move all used options to there. movie_aspect is used by the "video-aspect" deprecated property code. I think it's probably better not to remove the property yet, but fortunately it's easy to work around without needing special handling for this option or so. correct_pts is used to prevent use of hr-seek in playloop.c. Ignore that, if you use --no-correct-pts you're asking for trouble anyway. This is the only behavior change.
* player: add optional separate video decoding threadwm42020-02-291-0/+3
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | See manpage additions. This has been a topic in MPlayer/mplayer2/mpv since forever. But since libavcodec multi-threaded decoding was added, I've always considered this pointless. libavcodec requires you to "preload" it with packets, and then you can pretty much avoid blocking on it, if decoding is fast enough. But in some cases, a decoupled decoder thread _might_ help. Users have for example come up with cases where decoding video in a separate process and piping it as raw video to mpv helped. (Or my memory is false, and it was about vapoursynth filtering, who knows.) So let's just see whether this helps with anything. Note that this would have been _much_ easier if libavcodec had an asynchronous (or rather, non-blocking) API. It could probably have easily gained that with a small change to its multi-threading code and a small extension to its API, but I guess not. Unfortunately, this uglifies f_decoder_wrapper quite a lot. Part of this is due to annoying corner cases like legacy frame dropping and hardware decoder state. These could probably be prettified later on. There is also a change in playloop.c: this is because there is a need to coordinate playback resets between demuxer thread, decoder thread, and playback logic. I think this SEEK_BLOCK idea worked out reasonably well. There are still a number of problems. For example, if the demuxer cache is full, the decoder thread will simply block hard until the output queue is full, which interferes with seeking. Could also be improved later. Hardware decoding will probably die in a fire, because it will run out of surfaces quickly. We could reduce the queue to size 1... maybe later. We could update the queue options at runtime easily, but currently I'm not going to bother. I could only have put the lavc wrapper itself on a separate thread. But there is some annoying interaction with EDL and backward playback shit, and also you would have had to loop demuxer packets through the playloop, so this sounded less annoying. The food my mother made for us today was delicious. Because audio uses the same code, also for audio (even if completely pointless). Fixes: #6926
* player: dumb seeking related stuff, make audio hr-seek defaultwm42020-02-281-1/+3
| | | | | | | | | | | | | | | | | | | | | | | | | | Try to deal with various corner cases. But when I fix one thing, another thing breaks. (And it's 50/50 whether I find the breakage immediately or a few months later.) So results may vary. The default for--hr-seek is changed to "default" (not creative enough to find a better name). In this mode, audio seeking is exact if there is no video, or if the video has only a single frame. This change is actually pretty dumb, since audio frames are usually small enough that exact seeking does not really add much. But it gets rid of some weird special cases. Internally, the most important change is that is_coverart and is_sparse handling is merged. is_sparse was originally just a special case for weird .ts streams that have the corresponding low-level flag set. The idea is that they're pretty similar anyway, so this would reduce the number of corner cases. But I'm not sure if this doesn't break the original intended use case for it (I don't have a sample anyway). This changes last-frame handling, and respects the duration of the last frame only if audio is disabled. This is mostly "coincidental" due to the need to make seeking past EOF trigger player exit, and is caused by setting STATUS_EOF early. On the other hand, this might have been this way before (see removed chunk close to it).
* sub: add an option to filter subtitles by regexwm42020-02-161-0/+6
| | | | | | | | | | | | | | | | | | | | Works as ad-filter. I had some more plans, for example replacing matching text with different text, but for now it's dropping matches only. There's a big warning in the manpage that I might change semantics. For example, I might turn it into a primitive sed. In a sane world, you'd probably write a simple script that processes downloaded subtitles before giving them to mpv, and avoid all this complexity. But we don't live in a sane world, and the sooner you learn this, the happier you will be. (But I also want to run this on muxed subtitles.) This is pretty straightforward. We use POSIX regexes, which are readily available without additional pain or dependencies. This also means it's (apparently) not available on win32 (MinGW). The regex list is because I hate big monolithic regexes, and this makes it slightly better. Very superficially tested.
* sub: make filter_sdh a "proper" filter, allow runtime changeswm42020-02-161-2/+14
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Until now, filter_sdh was simply a function that was called by sd_ass directly (if enabled). I want to add another filter, so it's time to turn this into a somewhat more general subtitle filtering infrastructure. I pondered whether to reuse the audio/video filtering stuff - but better not. Also, since subtitles are horrible and tend to refuse proper abstraction, it's still messed into sd_ass, instead of working on the dec_sub.c level. Actually mpv used to have subtitle "filters" and even made subtitle converters part of it, but it was fairly horrible, so don't do that again. In addition, make runtime changes possible. Since this was supposed to be a quick hack, I just decided to put all subtitle filter options into a separate option group (=> simpler change notification), to manually push the change through the playloop (like it was sort of before for OSD options), and to recreate the sub filter chain completely in every change. Should be good enough. One strangeness is that due to prefetching and such, most subtitle packets (or those some time ahead) are actually done filtering when we change, so the user still needs to manually seek to actually refresh everything. And since subtitle data is usually cached in ASS_Track (for other terrible but user-friendly reasons), we also must clear the subtitle data, but of course only on seek, since otherwise all subtitles would just disappear. What a fucking mess, but such is life. We could trigger a "refresh seek" to make this more automatic, but I don't feel l