| Commit message (Collapse) | Author | Age | Files | Lines |
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We don't need that anymore, because the old way to get default values
by recreating the m_config is gone.
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In cases we're just listing options or checking their values (as it
happens with -vo/-vf etc. suboption parsing), we don't need to allocate
abd initialize the actual option struct. All we're interested in is
the list of options.
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Keep track of the default values directly, instead of creating a new
instance of the option struct just to get the defaults.
Also get rid of the special handling of m_obj_desc.init_options.
Instead, handle it purely by the option parser. Originally, I wanted to
handle --vo=opengl-hq and --vo=direct3d_shaders with this (by making
them aliases to the real VOs with a different preset), but since --vo
=opengl-hq=help prints the wrong values (as consequence of the
simplification), I'm not doing that, and instead use something
different.
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Might reduce memory overhead, and is also less annoying.
Since pointers to m_config_options are kept around, this assumes
they're added only during initialization. Otherwise you'd get
dangling pointers.
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Allocate strings only if needed (when we have to prefix sub-options).
Prepare for storing m_config_options in an array instead of a list.
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Until now it used both char[] and bstr variants in the same code, which
was nasty. For example, the next commit would have additionally required
using memmove() to remove the prefix from the char[] string.
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Followup commit. Fixes all the files references.
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core is used in many unix systems for core dumps. For that reason some tools
work under the assumption that the file is indeed a core dump (for example
autoconf does this).
This commit just renames the files. The following one will change all the
includes to fix compilation. This is done this way because git has a easier
time tracing file changes if there is a pure rename commit.
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