| Commit message (Collapse) | Author | Age | Files | Lines |
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Conflicts:
bstr.c
bstr.h
etc/input.conf
input/input.c
input/input.h
libao2/ao_pulse.c
libmpcodecs/vf_ass.c
libmpcodecs/vf_vo.c
libvo/gl_common.c
libvo/x11_common.c
mixer.c
mixer.h
mplayer.c
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For ao_pulse, the current latency is not a good indicator of how soon
the AO requires new data to avoid underflow. Add an internal pipe that
can be used to wake up the input loop from select(), and make the
pulseaudio main loop (which runs in a separate thread) use this
mechanism when pulse requests more data. The wakeup signal currently
contains no information about the reason for the wakup, but audio
buffers are always filled when the event loop wakes up.
Also, request a latency of 1 second from the Pulseaudio server. The
default is normally significantly higher. We don't need low latency,
while higher latency helps prevent underflows reduces need for
wakeups.
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Timeline handling converted the pts values from demuxed subtitles to
timeline scale. Change the code to do most subtitle handling in
original subtitle source pts, and instead convert current playback
timeline pts to those units when deciding which subtitle to show.
The main functionality changes are that now demuxed subtitles which
overlap chapter boundaries are handled correctly (at least for libass
subtitles), and external subtitles are assumed to use same pts scale
as current source (this needs improvements later).
Before, a video subtitle that had a duration continuing past the end
of the chapter would continue to be shown for the original duration,
even if the chapter ended and playback switched to a position in the
source where the subtitle shouldn't exist. Now, the subtitle will
correctly end.
Before, external subtitle files were interpreted as specifying pts
values in timeline scale. Now, they're interpreted as specifying pts
values in source file time scale, for _every_ source file. This is
probably more likely to be what the user wants for the "main" source
file in case there is one, but almost certainly not quite right for
multiple source files where the same subs could be shown over
different scenes. If the user wants them to match some main source
file, it's probably still better to have incorrect extra subs for
video from some files than to have every subtitle appearing at the
wrong time. The new code makes it easier to change the interpretation
of the subtitle times, and some configurability should be added in
the future.
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When switching to a timeline part from another file, decoders were
reinitialized after doing the demuxer-level seek. This is necessary
for audio because some decoders read from the demuxer stream during
initialization and the previous stream position before seek could have
been at EOF. However, this initialization sequence could lose first
subtitles or first part of audio.
The problem for subtitles was that the seek itself or audio
initialization could already have buffered subtitle packets from the
new position, and the way subtitles are reinitialized flushes packet
buffers. Thus early subtitles could be lost (even if they were demuxed
- unfortunately demuxers may not know about still active subtitles
earlier in the file, but that's another issue). Fix this by moving
subtitle and video reinitialization before the demuxer seek; they
don't have the problems which prevent that for audio.
Audio initialization can already decode and buffer some output.
However, the seek_reset() call done last would then throw away this
buffered output. Work around this by adding an extra flag to
seek_reset().
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Restructure parts of the code in the main play loop. The main
functionality difference is that if a video track ends first, now
audio will continue to be played until it ends too.
Now the process also wakes up less often if there's no need to update
video or audio. This will reduce unnecessary wakeups especially when
paused, but may make handling of input events laggier when fd-based
notifications are not supported (like most input on Windows).
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Change the terminal status line to show "???" instead of a huge
negative number if audio or video pts is missing (there was a partial
workaround for audio before, but not video or A-V difference).
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Conflicts:
command.c
mp_core.h
mplayer.c
screenshot.c
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Remove the old EDL implementation that was activated with the --edl
option. It is mostly redundant and inferior compared to the newer
demux_edl support, though currently there's no support for using the
same EDL files with the new implementation and the mute functionality
of the old implementation is not supported. The main reason to remove
the old implementation at this point is that the mute functionality
would conflict with following audio volume handling changes, and
working on the old code would be a wasted effort in the long run as at
some point it would be removed anyway.
The --edlout functionality is kept for now, even though after this
commit there is no code that could directly read its output.
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Windows uses a legacy codepage for char* / runtime functions accepting
char *. Using UTF-8 as the codepage with setlocale() is explicitly
forbidden.
Work this around by overriding the MSVCRT functions with wrapper
macros, that assume UTF-8 and use "proper" API calls like _wopen etc.
to deal with unicode filenames. All code that uses standard functions
that take or return filenames must now include osdep/io.h. stat()
can't be overridden, because MinGW-w64 itself defines "stat" as a
macro. Change code to use use mp_stat() instead.
This is not perfectly clean, but still somewhat sane, and much better
than littering the rest of the mplayer code with MinGW specific hacks.
It's also a bit fragile, but that's actually little different from the
previous situation. Also, MinGW is unlikely to ever include a nice way
of dealing with this.
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The _UWIN define causes the mingw headers not to declare deprecated (on
Windows) function names such as open and mkdir. But the code uses these. I
have no idea why this used to work (if it even did), but the original
reason why it was defined seems to have vanished.
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The name "MPlayer2" isn't used anywhere. It's either "MPlayer" or
"mplayer2". Make it more consistent by using "mplayer2" instead.
Note that the version string passed as network user-agent changes from
"MPlayer" to "mplayer2" as well.
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The current code tried to print -1000 as unsigned integer if the
chapter time was unknown. Print -1 instead. This affects only the
-identify output used for slave mode, such as ID_CHAPTER_0_START.
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Conflicts:
mplayer.c
screenshot.c
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The terminal OSD line was written with mp_msg(MSGT_CPLAYER, ...) but
erased with printf(). This meant that disabling MSGT_CPLAYER messages
would prevent the terminal line from being printed, but a line
(probably unrelated) would still be cleared. Change the clearing code
to use mp_msg(MSGT_CPLAYER, ...) too.
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The vd_ffmpeg decode() function returned without doing anything if the
input packet had size 0. This meant that flushing buffered frames at
EOF did not work. Remove this test. Have the core code skip such
packets coming from the file being played instead (Libav treats
0-sized packets as flush signals anyway, so better assume such packets
do not represent real frames with any codec).
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Remove the private bswap and intreadwrite.h implementations and use
libavutil headers instead.
Originally these headers weren't publicly installed by libavutil at
all. That already changed in 2010, but the pure C bswap version in
installed headers was very inefficient. That was recently (2011-12)
improved and now using the public bswap version probably shouldn't
cause noticeable performance problems, at least if using a new enough
compiler.
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This adds the --screenshot-template option, which specifies a template
for the filename used for a screenshot. The '%' character is parsed as
format specifier. These format specifiers insert metadata into the
filename. For example, '%f' is replaced with the filename of the
currently played file.
The following format specifiers are available:
%n Insert sequence number (padded with 4 zeros), e.g. "0002".
%0Nn Like %n, but pad to N zeros (N = 0 to 9).
%n behaves like %04n.
%#n Like %n, but reset the sequence counter on every screenshot.
(Useful if other parts in the template make the resulting
filename already mostly unique.)
%#0Nn Use %0Nn and %#n at the same time.
%f Insert filename of the currently played video.
%F Like %f, but with stripped file extension ("." and rest).
%p Insert current playback time, in HH:MM:SS format.
%P Like %p, but adds milliseconds: HH:MM:SS.mmmm
%tX Insert the current local date/time, using the date format X.
X is a single letter and is passed to strftime() as "%X".
E.g. "%td" inserts the number of the current day.
%{prop} Insert the value of the slave property 'prop'.
E.g. %{filename} is the same as %f. If the property doesn't
exist or is not available, nothing is inserted, unless a
fallback is specified as in %{prop:fallback text}.
%% Insert the character '%'.
The strings inserted by format specifiers will be checked for
characters not allowed in filenames (including '/' and '\'), and
replaced with the placeholder '_'. (This doesn't happen for text that
was passed with the --screenshot-template option, and allows specifying
a screenshot target directory by prefixing the template with a relative
or absolute path.)
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Callign add_step_frame is not necessary, because mplayer always decodes
at least one frame when starting a new file. Calling pause_player is
sufficient, and unlike add_step_frame doesn't play any audio.
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If mplayer is started with -msglevel cplayer=-1, there can't be any
terminal OSD output, but the terminal line was still cleared
unconditionally. Fix this by using mp_msg(), which will throw away the
output to clear the terminal if disabled.
Fixes #154.
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The --paused option will start the player in paused state. That means it
will start out with a still image of the first frame.
This can be useful in combination with --ss to inspect a certain frame.
Caveat: this plays a small bit of audio at the start, which might be
perceived as an annoying artifact. This is because this is implemented
by frame stepping after initialization in order to decode and display
the first video frame.
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Now the option --term-osd=force will cause mplayer to display all OSD
messages on the terminal, even if there is video.
Possible values for --term-osd:
- auto: use video OSD, or of there's no video, the terminal (default)
- off: always use video for OSD
- force: always use terminal for OSD
-term-osd and --term-osd are equivalent to --term-osd=force. This
changes the meaning of the option, since -term-osd used to enable the
OSD default behavior, i.e. --term-osd=auto.
-noterm-osd has the same effect as --term-osd=off, and is kept for
compatibility.
Implementation note:
The location for the OSD text was shared between the two code paths (it
was in osd_state.osd_text). We can't rely on the fact that the video-OSD
update code normally isn't run when --term-osd is called. When e.g.
panscan is updated, the video OSD code will draw the OSD anyway. This
would sometimes show unwanted OSD text on the video.
Deal with this by putting the current terminal-OSD text in a different
place (in MPContext.terminal_osd_text) to deal with this.
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Playing a .cue file directly will now parse the .cue file, and load and
play the file(s) referenced in the cue. If multiple files are referenced,
a timeline including all files will be created to create the impression
of a single, flat audio file containing all the tracks.
For each track, a chapter is created. The chapter navigation commands can
be used to jump between tracks. The chapter titles will use the string
provided by the track's TITLE cue command. (The -identify command can be
used to print all chapters in a not so user friendly way.)
Other than the chapter names, there is no attempt at displaying or exposing
any other meta data contained in the cue files yet.
The handling (or lack of thereof) of gaps (track pregaps and postgaps) is
probably not correct yet. In general, mplayer's mapping of tracks to the
source audio files can be verified by examining the timeline, which will
be printed when passing the -v switch.
Note that this has nothing to do with the old cue:// support. The old code
isn't touched, and is still only able to play .cue/.bin pairs. Prefixing a
.cue file with cue:// will always invoke the old code, while playing a .cue
file directly (i.e. "mplayer file.cue") will always use the new code.
Playing audio images (.cue/.bin pairs of files) doesn't work yet.
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I'm not sure what's the point of this feature. Aside from that, the EDL
code is relatively buggy anyway, and I see no reason why such an obscure
feature should be left in, if it possibly causes bugs.
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When you mute audio, mplayer is supposed to restore the volume controls
on exit. This affects when --softvol isn't used and the audio output
driver volume controls directly affect the system wide volume controls.
This wasn't done in some cases.
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At least in the case when switching to no audio track and then switching
back, the volume settings were not restored with --softvol. Fix this by
moving the call restoring the settings to a better place.
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When --softvol is enabled, the volume set by the "volume" property is
reset when changing to a new file or crossing ordered chapter boundaries.
Fix this by explicitly restoring the volume on audio reinitialization.
Now the behavior with --softvol should be the same as if a system mixer
is used, and the volume should be persistent across file changes.
This also works around an inconsistency with the mute flag. The frontend
assumed the mute flag is persistent across file changes, which was not
true with --softvol.
If not resetting the volume on playing new files is undesired, it can
be avoided by putting volume=100 in the mplayer config file.
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Since the recent OSD redraw changes, every GUI expose event causes the
message "===== PAUSE =====" to be printed on console. This was a bit
annoying, so change it so that it is only printed once when going into
paused mode. It's also printed again if the cache status changes (when
playing URLs), or when the status line is printed during pause mode (when
you seek while paused).
This also removes some minor code duplication.
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When the OSD was enabled and the player was paused by executing the
frame_step command, the OSD still displayed the icon indicating
playback. Fix this and always set the proper icon when the pause
state is changed.
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access_mpcontext.h and the declared functions in mplayer.c were only
used by the now deleted internal GUI. Remove the unused header and
functions.
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Pass avpacket->side_data when using a libavcodec audio decoder
together with libavformat demuxer (this was already done for video).
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