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* meson: remove iconv hacks and bump req. versionDudemanguy2022-01-091-10/+2
| | | | | | | There was some breakage with regards to the iconv detection in some older meson versions. This was all settled in 0.60.3 and now it simply just works. Remove the workarounds and bump the needed meson version to 0.60.3.
* vo_gpu_next: update for new tone mapping optionsNiklas Haas2022-01-071-3/+3
| | | | | | | This was significantly refactored upstream. Switch to new APIs and add new tone mapping curves and options. cf. https://code.videolan.org/videolan/libplacebo/-/merge_requests/212
* meson: fix incorrect egl_drm operator in buildDudemanguy2021-12-211-1/+1
| | | | | | | | | | Back when the meson build was still in the PR state, this particular variable was a dictionary. Later, it was refactored to simply be a feature object instead. All uses of egl_drm['use'] should have been replaced with egl_drm.allowed() but this particular line was missed (that's what I get for not just doing find/replace). The conditional in this line is usually satisified before egl_drm ever needs to be checked which was why no one noticed until now. Fixes #9631.
* meson: remove unneccesary shaderc_static checkDudemanguy2021-12-191-1/+1
| | | | | | | | | | | | | | shaderc is a special case dependency in meson. According to the documentation*, it first checks for shaderc_shared and will fallback to shaderc_combined (the order is reversed if the static keyword is true). However, shaderc also has a third .pc file (shaderc_static) which should be checked. The meson documentation doesn't indicate this, but it also actually checks shaderc_static*. shaderc_combined is first checked if meson looks for static libs and if that is not found it tries shaderc_static. So this extra fallback check is not needed. *: https://mesonbuild.com/Dependencies.html#shaderc *: https://github.com/mesonbuild/meson/blob/a2934ca9d13ede4eb97b320bc768319ecad7b525/mesonbuild/dependencies/misc.py#L539
* meson: look for rst2man.py as well as rst2manPhilip Langdale2021-12-171-1/+1
| | | | | | If you install docutils with pip in the default way, you will get a script called `rst2man.py` rather than `rst2man`, so look for both names.
* libmpv: remove opengl_cb API and other deprecated symbolssfan52021-12-151-3/+3
| | | | | | Not all deprecated symbols were removed. Only three events were removed for now since these are not used internally. This bumps the library version to 2.0.
* meson: correct champ.c to chmap.cSolomon Choina2021-11-261-1/+1
| | | meson: correct champ.c to chmap.c
* meson: add a temporary workaround for iconv crapDudemanguy2021-11-261-7/+9
| | | | | | | | | | The initial iconv dependency worked everywhere but was broken on freebsd. This was fixed in 0.60.2 but the fix accidentally broke mingw (ouch; kind of my fault for not double checking). There's another PR to fix this but that won't land until 0.60.3 so for the meantime just if/else this (both freebsd and windows work with the system method) until we want to bump the meson version (probably not for a while since opensuse tumbleweed is weirdly slow).
* vo_gpu_next: factor out context-specific code to gpu_next/context.csfan52021-11-221-1/+2
| | | | | | This is done to avoid cluttering vo_gpu_next.c with more ifdeffery and context-specific code when additional backends are added in the near future. Eventually gpu_ctx is intended to take the place of ra_ctx to further separate gpu and gpu_next.
* meson: use gnu_symbol_visibility for libmpvDudemanguy2021-11-191-1/+2
| | | | | | Following the previous commit, we can just set gnu_symbol_visibility to 'hidden' to hide everything except for the symbols we explictly want to export. This should work on gcc, clang, and msvc.
* meson: fix typo in header checkDudemanguy2021-11-181-1/+1
| | | | This should be EGL not GL. Fixes #9469.
* meson: fix build on androidDudemanguy2021-11-161-18/+28
| | | | | | | The original implementation had some errors with regards to android. Add a couple of missing files, add the android library, fix the aviocontext bytes_read check, fix egl-android, and rearrange/tidy up the vulkan handling.
* meson: check for x11 when building the xv optionDudemanguy2021-11-151-1/+5
| | | | | Obvious oversight in the original PR for the meson build. The xv option requires x11 to function. Check for this by using the require method.
* meson: minor QOL and logic tweaksDudemanguy2021-11-151-18/+37
| | | | | | | | | | | A few custom targets had some less than optimal names which created some misleading "Generating custom-target-name with a custom command" messages. Change those to be more descriptive/correct. In a few other places, some checks were being done that could easily be skipped/ignored in certain cases (like checking for windows-related headers when gl-win32 isn't true). Also rearrange that to be smarter. Finally, print some extra libplacebo messages for enabling/disabling vo_gpu_next.
* meson: also check for generic lua.pcDudemanguy2021-11-151-1/+2
| | | | | Some systems have only a "lua.pc" file which contains version information inside it. Check those as well.
* meson: fix -Werror=format-security flagDudemanguy2021-11-151-1/+4
| | | | | | | | This test fails because the compiler object does not have -Wformat when it tries this flag. To fix this this, we have to pass both -Wformat and -Werror=format-security at the same time during the test. This requires us to use has_multi_arguments so this flag needs to be pulled out of this array and tested separately.
* build: add meson build supportDudemanguy2021-11-141-0/+1840
Adds support for the meson build system as well as a bit of documentation. Compatibility with the existing waf build is maintained.