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* Rename get_path.[ch] --> path.[ch].diego2010-03-201-1/+1
* Move SetCodecPath() from loader to get_path.c and make it unconditional.diego2010-03-201-1/+1
* Split codec path related code into a separate file to fix Windows build.reimar2010-03-181-21/+1
* Replace separate Win32, XAnim and Real codec directories by one global dir.diego2010-03-141-2/+2
* Do not cast the results of malloc/calloc/realloc.diego2010-02-261-2/+2
* Remove unnecessary malloc.h #includes and related #ifdeffery.diego2009-04-021-3/+0
* Convert HAVE_MALLOC_H into a 0/1 definition, fixes the warning:diego2009-02-171-1/+1
* Replace all occurrences of '__volatile__' and '__volatile' by plain 'volatile'.diego2008-10-161-4/+4
* Rename loader/driver.[ch] to loader/drv.[ch], otherwise loader/driver.h candiego2008-06-081-0/+199