| Commit message (Collapse) | Author | Age | Files | Lines |
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30456 b3059339-0415-0410-9bf9-f77b7e298cf2
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likely we get an incompatible one.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30451 b3059339-0415-0410-9bf9-f77b7e298cf2
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glXSwapIntervalSGI,
so do not try to use it.
Patch by Stephen Warren [swarren nvidia com]
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30450 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30343 b3059339-0415-0410-9bf9-f77b7e298cf2
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This could also be done by modifying contrast and brightness, but
this seems a bit more flexible and easier to use.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30335 b3059339-0415-0410-9bf9-f77b7e298cf2
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uninitialized variable.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30292 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30249 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30248 b3059339-0415-0410-9bf9-f77b7e298cf2
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patch by Emanuele Giaquinta, emanuele.giaquinta gmail com
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30225 b3059339-0415-0410-9bf9-f77b7e298cf2
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authors have agreed to it, and current upstream (matrixgl.sourceforge.net)
was already relicensed as well.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30224 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30208 b3059339-0415-0410-9bf9-f77b7e298cf2
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libvo/csputils.c:67: warning: unused variable 'yuv_tv_level_adjust'
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30206 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30203 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30202 b3059339-0415-0410-9bf9-f77b7e298cf2
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compilation failure on big-endian.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30198 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30195 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30193 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30192 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30191 b3059339-0415-0410-9bf9-f77b7e298cf2
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not be available on some rare systems.
Based on patch used for builds by Gianluigi Tiesi [sherpya netfarm it]
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30190 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30186 b3059339-0415-0410-9bf9-f77b7e298cf2
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Heavily cleaned up/fixed etc. by me, improvements are still possible though.
Patch originally by Pigeon <pigeon at pigeond.net>
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30182 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30179 b3059339-0415-0410-9bf9-f77b7e298cf2
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- Make it work without sdl-config which adds at least useless or even hurtful
cflags and also does not work for cross-compiling
- If using sdl-config, make it use the CFLAGS we actually use for compiling
instead of something else. Thus #undef main is needed in the test program.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30178 b3059339-0415-0410-9bf9-f77b7e298cf2
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Fixes aclib compilation on mingw64 (with --enable-runtime-cpudetection).
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30177 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30165 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30164 b3059339-0415-0410-9bf9-f77b7e298cf2
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XYZ->RGB conversion as an example for that.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30163 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30161 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30152 b3059339-0415-0410-9bf9-f77b7e298cf2
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The numbers are possibly still wrong though.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30151 b3059339-0415-0410-9bf9-f77b7e298cf2
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separate file.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30150 b3059339-0415-0410-9bf9-f77b7e298cf2
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extracting the code and sharing with other vos.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30149 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30139 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30126 b3059339-0415-0410-9bf9-f77b7e298cf2
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constants there.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30125 b3059339-0415-0410-9bf9-f77b7e298cf2
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work.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30107 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30105 b3059339-0415-0410-9bf9-f77b7e298cf2
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unnecessarily.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30078 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30075 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30074 b3059339-0415-0410-9bf9-f77b7e298cf2
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implementing anything that needs blur filters with large support.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30072 b3059339-0415-0410-9bf9-f77b7e298cf2
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special RGB fragment programs).
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30071 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30070 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30069 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30065 b3059339-0415-0410-9bf9-f77b7e298cf2
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This fixes compilation on Windows with X11 but no GLX available.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30063 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30051 b3059339-0415-0410-9bf9-f77b7e298cf2
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video surfaces than absolutely necessary.
I will revert if somebody reports real-world resource issues introduced
by this commit.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30050 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30049 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30048 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30046 b3059339-0415-0410-9bf9-f77b7e298cf2
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directory could be found.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30044 b3059339-0415-0410-9bf9-f77b7e298cf2
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Based on a patch by Tim Wojtulewicz (timwoj at ieee dot org).
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30043 b3059339-0415-0410-9bf9-f77b7e298cf2
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device_id parameter if it's set.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30042 b3059339-0415-0410-9bf9-f77b7e298cf2
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initializing them which does not work well with reinitializations.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@29984 b3059339-0415-0410-9bf9-f77b7e298cf2
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OpenGL headers.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@29983 b3059339-0415-0410-9bf9-f77b7e298cf2
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This still needs more work, but should allow supporting e.g. GLX-OpenGL
and Win32-OpenGL with a single binary.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@29981 b3059339-0415-0410-9bf9-f77b7e298cf2
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Works in the currently supported cases for only Win32 and only X11,
the mixed case is not working yet though.
But applied anyway since the code is slightly less messy than the current one.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@29980 b3059339-0415-0410-9bf9-f77b7e298cf2
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w32_common.h
Should fix compilation on MinGW.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@29960 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@29948 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@29947 b3059339-0415-0410-9bf9-f77b7e298cf2
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Has little use except for experimenting - on Windows 9x it could be used to
render on monitors that were not managed by Windows, but that feature was
removed in newer Windows versions.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@29946 b3059339-0415-0410-9bf9-f77b7e298cf2
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to actually use GLX/WGL visuals with more than 8 bits per component if available).
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@29944 b3059339-0415-0410-9bf9-f77b7e298cf2
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putting it on the stack, performance should not matter much here.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@29938 b3059339-0415-0410-9bf9-f77b7e298cf2
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X11 vos
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@29904 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@29903 b3059339-0415-0410-9bf9-f77b7e298cf2
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hardware.
Original patch by NVIDIA corporation.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@29885 b3059339-0415-0410-9bf9-f77b7e298cf2
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query_format().
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@29872 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@29871 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@29870 b3059339-0415-0410-9bf9-f77b7e298cf2
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patch.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@29869 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@29864 b3059339-0415-0410-9bf9-f77b7e298cf2
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