| Commit message (Collapse) | Author | Age | Files | Lines |
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30186 b3059339-0415-0410-9bf9-f77b7e298cf2
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Heavily cleaned up/fixed etc. by me, improvements are still possible though.
Patch originally by Pigeon <pigeon at pigeond.net>
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30182 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30179 b3059339-0415-0410-9bf9-f77b7e298cf2
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- Make it work without sdl-config which adds at least useless or even hurtful
cflags and also does not work for cross-compiling
- If using sdl-config, make it use the CFLAGS we actually use for compiling
instead of something else. Thus #undef main is needed in the test program.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30178 b3059339-0415-0410-9bf9-f77b7e298cf2
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Fixes aclib compilation on mingw64 (with --enable-runtime-cpudetection).
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30177 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30165 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30164 b3059339-0415-0410-9bf9-f77b7e298cf2
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XYZ->RGB conversion as an example for that.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30163 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30161 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30152 b3059339-0415-0410-9bf9-f77b7e298cf2
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The numbers are possibly still wrong though.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30151 b3059339-0415-0410-9bf9-f77b7e298cf2
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separate file.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30150 b3059339-0415-0410-9bf9-f77b7e298cf2
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extracting the code and sharing with other vos.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30149 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30139 b3059339-0415-0410-9bf9-f77b7e298cf2
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Ignore another broken correct-pts change in 30134.
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30126 b3059339-0415-0410-9bf9-f77b7e298cf2
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constants there.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30125 b3059339-0415-0410-9bf9-f77b7e298cf2
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work.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30107 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30105 b3059339-0415-0410-9bf9-f77b7e298cf2
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Ignore the broken correct-pts change in r30100.
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unnecessarily.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30078 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30075 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30074 b3059339-0415-0410-9bf9-f77b7e298cf2
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implementing anything that needs blur filters with large support.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30072 b3059339-0415-0410-9bf9-f77b7e298cf2
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special RGB fragment programs).
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30071 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30070 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30069 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30065 b3059339-0415-0410-9bf9-f77b7e298cf2
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This fixes compilation on Windows with X11 but no GLX available.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30063 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30051 b3059339-0415-0410-9bf9-f77b7e298cf2
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video surfaces than absolutely necessary.
I will revert if somebody reports real-world resource issues introduced
by this commit.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30050 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30049 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30048 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30046 b3059339-0415-0410-9bf9-f77b7e298cf2
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directory could be found.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30044 b3059339-0415-0410-9bf9-f77b7e298cf2
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Based on a patch by Tim Wojtulewicz (timwoj at ieee dot org).
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30043 b3059339-0415-0410-9bf9-f77b7e298cf2
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device_id parameter if it's set.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30042 b3059339-0415-0410-9bf9-f77b7e298cf2
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initializing them which does not work well with reinitializations.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@29984 b3059339-0415-0410-9bf9-f77b7e298cf2
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OpenGL headers.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@29983 b3059339-0415-0410-9bf9-f77b7e298cf2
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This still needs more work, but should allow supporting e.g. GLX-OpenGL
and Win32-OpenGL with a single binary.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@29981 b3059339-0415-0410-9bf9-f77b7e298cf2
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Works in the currently supported cases for only Win32 and only X11,
the mixed case is not working yet though.
But applied anyway since the code is slightly less messy than the current one.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@29980 b3059339-0415-0410-9bf9-f77b7e298cf2
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Change the vo_control(vo, VOCTRL_RESET, NULL) call done when the vf_vo
filter is uninited to vo_seek_reset(vo). The latter also sets
vo->frame_loaded to false.
Remove the vo->config_ok check from vo_seek_reset(). The reset call
should be doable even if config failed.
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The list of OpenGL extension function names to try for setting the
swapinterval value contained "glXSwapIntervalEXT". Such a function
exists in the extension GL_EXT_swap_control but takes different
arguments than vo_gl expects, so trying to use it from the current
code would lead to unpredictable behavior. Remove it from the list of
functions to use.
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Misplaced #endif broke compilation with old libvdpau versions that
lack VDP_VIDEO_MIXER_FEATURE_HIGH_QUALITY_SCALING_L1 #define.
Also add missing space to the text in related mp_msg() call.
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w32_common.h
Should fix compilation on MinGW.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@29960 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@29948 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@29947 b3059339-0415-0410-9bf9-f77b7e298cf2
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Has little use except for experimenting - on Windows 9x it could be used to
render on monitors that were not managed by Windows, but that feature was
removed in newer Windows versions.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@29946 b3059339-0415-0410-9bf9-f77b7e298cf2
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to actually use GLX/WGL visuals with more than 8 bits per component if available).
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@29944 b3059339-0415-0410-9bf9-f77b7e298cf2
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putting it on the stack, performance should not matter much here.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@29938 b3059339-0415-0410-9bf9-f77b7e298cf2
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By default (without -nokeepaspect) MPlayer tries to maintain video
aspect ratio by using window manager hints to keep output window
aspect when resizing. Before this commit it would however scale the
video to completely fill the window even if the window manager did not
respect those hints. Change the behavior to add black bars like in
fullscreen mode instead in this case.
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