| Commit message (Collapse) | Author | Age | Files | Lines |
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Some of these have only limited use, and some of these have no use at
all. Remove them. They make maintainance harder and nobody needs them.
It's possible that many of the removed drivers were very useful a dozen
of years ago, but now it's 2012.
Note that some of these could be added back, in case they were more
useful than I thought. But right now, they are just a burden.
Reason for removal for each module:
vo_3dfx, vo_dfbmga, vo_dxr3, vo_ivtv, vo_mga, vo_s3fb,
vo_tdfxfb, vo_xmga, vo_tdfx_vid:
All of these are for very specific and outdated hardware. Some
of them require non-standard kernel drivers or do direct HW
access.
vo_dga: the most crappy and ancient way to get fast output on X.
vo_aa: there's vo_caca for the same purpose.
vo_ggi: this never lived, and is entirely useless.
vo_mpegpes: for DVB cards, I can't test this and it's crappy.
vo_fbdev, vo_fbdev2: there's vo_directfb2
vo_bl: what is this even? But it's neither important, nor alive.
vo_svga, vo_vesa: you want to use this? You can't be serious.
vo_wii: I can't test this, and who the hell uses this?
vo_xvr100: some Sun thing.
vo_xover: only useful in connection with xvr100.
ao_nas: still alive, but I doubt it has any meaning today.
ao_sun: Sun.
ao_win32: use ao_dsound or ao_portaudio instead.
ao_ivtv: removed along vo_ivtv.
Also get rid of anything SDL related. SDL 1.x is total crap for video
output, and will be replaced with SDL 2.x soon (perhaps), so if you
want to use SDL, write output drivers for SDL 2.x.
Additionally, I accidentally damaged Sun support, which made me
completely remove Sun/Solaris support. Nobody cares about this anyway.
Some left overs from previous commits removing modules were cleaned up.
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Conflicts:
.gitignore
bstr.c
cfg-mplayer.h
defaultopts.c
libvo/video_out.c
The conflict in bstr.c is due to uau adding a bstr_getline function in
commit 2ba8b91a97e7e8. This function already existed in this branch.
While uau's function is obviously derived from mine, it's incompatible.
His function preserves line breaks, while mine strips them. Add a
bstr_strip_linebreaks function, fix all other uses of bstr_getline, and
pick uau's implementation.
In .gitignore, change vo_gl3_shaders.h to use an absolute path
additional to resolving the merge conflict.
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Under a compositing window manager the current VDPAU implementation
behaves differently than without it. Frame flip timing info becomes
incorrect (I guess it only reflects when the frame was sent to the
compositor, not when it was actually shown), and there is no
limitation to at most one frame switch per refresh like without
compositing. Detect whether a compositing window manager is active and
disable refresh-aware frame timing and dropping in this case,
similarly to what fps=-1 would do. This behavior can be controlled
with the new suboption "composite-detect".
Disabling the refresh-aware logic makes timing somewhat less accurate.
Because the video switch rate limit isn't there, the lack of frame
dropping on player side does not impose a hard limit on video FPS, but
does reduce performance somewhat as redundant frames are drawn in
memory.
The existence of a compositing window manager does not guarantee that
the current window is actually composited, so the current check is not
foolproof. In particular, some WMs have support for a "unredirect
fullscreen windows" option. Support for such things could be improved.
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Conflicts:
bstr.c
bstr.h
etc/input.conf
input/input.c
input/input.h
libao2/ao_pulse.c
libmpcodecs/vf_ass.c
libmpcodecs/vf_vo.c
libvo/gl_common.c
libvo/x11_common.c
mixer.c
mixer.h
mplayer.c
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Add option --cursor-autohide-delay to control the number of milliseconds
with no user interaction before the mouse cursor is hidden.
There are two negative values with useful special meanings:
* A value of -1 prevents the cursor from hiding (useful for users
with multiple displays).
* A value of -2 prevents the cursor from showing upon activity.
The default is 1 second to keep the behaviour consistent with the
past X11 backend implementation.
Remove the vo_mouse_autohide field as it was always true.
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Use the <X11/keysym.h> xlib header instead. I'm not sure why mplayer
defined these constants itself.
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At least on some keyboards, the key between '0' and 'Enter' on the
key pad is mapped to KP_Separator. Since X11 VOs accept unicode
input, the mplayer keycode this key generates depended on the numlock
state, and with numlock enabled this mapped to an ASCII character.
This is probably not what the user wanted, since two physical keys
will always map to the same key code.
Map it to KP_DEC.
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This change allows using non-ASCII keys with X11. These keys were ingored
before.
Technically, this creates an invisible, non-interactive input method
context. If creation fails, the code falls back to the old method, which
allows a subset of ASCII only.
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Setting the WM_NAME/WM_ICON_NAME window properties didn't always work:
apparently there are some characters that can't be represented in the X
STRING or COMPOUND_TEXT encodings, such as U+2013 EN DASH. The function
Xutf8TextListToTextProperty partially converts the string, and returns
a value different from 'Success'. This means vo_x11_set_property_string
didn't set these window properties.
On most modern window managers, this is not a problem, since these use
the _NET_WM_NAME/_NET_ICON_NAME and the UTF8_STRING encoding. Some older
WMs like IceWM don't read these, and the window title remains blank.
It's not clear what exactly we should do in this situation, but fix it
by setting set the WM_NAME/WM_ICON_NAME properties as UTF8_TEXT. This
violates the ICCCM, but at least IceWM seems to handle this well.
See also:
http://lists.freedesktop.org/archives/xorg/2004-September/003391.html
http://lists.freedesktop.org/archives/xorg/2004-September/003395.html
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Setting the WM_NAME/WM_ICON_NAME window properties didn't always work:
apparently there are some characters that can't be represented in the X
STRING or COMPOUND_TEXT encodings, such as U+2013 EN DASH. The function
Xutf8TextListToTextProperty partially converts the string, and returns
a value different from 'Success'. This means vo_x11_set_property_string
didn't set these window properties.
On most modern window managers, this is not a problem, since these use
the _NET_WM_NAME/_NET_ICON_NAME and the UTF8_STRING encoding. Some older
WMs like IceWM don't read these, and the window title remains blank.
It's not clear what exactly we should do in this situation, but fix it
by setting set the WM_NAME/WM_ICON_NAME properties as UTF8_TEXT. This
violates the ICCCM, but at least IceWM seems to handle this well.
See also:
http://lists.freedesktop.org/archives/xorg/2004-September/003391.html
http://lists.freedesktop.org/archives/xorg/2004-September/003395.html
Also fix a minor memory leak when conversion to COMPOUND_TEXT fails.
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Use the <X11/keysymdef.h> xlib header instead. I'm not sure why mplayer
defined these constants itself.
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At least on some keyboards, the key between '0' and 'Enter' on the
key pad is mapped to KP_Separator. Since X11 VOs accept unicode
input, the mplayer keycode this key generates depended on the numlock
state, and with numlock enabled this mapped to an ASCII character.
This is probably not what the user wanted, since two physical keys
will always map to the same key code.
Map it to KP_DEC.
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This change allows using non-ASCII keys with X11. These keys were ingored
before.
Technically, this creates an invisible, non-interactive input method
context. If creation fails, the code falls back to the old method, which
allows a subset of ASCII only.
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Also change the WM_CLASS "application class" string from "MPlayer" to
"mplayer2". This string is visible as application name in Gnome 3.
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Always set the X11 window title properties as UTF-8. This is a bit tricky
for X11 window properties which are not specified to use UTF-8, such as
WM_NAME.
We also properly set WM_ICON_NAME, which means the window caption and the
text used in the task bar (of the WM has one) will be the same on most
window managers. Before this commit, WM_ICON_NAME was always hardcoded to
"MPlayer", even if --title or --use-filename-title was used.
Also update the window title only on reconfigure, like it is done in
mplayer-svn commit 34380.
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This affects only the "new" VO API. The config() title argument was barely
used, and it's hardcoded to "MPlayer" in vf_vo.c. The X11 and the Cocoa
GUI backends, which are the only ones properly supporting window titles,
ignored this argument. Remove the title argument.
Add the vo_get_window_title function. All GUI VOs are supposed to use it
for the window title.
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Code mapping X keyboard events to internal player key names remapped
the incoming KeySym values in a way that only kept information about
the lowest byte of the value and whether or not the value was below
256. This caused collisions between values. Remove this obviously
broken mapping and use the raw KeySym values instead. I'm not familiar
enough with X key handling to tell whether there was any valid
motivation whatsoever for the mapping, but the implementation was
certainly broken; if something else breaks it'll have to be fixed
later.
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Allow Pause/Break key to be bound as MPlayer input key under X11.
patch by Steaphan Greene, sgreene cs.binghamton edu
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@33609 b3059339-0415-0410-9bf9-f77b7e298cf2
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Remove useless XSetBackground() call right before freeing the graphic
context.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@33524 b3059339-0415-0410-9bf9-f77b7e298cf2
Create empty vo_gc graphic context instead of one with
undefined foreground color.
The code that uses vo_gc already employs XSetForeground()/XSetBackground()
to change the context accordingly.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@33525 b3059339-0415-0410-9bf9-f77b7e298cf2
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The x11_common.c window creation code could lose the initial expose
event due to input mask changes. This meant that the window might
not be cleared at start (there's a vo_x11_clearwindow() call but it
may do nothing if it runs before the window is mapped). Modify the
code to avoid losing the expose event. Handling that event should
ensure the window is cleared and otherwise set up properly.
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vo_xv set the "use_fs" parameter to vo_x11_clearwindow_part(). This
meant it always used the whole screen size to calculate the area to
clear. I can't see why overriding the vo->dwidth/dheight values would
ever be the right thing to do (if in fullscreen they should be set to
match that), so remove the use_fs parameter and always use the
dwidth/dheight values in the function. Also delete code drawing back
borders in vo_xv_draw colorkey. That should already happen in
vo_x11_clearwindow_part(); if it doesn't then things need to be fixed
anyway because colorkey code only ran in fullscreen mode (but borders
must work in window mode too).
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Move the definitions of all special key codes (those not passed by
ASCII value) to input/keycodes.h. Before they were spread between
osdep/keycodes.h, input/joystick.h, input/mouse.h and input/ar.h, plus
some special values in input.h. This was especially inconvenient as
the codes had to be coordinated to not conflict between the files.
The change requires a bit of ugliness as appleir.c includes
<linux/input.h> which contains various conflicting KEY_* definitions.
Work around this by adding a special preprocessor variable which can
be used to avoid defining these in keycodes.h.
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After creating a video window the common X code waited for a MapNotify
event before proceeding. This meant that if the window was opened on
another workspace the player would be stuck until the user switched to
that workspace and the window could become actually visible. Remove
this waiting code. I don't know why it was there or if it was actually
beneficial/needed for some setup (at least common uses seem to work
fine without it); it comes from the earliest MPlayer versions visible
in VCS history.
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vo_x11_create_vo_window() only called vo_x11_update_geometry() if no
window position had been specified by -geometry or -xineramascreen, to
avoid overwriting the specified position with values from the existing
window. However window size should be initialized to the existing
window here, and setting new window title for -use-filename-title is
also done in vo_x11_update_geometry() (for whatever reason, it doesn't
match what else that function does). Change the code in
vo_x11_create_vo_window() to always call vo_x11_update_geometry() for
size variable and window title updates, but add a flag that tells it
not to update position variables.
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Add support for binding commands to modifier+key combinations like
"Shift+Left" or "Ctrl+Alt+x", and support reading such combinations
from the output window of X VOs.
The recognized modifier names are Shift, Ctrl, Alt and Meta. Any
combination of those and then a non-modifier key name, separated by
'+', is accepted as a key name in input.conf. For non-special keys
that produce characters shift is ignored as a modifier. For example
"A" is handled as a key without modifiers even if you use shift to
write the capital letter; 'a' vs 'A' already distinguishes the
combinations with a normal keymap, and having separate 'a', 'Shift+A'
and 'A' (written with caps lock for example) would bring more
confusion than benefit.
Currently reading the modifier+key combinations is only supported in
the output window of those VOs that use x11_common.c event
handling. It's not possible to input the key combinations in other VOs
or in a terminal window.
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Register the X11 connection fd in the input system so that
mp_input_get_cmd() can immediately wake up and handle keyboard or
other X events. The callback calls vo_check_events() and tells the
input system to handle any input possibly recorded during that. Before
this was done for vo_xv only; this commit generalizes it to all VOs
that call vo_x11_create_vo_window() - those are hopefully ones that
will handle all X events in check_events().
The callback is only kept registered while the vo is properly
configured. At other times calling check_events() would not clear
pending input and so could lead to a busy loop.
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Add VO_EVENT_MOVE which is required for VOs that interact directly
with hardware like MGA and VIDIX.
Patch by Dirk Porezag [porezag yahoo com]
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@32454 b3059339-0415-0410-9bf9-f77b7e298cf2
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Found by the Debian QA tool 'lintian'
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@31913 b3059339-0415-0410-9bf9-f77b7e298cf2
reintroduce typo in genres.h that was fixed fixed r31913 to match the id3v2 spec
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@31920 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@31623 b3059339-0415-0410-9bf9-f77b7e298cf2
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Remove some commented-out code that has no purpose and is only confusing.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@31620 b3059339-0415-0410-9bf9-f77b7e298cf2
Remove useless ()
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@31621 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@31602 b3059339-0415-0410-9bf9-f77b7e298cf2
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It will most likely break their input processing.
If someone needs the previous behaviour, an option could be added (and
also used in the w32_common.c code).
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@31601 b3059339-0415-0410-9bf9-f77b7e298cf2
Fix resizing with -wid after previous commit.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@31604 b3059339-0415-0410-9bf9-f77b7e298cf2
Always request expose events, we have to handle them, the application
that created the -wid window can't.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@31605 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@31422 b3059339-0415-0410-9bf9-f77b7e298cf2
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Now the window is only resized when video size (or size specified by
-geometry) changes; reconfiguring the window with the same size no
longer changes back to default size from possibly user-modified one.
Also fix a bug in fullscreen handling that could cause incorrect
window size when turning fullscreen off.
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@31289 b3059339-0415-0410-9bf9-f77b7e298cf2
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