| Commit message (Collapse) | Author | Age | Files | Lines |
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Tis drops the silly lib prefixes, and attempts to organize the tree in
a more logical way. Make the top-level directory less cluttered as
well.
Renames the following directories:
libaf -> audio/filter
libao2 -> audio/out
libvo -> video/out
libmpdemux -> demux
Split libmpcodecs:
vf* -> video/filter
vd*, dec_video.* -> video/decode
mp_image*, img_format*, ... -> video/
ad*, dec_audio.* -> audio/decode
libaf/format.* is moved to audio/ - this is similar to how mp_image.*
is located in video/.
Move most top-level .c/.h files to core. (talloc.c/.h is left on top-
level, because it's external.) Park some of the more annoying files
in compat/. Some of these are relicts from the time mplayer used
ffmpeg internals.
sub/ is not split, because it's too much of a mess (subtitle code is
mixed with OSD display and rendering).
Maybe the organization of core is not ideal: it mixes playback core
(like mplayer.c) and utility helpers (like bstr.c/h). Should the need
arise, the playback core will be moved somewhere else, while core
contains all helper and common code.
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Make some variables static.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@35285 b3059339-0415-0410-9bf9-f77b7e298cf2
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Since the modecount variable is only ever initialized when the videmodes
variable is, it also has to be a global variable.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@35284 b3059339-0415-0410-9bf9-f77b7e298cf2
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This changes the name of this project to mpv. Most user-visible mentions
of "MPlayer" and "mplayer" are changed to "mpv". The binary name and the
default config file location are changed as well.
The new default config file location is: ~/.mpv/
Remove etc/mplayer.desktop. Apparently this was for the MPlayer GUI,
which has been removed from mplayer2 ages ago.
We don't have a logo, and the MS Windows resource files sort-of require
one, so leave etc/mplayer.ico/.xpm as-is.
Remove the debian and rpm packaging scripts. These contained outdated
dependencies and likely were more harmful than useful. (Patches which
add working and well-tested packaging are welcome.)
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Remove the following #defines, which should never change in practice:
CONFIG_FAKE_MONO, OUTBURST, FAST_OSD, FAST_OSD_TABLE
The configure script hardcoded these to particular values in config.h.
They could only be changed by manually editing it. I don't think
anyone would want to.
X11_FULLSCREEN
This once did something, but became meaningless years ago and was now
always set to true if the files using it were compiled at all.
Conflicts:
configure
libvo/osd.c
libvo/vo_gl.c
Merged from mplayer2. The OSD defines were already removed in this fork.
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The only place exit_player() should be called is the main() function.
exit_player() should be the only function allowed to call exit(). This
makes it easier to guarantee proper deinitialization, and allows using
the --leak-report flag without showing false positives.
The quit slave command now sets a flag only. It uses the same mechanism
that's normally used to advance to the next file on the playlist, so the
rest of the playback path should be able to react to the quit command
quickly enough. That is, the player should react just as fast to quit
requests in practice as before this commit.
In reinit_audio_chain(), the player was actually exited if
init_audio_filters() failed. Reuse the normal error handling path to
handle this condition.
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This sin was committed in 2002.
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This is about the vo_x11_init_state() call. It basically opens a X11
connection. It's called in the main() function once. It's not really
clear why this isn't done on VO creation instead. Maybe one reason was
that --no-fixed-vo used to be the default: when playing a new file, the
full VO state would be free'd and recreated. Keeping the X11 connection
possibly improved things, although the question is how. In summary,
there is no good reason to do this, and it only adds platform specific
details to the player frontend.
Do the X11 initialization in the respective VOs instead.
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@34076 b3059339-0415-0410-9bf9-f77b7e298cf2
Author: reimar
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@34074 b3059339-0415-0410-9bf9-f77b7e298cf2
Author: reimar
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Some of these have only limited use, and some of these have no use at
all. Remove them. They make maintainance harder and nobody needs them.
It's possible that many of the removed drivers were very useful a dozen
of years ago, but now it's 2012.
Note that some of these could be added back, in case they were more
useful than I thought. But right now, they are just a burden.
Reason for removal for each module:
vo_3dfx, vo_dfbmga, vo_dxr3, vo_ivtv, vo_mga, vo_s3fb,
vo_tdfxfb, vo_xmga, vo_tdfx_vid:
All of these are for very specific and outdated hardware. Some
of them require non-standard kernel drivers or do direct HW
access.
vo_dga: the most crappy and ancient way to get fast output on X.
vo_aa: there's vo_caca for the same purpose.
vo_ggi: this never lived, and is entirely useless.
vo_mpegpes: for DVB cards, I can't test this and it's crappy.
vo_fbdev, vo_fbdev2: there's vo_directfb2
vo_bl: what is this even? But it's neither important, nor alive.
vo_svga, vo_vesa: you want to use this? You can't be serious.
vo_wii: I can't test this, and who the hell uses this?
vo_xvr100: some Sun thing.
vo_xover: only useful in connection with xvr100.
ao_nas: still alive, but I doubt it has any meaning today.
ao_sun: Sun.
ao_win32: use ao_dsound or ao_portaudio instead.
ao_ivtv: removed along vo_ivtv.
Also get rid of anything SDL related. SDL 1.x is total crap for video
output, and will be replaced with SDL 2.x soon (perhaps), so if you
want to use SDL, write output drivers for SDL 2.x.
Additionally, I accidentally damaged Sun support, which made me
completely remove Sun/Solaris support. Nobody cares about this anyway.
Some left overs from previous commits removing modules were cleaned up.
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Conflicts:
.gitignore
bstr.c
cfg-mplayer.h
defaultopts.c
libvo/video_out.c
The conflict in bstr.c is due to uau adding a bstr_getline function in
commit 2ba8b91a97e7e8. This function already existed in this branch.
While uau's function is obviously derived from mine, it's incompatible.
His function preserves line breaks, while mine strips them. Add a
bstr_strip_linebreaks function, fix all other uses of bstr_getline, and
pick uau's implementation.
In .gitignore, change vo_gl3_shaders.h to use an absolute path
additional to resolving the merge conflict.
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Under a compositing window manager the current VDPAU implementation
behaves differently than without it. Frame flip timing info becomes
incorrect (I guess it only reflects when the frame was sent to the
compositor, not when it was actually shown), and there is no
limitation to at most one frame switch per refresh like without
compositing. Detect whether a compositing window manager is active and
disable refresh-aware frame timing and dropping in this case,
similarly to what fps=-1 would do. This behavior can be controlled
with the new suboption "composite-detect".
Disabling the refresh-aware logic makes timing somewhat less accurate.
Because the video switch rate limit isn't there, the lack of frame
dropping on player side does not impose a hard limit on video FPS, but
does reduce performance somewhat as redundant frames are drawn in
memory.
The existence of a compositing window manager does not guarantee that
the current window is actually composited, so the current check is not
foolproof. In particular, some WMs have support for a "unredirect
fullscreen windows" option. Support for such things could be improved.
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Conflicts:
bstr.c
bstr.h
etc/input.conf
input/input.c
input/input.h
libao2/ao_pulse.c
libmpcodecs/vf_ass.c
libmpcodecs/vf_vo.c
libvo/gl_common.c
libvo/x11_common.c
mixer.c
mixer.h
mplayer.c
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Add option --cursor-autohide-delay to control the number of milliseconds
with no user interaction before the mouse cursor is hidden.
There are two negative values with useful special meanings:
* A value of -1 prevents the cursor from hiding (useful for users
with multiple displays).
* A value of -2 prevents the cursor from showing upon activity.
The default is 1 second to keep the behaviour consistent with the
past X11 backend implementation.
Remove the vo_mouse_autohide field as it was always true.
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Use the <X11/keysym.h> xlib header instead. I'm not sure why mplayer
defined these constants itself.
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At least on some keyboards, the key between '0' and 'Enter' on the
key pad is mapped to KP_Separator. Since X11 VOs accept unicode
input, the mplayer keycode this key generates depended on the numlock
state, and with numlock enabled this mapped to an ASCII character.
This is probably not what the user wanted, since two physical keys
will always map to the same key code.
Map it to KP_DEC.
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This change allows using non-ASCII keys with X11. These keys were ingored
before.
Technically, this creates an invisible, non-interactive input method
context. If creation fails, the code falls back to the old method, which
allows a subset of ASCII only.
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Setting the WM_NAME/WM_ICON_NAME window properties didn't always work:
apparently there are some characters that can't be represented in the X
STRING or COMPOUND_TEXT encodings, such as U+2013 EN DASH. The function
Xutf8TextListToTextProperty partially converts the string, and returns
a value different from 'Success'. This means vo_x11_set_property_string
didn't set these window properties.
On most modern window managers, this is not a problem, since these use
the _NET_WM_NAME/_NET_ICON_NAME and the UTF8_STRING encoding. Some older
WMs like IceWM don't read these, and the window title remains blank.
It's not clear what exactly we should do in this situation, but fix it
by setting set the WM_NAME/WM_ICON_NAME properties as UTF8_TEXT. This
violates the ICCCM, but at least IceWM seems to handle this well.
See also:
http://lists.freedesktop.org/archives/xorg/2004-September/003391.html
http://lists.freedesktop.org/archives/xorg/2004-September/003395.html
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Setting the WM_NAME/WM_ICON_NAME window properties didn't always work:
apparently there are some characters that can't be represented in the X
STRING or COMPOUND_TEXT encodings, such as U+2013 EN DASH. The function
Xutf8TextListToTextProperty partially converts the string, and returns
a value different from 'Success'. This means vo_x11_set_property_string
didn't set these window properties.
On most modern window managers, this is not a problem, since these use
the _NET_WM_NAME/_NET_ICON_NAME and the UTF8_STRING encoding. Some older
WMs like IceWM don't read these, and the window title remains blank.
It's not clear what exactly we should do in this situation, but fix it
by setting set the WM_NAME/WM_ICON_NAME properties as UTF8_TEXT. This
violates the ICCCM, but at least IceWM seems to handle this well.
See also:
http://lists.freedesktop.org/archives/xorg/2004-September/003391.html
http://lists.freedesktop.org/archives/xorg/2004-September/003395.html
Also fix a minor memory leak when conversion to COMPOUND_TEXT fails.
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Use the <X11/keysymdef.h> xlib header instead. I'm not sure why mplayer
defined these constants itself.
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At least on some keyboards, the key between '0' and 'Enter' on the
key pad is mapped to KP_Separator. Since X11 VOs accept unicode
input, the mplayer keycode this key generates depended on the numlock
state, and with numlock enabled this mapped to an ASCII character.
This is probably not what the user wanted, since two physical keys
will always map to the same key code.
Map it to KP_DEC.
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This change allows using non-ASCII keys with X11. These keys were ingored
before.
Technically, this creates an invisible, non-interactive input method
context. If creation fails, the code falls back to the old method, which
allows a subset of ASCII only.
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Also change the WM_CLASS "application class" string from "MPlayer" to
"mplayer2". This string is visible as application name in Gnome 3.
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Always set the X11 window title properties as UTF-8. This is a bit tricky
for X11 window properties which are not specified to use UTF-8, such as
WM_NAME.
We also properly set WM_ICON_NAME, which means the window caption and the
text used in the task bar (of the WM has one) will be the same on most
window managers. Before this commit, WM_ICON_NAME was always hardcoded to
"MPlayer", even if --title or --use-filename-title was used.
Also update the window title only on reconfigure, like it is done in
mplayer-svn commit 34380.
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This affects only the "new" VO API. The config() title argument was barely
used, and it's hardcoded to "MPlayer" in vf_vo.c. The X11 and the Cocoa
GUI backends, which are the only ones properly supporting window titles,
ignored this argument. Remove the title argument.
Add the vo_get_window_title function. All GUI VOs are supposed to use it
for the window title.
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Code mapping X keyboard events to internal player key names remapped
the incoming KeySym values in a way that only kept information about
the lowest byte of the value and whether or not the value was below
256. This caused collisions between values. Remove this obviously
broken mapping and use the raw KeySym values instead. I'm not familiar
enough with X key handling to tell whether there was any valid
motivation whatsoever for the mapping, but the implementation was
certainly broken; if something else breaks it'll have to be fixed
later.
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Allow Pause/Break key to be bound as MPlayer input key under X11.
patch by Steaphan Greene, sgreene cs.binghamton edu
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@33609 b3059339-0415-0410-9bf9-f77b7e298cf2
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Remove useless XSetBackground() call right before freeing the graphic
context.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@33524 b3059339-0415-0410-9bf9-f77b7e298cf2
Create empty vo_gc graphic context instead of one with
undefined foreground color.
The code that uses vo_gc already employs XSetForeground()/XSetBackground()
to change the context accordingly.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@33525 b3059339-0415-0410-9bf9-f77b7e298cf2
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The x11_common.c window creation code could lose the initial expose
event due to input mask changes. This meant that the window might
not be cleared at start (there's a vo_x11_clearwindow() call but it
may do nothing if it runs before the window is mapped). Modify the
code to avoid losing the expose event. Handling that event should
ensure the window is cleared and otherwise set up properly.
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vo_xv set the "use_fs" parameter to vo_x11_clearwindow_part(). This
meant it always used the whole screen size to calculate the area to
clear. I can't see why overriding the vo->dwidth/dheight values would
ever be the right thing to do (if in fullscreen they should be set to
match that), so remove the use_fs parameter and always use the
dwidth/dheight values in the function. Also delete code drawing back
borders in vo_xv_draw colorkey. That should already happen in
vo_x11_clearwindow_part(); if it doesn't then things need to be fixed
anyway because colorkey code only ran in fullscreen mode (but borders
must work in window mode too).
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Move the definitions of all special key codes (those not passed by
ASCII value) to input/keycodes.h. Before they were spread between
osdep/keycodes.h, input/joystick.h, input/mouse.h and input/ar.h, plus
some special values in input.h. This was especially inconvenient as
the codes had to be coordinated to not conflict between the files.
The change requires a bit of ugliness as appleir.c includes
<linux/input.h> which contains various conflicting KEY_* definitions.
Work around this by adding a special preprocessor variable which can
be used to avoid defining these in keycodes.h.
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After creating a video window the common X code waited for a MapNotify
event before proceeding. This meant that if the window was opened on
another workspace the player would be stuck until the user switched to
that workspace and the window could become actually visible. Remove
this waiting code. I don't know why it was there or if it was actually
beneficial/needed for some setup (at least common uses seem to work
fine without it); it comes from the earliest MPlayer versions visible
in VCS history.
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vo_x11_create_vo_window() only called vo_x11_update_geometry() if no
window position had been specified by -geometry or -xineramascreen, to
avoid overwriting the specified position with values from the existing
window. However window size should be initialized to the existing
window here, and setting new window title for -use-filename-title is
also done in vo_x11_update_geometry() (for whatever reason, it doesn't
match what else that function does). Change the code in
vo_x11_create_vo_window() to always call vo_x11_update_geometry() for
size variable and window title updates, but add a flag that tells it
not to update position variables.
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