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* #include config.h before all other headers.diego2008-03-141-1/+1
| | | | git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@26235 b3059339-0415-0410-9bf9-f77b7e298cf2
* This header uses parts of stdint.h, so #include it.diego2008-03-071-0/+1
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* Add missing header #includes to fix 'make checkheaders'.diego2008-03-071-0/+2
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* Add MPLAYER_ prefix to multiple inclusion guards.diego2008-02-221-3/+3
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* Add a fragment program for 5x5 unsharp maskingreimar2008-01-181-0/+1
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* Add experimental unsharp-mask OpenGL scaler. Certainly not yet perfect.reimar2008-01-151-0/+1
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* Add explanatory comments to the #endif part of multiple inclusion guards.diego2007-12-311-1/+1
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* Add a bicubic scaler that needs a lot more instruction but noreimar2007-09-041-0/+2
| | | | | | | extra texture lookup git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@24338 b3059339-0415-0410-9bf9-f77b7e298cf2
* Do not use leading underscores in multiple inclusion guards, they are reserved.diego2007-07-021-2/+2
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* forgotten lscale=2 part for gl_common.hreimar2007-03-111-0/+2
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* Avoid void * arithmeticreimar2006-11-251-1/+1
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* Support for 16 bit ppmsreimar2006-07-081-0/+6
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* Add yuv to rgb conversion using a 3D lookup texturereimar2006-06-081-0/+2
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* loadGPUProgram function to load fragment program with error checking and ↵reimar2006-06-081-0/+4
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* Add bicubic texture scalingreimar2006-06-071-0/+2
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* Reworked YUV2RGB fragment program setup in preparation for upcoming patchesreimar2006-06-071-1/+18
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* add (currently unused) lookup for glTexImage3Dreimar2006-06-051-0/+2
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* minor fixes: get rid of pointless inline attributes and some additional checksreimar2006-04-211-2/+2
| | | | | | | fo ppm reading git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@18176 b3059339-0415-0410-9bf9-f77b7e298cf2
* Better fallback for APIENTRY when compiling for Windowsreimar2006-02-261-0/+2
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* workaround for gl.h variants that do not define APIENTRYreimar2006-02-231-0/+9
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* Patch by Stefan Huehner / stefan % huehner ! org \rathann2006-02-091-1/+1
| | | | | | | | | | | | | | | | | | | | | | patch replaces '()' for the correct '(void)' in function declarations/prototypes which have no parameters. The '()' syntax tell thats there is a variable list of arguments, so that the compiler cannot check this. The extra CFLAG '-Wstrict-declarations' shows those cases. Comments about a similar patch applied to ffmpeg: That in C++ these mean the same, but in ANSI C the semantics are different; function() is an (obsolete) K&R C style forward declaration, it basically means that the function can have any number and any types of parameters, effectively completely preventing the compiler from doing any sort of type checking. -- Erik Slagter Defining functions with unspecified arguments is allowed but bad. With arguments unspecified the compiler can't report an error/warning if the function is called with incorrect arguments. -- Måns Rullgård git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@17567 b3059339-0415-0410-9bf9-f77b7e298cf2
* support negative stride (flipping) in vo_gl.reimar2005-12-181-1/+1
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* Get rid of most #ifdefsreimar2005-12-061-0/+9
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* More consistent and sane types. Also avoids some gcc 4 warnings.reimar2005-10-311-2/+2
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* Support for ATI specific YUV->RGB conversion.reimar2005-10-011-0/+50
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* Add missing GL_REGISTER_COMBINERS_NV definereimar2005-09-271-0/+3
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* fix/improve code doxumentation. Also group gl_common functions in severalreimar2005-09-251-3/+15
| | | | | | | doxygen modules git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@16596 b3059339-0415-0410-9bf9-f77b7e298cf2
* support loading a texture from a PPM filereimar2005-09-251-0/+2
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* Support rectangular texture in fragment programsreimar2005-09-251-1/+2
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* hardware color-space conversion for vo_gl and vo_gl2reimar2005-09-141-1/+94
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* Fix border color (forgot to divide by 255.0).reimar2005-09-121-1/+1
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* Fix texture format variable types. Internal format is GLint, others are GLenumreimar2005-08-251-1/+1
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* Fix crash in windowsreimar2005-08-191-1/+1
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* automatic vsync enabling for vo_gl.reimar2005-08-191-0/+1
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* Our buffer usage actually fits better to GL_DYNAMIC_DRAW than GL_STREAM_DRAW.reimar2005-08-161-0/+3
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* use GenBuffers to get a buffer number instead of hardcoding 1.reimar2005-08-161-0/+2
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* Helper function for drawing texture and general cleanup of vo_gl2.creimar2005-08-141-0/+3
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* More helper functions/defines and bugfixesreimar2005-07-271-0/+30
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* OpenGL fixes for windows and vo_gl.c ported to windows.reimar2005-07-261-1/+1
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* support for rectangular and streaming textures.reimar2005-07-261-0/+32
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* Improving gl2 under windows, moving some functionality to gl_commonreimar2004-12-111-2/+9
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* More similar code from gl and gl2 moved to gl_commonreimar2004-12-011-0/+5
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* added missing declaration of releaseGlContextreimar2004-11-111-0/+1
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* fullscreen fixes and GUI support for vo_glreimar2004-11-011-0/+21
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* added gl_common for code used by both vo_gl.c and vo_gl2.c.reimar2004-10-171-0/+8
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@13654 b3059339-0415-0410-9bf9-f77b7e298cf2