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* vo_gl: add "backend" suboption to allow selecting the GUI backendwm42012-02-091-0/+30
* vo_gl: minor cleanupsreimar2012-02-091-20/+19
* vo_gl: add noise filterreimar2012-02-091-12/+74
* vo_gl: use generic eosd codewm42011-12-251-0/+6
* vo_gl: cocoa: point swapinterval to cocoa_common functionStefano Pigozzi2011-12-061-0/+2
* vo_gl: cocoa: decouple cocoa_common from gl_commonStefano Pigozzi2011-12-061-2/+6
* libvo: remove title argument from struct vo_driver.configwm42011-12-061-11/+7
* vo_gl: add native mac osx Cocoa backend for vo_glStefano Pigozzi2011-11-261-0/+61
* vo_gl: fix cscale=4 and cscale=5 doing nothingwm42011-11-251-2/+4
* vo_gl: fix 10 bit with Mesa drivers (Intel/Nouveau on Linux)wm42011-11-251-4/+8
* vo_gl: make shader code generation easier to deal withwm42011-11-251-152/+188
* vo_gl: implement screenshotswm42011-11-251-0/+19
* vo_gl: remove support for nvidia register combiners (yuv=1)wm42011-10-241-109/+0
* vo_gl: remove mesa-buffer suboptionwm42011-10-241-4/+0
* vo_gl: move window creation functions from vo_gl.c into gl_common.cwm42011-10-241-32/+68
* vo_gl/sdl: use desktop resolution for fullscreen modewm42011-10-241-0/+2
* vo_gl: convert to new API, clean up codewm42011-10-241-1450/+1478
* vo_gl: fix YUY2/YVYU colorspace mixupreimar2011-07-061-1/+3
* vo_gl: Request GL_LUMINANCE16 for 16-bit YUV inputreimar2011-06-291-2/+2
* vo_gl: don't accept 9/10-bit formats as inputreimar2011-06-291-1/+1
* cleanup: remove NULL checks before free() all over the codecboesch2010-11-141-2/+1
* vo_gl: Move the read_pnm function into a separate filecigaes2010-11-021-60/+1
* vo_gl: Extract code to read a pnm file into a separate functionreimar2010-11-021-24/+48
* vo_gl: Add initial stereo supportreimar2010-11-021-0/+85
* vo_gl, csputils: dual-license under LGPL v2.1reimar2010-11-021-0/+5
* Merge svn changes up to r31145Uoti Urpala2010-05-301-1/+6
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| * Handle chroma texture size becoming 0, e.g. due to bad rounding.reimar2010-05-091-1/+6
* | Merge svn changes up to r31097Uoti Urpala2010-04-261-28/+112
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| * Support for auto-selecting the OpenGL backend.reimar2010-04-251-0/+8
| * Add reinitialization support. Necessary for fullscreen on OSX.reimar2010-04-251-0/+2
| * Missing space in error message.reimar2010-04-251-1/+1
| * Share SDL initialization code.reimar2010-04-251-2/+2
| * Fullscreen support for -vo gl using SDL.reimar2010-04-251-0/+13
| * Window resizing support for -vo gl with SDL backend.reimar2010-04-251-0/+4
| * Add sdl_common file and use it to share the input handling between -vo glreimar2010-04-251-5/+12
| * Use SDL_GL_ProcAddress to work around conflicts between -lGLreimar2010-04-251-0/+10
| * Update copyright and email address.reimar2010-04-251-1/+1
| * Clarify that the GL_TEXT_FRAGMENT_SHADER_ATI bug workaround is for OSX,reimar2010-04-251-3/+3
| * Add workaroound for yuv=7 mode - does hurt speed but not muchreimar2010-04-241-1/+5
| * Try harder to find linked OpenGL functions.reimar2010-04-241-27/+22
| * Some crash-resilience fixes.reimar2010-04-241-0/+2
| * First steps to support -vo gl with SDL-based Window handling.reimar2010-04-241-0/+39
* | Merge svn changes up to r31020Uoti Urpala2010-04-261-0/+14
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| * Factor out the YUV->RGB conversion auto-selection and alsoreimar2010-04-041-0/+14
* | Merge svn changes up to r31004Uoti Urpala2010-04-261-272/+346
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| * Share more code between the two ATI fragment shader YUV to RGBreimar2010-04-041-69/+87
| * Try to detect and work around broken glXGetProcAddress on atreimar2010-04-031-0/+6
| * Implement OpenGL-based YUV to RGB version for Radeon 9200 classreimar2010-04-031-0/+50
| * Indentation fix.reimar2010-04-031-1/+1
| * Add mpgl prefix to all OpenGL-related function pointers.reimar2010-04-031-254/+254
* | Merge svn changes up to r30907Uoti Urpala2010-04-261-117/+117
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| * Add newlines to generated fragment program to make both fragment program dumpreimar2010-03-121-117/+117
* | Merge svn changes up to r30463Uoti Urpala2010-03-091-1/+1
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| * Try the more specific names first for the SwapInterval function to make it lessreimar2010-01-281-1/+1
| * glXSwapIntervalEXT is defined to take different arguments from glXSwapInterva...reimar2010-01-281-1/+1
* | Merge svn changes up to r30185Uoti Urpala2010-01-081-0/+22
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| * Add pointers to a few more standard OpenGL functions to ease future extensions.reimar2010-01-031-0/+22
* | Merge svn changes up to r30165Uoti Urpala2010-01-081-108/+35
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| * Add support for 16-bit per component YUV formats.reimar2009-12-311-3/+16
| * Extract functions to generate yuv->rgb matrices and lookup tables into areimar2009-12-311-101/+6
| * Put the colourspace-related variables into a separate struct to easereimar2009-12-311-10/+10
| * Support all planar YUV formats in OpenGL vos.reimar2009-12-301-4/+13
* | Merge svn changes up to r30104Uoti Urpala2009-12-301-29/+31
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| * Change %f to %e in generated fragment programs to avoid losing precision unne...reimar2009-12-201-26/+26
| * Fix a broken indentation.reimar2009-12-191-1/+1
| * Enable running fragment programs with YUV_CONVERSION_NONEreimar2009-12-191-2/+4
* | Merge svn changes up to r30065Uoti Urpala2009-12-291-6/+6
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| * Rename GL_* defines to CONFIG_GL_*reimar2009-12-191-6/+6
| * Make the check for X11 and WIN32 backends for OpenGL separate.reimar2009-12-191-3/+3
* | Merge svn changes up to r30055Uoti Urpala2009-12-181-97/+278
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| * Use a fallback to make sure the basic OpenGL functions are available instead ofreimar2009-12-091-45/+55
| * Prefer GLAPIENTRY over APIENTRY, it is the better name and used more by OpenG...reimar2009-12-091-69/+69
| * Pass all OpenGL functions through a function pointer indirection.reimar2009-12-081-59/+145
| * Very preliminary code to allow selecting the OpenGL backend at runtime.reimar2009-12-081-7/+71
* | vo_gl: Remove incorrect glXSwapIntervalEXT useUoti Urpala2009-11-291-1/+1
* | Merge svn changes up to r29962Uoti Urpala2009-11-231-8/+13
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| * Move OpenGL-related messages that have large output from MSGL_V to MSGL_DGB2.reimar2009-11-211-3/+3
| * Add support for Windows OpenGL rendering onto a device instead of into a window.reimar2009-11-211-4/+4
| * Support RGB48NE format in OpenGL vos (only really useful once they are modifiedreimar2009-11-211-0/+4
| * Use calloc to allocate a rather large (currently 32k) array instead ofreimar2009-11-201-1/+2
* | Merge svn changes up to r29752Uoti Urpala2009-10-061-2/+27
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| * Also check GLX client and server strings for extensionsreimar2009-09-271-2/+27
| * whitespace cosmetics: Remove all trailing whitespace.diego2009-05-131-3/+3
* | Remove trailing whitespace from most filesUoti Urpala2009-07-071-4/+3
* | Merge svn changes up to r29277Uoti Urpala2009-05-081-11/+6
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| * Change getdladdr to always use dlopen, dlsym and then dlclose.reimar2009-04-231-11/+6
* | Merge svn changes up to r28310Uoti Urpala2009-01-151-1/+1
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| * Add missing 'void' keyword to parameterless function declarations.diego2009-01-051-1/+1
* | Merge svn changes up to r28103Uoti Urpala2008-12-061-0/+13
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| * Add experimental support for glXAllocateMemoryMESAreimar2008-12-051-0/+4
| * Add support for YCBCR MESA texture format to vo_gl.reimar2008-12-051-0/+9
* | Merge svn changes up to r28087Uoti Urpala2008-12-041-8/+8
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| * Cosmetics, whitespace and "... == NULL" to "!..."reimar2008-12-031-8/+8
* | Merge svn changes up to r27949Uoti Urpala2008-11-171-7/+1
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| * Replace some of the different inconsistent XGetGeometry uses by areimar2008-11-151-7/+1
* | Merge svn changes up to r27899Uoti Urpala2008-11-061-1/+1
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| * For fragment programs, check GL_MAX_TEXTURE_IMAGE_UNITS instead of GL_MAX_TEX...reimar2008-11-061-1/+1
* | Merge svn changes up to r27682Uoti Urpala2008-10-021-9/+15
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| * Fix glAdjustAlignment parameter in glCreateClearTexreimar2008-09-201-1/+1
| * Change glCreateClearTex to use the same host data format as later uploads.reimar2008-09-201-8/+14
* | Merge svn changes up to r27573Uoti Urpala2008-09-101-6/+25
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| * Replace casual GPL notices by proper license headers.diego2008-09-071-6/+25
* | Merge svn changes up to r26979Uoti Urpala2008-06-041-122/+93
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| * Simplify yuv to rgb conversion matrix stuff.reimar2008-05-241-51/+52
| * Cosmetics: alignreimar2008-05-241-4/+4
| * update doxygen commentsreimar2008-05-241-29/+7
| * Add a filter strength parameter for blurring/sharpening scalers.reimar2008-05-241-8/+9
| * Use a struct instead of a huge and further growing argument list.reimar2008-05-241-46/+37
* | Move global mDisplay to x11 state structUoti Urpala2008-04-231-0/+1
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* Fix and simplify lscale=2 (bicub_x) scaler, produced funnyreimar2008-03-121-7/+7
* Try harder to find OpenGL functions on Windows.reimar2008-02-111-1/+5
* Allow for larger fragment programs.reimar2008-01-291-3/+10
* Fix a coefficient for lscale=5 OpenGL modereimar2008-01-191-1/+1
* Simplify and silence lots of warningsreimar2008-01-191-29/+29
* Fix using both lscale and cscale 4reimar2008-01-191-15/+16
* Add a fragment program for 5x5 unsharp maskingreimar2008-01-181-0/+34
* Remove leftover backslashreimar2008-01-181-1/+1
* Simplifyreimar2008-01-181-6/+3
* Use the same unsharp filter template for 2D and RECT texturesreimar2008-01-181-32/+21
* Fix OpenGL unsharp filterreimar2008-01-161-2/+3
* Create/allocate conversion textures before scaler textures.reimar2008-01-151-2/+2
* Add experimental unsharp-mask OpenGL scaler. Certainly not yet perfect.reimar2008-01-151-0/+35
* Add a forgotten case to create_scaler_textures, avoids an incorrect warning.reimar2008-01-151-0/+1
* Fix typo in commentreimar2007-10-181-1/+1
* Add a bicubic scaler that needs a lot more instruction but noreimar2007-09-041-0/+40
* Fix compilation after patch to remove global vo_hdcreimar2007-09-031-2/+2
* Remove global vo_hdc, since it is recommended to release a DC as soon as poss...reimar2007-09-031-6/+12
* Add a new GPU-based scaling method to vo glreimar2007-03-111-0/+32
* The fragment program functions are and most likely always will be ARB-only,reimar2007-02-251-6/+6
* Fix compilation under MinGW with X11 enabledreimar2006-12-171-1/+1
* Avoid void * arithmeticreimar2006-11-251-2/+3
* Put files fully owned by my under GPL v2 "or later"reimar2006-11-171-1/+1
* Some more documentationreimar2006-07-281-0/+57
* marks some read-only char* inside structs as const, patch by Stefan Huehner, ...reynaldo2006-07-271-4/+4
* Simplify and and speedup generation of yuv2rgb and gamma map tablesreimar2006-07-231-37/+58
* Fix off-by-one error for negative strides (flipped image)reimar2006-07-101-1/+1
* Support for 16 bit ppmsreimar2006-07-081-10/+30
* rm unnecesary casts from void* - part 2reynaldo2006-07-021-3/+3
* reduce number of texture indirections to support older cardsreimar2006-06-221-6/+6
* Do not use border for bicubic filter helper texture, since it will cause ATIreimar2006-06-131-5/+5
* Optimize bicubic filteringreimar2006-06-121-11/+9
* fix image adjustment (brightness etc.) for yuv=6reimar2006-06-111-2/+2
* Add yuv to rgb conversion using a 3D lookup texturereimar2006-06-081-0/+76
* loadGPUProgram function to load fragment program with error checking and stat...reimar2006-06-081-7/+53
* Add bicubic texture scalingreimar2006-06-071-1/+87
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