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* Change <endian.h> include to <sys/types.h>wm42012-07-312-2/+0
| | | | | This seems to be more portable. Should fix compilation on OSX and FreeBSD. Apparently also works on MinGW-w64.
* Merge remote-tracking branch 'origin/master'wm42012-07-301-29/+55
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| * ao_pulse: work around PulseAudio timing bugsUoti Urpala2012-07-291-29/+55
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Work around PulseAudio bugs more effectively. In particular, this should avoid two issues: playback never finishing at end of file / segment due to PulseAudio always claiming there's still time before audio playback reaches the end, and jerky playback especially after seeking due to bogus output from PulseAudio's timing interpolation code. This time, I looked into the PulseAudio code itself and analyzed the bugs causing problems. Fortunately, two of the serious ones can be worked around in client code. Write a new get_delay() implementation doing that, and remove some of the previous workarounds which are now unnecessary. Also add a pa_stream_trigger() call to ensure playback of files shorter than prebuf value starts (btw doing that by setting a low prebuf hits yet another PulseAudio bug, even if you then write the whole file in one call). There are still a couple of known PulseAudio bugs that can not be worked around in client code. Especially, bug 4 below can cause issues when pausing. Below is a copy of a message I sent to the pulseaudio-discuss mailing list, describing some of the PulseAudio bugs: ================================================== A lot of mplayer2 users with PulseAudio have experienced problems. I investigated some of those and confirmed that they are caused by PulseAudio. There are quite a few distinct PulseAudio bugs; some are analyzed below. Overall, however, I wonder why there are so many fairly obvious bugs in a widely used piece of software. Is there no maintenance? Or do people not test it? Some of the bugs are probably less obvious if you request low latency (though they're not specific to higher-latency case); do people test the low-latency case only? 1. The timing interpolation functionality can return completely bogus values for playback position and latency, especially after seeking (mplayer2 does cork / flush / uncork, as flushing alone does not seem to remove data already in sink). I've seen quickly repeated seeks report over 10 second latency, when there aren't any buffers anywhere that big. I have not investigated the exact cause. Instead I disabled interpolation and added code to always call pa_stream_update_timing_info(). (I assume that always waiting for this to complete, instead of doing custom interpolation, may give bad performance if it queries a remote server. But at least it works better locally.) 2. Position/latency reporting is wrong at the end of a stream (after the lack of more data triggers underflow status). As a result mplayer2 never ends the playback of a file, as it's waiting forever for audio to finish playing. The reason for this is that the calculations in PulseAudio add the whole length of data in the sink to the current latency (subtract from position), even if the sink does not contain that much data *from this stream* in underflow conditions. I was able to work around this bug by calculating latency from pa_timing_info data myself as follows (ti=pa_timing_info): int64_t latency = pa_bytes_to_usec(ti->write_index - ti->read_index, ss); latency -= ti->transport_usec; int64_t sink_latency = ti->sink_usec; if (!ti->playing) // this part is missing from PulseAudio itself sink_latency -= pa_bytes_to_usec(ti->since_underrun, ss); if (sink_latency > 0) latency += sink_latency; if (latency < 0) latency = 0; However, this still doesn't always work due to the next bug. 3. The since_underrun field in pa_timing_info is wrong if PulseAudio is resampling the stream. As a result, the above code indicated that the playback of a 0.1 second 8-bit mono file would take about 0.5 seconds. This bug is in pa_sink_input_peek(). The problematic parts are: ilength = pa_resampler_request(i->thread_info.resampler, slength); ... if (ilength > block_size_max_sink_input) ilength = block_size_max_sink_input; ... pa_memblockq_seek(i->thread_info.render_memblockq, (int64_t) slength, PA_SEEK_RELATIVE, TRUE); ... i->thread_info.underrun_for += ilength; This is measuring audio in two different units, bytes for resampled-to-sink (slength) and original stream (ilength). However, the block_size_max_sink_input test only adjusts ilength; after that the values may be out of sync. Thus underrun_for is incremented by less than it should be to match the slength value used in pa_memblockq_seek. 4. Stream rewind functionality breaks if the sink is suspended (while the stream is corked). Thus, if you pause for more than 5 seconds without other audio playing, things are broken after that. The most obvious symptom is that playback can continue for a significant time after corking. This is caused by sink_input and sink getting out of sync. First, after uncorking a stream on a suspended sink, pa_sink_input_request_rewind() is called while the sink is still in suspended state. This sets sink_input->thread_info.rewrite_nbytes to -1 and calls pa_sink_request_rewind(). However, the sink ignores rewind requests while suspended. Thus this particular rewind does nothing. The problem is that rewrite_nbytes is left at -1. Further calls to pa_sink_input_request_rewind() do nothing because "nbytes = PA_MAX(i->thread_info.rewrite_nbytes, nbytes);" sets nbytes to -1, and the call to pa_sink_request_rewind() is under "if (nbytes != (size_t) -1) {". Usually, after a sink responds to a rewind request, rewrite_bytes is reset in pa_sink_input_process_rewind(), but this doesn't happen if the sink ever ignores one request. This broken state can be resolved if pa_sink_input_process_rewind() is called due to a rewind triggered by _another_ stream. There were more bugs, but I'll leave those for later.
* | ao_pulse: don't always print error message if PulseAudio unavailablewm42012-07-303-2/+8
| | | | | | | | | | | | | | | | | | | | | | | | | | | | PulseAudio is rather high on the auto proving order (to avoid using an emulated sound API), but it prints an annoying error message if the PA client library can't connect to a server. On the other hand, we do want this error message printed if the user explicitly selects the pulse audio output driver. Add a flag to indicate that an AO is opened due to auto probing. ao_pulse checks that flag, and if it's set, do not print if the initialization error is PA_ERR_CONNECTIONREFUSED, whcih I assume is the error signalling PulseAudio unavailability. (This error happens if no PulseAudio server is installed.)
* | Remove compile time/runtime CPU detection, and drop some platformswm42012-07-302-2/+4
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | mplayer had three ways of enabling CPU specific assembler routines: a) Enable them at compile time; crash if the CPU can't handle it. b) Enable them at compile time, but let the configure script detect your CPU. Your binary will only crash if you try to run it on a different system that has less features than yours. This was the default, I think. c) Runtime detection. The implementation of b) and c) suck. a) is not really feasible (it sucks for users). Remove all code related to this, and use libav's CPU detection instead. Now the configure script will always enable CPU specific features, and disable them at runtime if libav reports them not as available. One implication is that now the compiler is always expected to handle SSE (etc.) inline assembly at runtime, unless it's explicitly disabled. Only checks for x86 CPU specific features are kept, the rest is either unused or barely used. Get rid of all the dump -mpcu, -march etc. flags. Trust the compiler to select decent settings. Get rid of support for the following operating systems: - BSD/OS (some ancient BSD fork) - QNX (don't care) - BeOS (dead, Haiku support is still welcome) - AIX (don't care) - HP-UX (don't care) - OS/2 (dead, actual support has been removed a while ago) Remove the configure code for detecting the endianness. Instead, use the standard header <endian.h>, which can be used if _GNU_SOURCE or _BSD_SOURCE is defined. (Maybe these changes should have been in a separate commit.) Since this is a quite violent code removal orgy, and I'm testing only on x86 32 bit Linux, expect regressions.
* | libvo, libao: remove useless video and audio output driverswm42012-07-287-2513/+0
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Some of these have only limited use, and some of these have no use at all. Remove them. They make maintainance harder and nobody needs them. It's possible that many of the removed drivers were very useful a dozen of years ago, but now it's 2012. Note that some of these could be added back, in case they were more useful than I thought. But right now, they are just a burden. Reason for removal for each module: vo_3dfx, vo_dfbmga, vo_dxr3, vo_ivtv, vo_mga, vo_s3fb, vo_tdfxfb, vo_xmga, vo_tdfx_vid: All of these are for very specific and outdated hardware. Some of them require non-standard kernel drivers or do direct HW access. vo_dga: the most crappy and ancient way to get fast output on X. vo_aa: there's vo_caca for the same purpose. vo_ggi: this never lived, and is entirely useless. vo_mpegpes: for DVB cards, I can't test this and it's crappy. vo_fbdev, vo_fbdev2: there's vo_directfb2 vo_bl: what is this even? But it's neither important, nor alive. vo_svga, vo_vesa: you want to use this? You can't be serious. vo_wii: I can't test this, and who the hell uses this? vo_xvr100: some Sun thing. vo_xover: only useful in connection with xvr100. ao_nas: still alive, but I doubt it has any meaning today. ao_sun: Sun. ao_win32: use ao_dsound or ao_portaudio instead. ao_ivtv: removed along vo_ivtv. Also get rid of anything SDL related. SDL 1.x is total crap for video output, and will be replaced with SDL 2.x soon (perhaps), so if you want to use SDL, write output drivers for SDL 2.x. Additionally, I accidentally damaged Sun support, which made me completely remove Sun/Solaris support. Nobody cares about this anyway. Some left overs from previous commits removing modules were cleaned up.
* | Merge remote-tracking branch 'origin/master'wm42012-05-206-935/+435
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| * ao_arts, ao_esd: remove these AOsUoti Urpala2012-05-063-631/+0
| | | | | | | | Delete ao_arts and ao_esd. Both have been deprecated upstream.
| * build: remove IRIX supportUoti Urpala2012-05-062-304/+0
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| * ao_portaudio: add new PortAudio audio output driverwm42012-05-062-0/+435
| | | | | | | | | | | | | | | | | | | | This AO has potential to be useful on platforms other than Linux. On Windows in particular, PortAudio can make use of newer/better audio APIs like WASAPI, instead of DirectSound. As an implementation choice, the PortAudio callback API was used. The blocking API might be a better match for mplayer's requirements, but caused severe problems on Linux/ALSA (possibly PortAudio bugs).
| * ao_pulse: fix specifying host/sink after 4fed8ad197Uoti Urpala2012-05-031-1/+1
| | | | | | | | | | | | | | Commit 4fed8ad197 ("ao_pulse: convert to new AO API") failed to change the variable name used on one line in suboption handling. This caused a crash due to NULL dereference if you tried to specify any suboptions for the AO (as in "--ao=pulse:foo"). Fix.
* | Merge remote-tracking branch 'origin/master'wm42012-04-287-106/+67
|\| | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: command.c libao2/ao_alsa.c libao2/ao_dsound.c libao2/ao_pulse.c libao2/audio_out.h mixer.c mixer.h mplayer.c Replace my mixer changes with uau's implementation, which is based on my code.
| * ao_coreaudio: fix partial volume controlwm42012-04-111-1/+5
| | | | | | | | | | | | | | If digital pass-through is used, this supported setting the volume (just mute, actually), but not getting the volume. This will probably lead to a stuck mute state in the mplayer frontend. Make the code respond to volume queries even if digital pass-through is used.
| * ao_pulse: support native mute controlwm42012-04-111-29/+55
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| * ao_alsa: support native mute controlwm42012-04-111-25/+46
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| * mixer: support native audio driver muteUoti Urpala2012-04-111-0/+3
| | | | | | | | | | | | | | | | | | | | | | | | | | Make mixer support setting the mute attribute at audio driver level, if one exists separately from volume. As of this commit, no libao2 driver exposes such an attribute yet; that will be added in later commits. Since the mute status can now be set externally, it's no longer completely obvious when the player should automatically disable mute when uninitializing an audio output. The implemented behavior is to turn mute off at uninitialization if we turned it on and haven't noticed it turn off (by external means) since.
| * audio: restore volume setting after AO reinit if neededUoti Urpala2012-04-117-0/+12
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | MPlayer volume control was originally implemented with the assumption that it controls a system-wide volume setting which keeps its value even if a process closes and reopens the audio device. However, this is not actually true for --softvol mode or some audio output APIs that only consider volume as a per-client setting for software mixing. This could have annoying results, as the volume would be reset to a default value if the AO was closed and reopened, for example whem moving to a new file or crossing ordered chapter boundaries. Add code to set the previous volume again after audio reinitialization if the current audio chain is known to behave this way (softvol active or the AO driver is known to not keep persistent volume externally). This also avoids an inconsistency with the mute flag. The frontend assumed the mute status is persistent across file changes, but it could be similarly lost. The audio drivers that are assumed to not keep persistent volume are: coreaudio, dsound, esd, nas, openal, sdl. None of these changes have been tested. I'm guessing that ESD and NAS do per-connection non-persistent volume settings. Partially based on code by wm4.
| * libao2: change control() types to enum, remove unused onesUoti Urpala2012-04-087-58/+27
| | | | | | | | | | | | | | | | | | Change the audio driver control() command argument from "int" to "enum aocontrol". Remove unused control types (SET_DEVICE, GET_DEVICE, QUERY_FORMAT, SET_PLUGIN_DRIVER, SET_PLUGIN_LIST). The QUERY_FORMAT one looks like there's a possibility such functionality could be useful in the future, but as ao_oss was the only driver to have an actual implementation of it, the current code wasn't worth keeping.
* | ao_openal: fix crash when no device parameter is passedwm42012-04-251-1/+1
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* | Merge remote-tracking branch 'origin/master'wm42012-04-132-608/+0
|\| | | | | | | | | Conflicts: libvo/vo_kva.c
| * ao_alsa: use "Master" mixer channel instead of "PCM" by defaultwm42012-04-081-1/+1
| | | | | | | | | | | | | | Do this, because the "Master" channel normally provides proper mute control. The old default can be forced with: --mixer-channel=PCM
| * build: remove OS/2 supportUoti Urpala2012-04-062-608/+0
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* | Merge remote-tracking branch 'origin/master'wm42012-04-014-239/+342
|\| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: bstr.c bstr.h etc/input.conf input/input.c input/input.h libao2/ao_pulse.c libmpcodecs/vf_ass.c libmpcodecs/vf_vo.c libvo/gl_common.c libvo/x11_common.c mixer.c mixer.h mplayer.c
| * ao_pulse: add hacks to work around seek problemsUoti Urpala2012-03-261-1/+19
| | | | | | | | | | | | | | | | pa_stream_flush() seems to work pretty badly in general. The visible symptoms included at least old audio continuing for a significant time after the call, and bogus latency reporting causing temporary video freezes after a seek. Add some hacks to work around these problems. The result seems to work most of the time on my machine at least...
| * ao_pulse, core: make pulse thread wake up core for more dataUoti Urpala2012-03-263-5/+15
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | For ao_pulse, the current latency is not a good indicator of how soon the AO requires new data to avoid underflow. Add an internal pipe that can be used to wake up the input loop from select(), and make the pulseaudio main loop (which runs in a separate thread) use this mechanism when pulse requests more data. The wakeup signal currently contains no information about the reason for the wakup, but audio buffers are always filled when the event loop wakes up. Also, request a latency of 1 second from the Pulseaudio server. The default is normally significantly higher. We don't need low latency, while higher latency helps prevent underflows reduces need for wakeups.
| * ao_pulse: convert to new AO APIUoti Urpala2012-03-261-222/+282
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| * options: move mixer.h options to structUoti Urpala2012-03-202-0/+5
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* | ao_openal: allow setting the OpenAL sub-devicewm42012-03-171-2/+28
| | | | | | | | | | | | | | | | Now "-ao openal:device=<subdevice>" will pass <subdevice> as device to OpenAL. This allows selecting both the OpenAL backend (OS-level audio API) and the physical output device. The available devices can be listed with "-ao openal:device=help".
* | ao_dsound: fix volume controlswm42012-03-171-5/+7
| | | | | | | | | | | | | | | | | | | | | | | | The recent changes in mixer.c require the AO to return a volume of exactly 0 when audio has been muted. Rather than adding just another special case to mixer.c, fix ao_dsound.c to return previously set volumes exactly. Because DirectSound volume control is not connected with the system mixer, which could change the volume without mplayer knowing, reading the volume back from DirectSound is pointless. Also, the code tried to calculate log10(0). Clip the volume to 1, which results in -10000, DirectSound's definition of silence.
* | ao_dsound: don't repeat parts of the audio buffer when playback endswm42012-03-171-24/+34
| | | | | | | | | | | | | | | | | | When layback of a file ends, the audio output doesn't receive new audio data, but the rest of the data must be played properly. ao_dsound.c doesn't handle this properly: DirectSound will continue to play the ringbuffer, even if mplayer doesn't write any data. There's no explicit way to prevent such a buffer underrun. Try to detect it and stop playback.
* | Merge remote-tracking branch 'origin/master' into my_masterwm42012-03-161-2/+4
|\| | | | | | | | | | | | | | | Conflicts: command.c mp_core.h mplayer.c screenshot.c
| * cleanup: Silence compilation warnings on MinGW-w64wm42012-03-011-2/+4
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Some of the code, especially the dshow and windows codec loader parts, are extremely hacky and likely full of bugs. The goal is merely getting rid of warnings that could obscure more important warnings and actual bugs, instead of fixing actual problems. This reduces the number of warnings from over 500 to almost the same as when compiling on Linux. Note that many problems stem from using the ancient wine-derived windows headers. There are some differences to the "proper" windows header. Changing the code to compile with the proper headers would be too much trouble, and it still has to work on Unix. Some of the changes might actually break compilation on legacy MinGW, but we don't support that anymore. Always use MinGW-w64, even when compiling to 32 bit. Fixes some warnings in the win32 loader code on Linux too.
* | Merge remote-tracking branch 'origin/master' into my_masterwm42012-03-053-408/+0
|\| | | | | | | | | | | Conflicts: mplayer.c screenshot.c
| * configure, ao_alsa: drop suppo