| Commit message (Collapse) | Author | Age | Files | Lines |
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Some of the code, especially the dshow and windows codec loader parts,
are extremely hacky and likely full of bugs. The goal is merely getting
rid of warnings that could obscure more important warnings and actual
bugs, instead of fixing actual problems. This reduces the number of
warnings from over 500 to almost the same as when compiling on Linux.
Note that many problems stem from using the ancient wine-derived
windows headers. There are some differences to the "proper" windows
header. Changing the code to compile with the proper headers would be
too much trouble, and it still has to work on Unix.
Some of the changes might actually break compilation on legacy MinGW,
but we don't support that anymore. Always use MinGW-w64, even when
compiling to 32 bit.
Fixes some warnings in the win32 loader code on Linux too.
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30654 b3059339-0415-0410-9bf9-f77b7e298cf2
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and converting between both.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30283 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30282 b3059339-0415-0410-9bf9-f77b7e298cf2
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Where 8 channel support is non-trivial (e.g. ao_dsound), at least ensure we
fail gracefully.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@29868 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@29628 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@29305 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@28858 b3059339-0415-0410-9bf9-f77b7e298cf2
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-af format=s8 for -ao dsound and -ao win32.
Patch by Zhou Zongyi [zhouzongyi (at) pset suntec net]
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@28850 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@26775 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@23476 b3059339-0415-0410-9bf9-f77b7e298cf2
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for future optimization.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@23475 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@20256 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@19620 b3059339-0415-0410-9bf9-f77b7e298cf2
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to the correct (void). Only files in libao2 are affected.
patch by Stefan Huehner stefan AT huehner-org>
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@18920 b3059339-0415-0410-9bf9-f77b7e298cf2
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-10,000 to 0.
MPlayer uses a linear intensity value between 0.0 and 100.0.
This patch converts the values properly rather than simply linearly mapping the range.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@16973 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@14948 b3059339-0415-0410-9bf9-f77b7e298cf2
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seem to be required anymore after Florian Dietrichs patches
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@14556 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@14480 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@14399 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@14265 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@14250 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@14246 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@14136 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@14124 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@13675 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@13641 b3059339-0415-0410-9bf9-f77b7e298cf2
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some minor modifications by me
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@13461 b3059339-0415-0410-9bf9-f77b7e298cf2
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