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* stream, demux: redo origin policy thingwm42019-12-201-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | mpv has a very weak and very annoying policy that determines whether a playlist should be used or not. For example, if you play a remote playlist, you usually don't want it to be able to read local filesystem entries. (Although for a media player the impact is small I guess.) It's weak and annoying as in that it does not prevent certain cases which could be interpreted as bad in some cases, such as allowing playlists on the local filesystem to reference remote URLs. It probably barely makes sense, but we just want to exclude some other "definitely not a good idea" things, all while playlists generally just work, so whatever. The policy is: - from the command line anything is played - local playlists can reference anything except "unsafe" streams ("unsafe" means special stream inputs like libavfilter graphs) - remote playlists can reference only remote URLs - things like "memory://" and archives are "transparent" to this This commit does... something. It replaces the weird stream flags with a slightly clearer "origin" value, which is now consequently passed down and used everywhere. It fixes some deviations from the described policy. I wanted to force archives to reference only content within them, but this would probably have been more complicated (or required different abstractions), and I'm too lazy to figure it out, so archives are now "transparent" (playlists within archives behave the same outside). There may be a lot of bugs in this. This is unfortunately a very noisy commit because: - every stream open call now needs to pass the origin - so does every demuxer open call (=> params param. gets mandatory) - most stream were changed to provide the "origin" value - the origin value needed to be passed along in a lot of places - I was too lazy to split the commit Fixes: #7274
* mac: remove Apple Remote supportder richter2019-12-151-15/+3
| | | | | | the Apple Remote has long been deprecated and abandoned by Apple. current macs don't come with support for it anymore. support might be re-added with the next commit.
* input: use array instead of linked list for sectionswm42019-11-231-26/+26
| | | | Shouldn't change behavior.
* input: remove potential minor memory leakwm42019-11-231-0/+1
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* input: export input.conf comments ot input-bindings propertywm42019-11-231-4/+15
| | | | | | | | | | | | | | This is supposed to turn input.conf comments into inline documentation. Whether this will be useful depends on whether there'll be a script using this field. This changes a small aspect of input.conf parsing fundamentally: this attempts to strip comments/whitespace from the command string, which will later be used to generate the command when a key binding is executed. This should not have any negative effects, but there could be unknown bugs. (For some reason, every command is parsed when input.conf is parsed, but it still only stores the string for the command. I guess that saves some minor amount of memory.)
* command, input: add input-bindings propertywm42019-11-231-0/+48
| | | | | | Read-only information about all bindings. Somewhat hoping someone can make a nice GUI-like overlay thing for it, which provides information about mapped keys.
* input: change mp_cmd.original from bstr to cstrwm42019-11-231-2/+2
| | | | | | | | No reason to have this as bstr, just makes everything more complex. Also clear mp_cmd.sender when it's copied. Otherwise it would be a dangling pointer. Apparently it's never set to non-NULL in this situation, but this is cleaner anyway.
* input: add text produced by key to script key eventswm42019-11-221-0/+5
| | | | | | | Particularly for "any_unicode" mappings, so they don't have to special-case keys like '#' and ' ', which are normally mapped to symbolic names for input.conf reasons. (Though admittedly, this is a pretty minor thing, since API users could map these manually.)
* input: introduce a pseudo key name that grabs all text inputwm42019-11-221-1/+6
| | | | | | | | | The intended target for this is the mpv.repl script, which manually added every single ASCII key as a separate key binding. This provides a simpler mechanism, that will catch any kind of text input. Due to its special nature, explicitly do not give a guarantee for compatibility; thus the warning in input.rst.
* input: fix ineffective mp_msg_test callwm42019-11-221-1/+1
| | | | | | This was supposed not to go through key lookup if the message wasn't going to be output, but for whatever reason the log levels were mismatched.
* options: remove M_OPT_FIXEDwm42019-11-101-1/+1
| | | | | | | | | | | | | | | | | | | | | | | Options marked with this flag were changed to strictly read-only after initialization (mpv_initialize() in the client API, after option parsing and config file loading with the CLI player). This used to be necessary, because there was a single option struct that could be accessed by multiple threads. For example, --config-dir sets MPOpts.force_configdir, which was read whenever anything accessed the mpv config dir (which could be on different threads, e.g. font initialization tries to lookup fonts.conf from an arbitrary thread). This isn't needed anymore, because threads now access these in a thread safe way. In the case of --config-dir, the path is actually just copied on init. This M_OPT_FIXED mechanism is thus not strictly needed anymore. It still prevents writing to some options that cannot take effect at runtime, but even that can be dropped. In general, all mpv options can be changed any time at runtime, even if they never take effect, and there's no need to make an exception for a very low number of options. So just get rid of it.
* Replace uses of FFMIN/MAX with MPMIN/MAXwm42019-10-311-6/+3
| | | | And remove libavutil includes where possible.
* input: disable gamepad code by defaultwm42019-10-251-3/+0
| | | | | | | Enabling this by default probably causes a number of issues, such as breaking vo_sdl, or reacting to various input devices while the window is not focused. It's also pretty obscure, or at least new. Disable it by default.
* input: add gamepad support through SDL2Stefano Pigozzi2019-10-231-0/+13
| | | | | | | | | | | | | | | The code is very basic: - only handles gamepads, could be extended for generic joysticks in the future. - only has button mappings for controllers natively supported by SDL2. I heard more can be added through env vars, there's also ways to load mappings from text files, but I'd rather not go there yet. Common ones like Dualshock are supported natively. - analog buttons (TRIGGER and AXIS) are mapped to discrete buttons using an activation threshold. - only supports one gamepad at a time. the feature is intented to use gamepads as evolved remote controls, not play multiplayer games in mpv :)
* input: add keybind commandDudemanguy9112019-09-211-0/+38
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* player: get rid of mpv_global.optswm42018-05-241-2/+5
| | | | | | | | This was always a legacy thing. Remove it by applying an orgy of mp_get_config_group() calls, and sometimes m_config_cache_alloc() or mp_read_option_raw(). win32 changes untested.
* input: remove now unused "abort command" and cancel infrastructurewm42018-05-241-31/+2
| | | | The previous commit removed all uses.
* input: rename weirdly named functionwm42018-05-031-2/+2
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* input: rename cmd_parse.h to cmd.hwm42018-05-031-2/+0
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* input: remove some explicit uses of command IDswm42018-05-031-1/+1
| | | | | | | | | | The plan is to remove the command ID enum. This will happen by replacing the big switch statement in command.c with dispatching to per-command callbacks. As preparation, remove uses of the command IDs outside of the actual dispatching mechanism. Also remove some instances of checking cmd->def for NULL. We now require this always to be set.
* input: raise log level of some noisy messageswm42018-04-291-7/+7
| | | | Same as the commit before this.
* msg: reinterpret a bunch of message levelsNiklas Haas2017-12-151-11/+11
| | | | | | | | | | | | | | | | | | | | | | I've decided that MP_TRACE means “noisy spam per frame”, whereas MP_DBG just means “more verbose debugging messages than MSGL_V”. Basically, MSGL_DBG shouldn't create spam per frame like it currently does, and MSGL_V should make sense to the end-user and provide mostly additional informational output. MP_DBG is basically what I want to make the new default for --log-file, so the cut-off point for MP_DBG is if we probably want to know if for debugging purposes but the user most likely doesn't care about on the terminal. Also, the debug callbacks for libass and ffmpeg got bumped in their verbosity levels slightly, because being external components they're a bit less relevant to mpv debugging, and a bit too over-eager in what they consider to be relevant information. I exclusively used the "try it on my machine and remove messages from MSGL_* until it does what I want it to" approach of refactoring, so YMMV.
* input: merge mouse wheel and axis keycodesJames Ross-Gowan2017-09-031-36/+36
| | | | | | | | | | | | | | | | | | | | | | Mouse wheel bindings have always been a cause of user confusion. Previously, on Wayland and macOS, precise touchpads would generate AXIS keycodes and notched mouse wheels would generate mouse button keycodes. On Windows, both types of device would generate AXIS keycodes and on X11, both types of device would generate mouse button keycodes. This made it pretty difficult for users to modify their mouse-wheel bindings, since it differed between platforms and in some cases, between devices. To make it more confusing, the keycodes used on Windows were changed in 18a45a42d524 without a deprecation period or adequate communication to users. This change aims to make mouse wheel binds less confusing. Both the mouse button and AXIS keycodes are now deprecated aliases of the new WHEEL keycodes. This will technically break input configs on Wayland and macOS that assign different commands to precise and non-precise scroll events, but this is probably uncommon (if anyone does it at all) and I think it's a fair tradeoff for finally fixing mouse wheel-related confusion on other platforms.
* input: use mnemonic names for mouse buttonsJames Ross-Gowan2017-09-031-2/+2
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | mpv's mouse button numbering is based on X11 button numbering, which allows for an arbitrary number of buttons and includes mouse wheel input as buttons 3-6. This button numbering was used throughout the codebase and exposed in input.conf, and it was difficult to remember which physical button each number actually referred to and which referred to the scroll wheel. In practice, PC mice only have between two and five buttons and one or two scroll wheel axes, which are more or less in the same location and have more or less the same function. This allows us to use names to refer to the buttons instead of numbers, which makes input.conf syntax a lot easier to remember. It also makes the syntax robust to changes in mpv's underlying numbering. The old MOUSE_BTNx names are still understood as deprecated aliases of the named buttons. This changes both the input.conf syntax and the MP_MOUSE_BTNx symbols in the codebase, since I think both would benefit from using names over numbers, especially since some platforms don't use X11 button numbering and handle different mouse buttons in different windowing system events. This also makes the names shorter, since otherwise they would be pretty long, and it removes the high-numbered MOUSE_BTNx_DBL names, since they weren't used. Names are the same as used in Qt: https://doc.qt.io/qt-5/qt.html#MouseButton-enum
* w32_common: handle media keysJames Ross-Gowan2017-08-051-2/+10
| | | | | | | | | | | | | | | | | This was attempted before in fc9695e63b5b, but it was reverted in 1b7ce759b1f4 because it caused conflicts with other software watching the same keys (See #2041.) It seems like some PCs ship with OEM software that watches the volume keys without consuming key events and this causes them to be handled twice, once by mpv and once by the other software. In order to prevent conflicts like this, use the WM_APPCOMMAND message to handle media keys. Returning TRUE from the WM_APPCOMMAND handler should indicate to the operating system that we consumed the key event and it should not be propogated to the shell. Also, we now only listen for keys that are directly related to multimedia playback (eg. the APPCOMMAND_MEDIA_* keys.) Keys like APPCOMMAND_VOLUME_* are ignored, so they can be handled by the shell, or by other mixer software.
* build: change how some OS specific source files are selectedwm42017-06-291-1/+1
| | | | | | | | | | | | | | | | | | In a bunch of cases, we emulate highly platform specific APIs on a higher level across all OSes, such as IPC, terminal, subprocess handling, and more. We have source files for each OS, and they implement all the same mpv internal API. Selecting which source file to use on an OS can be tricky, because there is partially overlapping and emulated APIs (consider Cygwin on Windows). Add a pick_first_matching_dep() function to make this slightly easier and more structured. Also add dummy backends in some cases, to deal with APIs not being available. Clarify the Windows dependency identifiers, as these are the most confusing.
* input: change license to LGPLwm42017-06-191-7/+7
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | cehoyos adds the step_property command in 7a71da01d, and it could be argued that copyright of this still applies to the later add/cycle commands (a668ae0ff90c4). While I'm not sure if this is really the case, stay conservative for now and mark these commands as GPL-only. Mark the command.c code too, although that is not being relicensed yet. I'm leaving the MP_CMD_* enum items, as they are obviously different. In commit 116ca0c7682, "veal" (essentially an anonymous author) adds an "osd_show_property_text" command (well, the commit message says "based on" that person's code, so it's not clear how much is from him or from albeu, who agreed to LGPL). This was later merged again with the "osd_show_text" command, and then all original code was removed in commit 58cc0f637f, so I claim that no copyright applies anymore. (Though technically the input.conf addition still might be copyrighted, so I'm just dropping it to get rid of the thought.) "kiriuja" added 2f376d1b39 (sub_load etc.) and be54f4813 (switch_audio). The latter is gone. I would argue that the former is fully rewritten with commits b7052b431c9 and 0f155921b0. But like in the step_property case, I will be overly conservative for now, and mark them as GPL-only, as this is potentially shaky and should be thought through first. (Not bothering with the command define/enum in the header, as it will be unused in LGPL mode anyway.) keycodes.c/h can be GPL, except for commit 2b1f95dcc2f8, which is a patch by someone who wasn't asked yet. Before doing something radical, I will wait for a reply.
* command: use scale_units to add/cycle integer propertiesJames Ross-Gowan2017-05-121-0/+2
| | | | | | | | | | | | | | | This adds check_property_scalable, which returns true if the property is backed by a floating-point number. When the add or cycle commands operate on these properties, they can benefit from the fractional scale value in cmd->scale. When the property is not backed by a floating-point number, cmd->scale_units is used instead, so for axis events, the property is only incrmented when the user scrolls one full unit. This solution isn't perfect, because in some cases integer-backed properties could benefit from accurate scrolling. For example, if an axis is bound to "cycle audio 5", the cycle command could be made to change the audio track by one when the user scrolls 1/5th of a unit, though this behaviour would require more changes to the options system.
* input: pre-process MP_AXIS_* inputJames Ross-Gowan2017-05-121-6/+101
| | | | | | | | | | | | | | | | | | | | | This adds some logic for pre-processing MP_AXIS_* events before the corresponding input command is generated. Firstly, the events are filtered. A lot of touchpad drivers and operating systems don't seem to filter axis events, which makes it difficult to use the verical axis (MP_AXIS_UP/MP_AXIS_DOWN) without accidentally triggering commands bound to the horizontal axis (MP_AXIS_LEFT/MP_AXIS_RIGHT) and vice-versa. To fix this, a small deadzone is used. When one axis breaks out of the deadzone, events on the other axis are ignored until the user stops scrolling (determined by a timer.) Secondly, the scale_units value is determined, which is the integer number of "units" the user has scrolled, as opposed to scale, which is the fractional number of units. It's determed by accumulating the fractional scale values. If an axis is bound to a "non-scalable" command that doesn't understand fractional units, interpret_key() will queue that many commands, each with scale = 1.0.
* osx: fix key input in certain circumstancesAkemi2017-03-261-8/+0
| | | | | | | | | | | | | for a reason i can just assume some key events can vanish from the event chain and mpv seems unresponsive. after quite some testing i could confirm that the events are present at the first entry point of the event chain, the sendEvent method of the Application, and that they vanish at a point afterwards. now we use that entry point to grab keyDown and keyUp events. we also stop propagating those key events to prevent the no key input' error sound. if we ever need the key events somewhere down the event chain we need to start propagating them again. though this is not necessary currently.
* player: restructure cancel callbackwm42017-01-181-4/+6
| | | | | | | | | | | | As preparation for file prefetching, we basically have to get rid of using mpctx->playback_abort for the main demuxer (i.e. the thing that can be prefetched). It can't be changed on a running demuxer, and always using the same cancel handle would either mean aborting playback would also abort prefetching, or that playback can't be aborted anymore. Make this more flexible with some refactoring. Thi is a quite shitty solution if you ask me, but YOLO.
* options: make input options generally runtime-settablewm42016-09-211-52/+71
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* player: kill associated OSD and key bindings when removing a scriptwm42016-09-201-1/+23
| | | | | The former was done already for Lua scripts, but move it to the generic code.
* player: use better way to wait for input and dispatching commandswm42016-09-161-28/+13
| | | | | | | | | | | | | | | | | | | Instead of using input_ctx for waiting, use the dispatch queue directly. One big change is that the dispatch queue will just process commands that come in (e.g. from client API) without returning. This should reduce unnecessary playloop excutions (which is good since the playloop got a bit fat from rechecking a lot of conditions every iteration). Since this doesn't force a new playloop iteration on every access, this has to be enforced manually in some cases. Normal input (via terminal or VO window) still wakes up the playloop every time, though that's not too important. It makes testing this harder, though. If there are missing wakeup calls, it will be noticed only when using the client API in some form. At this point we could probably use a normal lock instead of the dispatch queue stuff.
* input, demux_tv: remove some older option access methodswm42016-09-061-5/+6
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* input: use OPT_REPLACED for an old option aliaswm42016-08-311-1/+1
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* input: remove redundant log messagewm42016-07-041-4/+1
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* input: do not force double-click emulation for artificial commandswm42016-03-261-1/+1
| | | | | | | | | E.g. "mouse 100 100 1 double" did not actually process the double-click, because double-click emulation is on by default. So the user would have to send two successive clicks instead. This is probably not expected, so disable this weird logic for artificial input. Fixes #2899.
* input: ignore --input-cursor for events injected by input commandswm42016-02-041-7/+21
| | | | | | Apparently useful for window embedding. Fixes #2750.
* mpv_talloc.h: rename from talloc.hDmitrij D. Czarkoff2016-01-111-1/+1
| | | | This change helps avoiding conflict with talloc.h from libtalloc.
* demux: remove weird tripple-buffering for the sh_stream listwm42015-12-231-4/+2
| | | | | | | | | | | | | | | | | | | | | | | | | | | | The demuxer infrastructure was originally single-threaded. To make it suitable for multithreading (specifically, demuxing and decoding on separate threads), some sort of tripple-buffering was introduced. There are separate "struct demuxer" allocations. The demuxer thread sets the state on d_thread. If anything changes, the state is copied to d_buffer (the copy is protected by a lock), and the decoder thread is notified. Then the decoder thread copies the state from d_buffer to d_user (again while holding a lock). This avoids the need for locking in the demuxer/decoder code itself (only demux.c needs an internal, "invisible" lock.) Remove the streams/num_streams fields from this tripple-buffering schema. Move them to the internal struct, and protect them with the internal lock. Use accessors for read access outside of demux.c. Other than replacing all field accesses with accessors, this separates allocating and adding sh_streams. This is needed to avoid race conditions. Before this change, this was awkwardly handled by first initializing the sh_stream, and then sending a stream change event. Now the stream is allocated, then initialized, and then declared as immutable and added (at which point it becomes visible to the decoder thread immediately). This change is useful for PR #2626. And eventually, we should probably get entirely of the tripple buffering, and this makes a nice first step.
* input: add a catch-all "unmapped" commandwm42015-12-231-1/+3
| | | | | | This can be used to grab all unmapped keys. Fixes #2612.
* input: add key name to script-binding command responsewm42015-12-231-3/+2
| | | | | | | | | | | | | | | | The "script-binding" command is used by the Lua scripting wrapper to register key bindings on the fly. It's also the only way to get fine- grained information about key events (such as separate key up/down events). This information is sent via a "key-binding" message when the state of a key changes. Extend it to send name of the mapped key itself. Previously, it was assumed that the user just uses an unique identifier for the binding's name, so it wasn't needed. With this change, a user can map exactly the same command to multiple keys, which is useful especially with the next commit. Part of #2612.
* win32: input: use Vista CancelIoExJames Ross-Gowan2015-12-201-4/+0
| | | | | | | | | | | | | | | | | libwaio was added due to the complete inability to cancel synchronous I/O cleanly using the public Windows API in Windows XP. Even calling TerminateThread on the thread performing I/O was a bad solution, because the TerminateThread function in XP would leak the thread's stack. In Vista and up, however, this is no longer a problem. CancelIoEx can cancel synchronous I/O running on other threads, allowing the thread to exit cleanly, so replace libwaio usage with native Vista API functions. It should be noted that this change also removes the hack added in 8a27025 for preventing a deadlock that only seemed to happen in Windows XP. KB2009703 says that Vista and up are not affected by this, due to a change in the implementation of GetFileType, so the hack should not be needed anymore.
* options: fix --no-configwm42015-09-051-1/+1
| | | | | | | | | | | | | | | | | | This was completely broken. It was checked manually in some config loading paths, so it appeared to work. But the intention was always to completely disable reading from the normal config dir. This logic was broken in commit 2263f37d. The manual checks are actually redundant, and are not needed if --no-config is implemented properly - remove them. Additionally, the change to load the libmpv defaults from an embedded profile also failed to set "config=no". The option is marked as not being settable by a config file, and the libmpv default profile is parsed as a config file, so this option was rejected. Fix it by removing the CONF_NOCFG flag. (Alternatively, m_config_set_profile() could be changed not to set the "config file" flag by default, but I'm not bothering with this.)
* command: define-section with empty contents removes a sectionwm42015-08-061-1/+1
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* input: improve wording of key binding messageswm42015-06-301-2/+2
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* input: remove some unneeded thingswm42015-05-261-21/+5
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