| Commit message (Collapse) | Author | Age | Files | Lines |
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Named arguments should make it easier to have long time compatibility,
even if command arguments get added or removed. They're also much nicer
for commands with a large number of arguments, especially if many
arguments are optional.
As of this commit, this can not be used, because there is no command yet
which supports them. See the following commit.
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This enables two types of command behavior:
1. Plain async behavior, like "loadfile" not completing until the file
is fully loaded.
2. Running parts of the command on worker threads, e.g. for I/O, such as
"sub-add" doing network accesses on a thread while the core
continues.
Both have no implementation yet, and most new code is actually inactive.
The plan is to implement a number of useful cases in the following
commits.
The most tricky part is handling internal keybindings (input.conf) and
the multi-command feature (concatenating commands with ";"). It requires
a bunch of roundabout code to make it do the expected thing in
combination with async commands.
There is the question how commands should be handled that come in at a
higher rate than what can be handled by the core. Currently, it will
simply queue up input.conf commands as long as memory lasts. The client
API is limited by the size of the reply queue per client. For commands
which require a worker thread, the thread pool is limited to 30 threads,
and then will queue up work in memory. The number is completely
arbitrary.
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Pretty annoying.
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It doesn't really make sense to keep a separate cmd_list.c file, which
does _not_ contain a command list, but only a few minor helper
functions.
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Done separately from the cmd.h rename to avoid issues with git being bad
at tracking mixed content and filename changes.
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