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* Remove remains of Libav compatibilitywm42020-02-161-60/+14
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Libav seems rather dead: no release for 2 years, no new git commits in master for almost a year (with one exception ~6 months ago). From what I can tell, some developers resigned themselves to the horrifying idea to post patches to ffmpeg-devel instead, while the rest of the developers went on to greener pastures. Libav was a better project than FFmpeg. Unfortunately, FFmpeg won, because it managed to keep the name and website. Libav was pushed more and more into obscurity: while there was initially a big push for Libav, FFmpeg just remained "in place" and visible for most people. FFmpeg was slowly draining all manpower and energy from Libav. A big part of this was that FFmpeg stole code from Libav (regular merges of the entire Libav git tree), making it some sort of Frankenstein mirror of Libav, think decaying zombie with additional legs ("features") nailed to it. "Stealing" surely is the wrong word; I'm just aping the language that some of the FFmpeg members used to use. All that is in the past now, I'm probably the only person left who is annoyed by this, and with this commit I'm putting this decade long problem finally to an end. I just thought I'd express my annoyance about this fucking shitshow one last time. The most intrusive change in this commit is the resample filter, which originally used libavresample. Since the FFmpeg developer refused to enable libavresample by default for drama reasons, and the API was slightly different, so the filter used some big preprocessor mess to make it compatible to libswresample. All that falls away now. The simplification to the build system is also significant.
* audio: fix segfault caused by incorrect number of planeszc622019-02-231-1/+1
| | | | | | | Use `mp_aframe_get_planes` to properly get the number of planes, instead of assuming it to be the number of channels. Fixes #6092
* swresample: minor simplificationwm42018-02-031-7/+6
| | | | Cosmetic and no change in behavior. At least I think this looks simpler.
* swresample: remove unnecessary request for new inputwm42018-02-031-1/+2
| | | | | | | | | | | We called mp_pin_out_request_data() if there was input _and_ output. This is not how it should be: we should request new input only if output was requested, but we could not produce any output. On the other hand, the upper half of the process() function will request new input if output is required, but all input was consumed. But this requires calling mp_filter_internal_mark_progress(), as otherwise the general filter logic would not know that we can continue.
* swresample: actually reinit resampler on large speed changeswm42018-02-031-5/+13
| | | | | | | | | | | | | | | | | | | If the speed is changed by a large amount, we need to effectively change the output rate by a large amount, and swr_set_compensation() is apparently not designed to handle such large changes well. So it's better to reinitialize the resampler on all large changes. Also, strictly reinitialize the resampler if the rate changes, otherwise it could happen that libavresample (which does not automatically initialize resampling if avresample_set_compensation() is used) would never apply speed changes properly. Also document some conditions better that handle corner cases (remove the inline condition from the if gating the compensation code). It also appears that we crashed with very large compensation ratios (when raising audio speed quickly by keeping the "[" key down), and this commit accidentally mitigates it by not allowing large compensation.
* swresample: limit output size of audio frameswm42018-02-031-35/+56
| | | | | | | | | | | | | | Similar to the previous commit, and for the same reasons. Unlike with af_scaletempo, resampling does not have a natural frame size, so we set an arbitrary size limit on output frames. We add a new option to control this size, although I'm not sure whether anyone will use it, so mark it for testing only. Note that we go through some effort to avoid buffering data in libswresample itself. One reason is that we might have to reinitialize the resampler completely when changing speed, which drops the buffered data. Another is that I'm not sure whether the resampler will do the right thing when applying dynamic speed changes.
* audio: rewrite filtering glue codewm42018-01-301-0/+717
Use the new filtering code for audio too.