| Commit message (Collapse) | Author | Age | Files | Lines |
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Add a basic infrastructure for subtitle converters. These converters
work sort-of like decoders, except that they produce packets instead
of subtitle bitmaps. They are put in front of actual decoders.
Start with sd_movtext. 4 lines of code are blown up to a 55 lines file,
but fortunately this is not going to be that bad for the following
converters.
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Make the sub decoder stuff independent from sh_sub (except for
initialization of course). Sub decoders now access a struct sd only,
instead of getting access to sh_sub. The glue code in dec_sub.c is
similarily independent from osd.
Some simplifications are made. For example, the switch_id stuff is
unneeded: the frontend code just has to make sure to call osd_changed()
any time subtitles are switched.
This is also preparation for introducing subtitle converters. It's much
cleaner to completely separate demuxer header/renderer glue/decoders
for this purpose, especially since sub converters might completely
change how demuxer headers have to be interpreted.
Also pass data as demux_packets. Currently, this doesn't help much, but
libavcodec converters might need scary stuff like packet side data, so
it's perhaps better to go with passing packets.
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Subtitle files are opened in mplayer.c, not using the demuxer
infrastructure in general. Pretend that this is not the case (outside of
the loading code) by opening a pseudo demuxer that does nothing. One
advantage is that the initialization code is now the same, and there's
no confusion about what the difference between track->stream,
track->sh_sub and mpctx->sh_sub is supposed to be.
This is a bit stupid, and it would be much better if there were proper
subtitle demuxers (there are many in recent FFmpeg, but not Libav). So
for now this is just a transition to a more proper architecture. Look
at demux_sub like an artifical limb: it's ugly, but don't hate it - it
helps you to get on with your life.
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Just pushing some code around.
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This unifies the subtitle rendering path. Now all subtitle rendering
goes through sd_ass.c/sd_lavc.c/sd_spu.c.
Before that commit, the spudec.h functions were used directly in
mplayer.c, which introduced many special cases. Add sd_spu.c, which is
just a small wrapper connecting the new subtitle render API with the
dusty old vobsub decoder in spudec.c.
One detail that changes is that we always pass the palette as extra
data, instead of passing the libdvdread palette as pointer to spudec
directly. This is a bit roundabout, but actually makes the code simpler
and more elegant: the difference between DVD and non-DVD dvdsubs is
reduced.
Ideally, we would just delete spudec.c and use libavcodec's DVD sub
decoder. However, DVD playback with demux_mpg produces packets
incompatible to lavc. There are incompatibilities the other way around
as well: packets from libavformat's vobsub demuxer are incompatible to
spudec.c. So we define a new subtitle codec name for demux_mpg subs,
"dvd_subtitle_mpg", which only sd_spu can decode.
There is actually code in spudec.c to "assemble" fragments into complete
packets, but using the whole spudec.c is easier than trying to move this
code into demux_mpg to fix subtitle packets.
As additional complication, Libav 9.x can't decode DVD subs correctly,
so use sd_spu in that case as well.
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It appears demux_mpg doesn't output timestamps for subtitles. The vobsub
code handled this by doing its own PTS calculations. This code is absent
from the normal subtitle decoder path. Copy this code into the normal
path, so that we can unify the subtitle decoder paths in a later commit.
Decoding subtitles with sd_lavc when playing DVD with demux_mpg still
doesn't work.
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The -no-ass switch used to disable any use of libass for text subtitles.
This is not really the case anymore, because libass is now always
involved when rendering text. The only remaining use of -no-ass is
disabling styling or showing subtitles on the terminal. On the other
hand, the old subtitle rendering path is a big reason why the subtitle
code is still a big mess with an awful number of obscure special cases.
In order to simplify it, remove the old subtitle rendering code, and
always go through sd_ass.c. Basically, we use ASS_Track as central data
structure for storing text subtitles instead of struct sub_data. This
also makes libass mandatory for all text subs, even if they are printed
to the terminal in -no-video mode. (We could add something like sd_text
to avoid this, but it's not worth the trouble.)
struct sub_data and subreader.c are still around, even its ASS/SSA
reader. But struct sub_data is freed right after converting it to
ASS_Track. The internal ASS reader actually can handle some obscure
cases libass can't, like files encoded in UTF-16.
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The core deselected all streams on initialization, and then selected the
streams it actually wanted. This was no problem for
demux_mkv/demux_lavf, but old demuxers (like demux_asf) could lose some
packets. The problem is that these demuxers can buffer some data on
initialization, which then is flushed on track switching. Fix this by
explicitly avoiding deselecting a wanted stream.
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Playing something with "mpv f1.mkv f2.mkv --gapless-audio --volume=20"
caused the volume to be reset when playing a new file. Normally, the
volume should not be reset (unless explicitly requested with per-file
options), and without either --gapless-audio or --volume it works as
expected.
The underlying problem is that volume was saved only when the AO was
uninitialized, and also the volume was always set when starting a file.
Fix this by saving the volume when playback ends, and when the audio
is reinitialized. To make sure the volume is never restored twice or
saved in the wrong situation, introduce INITIALIZED_VOL.
Also note that this volume saving and restoring only happens if the
--volume option is used. mixer.c does its own bookkeeping of volume.
The main reason for this is that the volume option could be reset by
per-file options (see manpage), and mixer.c doesn't know anything
about this stuff. This is probably dumb, and maybe some things could
be simplified. But for now this will work.
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In commit 0e07189, I made the status line always print a newline,
instead of cutting the output at 80 columns (or if stderr is a terminal,
whatever width the terminal reports). This is better in the case the
output goes into a log file or a pipe.
This caused problems for people who want to pipe raw video to mpv, so
change it again. (Not sure why they won't use FIFOs instead.)
Now output untrimmed lines if the slave mode flag is set, which makes
sense to do, too. The current slave mode is still on life support,
though.
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This is just dumb sed replacement to mp_sleep_us().
Also remove the now unused usec_sleep() wrapper.
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GetTimer() is generally replaced with mp_time_us(). Both calls return
microseconds, but the latter uses int64_t, us defined to never wrap,
and never returns 0 or negative values.
GetTimerMS() has no direct replacement. Instead the other functions are
used.
For some code, switch to mp_time_sec(), which returns the time as double
float value in seconds. The returned time is offset to program start
time, so there is enough precision left to deliver microsecond
resolution for at least 100 years. Unless it's casted to a float
(or the CPU reduces precision), which is why we still use mp_time_us()
out of paranoia in places where precision is clearly needed.
Always switch to the correct time. The whole point of the new timer
calls is that they don't wrap, and storing microseconds in unsigned int
variables would negate this.
In some cases, remove wrap-around handling for time values.
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This was used by some VOs to do timing of cursor autohiding, but we
recently moved that out of the VOs. Even though this mechanism might
be a good idea and could be needed again in future (but for what?),
it's unused now. So better just get rid of it.
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Make OS specific timer code export a mp_raw_time_us() function, and
add generic implementations of GetTimer()/GetTimerMS() using this
function. New mpv code is supposed to call mp_time_us() in situations
where precision is absolutely needed, or mp_time_s() otherwise.
Make it so that mp_time_us() will return a value near program start.
We don't set it to 0 though to avoid confusion with relative vs.
absolute time. Instead, pick an arbitrary offset.
Move the test program in timer-darwin.c to timer.c, and modify it to
work with the generic timer functions.
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Do this so that not every VO backend has to setup a timer for cursor
hiding and interpret the --cursor-autohide option.
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Add a menu item to quit and save the current playback position using the code
added with commit ce9a854.
Fixes #85
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In the long run this should be done differently. ID_... output sucks.
This commit will be reverted as soon as I have a good idea how this
should be done properly.
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Add the "vf" command, which allows changing the video filter chain at
runtime. For example, the 'y' key could be bound to toggle deinterlacing
by adding 'y vf toggle yadif' to the input.conf.
Reconfiguring the video filter chain normally resets the VO, so that it
will be "stuck" until a new video frame is rendered. To mitigate this, a
seek to the current position is issued when the filter chain is changed.
This is done only if playback is paused, because normal playback will
show an actual new frame quickly enough.
If vdpau hardware decoding is used, filter insertion (whether it fails
or not) will break the video for a while. This is because vo_vdpau
resets decoding related things on vo_config().
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Basically a cosmetic change. Fixes github issue #88.
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The main() function is special, and omitting the return statement would
make it always return 0. And also, mpv_main() actually never returns, it
calls exit() through exit_player() instead. But change it anyway,
because it looks misleading.
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Apparently useful for dumping DVD. Could also be used to rip streams
with libquvi and such, but for that there are better tools. Actually
I doubt there aren't better tools to dump DVDs, but whatever, this was
a feature request, so I don't need a good reason.
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This is a partial revert of commit 7059c15, and basically re-adds
--capture, just with different option names and slightly different
semantics.
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Conflicts:
audio/out/ao_lavc.c
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This helps passing the channel layout correctly from decoder to audio
filter chain. (Because that part "reuses" the demuxer level codec
parameters, which is very disgusting.)
Note that ffmpeg stuff already passed the channel layout via
mp_copy_lav_codec_headers(). So other than easier dealing with the
demuxer/decoder parameters mess, there's no real advantage to doing
this.
Make the --channels option accept a channel map. Since simple numbers
map to standard layouts with the given number of channels, this is
downwards compatible. Likewise for demux_rawaudio.
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This actually breaks audio for 5/6/8 channels. There's no reordering
done yet. The actual reordering will be done inside of af_lavrresample
and has to be made part of the format negotiation.
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Also rename --a52drc to --ad-lavc-ac3drc, and add --ad-lavc-o.
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Switch the internal channel order to libavcodec's. If the channel number
mismatches at some point, use libavresample for up- or downmixing.
Remove the old af_pan automatic downmixing.
The libavcodec channel order should be equivalent to WAVEFORMATEX order,
at least nowadays. reorder_ch.h assumes that WAVEFORMATEX and libavcodec
might be different, but all defined channels have the same mappings.
Remove the downmixing with af_pan as well as the channel conversion with
af_channels from af.c, and prefer af_lavrresample for this. The
automatic downmixing behavior should be the same as before (if the
--channels option is set to 2, which is the default, the audio output
is forced to 2 channels, and libavresample does all downmixing).
Note that mpv still can't do channel layouts. It will pick the default
channel layout according to the channel count. This will be fixed later
by passing down the channel layout as well.
af_hrtf depends on the order of the input channels, so reorder to ALSA
(for which this code was written). This is better than changing the
filter code, which is more risky.
ao_pulse can accept waveext order directly, so set that as channel
mapping.
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This commit is a followup on the previous one and uses a solution I like more
since it totally decouples the Cocoa code from mpv's core and tries to emulate
a generic Cocoa application's lifecycle as much as possible without fighting
the framework.
mpv's main is executed in a pthread while the main thread runs the native cocoa
event loop.
All of the thread safety is mainly accomplished with additional logic in
cocoa_common as to not increase complexity on the crossplatform parts of the
code.
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Schedule mpv's playloop as a high frequency timer inside the main Cocoa event
loop. This has the benefit to allow accessing menus as well as resizing the
window without the playback being blocked and allows to remove countless hacks
from the code that involved manually pumping the event loop as well simulating
manually some of the Cocoa default behaviours.
A huge improvement consists in removing NSApplicationLoad. This is a C function
defined in the Cocoa header and implements a minimal OSX application under ther
hood so that you can use the Cocoa GUI toolkit from C/C++ without having to
respect the Cocoa standards in terms of application initialization. This was
bad because the behaviour implemented by NSApplicationLoad was hard to customize
and had several gotchas especially in the menu department.
mpv was changed to be just a nib-less application. All the Cocoa part is still
generated in code but the event handling is now not dissimilar to what is
present in a stock Mac application.
As a part of reviewing the initialization process, I also removed all of
`osdep/macosx_finder_args`. The useful parts of the code were moved to
`osdep/macosx_appication` which has the broaded responsibility of managing the
full lifecycle of the Cocoa application. By consequence the
`--enable-macosx-finder` configure switch was killed as well, as this feature
is always enabled.
Another change the users will notice is that when using a bundle the `--quiet`
option will be inserted much earlier in the initializaion process. This results
in mpv not spamming mpv.log anymore with all the initialization outputs.
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Makes it easier to understand... maybe. It's still pretty strange how
this function may either queue the seek or seek immediately. The way
it actually works doesn't change, queuing the seek is just moved into
the function.
Also add a execute_queued_seek() function, which resets the queue state
correctly.
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The frontend doesn't use this.
Also use double for returning the chapter times. Everything uses double
for times, and there's no reason to use float here.
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A "watch later" command is now mapped to Shift+Q. This quits the player
and stores the playback state in a config file in ~/.mpv/watch_later/.
When calling the player with the same file again, playback is resumed
at that time position.
It's also possible to make mpv save playback state always on quit with
the --save-position-on-quit option. Likewise, resuming can be disabled
with the --no-resume-playback option.
This also attempts to save some playback parameters, like fullscreen
state or track selection. This will unconditionally override config
settings and command line options (which is probably not what you would
expect, but in general nobody will really care about this). Some things
are not backed up, because that would cause various problems. Additional
subtitle files, video filters, etc. are not stored because that would be
too hard and fragile. Volume/mute state are not stored because it would
mess up if the system mixer is used, or if the system mixer was
readjusted in the meantime.
Basically, the tradeoff between perfect state restoration and
complexity/fragility makes it not worth to attempt to implement
it perfectly, even if the result is a little bit inconsistent.
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Move it into its own function.
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Also, mark demuxer as not capable if DVD playback is done. The problem
with DVD is that playback time (stream_pts) is not reported frame-exact,
and the time is a "guess" at best.
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Also, the trailing space isn't needed.
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Rename the struct MPOpts "start_pause" field to "pause". Store the user-
pause state in that field, so that both runtime pause toggling and the
--pause switch change the same variable. Simplify the initialization of
pause so that using --pause and changing the file while paused is
exactly the same case (changing the file while paused doesn't unpause,
this has been always this way).
Also make it a bit more consistent. Before, starting with --pause would
reset the pause state for every file, instead of following the usual
semantics for option switches (compare with behavior of --fs).
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The core pauses and unpauses automatically to wait for the network
cache (also known as buffering). This conflicted with user pause
control, and was perceived as if the player was unresponsive and/or
the cache just overturned the user's decisions.
Change it so that the actual pause state and the pause state as
intended by the user never conflict. If the user toggles pause, the
pause state will be in the expected state as soon as the cache is
loaded.
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